diff options
Diffstat (limited to 'engine/battle/moveEffects/leech_seed_effect.asm')
-rw-r--r-- | engine/battle/moveEffects/leech_seed_effect.asm | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/engine/battle/moveEffects/leech_seed_effect.asm b/engine/battle/moveEffects/leech_seed_effect.asm index e29fd7c2..1b0afe4b 100644 --- a/engine/battle/moveEffects/leech_seed_effect.asm +++ b/engine/battle/moveEffects/leech_seed_effect.asm @@ -1,20 +1,20 @@ LeechSeedEffect_: ; 2bea9 (a:7ea9) callab MoveHitTest - ld a, [W_MOVEMISSED] + ld a, [W_MOVEMISSED] and a jr nz, .moveMissed - ld hl, W_ENEMYBATTSTATUS2 - ld de, wEnemyMonType1 - ld a, [H_WHOSETURN] + ld hl, W_ENEMYBATTSTATUS2 + ld de, wEnemyMonType1 + ld a, [H_WHOSETURN] and a jr z, .leechSeedEffect - ld hl, W_PLAYERBATTSTATUS2 - ld de, wBattleMonType1 + ld hl, W_PLAYERBATTSTATUS2 + ld de, wBattleMonType1 .leechSeedEffect ; miss if the target is grass-type or already seeded ld a, [de] cp GRASS - jr z, .moveMissed + jr z, .moveMissed inc de ld a, [de] cp GRASS @@ -23,12 +23,12 @@ LeechSeedEffect_: ; 2bea9 (a:7ea9) jr nz, .moveMissed set Seeded, [hl] callab PlayCurrentMoveAnimation - ld hl, WasSeededText ; $7ef2 + ld hl, WasSeededText jp PrintText .moveMissed - ld c, $32 + ld c, 50 call DelayFrames - ld hl, EvadedAttackText ; $7ef7 + ld hl, EvadedAttackText jp PrintText WasSeededText: ; 2bef2 (a:7ef2) |