summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--Restore-the-"PRESENTS"-subtitle-under-the-Game-Freak-logo-in-the-intro-animation..md33
1 files changed, 33 insertions, 0 deletions
diff --git a/Restore-the-"PRESENTS"-subtitle-under-the-Game-Freak-logo-in-the-intro-animation..md b/Restore-the-"PRESENTS"-subtitle-under-the-Game-Freak-logo-in-the-intro-animation..md
new file mode 100644
index 0000000..24027b0
--- /dev/null
+++ b/Restore-the-"PRESENTS"-subtitle-under-the-Game-Freak-logo-in-the-intro-animation..md
@@ -0,0 +1,33 @@
+### This tutorial will restore the "PRESENTS" under the Game Freak logo in the intro, restoring it to how it was in the original Red and Green.
+
+
+## Open engine/intro.asm:
+Find this block of code.
+```diff
+ callba AnimateShootingStar
+ push af
+ pop af
+ jr c, .next ; skip the delay if the user interrupted the animation
+ ld c, 40
+ call DelayFrames
+```
+
+Change it to:
+```diff
+ callba AnimateShootingStar
+ push af
+ pop af
++ jr c, .next ; skip the delay if the user interrupted the animation
++ coord hl, 7, 11 ; starting coordinate
++ ld a, $67 ; starting tile ID
++ ld c, $06 ; number of tiles
++ .loop
++ ld [hli], a
++ inc a
++ dec c
++ jr nz, .loop
++
+ ld c, 40
+ call DelayFrames
+.next
+```