diff options
Diffstat (limited to 'audio.asm')
-rw-r--r-- | audio.asm | 38 |
1 files changed, 19 insertions, 19 deletions
@@ -50,7 +50,7 @@ INCLUDE "audio/sfx/sfx_02_11.asm" INCLUDE "audio/sfx/sfx_02_12.asm" INCLUDE "audio/sfx/sfx_02_13.asm" -INCLUDE "audio/duty_1.asm" +Music2_WavePointers: INCLUDE "audio/wave_instruments.asm" INCLUDE "audio/sfx/sfx_02_3f.asm" INCLUDE "audio/sfx/sfx_02_5e.asm" @@ -149,7 +149,7 @@ INCLUDE "audio/sfx/sfx_08_11.asm" INCLUDE "audio/sfx/sfx_08_12.asm" INCLUDE "audio/sfx/sfx_08_13.asm" -INCLUDE "audio/duty_2.asm" +Music8_WavePointers: INCLUDE "audio/wave_instruments.asm" INCLUDE "audio/sfx/sfx_08_40.asm" INCLUDE "audio/sfx/sfx_08_3f.asm" @@ -274,7 +274,7 @@ INCLUDE "audio/sfx/sfx_1f_11.asm" INCLUDE "audio/sfx/sfx_1f_12.asm" INCLUDE "audio/sfx/sfx_1f_13.asm" -INCLUDE "audio/duty_3.asm" +Music1f_WavePointers: INCLUDE "audio/wave_instruments.asm" INCLUDE "audio/sfx/sfx_1f_3f.asm" INCLUDE "audio/sfx/sfx_1f_56.asm" @@ -365,9 +365,9 @@ SECTION "Audio Engine 1", ROMX, BANK[AUDIO_1] PlayBattleMusic:: ; 0x90c6 xor a ld [wMusicHeaderPointer], a - ld [$d083], a + ld [wd083], a dec a - ld [$c0ee], a + ld [wc0ee], a call PlaySound ; stop music call DelayFrame ld c, BANK(Music_GymLeaderBattle) @@ -406,7 +406,7 @@ Music_RivalAlternateStart:: ; 0x9b47 ld c, BANK(Music_MeetRival) ld a, MUSIC_MEET_RIVAL call PlayMusic - ld hl, $c006 + ld hl, wc006 ld de, Music_MeetRival_branch_b1a2 call Music2_OverwriteChannelPointer ld de, Music_MeetRival_branch_b21d @@ -425,22 +425,22 @@ Music_RivalAlternateTempo:: ; 0x9b65 ld c, BANK(Music_MeetRival) ld a, MUSIC_MEET_RIVAL call PlayMusic - ld hl, $c006 + ld hl, wc006 ld de, Music_MeetRival_branch_b119 jp Music2_OverwriteChannelPointer ; applies both the alternate start and alternate tempo Music_RivalAlternateStartAndTempo:: ; 0x9b75 call Music_RivalAlternateStart - ld hl, $c006 + ld hl, wc006 ld de, Music_MeetRival_branch_b19b jp Music2_OverwriteChannelPointer ; an alternate tempo for Cities1 which is used for the Hall of Fame room Music_Cities1AlternateTempo:: ; 0x9b81 ld a, $a - ld [$cfc8], a - ld [$cfc9], a + ld [wcfc8], a + ld [wcfc9], a ld a, $ff ld [wMusicHeaderPointer], a ld c, $64 @@ -448,7 +448,7 @@ Music_Cities1AlternateTempo:: ; 0x9b81 ld c, BANK(Music_Cities1) ld a, MUSIC_CITIES1 call PlayMusic - ld hl, $c006 + ld hl, wc006 ld de, Music_Cities1_branch_aa6f jp Music2_OverwriteChannelPointer @@ -456,7 +456,7 @@ Music_Cities1AlternateTempo:: ; 0x9b81 SECTION "Audio Engine 2", ROMX, BANK[AUDIO_2] Func_2136e:: ; 2136e (8:536e) - ld a, [$d083] + ld a, [wd083] cp $ff jr z, .asm_2139b bit 7, a @@ -472,18 +472,18 @@ Func_2136e:: ; 2136e (8:536e) call Func_213ac .asm_2138a ld a, $86 - ld [$c02a], a - ld a, [$d083] + ld [wc02a], a + ld a, [wd083] and $7f dec a .asm_21395 set 7, a - ld [$d083], a + ld [wd083], a ret .asm_2139b xor a - ld [$d083], a - ld [$c02a], a + ld [wd083], a + ld [wc02a], a ld de, Unknown_213c4 ; $53c4 jr asm_213af @@ -523,7 +523,7 @@ INCLUDE "audio/engine_2.asm" Music_PokeFluteInBattle:: ; 22306 (8:6306) ld a, (SFX_08_46 - SFX_Headers_08) / 3 ; PokeFlute outside of battle call PlaySoundWaitForCurrent - ld hl, $c00e + ld hl, wc00e ld de, SFX_08_PokeFlute_Ch1 call Music8_OverwriteChannelPointer ld de, SFX_08_PokeFlute_Ch2 @@ -553,7 +553,7 @@ Func_7d13b:: ; 7d13b (1f:513b) .gotSfxPointer push bc ld a, $ff - ld [$c0ee], a + ld [wc0ee], a call PlaySoundWaitForCurrent pop bc ld b, $0 |