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-rwxr-xr-xengine/menu/pc.asm101
1 files changed, 50 insertions, 51 deletions
diff --git a/engine/menu/pc.asm b/engine/menu/pc.asm
index 97895ca6..c9e2cf08 100755
--- a/engine/menu/pc.asm
+++ b/engine/menu/pc.asm
@@ -1,16 +1,16 @@
-ActivatePC: ; 17e2c (5:7e2c)
- call SaveScreenTilesToBuffer2 ;XXX: copy background from wTileMap to wTileMapBackup2
- ld a, (SFX_02_45 - SFX_Headers_02) / 3
- call PlaySound ;XXX: play sound or stop music
+ActivatePC:
+ call SaveScreenTilesToBuffer2
+ ld a, SFX_TURN_ON_PC
+ call PlaySound
ld hl, TurnedOnPC1Text
call PrintText
- call WaitForSoundToFinish ;XXX: wait for sound to be done
+ call WaitForSoundToFinish
ld hl, wFlags_0xcd60
set 3, [hl]
- call LoadScreenTilesFromBuffer2 ;XXX: restore saved screen
+ call LoadScreenTilesFromBuffer2
call Delay3
-PCMainMenu: ; 17e48 (5:7e48)
- callba Func_213c8
+PCMainMenu:
+ callba DisplayPCMainMenu
ld hl, wFlags_0xcd60
set 5, [hl]
call HandleMenuInput
@@ -51,31 +51,30 @@ PCMainMenu: ; 17e48 (5:7e48)
ld hl, wFlags_0xcd60
res 5, [hl]
set 3, [hl]
- ld a, (SFX_02_47 - SFX_Headers_02) / 3
- call PlaySound ;XXX: play sound or stop music
- call WaitForSoundToFinish ;XXX: wait for sound to be done
+ ld a, SFX_ENTER_PC
+ call PlaySound
+ call WaitForSoundToFinish
ld hl, AccessedMyPCText
call PrintText
callba PlayerPC
jr ReloadMainMenu
-OaksPC: ; 17ec0 (5:7ec0)
- ld a, (SFX_02_47 - SFX_Headers_02) / 3
- call PlaySound ;XXX: play sound or stop music
- call WaitForSoundToFinish ;XXX: wait for sound to be done
+OaksPC:
+ ld a, SFX_ENTER_PC
+ call PlaySound
+ call WaitForSoundToFinish
callba OpenOaksPC
jr ReloadMainMenu
-PKMNLeague: ; 17ed2 (5:7ed2)
- ld a, (SFX_02_47 - SFX_Headers_02) / 3
- call PlaySound ;XXX: play sound or stop music
- call WaitForSoundToFinish ;XXX: wait for sound to be done
+PKMNLeague:
+ ld a, SFX_ENTER_PC
+ call PlaySound
+ call WaitForSoundToFinish
callba PKMNLeaguePC
jr ReloadMainMenu
-BillsPC: ; 17ee4 (5:7ee4)
- ld a, (SFX_02_47 - SFX_Headers_02) / 3
- call PlaySound ;XXX: play sound or stop music
- call WaitForSoundToFinish ;XXX: wait for sound to be done
- ld a, [wd7f1] ;has to do with having met Bill
- bit 0, a
+BillsPC:
+ ld a, SFX_ENTER_PC
+ call PlaySound
+ call WaitForSoundToFinish
+ CheckEvent EVENT_MET_BILL
jr nz, .billsPC ;if you've met bill, use that bill's instead of someone's
ld hl, AccessedSomeonesPCText
jr .printText
@@ -84,59 +83,59 @@ BillsPC: ; 17ee4 (5:7ee4)
.printText
call PrintText
callba BillsPC_
-ReloadMainMenu: ; 17f06 (5:7f06)
+ReloadMainMenu:
xor a
ld [wDoNotWaitForButtonPressAfterDisplayingText], a
call ReloadMapData
- call UpdateSprites ;XXX: moves sprites
+ call UpdateSprites
jp PCMainMenu
-LogOff: ; 17f13 (5:7f13)
- ld a, (SFX_02_46 - SFX_Headers_02) / 3
- call PlaySound ;XXX: play sound or stop music
- call WaitForSoundToFinish ;XXX: wait for sound to be done
+LogOff:
+ ld a, SFX_TURN_OFF_PC
+ call PlaySound
+ call WaitForSoundToFinish
ld hl, wFlags_0xcd60
res 3, [hl]
res 5, [hl]
ret
-TurnedOnPC1Text: ; 17f23 (5:7f23)
+TurnedOnPC1Text:
TX_FAR _TurnedOnPC1Text
db "@"
-AccessedBillsPCText: ; 17f28 (5:7f28)
+AccessedBillsPCText:
TX_FAR _AccessedBillsPCText
db "@"
-AccessedSomeonesPCText: ; 17f2d (5:7f2d)
+AccessedSomeonesPCText:
TX_FAR _AccessedSomeonesPCText
db "@"
-AccessedMyPCText: ; 17f32 (5:7f32)
+AccessedMyPCText:
TX_FAR _AccessedMyPCText
db "@"
-; removes one of the specified item ID [$FFdb] from bag (if existent)
-RemoveItemByID: ; 17f37 (5:7f37)
- ld hl, wBagItems ; wd31e
- ld a, [$ffdb]
+; removes one of the specified item ID [hItemToRemoveID] from bag (if existent)
+RemoveItemByID:
+ ld hl, wBagItems
+ ld a, [hItemToRemoveID]
ld b, a
xor a
- ld [$ffdc], a
-.asm_17f40
+ ld [hItemToRemoveIndex], a
+.loop
ld a, [hli]
- cp $ff
+ cp -1 ; reached terminator?
ret z
cp b
- jr z, .asm_17f4f
+ jr z, .foundItem
inc hl
- ld a, [$ffdc]
+ ld a, [hItemToRemoveIndex]
inc a
- ld [$ffdc], a
- jr .asm_17f40
-.asm_17f4f
+ ld [hItemToRemoveIndex], a
+ jr .loop
+.foundItem
ld a, $1
- ld [wcf96], a
- ld a, [$ffdc]
- ld [wWhichPokemon], a ; wWhichPokemon
- ld hl, wNumBagItems ; wNumBagItems
+ ld [wItemQuantity], a
+ ld a, [hItemToRemoveIndex]
+ ld [wWhichPokemon], a
+ ld hl, wNumBagItems
jp RemoveItemFromInventory