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-rw-r--r--engine/battle/wild_encounters.asm8
1 files changed, 4 insertions, 4 deletions
diff --git a/engine/battle/wild_encounters.asm b/engine/battle/wild_encounters.asm
index 61b318b9..87512583 100644
--- a/engine/battle/wild_encounters.asm
+++ b/engine/battle/wild_encounters.asm
@@ -23,7 +23,7 @@ TryDoWildEncounter: ; 13870 (4:7870)
jr z, .lastRepelStep
ld [wRepelRemainingSteps], a
.asm_1389e
-; determine if wild pokemon can appear in the half-block we're standing in
+; determine if wild pokemon can appear in the half-block we're standing in
; is the bottom right tile (9,9) of the half-block we're standing in a grass/water tile?
hlCoord 9, 9
ld c, [hl]
@@ -64,12 +64,12 @@ TryDoWildEncounter: ; 13870 (4:7870)
; determine which wild pokemon (grass or water) can appear in the half-block we're standing in
ld c, [hl]
ld hl, W_GRASSMONS
- aCoord 8, 9
- cp $14 ; is the bottom left tile (8,9) of the half-block we're standing in a water tile?
+ aCoord 8, 9
+ cp $14 ; is the bottom left tile (8,9) of the half-block we're standing in a water tile?
jr nz, .gotWildEncounterType ; else, it's treated as a grass tile by default
ld hl, W_WATERMONS
; since the bottom right tile of a "left shore" half-block is $14 but the bottom left tile is not,
-; "left shore" half-blocks (such as the one in the east coast of Cinnabar) load grass encounters.
+; "left shore" half-blocks (such as the one in the east coast of Cinnabar) load grass encounters.
.gotWildEncounterType
ld b, $0
add hl, bc