Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-01-27 | Fix some sfx ids | U-Daniel-PC\Daniel | |
2015-01-24 | Clean up prizes data. | Marcus Huderle | |
2015-01-24 | Better documenting for GetMachinePrice and TechnicalMachinePrices. | Marcus Huderle | |
2015-01-22 | Clean up white space, fix label typo | U-Daniel-PC\Daniel | |
2015-01-21 | fix duplicate labels | xCrystal | |
2015-01-20 | some constants in stat up/down effects | xCrystal | |
2015-01-20 | rename some labels | xCrystal | |
2015-01-20 | add commentary to move effects | xCrystal | |
2015-01-04 | add commentary | xCrystal | |
2014-12-10 | Clean up type names. | yenatch | |
2014-10-22 | Fix typo introduced in last commit. | IIMarckus | |
2014-10-21 | Add Yellow’s slot machine graphics. | IIMarckus | |
2014-10-17 | Kill version.asm. | IIMarckus | |
2014-10-16 | Minor comment/label improvements in Cinnabar Lab. | IIMarckus | |
2014-10-10 | Better document the “can encounter Pokémon outside grass” code. | IIMarckus | |
Pointed out by Lin. | |||
2014-10-10 | Add a lot of Yellow text changes. | IIMarckus | |
2014-10-09 | Add Yellow player/rival names. | IIMarckus | |
2014-09-23 | Accidentally committed .orig files from merge dff0cdeb. | yenatch | |
2014-09-23 | Rename hVBlank* constants to h*. | yenatch | |
2014-09-20 | Merge remote-tracking branch 'YamaArashi/master' | yenatch | |
Conflicts: constants/misc_constants.asm engine/battle/core.asm engine/menu/pokedex.asm engine/town_map.asm home.asm hram.asm | |||
2014-09-17 | Use move animation constants instead of static values. | yenatch | |
This allows new moves and animations to be added without overlap. | |||
2014-09-14 | Commented/labelled misc functions | YamaArashi | |
2014-09-13 | Commented more sprite and map code | YamaArashi | |
2014-09-09 | Labelled and commented mostly sprite-related things | YamaArashi | |
2014-09-08 | Add comments regarding menus and sprites | YamaArashi | |
2014-08-30 | Use hram constants for remaining joypad variables. | yenatch | |
2014-08-22 | Use PARTY_LENGTH and related constants in menu and hud code. | yenatch | |
This should allow reducing PARTY_LENGTH to work as intended. Increasing it also works provided space is provided in wram, but breaks pc/saving. | |||
2014-08-08 | Labelled many functions/variables | YamaArashi | |
2014-08-07 | Fix static banks passed into GetName. | yenatch | |
This appears to be the only other use of wPredefBank. Chances are there are more uncaught banks. Known cases are marked as "hardcoded" or similar. | |||
2014-07-28 | Commented function | YamaArashi | |
- Named and commented Func_4c70. - Removed gfx/diagonal_lines.png, which is not actually graphics. | |||
2014-06-25 | S_SPRITEBUFFER0 static address | U-Fish-PC\Daniel | |
2014-06-25 | Use *Coord instead of FuncCoord | U-Fish-PC\Daniel | |
Using 'Coord =' doesn't like using wTileMap So use hlCoord, deCoord, bcCoord, aCoord, Coorda, or dwCoord to avoid static addresses | |||
2014-06-16 | Use macros for predef calls/jumps instead of static ids. | yenatch | |
2014-06-16 | Use macros to define predefs. | yenatch | |
2014-06-16 | Rename predef functions so they aren't excessive in length. | yenatch | |
This is mostly because of an rgbasm bug that prevents macro arguments from exceeding 16 characters, but the names were bad anyway. | |||
2014-06-16 | Remove generated "indirect jump" comments. | yenatch | |
The destination is obvious when using the predef macro. | |||
2014-06-14 | Hall of Fame sram labels and related constants. | yenatch | |
2014-06-14 | Use monster struct macros in wram. Rename related labels for consistency. | yenatch | |
2014-06-10 | Use MAX_LEVEL instead of 100/$64 | U-Fish-PC\Daniel | |
2014-06-10 | More music bank references | U-Fish-PC\Daniel | |
Now the AUDIO constants in audio.asm can be edited freely | |||
2014-06-09 | Clean up music bank references | U-Fish-PC\Daniel | |
2014-06-06 | Comment SGB packets. | yenatch | |
2014-06-06 | Merge remote-tracking branch 'danny/master' | yenatch | |
2014-05-31 | Split out joypad code from main.asm. | yenatch | |
2014-05-31 | Relabel a few missed map scripts and TheEndTextString | U-Fish-PC\Daniel | |
2014-05-30 | Merge branch 'master' of https://github.com/yenatch/pokered | U-Fish-PC\Daniel | |
Conflicts: engine/battle/1c.asm | |||
2014-05-30 | Fix IsDungeonMap comments | U-Fish-PC\Daniel | |
2014-05-30 | Remove redundant dimensions in image filenames. | yenatch | |
2014-05-29 | Label and comment BattleTransition | U-Fish-PC\Daniel | |
2014-05-29 | Use VRAM constants where applicable. | yenatch | |