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Diffstat (limited to 'scripts/mansion3.asm')
-rwxr-xr-xscripts/mansion3.asm28
1 files changed, 14 insertions, 14 deletions
diff --git a/scripts/mansion3.asm b/scripts/mansion3.asm
index 06757e53..4e9c2271 100755
--- a/scripts/mansion3.asm
+++ b/scripts/mansion3.asm
@@ -9,11 +9,11 @@ Mansion3Script: ; 521ee (14:61ee)
ret
Mansion3Script_52204: ; 52204 (14:6204)
- ld hl, $d126
+ ld hl, wd126
bit 5, [hl]
res 5, [hl]
ret z
- ld a, [$d796]
+ ld a, [wd796]
bit 0, a
jr nz, .asm_52224
ld a, $e
@@ -40,7 +40,7 @@ Mansion3ScriptPointers: ; 52235 (14:6235)
Mansion3Script0: ; 5223b (14:623b)
ld hl, CoordsData_52254
call Mansion3Script_5225b
- ld a, [$d71e]
+ ld a, [wd71e]
and a
jp z, CheckFightingMapTrainers
cp $3
@@ -48,7 +48,7 @@ Mansion3Script0: ; 5223b (14:623b)
jr nz, .asm_52250
ld a, $d6
.asm_52250
- ld [$d71d], a
+ ld [wd71d], a
ret
CoordsData_52254: ; 52254 (14:6254)
@@ -59,26 +59,26 @@ CoordsData_52254: ; 52254 (14:6254)
Mansion3Script_5225b: ; 5225b (14:625b)
xor a
- ld [$d71e], a
- ld a, [$d72d]
+ ld [wd71e], a
+ ld a, [wd72d]
bit 4, a
ret nz
call ArePlayerCoordsInArray
ret nc
- ld a, [wWhichTrade] ; $cd3d
- ld [$d71e], a
- ld hl, $d72d
+ ld a, [wWhichTrade] ; wWhichTrade
+ ld [wd71e], a
+ ld hl, wd72d
set 4, [hl]
- ld hl, $d732
+ ld hl, wd732
set 4, [hl]
ret
Mansion3Script_Switches: ; 5227a (14:627a)
- ld a, [$c109]
+ ld a, [wSpriteStateData1 + 9]
cp $4
ret nz
xor a
- ld [H_CURRENTPRESSEDBUTTONS], a
+ ld [hJoyHeld], a
ld a, $6
ld [H_DOWNARROWBLINKCNT2], a ; $ff8c
jp DisplayTextID
@@ -95,7 +95,7 @@ Mansion3TrainerHeaders: ; 52296 (14:6296)
Mansion3TrainerHeader0: ; 52296 (14:6296)
db $1 ; flag's bit
db ($0 << 4) ; trainer's view range
- dw $d849 ; flag's byte
+ dw wd849 ; flag's byte
dw Mansion3BattleText1 ; 0x62c3 TextBeforeBattle
dw Mansion3AfterBattleText1 ; 0x62cd TextAfterBattle
dw Mansion3EndBattleText1 ; 0x62c8 TextEndBattle
@@ -104,7 +104,7 @@ Mansion3TrainerHeader0: ; 52296 (14:6296)
Mansion3TrainerHeader2: ; 522a2 (14:62a2)
db $2 ; flag's bit
db ($2 << 4) ; trainer's view range
- dw $d849 ; flag's byte
+ dw wd849 ; flag's byte
dw Mansion3BattleText2 ; 0x62d2 TextBeforeBattle
dw Mansion3AfterBattleText2 ; 0x62dc TextAfterBattle
dw Mansion3EndBattleText2 ; 0x62d7 TextEndBattle