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Author
2012-03-22
Work around a bug in textpre.py.
IIMarckus
2012-03-22
SubstituteEffectHandler from smkdan.
stag019
2012-03-22
CheckTargetSubstitute from smkdan's docs.
stag019
2012-03-22
FreezeBurnParalyzeEffect and other various status stuff (from smkdan).
stag019
2012-03-22
JumpMoveEffect from smkdan's docs.
stag019
2012-03-22
MoreCalculateDamage (you pick a better name)...
stag019
2012-03-21
Some small CalculateDamage fixes.
stag019
2012-03-21
CalculateDamage routine from smkdan added.
stag019
2012-03-19
Expand hidden coin functions.
IIMarckus
2012-03-18
Expand the HiddenItems function.
IIMarckus
2012-03-16
romvisualizer should delete everything just to be sure
Bryan Bishop
2012-03-16
romvisualizer updates for main.asm, common.asm, pokered.asm
Bryan Bishop
2012-03-15
Add map header for Route 15 gatehouse 2F.
IIMarckus
2012-03-15
Random labels in place.
stag019
2012-03-15
Extra space in Makefile removed.
stag019
2012-03-15
Use labels instead of constant pointers for hidden items and hidden coins.
IIMarckus
2012-03-15
Fix case.
IIMarckus
2012-03-15
Replace magic numbers with item names for hidden objects that are items.
IIMarckus
2012-03-14
Replace pointers to GymStatues with labels.
IIMarckus
2012-03-14
Dump hidden objects.
IIMarckus
2012-03-14
Remove python shebangs.
IIMarckus
2012-03-14
irc:// doesn't actually linkify in any context, so just list server/channel.
IIMarckus
2012-03-14
Revert python2 change, no systems actually have "python2" except Arch.
IIMarckus
2012-03-07
Another two random pointer byte difference from Red/Blue.
stag019
2012-03-07
Random Bank1D labels. Less byte differences in Blue.
stag019
2012-03-07
Pokemon overworld sprites
stag019
2012-03-07
Cries.
stag019
2012-03-07
Redfining predefs using macros: PREDEF and PREDEF_JUMP.
Sanky
2012-03-06
Specified python2 executable. (Some systems default to Python 3.)
Sanky
2012-03-05
List of maps with hidden objects.
IIMarckus
2012-03-05
Whitespace.
IIMarckus
2012-03-05
Add the code for gym statues.
IIMarckus
2012-03-05
Merge
Sanky
2012-03-05
Reformat the character table, as suggested by Sanky.
IIMarckus
2012-03-05
Add "×" in text.
IIMarckus
2012-03-04
More ¥.
IIMarckus
2012-03-04
Use ¥ in text strings.
IIMarckus
2012-03-04
Remove textpre.awk and link textpre.py to the build.
IIMarckus
2012-03-04
Add textpre.py, a cleaner rewrite of textpre.awk in Python.
IIMarckus
2012-03-04
Link to IRC channel in the readme.
IIMarckus
2012-03-04
Replace redundant text labels (for Mart signs, etc.)
IIMarckus
2012-02-26
Some graphics extracted.
Sanky
2012-02-25
More status screen disasm
Sanky
2012-02-25
Both status screen pages disassembled
Sanky
2012-02-25
Cleanup/update of status screen code so it can be merged in
Sanky
2012-02-21
Restrict an argument to 8 bits. Fixes the build on some architectures.
IIMarckus
2012-02-21
Remove .tbl file. It is too hard to keep this in sync with textpre.awk.
IIMarckus
2012-02-20
disasm of map sprite tile pattern loading code plus misc stuff
YamaArashi
2012-02-19
disasm of remaining use item functions
YamaArashi
2012-02-18
fix some labels/comments regarding stat names
YamaArashi
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