diff options
author | dannye <corrnondacqb@yahoo.com> | 2016-07-27 20:21:56 -0500 |
---|---|---|
committer | dannye <corrnondacqb@yahoo.com> | 2016-07-27 20:21:56 -0500 |
commit | 4992ae2233d55a045e5e6803bc76972704c1a082 (patch) | |
tree | 8efc9999443e670f37579c328e6a956005a6b0bd | |
parent | 9984527c2c40cf3e08625098c5ad353f0daaf554 (diff) |
Macros to automate music and sound effect headers
-rwxr-xr-x | audio/headers/musicheaders1.asm | 158 | ||||
-rwxr-xr-x | audio/headers/musicheaders2.asm | 49 | ||||
-rwxr-xr-x | audio/headers/musicheaders3.asm | 138 | ||||
-rw-r--r-- | audio/headers/sfxheaders1.asm | 462 | ||||
-rw-r--r-- | audio/headers/sfxheaders2.asm | 585 | ||||
-rw-r--r-- | audio/headers/sfxheaders3.asm | 491 | ||||
-rw-r--r-- | macros.asm | 47 |
7 files changed, 408 insertions, 1522 deletions
diff --git a/audio/headers/musicheaders1.asm b/audio/headers/musicheaders1.asm index 68807104..703c5746 100755 --- a/audio/headers/musicheaders1.asm +++ b/audio/headers/musicheaders1.asm @@ -1,184 +1,66 @@ Music_PalletTown:: - db ( $80 | CH0 ) - dw Music_PalletTown_Ch0 - db CH1 - dw Music_PalletTown_Ch1 - db CH2 - dw Music_PalletTown_Ch2 + music Music_PalletTown, CH0_ | CH1_ | CH2_ Music_Pokecenter:: - db ( $80 | CH0 ) - dw Music_Pokecenter_Ch0 - db CH1 - dw Music_Pokecenter_Ch1 - db CH2 - dw Music_Pokecenter_Ch2 + music Music_Pokecenter, CH0_ | CH1_ | CH2_ Music_Gym:: - db ( $80 | CH0 ) - dw Music_Gym_Ch0 - db CH1 - dw Music_Gym_Ch1 - db CH2 - dw Music_Gym_Ch2 + music Music_Gym, CH0_ | CH1_ | CH2_ ; Viridian City, Pewter City, Saffron City Music_Cities1:: - db ( $C0 | CH0 ) - dw Music_Cities1_Ch0 - db CH1 - dw Music_Cities1_Ch1 - db CH2 - dw Music_Cities1_Ch2 - db CH3 - dw Music_Cities1_Ch3 + music Music_Cities1, CH0_ | CH1_ | CH2_ | CH3_ ; Cerulean City, Fuchsia City Music_Cities2:: - db ( $80 | CH0 ) - dw Music_Cities2_Ch0 - db CH1 - dw Music_Cities2_Ch1 - db CH2 - dw Music_Cities2_Ch2 + music Music_Cities2, CH0_ | CH1_ | CH2_ Music_Celadon:: - db ( $80 | CH0 ) - dw Music_Celadon_Ch0 - db CH1 - dw Music_Celadon_Ch1 - db CH2 - dw Music_Celadon_Ch2 + music Music_Celadon, CH0_ | CH1_ | CH2_ Music_Cinnabar:: - db ( $80 | CH0 ) - dw Music_Cinnabar_Ch0 - db CH1 - dw Music_Cinnabar_Ch1 - db CH2 - dw Music_Cinnabar_Ch2 + music Music_Cinnabar, CH0_ | CH1_ | CH2_ Music_Vermilion:: - db ( $C0 | CH0 ) - dw Music_Vermilion_Ch0 - db CH1 - dw Music_Vermilion_Ch1 - db CH2 - dw Music_Vermilion_Ch2 - db CH3 - dw Music_Vermilion_Ch3 + music Music_Vermilion, CH0_ | CH1_ | CH2_ | CH3_ Music_Lavender:: - db ( $C0 | CH0 ) - dw Music_Lavender_Ch0 - db CH1 - dw Music_Lavender_Ch1 - db CH2 - dw Music_Lavender_Ch2 - db CH3 - dw Music_Lavender_Ch3 + music Music_Lavender, CH0_ | CH1_ | CH2_ | CH3_ Music_SSAnne:: - db ( $80 | CH0 ) - dw Music_SSAnne_Ch0 - db CH1 - dw Music_SSAnne_Ch1 - db CH2 - dw Music_SSAnne_Ch2 + music Music_SSAnne, CH0_ | CH1_ | CH2_ Music_MeetProfOak:: - db ( $80 | CH0 ) - dw Music_MeetProfOak_Ch0 - db CH1 - dw Music_MeetProfOak_Ch1 - db CH2 - dw Music_MeetProfOak_Ch2 + music Music_MeetProfOak, CH0_ | CH1_ | CH2_ Music_MeetRival:: - db ( $80 | CH0 ) - dw Music_MeetRival_Ch0 - db CH1 - dw Music_MeetRival_Ch1 - db CH2 - dw Music_MeetRival_Ch2 + music Music_MeetRival, CH0_ | CH1_ | CH2_ Music_MuseumGuy:: - db ( $C0 | CH0 ) - dw Music_MuseumGuy_Ch0 - db CH1 - dw Music_MuseumGuy_Ch1 - db CH2 - dw Music_MuseumGuy_Ch2 - db CH3 - dw Music_MuseumGuy_Ch3 + music Music_MuseumGuy, CH0_ | CH1_ | CH2_ | CH3_ Music_SafariZone:: - db ( $80 | CH0 ) - dw Music_SafariZone_Ch0 - db CH1 - dw Music_SafariZone_Ch1 - db CH2 - dw Music_SafariZone_Ch2 + music Music_SafariZone, CH0_ | CH1_ | CH2_ Music_PkmnHealed:: - db ( $80 | CH0 ) - dw Music_PkmnHealed_Ch0 - db CH1 - dw Music_PkmnHealed_Ch1 - db CH2 - dw Music_PkmnHealed_Ch2 + music Music_PkmnHealed, CH0_ | CH1_ | CH2_ ; Routes 1 and 2 Music_Routes1:: - db ( $C0 | CH0 ) - dw Music_Routes1_Ch0 - db CH1 - dw Music_Routes1_Ch1 - db CH2 - dw Music_Routes1_Ch2 - db CH3 - dw Music_Routes1_Ch3 + music Music_Routes1, CH0_ | CH1_ | CH2_ | CH3_ ; Routes 24 and 25 Music_Routes2:: - db ( $C0 | CH0 ) - dw Music_Routes2_Ch0 - db CH1 - dw Music_Routes2_Ch1 - db CH2 - dw Music_Routes2_Ch2 - db CH3 - dw Music_Routes2_Ch3 + music Music_Routes2, CH0_ | CH1_ | CH2_ | CH3_ ; Routes 3, 4, 5, 6, 7, 8, 9, 10, 16, 17, 18, 19, 20, 21, 22 Music_Routes3:: - db ( $C0 | CH0 ) - dw Music_Routes3_Ch0 - db CH1 - dw Music_Routes3_Ch1 - db CH2 - dw Music_Routes3_Ch2 - db CH3 - dw Music_Routes3_Ch3 + music Music_Routes3, CH0_ | CH1_ | CH2_ | CH3_ ; Routes 11, 12, 13, 14, 15 Music_Routes4:: - db ( $C0 | CH0 ) - dw Music_Routes4_Ch0 - db CH1 - dw Music_Routes4_Ch1 - db CH2 - dw Music_Routes4_Ch2 - db CH3 - dw Music_Routes4_Ch3 + music Music_Routes4, CH0_ | CH1_ | CH2_ | CH3_ ; Route 23, Indigo Plateau Music_IndigoPlateau:: - db ( $C0 | CH0 ) - dw Music_IndigoPlateau_Ch0 - db CH1 - dw Music_IndigoPlateau_Ch1 - db CH2 - dw Music_IndigoPlateau_Ch2 - db CH3 - dw Music_IndigoPlateau_Ch3 + music Music_IndigoPlateau, CH0_ | CH1_ | CH2_ | CH3_ diff --git a/audio/headers/musicheaders2.asm b/audio/headers/musicheaders2.asm index 9e2be3ec..c03c7dc9 100755 --- a/audio/headers/musicheaders2.asm +++ b/audio/headers/musicheaders2.asm @@ -1,55 +1,20 @@ Music_GymLeaderBattle:: - db ( $80 | CH0 ) - dw Music_GymLeaderBattle_Ch0 - db CH1 - dw Music_GymLeaderBattle_Ch1 - db CH2 - dw Music_GymLeaderBattle_Ch2 + music Music_GymLeaderBattle, CH0_ | CH1_ | CH2_ Music_TrainerBattle:: - db ( $80 | CH0 ) - dw Music_TrainerBattle_Ch0 - db CH1 - dw Music_TrainerBattle_Ch1 - db CH2 - dw Music_TrainerBattle_Ch2 + music Music_TrainerBattle, CH0_ | CH1_ | CH2_ Music_WildBattle:: - db ( $80 | CH0 ) - dw Music_WildBattle_Ch0 - db CH1 - dw Music_WildBattle_Ch1 - db CH2 - dw Music_WildBattle_Ch2 + music Music_WildBattle, CH0_ | CH1_ | CH2_ Music_FinalBattle:: - db ( $80 | CH0 ) - dw Music_FinalBattle_Ch0 - db CH1 - dw Music_FinalBattle_Ch1 - db CH2 - dw Music_FinalBattle_Ch2 + music Music_FinalBattle, CH0_ | CH1_ | CH2_ Music_DefeatedTrainer:: - db ( $80 | CH0 ) - dw Music_DefeatedTrainer_Ch0 - db CH1 - dw Music_DefeatedTrainer_Ch1 - db CH2 - dw Music_DefeatedTrainer_Ch2 + music Music_DefeatedTrainer, CH0_ | CH1_ | CH2_ Music_DefeatedWildMon:: - db ( $80 | CH0 ) - dw Music_DefeatedWildMon_Ch0 - db CH1 - dw Music_DefeatedWildMon_Ch1 - db CH2 - dw Music_DefeatedWildMon_Ch2 + music Music_DefeatedWildMon, CH0_ | CH1_ | CH2_ Music_DefeatedGymLeader:: - db ( $80 | CH0 ) - dw Music_DefeatedGymLeader_Ch0 - db CH1 - dw Music_DefeatedGymLeader_Ch1 - db CH2 - dw Music_DefeatedGymLeader_Ch2 + music Music_DefeatedGymLeader, CH0_ | CH1_ | CH2_ diff --git a/audio/headers/musicheaders3.asm b/audio/headers/musicheaders3.asm index 09404e2d..350a1618 100755 --- a/audio/headers/musicheaders3.asm +++ b/audio/headers/musicheaders3.asm @@ -1,158 +1,56 @@ Music_TitleScreen:: - db ( $C0 | CH0 ) - dw Music_TitleScreen_Ch0 - db CH1 - dw Music_TitleScreen_Ch1 - db CH2 - dw Music_TitleScreen_Ch2 - db CH3 - dw Music_TitleScreen_Ch3 + music Music_TitleScreen, CH0_ | CH1_ | CH2_ | CH3_ Music_Credits:: - db ( $80 | CH0 ) - dw Music_Credits_Ch0 - db CH1 - dw Music_Credits_Ch1 - db CH2 - dw Music_Credits_Ch2 + music Music_Credits, CH0_ | CH1_ | CH2_ Music_HallOfFame:: - db ( $80 | CH0 ) - dw Music_HallOfFame_Ch0 - db CH1 - dw Music_HallOfFame_Ch1 - db CH2 - dw Music_HallOfFame_Ch2 + music Music_HallOfFame, CH0_ | CH1_ | CH2_ Music_OaksLab:: - db ( $80 | CH0 ) - dw Music_OaksLab_Ch0 - db CH1 - dw Music_OaksLab_Ch1 - db CH2 - dw Music_OaksLab_Ch2 + music Music_OaksLab, CH0_ | CH1_ | CH2_ Music_JigglypuffSong:: - db $40 - dw Music_JigglypuffSong_Ch0 - db CH1 - dw Music_JigglypuffSong_Ch1 + music Music_JigglypuffSong, CH0_ | CH1_ Music_BikeRiding:: - db ( $C0 | CH0 ) - dw Music_BikeRiding_Ch0 - db CH1 - dw Music_BikeRiding_Ch1 - db CH2 - dw Music_BikeRiding_Ch2 - db CH3 - dw Music_BikeRiding_Ch3 + music Music_BikeRiding, CH0_ | CH1_ | CH2_ | CH3_ Music_Surfing:: - db ( $80 | CH0 ) - dw Music_Surfing_Ch0 - db CH1 - dw Music_Surfing_Ch1 - db CH2 - dw Music_Surfing_Ch2 + music Music_Surfing, CH0_ | CH1_ | CH2_ Music_GameCorner:: - db ( $80 | CH0 ) - dw Music_GameCorner_Ch0 - db CH1 - dw Music_GameCorner_Ch1 - db CH2 - dw Music_GameCorner_Ch2 + music Music_GameCorner, CH0_ | CH1_ | CH2_ Music_IntroBattle:: - db ( $C0 | CH0 ) - dw Music_IntroBattle_Ch0 - db CH1 - dw Music_IntroBattle_Ch1 - db CH2 - dw Music_IntroBattle_Ch2 - db CH3 - dw Music_IntroBattle_Ch3 + music Music_IntroBattle, CH0_ | CH1_ | CH2_ | CH3_ ; Power Plant, Unknown Dungeon, Rocket HQ Music_Dungeon1:: - db ( $C0 | CH0 ) - dw Music_Dungeon1_Ch0 - db CH1 - dw Music_Dungeon1_Ch1 - db CH2 - dw Music_Dungeon1_Ch2 - db CH3 - dw Music_Dungeon1_Ch3 + music Music_Dungeon1, CH0_ | CH1_ | CH2_ | CH3_ ; Viridian Forest, Seafoam Islands Music_Dungeon2:: - db ( $C0 | CH0 ) - dw Music_Dungeon2_Ch0 - db CH1 - dw Music_Dungeon2_Ch1 - db CH2 - dw Music_Dungeon2_Ch2 - db CH3 - dw Music_Dungeon2_Ch3 + music Music_Dungeon2, CH0_ | CH1_ | CH2_ | CH3_ ; Mt. Moon, Rock Tunnel, Victory Road Music_Dungeon3:: - db ( $C0 | CH0 ) - dw Music_Dungeon3_Ch0 - db CH1 - dw Music_Dungeon3_Ch1 - db CH2 - dw Music_Dungeon3_Ch2 - db CH3 - dw Music_Dungeon3_Ch3 + music Music_Dungeon3, CH0_ | CH1_ | CH2_ | CH3_ Music_CinnabarMansion:: - db ( $C0 | CH0 ) - dw Music_CinnabarMansion_Ch0 - db CH1 - dw Music_CinnabarMansion_Ch1 - db CH2 - dw Music_CinnabarMansion_Ch2 - db CH3 - dw Music_CinnabarMansion_Ch3 + music Music_CinnabarMansion, CH0_ | CH1_ | CH2_ | CH3_ Music_PokemonTower:: - db ( $80 | CH0 ) - dw Music_PokemonTower_Ch0 - db CH1 - dw Music_PokemonTower_Ch1 - db CH2 - dw Music_PokemonTower_Ch2 + music Music_PokemonTower, CH0_ | CH1_ | CH2_ Music_SilphCo:: - db ( $80 | CH0 ) - dw Music_SilphCo_Ch0 - db CH1 - dw Music_SilphCo_Ch1 - db CH2 - dw Music_SilphCo_Ch2 + music Music_SilphCo, CH0_ | CH1_ | CH2_ Music_MeetEvilTrainer:: - db ( $80 | CH0 ) - dw Music_MeetEvilTrainer_Ch0 - db CH1 - dw Music_MeetEvilTrainer_Ch1 - db CH2 - dw Music_MeetEvilTrainer_Ch2 + music Music_MeetEvilTrainer, CH0_ | CH1_ | CH2_ Music_MeetFemaleTrainer:: - db ( $80 | CH0 ) - dw Music_MeetFemaleTrainer_Ch0 - db CH1 - dw Music_MeetFemaleTrainer_Ch1 - db CH2 - dw Music_MeetFemaleTrainer_Ch2 + music Music_MeetFemaleTrainer, CH0_ | CH1_ | CH2_ Music_MeetMaleTrainer:: - db ( $80 | CH0 ) - dw Music_MeetMaleTrainer_Ch0 - db CH1 - dw Music_MeetMaleTrainer_Ch1 - db CH2 - dw Music_MeetMaleTrainer_Ch2 + music Music_MeetMaleTrainer, CH0_ | CH1_ | CH2_ diff --git a/audio/headers/sfxheaders1.asm b/audio/headers/sfxheaders1.asm index 9234211a..c06370ca 100644 --- a/audio/headers/sfxheaders1.asm +++ b/audio/headers/sfxheaders1.asm @@ -2,561 +2,287 @@ SFX_Headers_1:: db $ff, $ff, $ff ; padding SFX_Snare1_1:: - db CH7 - dw SFX_Snare1_1_Ch7 + sfx SFX_Snare1_1, CH7_ SFX_Snare2_1:: - db CH7 - dw SFX_Snare2_1_Ch7 + sfx SFX_Snare2_1, CH7_ SFX_Snare3_1:: - db CH7 - dw SFX_Snare3_1_Ch7 + sfx SFX_Snare3_1, CH7_ SFX_Snare4_1:: - db CH7 - dw SFX_Snare4_1_Ch7 + sfx SFX_Snare4_1, CH7_ SFX_Snare5_1:: - db CH7 - dw SFX_Snare5_1_Ch7 + sfx SFX_Snare5_1, CH7_ SFX_Triangle1_1:: - db CH7 - dw SFX_Triangle1_1_Ch7 + sfx SFX_Triangle1_1, CH7_ SFX_Triangle2_1:: - db CH7 - dw SFX_Triangle2_1_Ch7 + sfx SFX_Triangle2_1, CH7_ SFX_Snare6_1:: - db CH7 - dw SFX_Snare6_1_Ch7 + sfx SFX_Snare6_1, CH7_ SFX_Snare7_1:: - db CH7 - dw SFX_Snare7_1_Ch7 + sfx SFX_Snare7_1, CH7_ SFX_Snare8_1:: - db CH7 - dw SFX_Snare8_1_Ch7 + sfx SFX_Snare8_1, CH7_ SFX_Snare9_1:: - db CH7 - dw SFX_Snare9_1_Ch7 + sfx SFX_Snare9_1, CH7_ SFX_Cymbal1_1:: - db CH7 - dw SFX_Cymbal1_1_Ch7 + sfx SFX_Cymbal1_1, CH7_ SFX_Cymbal2_1:: - db CH7 - dw SFX_Cymbal2_1_Ch7 + sfx SFX_Cymbal2_1, CH7_ SFX_Cymbal3_1:: - db CH7 - dw SFX_Cymbal3_1_Ch7 + sfx SFX_Cymbal3_1, CH7_ SFX_Muted_Snare1_1:: - db CH7 - dw SFX_Muted_Snare1_1_Ch7 + sfx SFX_Muted_Snare1_1, CH7_ SFX_Triangle3_1:: - db CH7 - dw SFX_Triangle3_1_Ch7 + sfx SFX_Triangle3_1, CH7_ SFX_Muted_Snare2_1:: - db CH7 - dw SFX_Muted_Snare2_1_Ch7 + sfx SFX_Muted_Snare2_1, CH7_ SFX_Muted_Snare3_1:: - db CH7 - dw SFX_Muted_Snare3_1_Ch7 + sfx SFX_Muted_Snare3_1, CH7_ SFX_Muted_Snare4_1:: - db CH7 - dw SFX_Muted_Snare4_1_Ch7 + sfx SFX_Muted_Snare4_1, CH7_ SFX_Cry00_1:: - db ( $80 | CH4 ) - dw SFX_Cry00_1_Ch4 - db CH5 - dw SFX_Cry00_1_Ch5 - db CH7 - dw SFX_Cry00_1_Ch7 + sfx SFX_Cry00_1, CH4_ | CH5_ | CH7_ SFX_Cry01_1:: - db ( $80 | CH4 ) - dw SFX_Cry01_1_Ch4 - db CH5 - dw SFX_Cry01_1_Ch5 - db CH7 - dw SFX_Cry01_1_Ch7 + sfx SFX_Cry01_1, CH4_ | CH5_ | CH7_ SFX_Cry02_1:: - db ( $80 | CH4 ) - dw SFX_Cry02_1_Ch4 - db CH5 - dw SFX_Cry02_1_Ch5 - db CH7 - dw SFX_Cry02_1_Ch7 + sfx SFX_Cry02_1, CH4_ | CH5_ | CH7_ SFX_Cry03_1:: - db ( $80 | CH4 ) - dw SFX_Cry03_1_Ch4 - db CH5 - dw SFX_Cry03_1_Ch5 - db CH7 - dw SFX_Cry03_1_Ch7 + sfx SFX_Cry03_1, CH4_ | CH5_ | CH7_ SFX_Cry04_1:: - db ( $80 | CH4 ) - dw SFX_Cry04_1_Ch4 - db CH5 - dw SFX_Cry04_1_Ch5 - db CH7 - dw SFX_Cry04_1_Ch7 + sfx SFX_Cry04_1, CH4_ | CH5_ | CH7_ SFX_Cry05_1:: - db ( $80 | CH4 ) - dw SFX_Cry05_1_Ch4 - db CH5 - dw SFX_Cry05_1_Ch5 - db CH7 - dw SFX_Cry05_1_Ch7 + sfx SFX_Cry05_1, CH4_ | CH5_ | CH7_ SFX_Cry06_1:: - db ( $80 | CH4 ) - dw SFX_Cry06_1_Ch4 - db CH5 - dw SFX_Cry06_1_Ch5 - db CH7 - dw SFX_Cry06_1_Ch7 + sfx SFX_Cry06_1, CH4_ | CH5_ | CH7_ SFX_Cry07_1:: - db ( $80 | CH4 ) - dw SFX_Cry07_1_Ch4 - db CH5 - dw SFX_Cry07_1_Ch5 - db CH7 - dw SFX_Cry07_1_Ch7 + sfx SFX_Cry07_1, CH4_ | CH5_ | CH7_ SFX_Cry08_1:: - db ( $80 | CH4 ) - dw SFX_Cry08_1_Ch4 - db CH5 - dw SFX_Cry08_1_Ch5 - db CH7 - dw SFX_Cry08_1_Ch7 + sfx SFX_Cry08_1, CH4_ | CH5_ | CH7_ SFX_Cry09_1:: - db ( $80 | CH4 ) - dw SFX_Cry09_1_Ch4 - db CH5 - dw SFX_Cry09_1_Ch5 - db CH7 - dw SFX_Cry09_1_Ch7 + sfx SFX_Cry09_1, CH4_ | CH5_ | CH7_ SFX_Cry0A_1:: - db ( $80 | CH4 ) - dw SFX_Cry0A_1_Ch4 - db CH5 - dw SFX_Cry0A_1_Ch5 - db CH7 - dw SFX_Cry0A_1_Ch7 + sfx SFX_Cry0A_1, CH4_ | CH5_ | CH7_ SFX_Cry0B_1:: - db ( $80 | CH4 ) - dw SFX_Cry0B_1_Ch4 - db CH5 - dw SFX_Cry0B_1_Ch5 - db CH7 - dw SFX_Cry0B_1_Ch7 + sfx SFX_Cry0B_1, CH4_ | CH5_ | CH7_ SFX_Cry0C_1:: - db ( $80 | CH4 ) - dw SFX_Cry0C_1_Ch4 - db CH5 - dw SFX_Cry0C_1_Ch5 - db CH7 - dw SFX_Cry0C_1_Ch7 + sfx SFX_Cry0C_1, CH4_ | CH5_ | CH7_ SFX_Cry0D_1:: - db ( $80 | CH4 ) - dw SFX_Cry0D_1_Ch4 - db CH5 - dw SFX_Cry0D_1_Ch5 - db CH7 - dw SFX_Cry0D_1_Ch7 + sfx SFX_Cry0D_1, CH4_ | CH5_ | CH7_ SFX_Cry0E_1:: - db ( $80 | CH4 ) - dw SFX_Cry0E_1_Ch4 - db CH5 - dw SFX_Cry0E_1_Ch5 - db CH7 - dw SFX_Cry0E_1_Ch7 + sfx SFX_Cry0E_1, CH4_ | CH5_ | CH7_ SFX_Cry0F_1:: - db ( $80 | CH4 ) - dw SFX_Cry0F_1_Ch4 - db CH5 - dw SFX_Cry0F_1_Ch5 - db CH7 - dw SFX_Cry0F_1_Ch7 + sfx SFX_Cry0F_1, CH4_ | CH5_ | CH7_ SFX_Cry10_1:: - db ( $80 | CH4 ) - dw SFX_Cry10_1_Ch4 - db CH5 - dw SFX_Cry10_1_Ch5 - db CH7 - dw SFX_Cry10_1_Ch7 + sfx SFX_Cry10_1, CH4_ | CH5_ | CH7_ SFX_Cry11_1:: - db ( $80 | CH4 ) - dw SFX_Cry11_1_Ch4 - db CH5 - dw SFX_Cry11_1_Ch5 - db CH7 - dw SFX_Cry11_1_Ch7 + sfx SFX_Cry11_1, CH4_ | CH5_ | CH7_ SFX_Cry12_1:: - db ( $80 | CH4 ) - dw SFX_Cry12_1_Ch4 - db CH5 - dw SFX_Cry12_1_Ch5 - db CH7 - dw SFX_Cry12_1_Ch7 + sfx SFX_Cry12_1, CH4_ | CH5_ | CH7_ SFX_Cry13_1:: - db ( $80 | CH4 ) - dw SFX_Cry13_1_Ch4 - db CH5 - dw SFX_Cry13_1_Ch5 - db CH7 - dw SFX_Cry13_1_Ch7 + sfx SFX_Cry13_1, CH4_ | CH5_ | CH7_ SFX_Cry14_1:: - db ( $80 | CH4 ) - dw SFX_Cry14_1_Ch4 - db CH5 - dw SFX_Cry14_1_Ch5 - db CH7 - dw SFX_Cry14_1_Ch7 + sfx SFX_Cry14_1, CH4_ | CH5_ | CH7_ SFX_Cry15_1:: - db ( $80 | CH4 ) - dw SFX_Cry15_1_Ch4 - db CH5 - dw SFX_Cry15_1_Ch5 - db CH7 - dw SFX_Cry15_1_Ch7 + sfx SFX_Cry15_1, CH4_ | CH5_ | CH7_ SFX_Cry16_1:: - db ( $80 | CH4 ) - dw SFX_Cry16_1_Ch4 - db CH5 - dw SFX_Cry16_1_Ch5 - db CH7 - dw SFX_Cry16_1_Ch7 + sfx SFX_Cry16_1, CH4_ | CH5_ | CH7_ SFX_Cry17_1:: - db ( $80 | CH4 ) - dw SFX_Cry17_1_Ch4 - db CH5 - dw SFX_Cry17_1_Ch5 - db CH7 - dw SFX_Cry17_1_Ch7 + sfx SFX_Cry17_1, CH4_ | CH5_ | CH7_ SFX_Cry18_1:: - db ( $80 | CH4 ) - dw SFX_Cry18_1_Ch4 - db CH5 - dw SFX_Cry18_1_Ch5 - db CH7 - dw SFX_Cry18_1_Ch7 + sfx SFX_Cry18_1, CH4_ | CH5_ | CH7_ SFX_Cry19_1:: - db ( $80 | CH4 ) - dw SFX_Cry19_1_Ch4 - db CH5 - dw SFX_Cry19_1_Ch5 - db CH7 - dw SFX_Cry19_1_Ch7 + sfx SFX_Cry19_1, CH4_ | CH5_ | CH7_ SFX_Cry1A_1:: - db ( $80 | CH4 ) - dw SFX_Cry1A_1_Ch4 - db CH5 - dw SFX_Cry1A_1_Ch5 - db CH7 - dw SFX_Cry1A_1_Ch7 + sfx SFX_Cry1A_1, CH4_ | CH5_ | CH7_ SFX_Cry1B_1:: - db ( $80 | CH4 ) - dw SFX_Cry1B_1_Ch4 - db CH5 - dw SFX_Cry1B_1_Ch5 - db CH7 - dw SFX_Cry1B_1_Ch7 + sfx SFX_Cry1B_1, CH4_ | CH5_ | CH7_ SFX_Cry1C_1:: - db ( $80 | CH4 ) - dw SFX_Cry1C_1_Ch4 - db CH5 - dw SFX_Cry1C_1_Ch5 - db CH7 - dw SFX_Cry1C_1_Ch7 + sfx SFX_Cry1C_1, CH4_ | CH5_ | CH7_ SFX_Cry1D_1:: - db ( $80 | CH4 ) - dw SFX_Cry1D_1_Ch4 - db CH5 - dw SFX_Cry1D_1_Ch5 - db CH7 - dw SFX_Cry1D_1_Ch7 + sfx SFX_Cry1D_1, CH4_ | CH5_ | CH7_ SFX_Cry1E_1:: - db ( $80 | CH4 ) - dw SFX_Cry1E_1_Ch4 - db CH5 - dw SFX_Cry1E_1_Ch5 - db CH7 - dw SFX_Cry1E_1_Ch7 + sfx SFX_Cry1E_1, CH4_ | CH5_ | CH7_ SFX_Cry1F_1:: - db ( $80 | CH4 ) - dw SFX_Cry1F_1_Ch4 - db CH5 - dw SFX_Cry1F_1_Ch5 - db CH7 - dw SFX_Cry1F_1_Ch7 + sfx SFX_Cry1F_1, CH4_ | CH5_ | CH7_ SFX_Cry20_1:: - db ( $80 | CH4 ) - dw SFX_Cry20_1_Ch4 - db CH5 - dw SFX_Cry20_1_Ch5 - db CH7 - dw SFX_Cry20_1_Ch7 + sfx SFX_Cry20_1, CH4_ | CH5_ | CH7_ SFX_Cry21_1:: - db ( $80 | CH4 ) - dw SFX_Cry21_1_Ch4 - db CH5 - dw SFX_Cry21_1_Ch5 - db CH7 - dw SFX_Cry21_1_Ch7 + sfx SFX_Cry21_1, CH4_ | CH5_ | CH7_ SFX_Cry22_1:: - db ( $80 | CH4 ) - dw SFX_Cry22_1_Ch4 - db CH5 - dw SFX_Cry22_1_Ch5 - db CH7 - dw SFX_Cry22_1_Ch7 + sfx SFX_Cry22_1, CH4_ | CH5_ | CH7_ SFX_Cry23_1:: - db ( $80 | CH4 ) - dw SFX_Cry23_1_Ch4 - db CH5 - dw SFX_Cry23_1_Ch5 - db CH7 - dw SFX_Cry23_1_Ch7 + sfx SFX_Cry23_1, CH4_ | CH5_ | CH7_ SFX_Cry24_1:: - db ( $80 | CH4 ) - dw SFX_Cry24_1_Ch4 - db CH5 - dw SFX_Cry24_1_Ch5 - db CH7 - dw SFX_Cry24_1_Ch7 + sfx SFX_Cry24_1, CH4_ | CH5_ | CH7_ SFX_Cry25_1:: - db ( $80 | CH4 ) - dw SFX_Cry25_1_Ch4 - db CH5 - dw SFX_Cry25_1_Ch5 - db CH7 - dw SFX_Cry25_1_Ch7 + sfx SFX_Cry25_1, CH4_ | CH5_ | CH7_ SFX_Get_Item1_1:: - db ( $80 | CH4 ) - dw SFX_Get_Item1_1_Ch4 - db CH5 - dw SFX_Get_Item1_1_Ch5 - db CH6 - dw SFX_Get_Item1_1_Ch6 + sfx SFX_Get_Item1_1, CH4_ | CH5_ | CH6_ SFX_Get_Item2_1:: - db ( $80 | CH4 ) - dw SFX_Get_Item2_1_Ch4 - db CH5 - dw SFX_Get_Item2_1_Ch5 - db CH6 - dw SFX_Get_Item2_1_Ch6 + sfx SFX_Get_Item2_1, CH4_ | CH5_ | CH6_ SFX_Tink_1:: - db CH4 - dw SFX_Tink_1_Ch4 + sfx SFX_Tink_1, CH4_ SFX_Heal_HP_1:: - db CH4 - dw SFX_Heal_HP_1_Ch4 + sfx SFX_Heal_HP_1, CH4_ SFX_Heal_Ailment_1:: - db CH4 - dw SFX_Heal_Ailment_1_Ch4 + sfx SFX_Heal_Ailment_1, CH4_ SFX_Start_Menu_1:: - db CH7 - dw SFX_Start_Menu_1_Ch7 + sfx SFX_Start_Menu_1, CH7_ SFX_Press_AB_1:: - db CH4 - dw SFX_Press_AB_1_Ch4 + sfx SFX_Press_AB_1, CH4_ SFX_Pokedex_Rating_1:: - db ( $80 | CH4 ) - dw SFX_Pokedex_Rating_1_Ch4 - db CH5 - dw SFX_Pokedex_Rating_1_Ch5 - db CH6 - dw SFX_Pokedex_Rating_1_Ch6 + sfx SFX_Pokedex_Rating_1, CH4_ | CH5_ | CH6_ SFX_Get_Key_Item_1:: - db ( $80 | CH4 ) - dw SFX_Get_Key_Item_1_Ch4 - db CH5 - dw SFX_Get_Key_Item_1_Ch5 - db CH6 - dw SFX_Get_Key_Item_1_Ch6 + sfx SFX_Get_Key_Item_1, CH4_ | CH5_ | CH6_ SFX_Poisoned_1:: - db CH4 - dw SFX_Poisoned_1_Ch4 + sfx SFX_Poisoned_1, CH4_ SFX_Trade_Machine_1:: - db CH4 - dw SFX_Trade_Machine_1_Ch4 + sfx SFX_Trade_Machine_1, CH4_ SFX_Turn_On_PC_1:: - db CH4 - dw SFX_Turn_On_PC_1_Ch4 + sfx SFX_Turn_On_PC_1, CH4_ SFX_Turn_Off_PC_1:: - db CH4 - dw SFX_Turn_Off_PC_1_Ch4 + sfx SFX_Turn_Off_PC_1, CH4_ SFX_Enter_PC_1:: - db CH4 - dw SFX_Enter_PC_1_Ch4 + sfx SFX_Enter_PC_1, CH4_ SFX_Shrink_1:: - db CH4 - dw SFX_Shrink_1_Ch4 + sfx SFX_Shrink_1, CH4_ SFX_Switch_1:: - db CH4 - dw SFX_Switch_1_Ch4 + sfx SFX_Switch_1, CH4_ SFX_Healing_Machine_1:: - db CH4 - dw SFX_Healing_Machine_1_Ch4 + sfx SFX_Healing_Machine_1, CH4_ SFX_Teleport_Exit1_1:: - db CH4 - dw SFX_Teleport_Exit1_1_Ch4 + sfx SFX_Teleport_Exit1_1, CH4_ SFX_Teleport_Enter1_1:: - db CH4 - dw SFX_Teleport_Enter1_1_Ch4 + sfx SFX_Teleport_Enter1_1, CH4_ SFX_Teleport_Exit2_1:: - db CH4 - dw SFX_Teleport_Exit2_1_Ch4 + sfx SFX_Teleport_Exit2_1, CH4_ SFX_Ledge_1:: - db CH4 - dw SFX_Ledge_1_Ch4 + sfx SFX_Ledge_1, CH4_ SFX_Teleport_Enter2_1:: - db CH7 - dw SFX_Teleport_Enter2_1_Ch7 + sfx SFX_Teleport_Enter2_1, CH7_ SFX_Fly_1:: - db CH7 - dw SFX_Fly_1_Ch7 + sfx SFX_Fly_1, CH7_ SFX_Denied_1:: - db ( $40 | CH4 ) - dw SFX_Denied_1_Ch4 - db CH5 - dw SFX_Denied_1_Ch5 + sfx SFX_Denied_1, CH4_ | CH5_ SFX_Arrow_Tiles_1:: - db CH4 - dw SFX_Arrow_Tiles_1_Ch4 + sfx SFX_Arrow_Tiles_1, CH4_ SFX_Push_Boulder_1:: - db CH7 - dw SFX_Push_Boulder_1_Ch7 + sfx SFX_Push_Boulder_1, CH7_ SFX_SS_Anne_Horn_1:: - db ( $40 | CH4 ) - dw SFX_SS_Anne_Horn_1_Ch4 - db CH5 - dw SFX_SS_Anne_Horn_1_Ch5 + sfx SFX_SS_Anne_Horn_1, CH4_ | CH5_ SFX_Withdraw_Deposit_1:: - db CH4 - dw SFX_Withdraw_Deposit_1_Ch4 + sfx SFX_Withdraw_Deposit_1, CH4_ SFX_Cut_1:: - db CH7 - dw SFX_Cut_1_Ch7 + sfx SFX_Cut_1, CH7_ SFX_Go_Inside_1:: - db CH7 - dw SFX_Go_Inside_1_Ch7 + sfx SFX_Go_Inside_1, CH7_ SFX_Swap_1:: - db ( $40 | CH4 ) - dw SFX_Swap_1_Ch4 - db CH5 - dw SFX_Swap_1_Ch5 + sfx SFX_Swap_1, CH4_ | CH5_ SFX_59_1:: - db ( $40 | CH4 ) - dw SFX_59_1_Ch4 - db CH5 - dw SFX_59_1_Ch5 + sfx SFX_59_1, CH4_ | CH5_ SFX_Purchase_1:: - db ( $40 | CH4 ) - dw SFX_Purchase_1_Ch4 - db CH5 - dw SFX_Purchase_1_Ch5 + sfx SFX_Purchase_1, CH4_ | CH5_ SFX_Collision_1:: - db CH4 - dw SFX_Collision_1_Ch4 + sfx SFX_Collision_1, CH4_ SFX_Go_Outside_1:: - db CH7 - dw SFX_Go_Outside_1_Ch7 + sfx SFX_Go_Outside_1, CH7_ SFX_Save_1:: - db ( $40 | CH4 ) - dw SFX_Save_1_Ch4 - db CH5 - dw SFX_Save_1_Ch5 + sfx SFX_Save_1, CH4_ | CH5_ SFX_Pokeflute:: db CH2 dw SFX_Pokeflute_Ch2 SFX_Safari_Zone_PA:: - db CH4 - dw SFX_Safari_Zone_PA_Ch4 + sfx SFX_Safari_Zone_PA, CH4_ diff --git a/audio/headers/sfxheaders2.asm b/audio/headers/sfxheaders2.asm index f54f37f8..825f9405 100644 --- a/audio/headers/sfxheaders2.asm +++ b/audio/headers/sfxheaders2.asm @@ -2,705 +2,358 @@ SFX_Headers_2:: db $ff, $ff, $ff ; padding SFX_Snare1_2:: - db CH7 - dw SFX_Snare1_2_Ch7 + sfx SFX_Snare1_2, CH7_ SFX_Snare2_2:: - db CH7 - dw SFX_Snare2_2_Ch7 + sfx SFX_Snare2_2, CH7_ SFX_Snare3_2:: - db CH7 - dw SFX_Snare3_2_Ch7 + sfx SFX_Snare3_2, CH7_ SFX_Snare4_2:: - db CH7 - dw SFX_Snare4_2_Ch7 + sfx SFX_Snare4_2, CH7_ SFX_Snare5_2:: - db CH7 - dw SFX_Snare5_2_Ch7 + sfx SFX_Snare5_2, CH7_ SFX_Triangle1_2:: - db CH7 - dw SFX_Triangle1_2_Ch7 + sfx SFX_Triangle1_2, CH7_ SFX_Triangle2_2:: - db CH7 - dw SFX_Triangle2_2_Ch7 + sfx SFX_Triangle2_2, CH7_ SFX_Snare6_2:: - db CH7 - dw SFX_Snare6_2_Ch7 + sfx SFX_Snare6_2, CH7_ SFX_Snare7_2:: - db CH7 - dw SFX_Snare7_2_Ch7 + sfx SFX_Snare7_2, CH7_ SFX_Snare8_2:: - db CH7 - dw SFX_Snare8_2_Ch7 + sfx SFX_Snare8_2, CH7_ SFX_Snare9_2:: - db CH7 - dw SFX_Snare9_2_Ch7 + sfx SFX_Snare9_2, CH7_ SFX_Cymbal1_2:: - db CH7 - dw SFX_Cymbal1_2_Ch7 + sfx SFX_Cymbal1_2, CH7_ SFX_Cymbal2_2:: - db CH7 - dw SFX_Cymbal2_2_Ch7 + sfx SFX_Cymbal2_2, CH7_ SFX_Cymbal3_2:: - db CH7 - dw SFX_Cymbal3_2_Ch7 + sfx SFX_Cymbal3_2, CH7_ SFX_Muted_Snare1_2:: - db CH7 - dw SFX_Muted_Snare1_2_Ch7 + sfx SFX_Muted_Snare1_2, CH7_ SFX_Triangle3_2:: - db CH7 - dw SFX_Triangle3_2_Ch7 + sfx SFX_Triangle3_2, CH7_ SFX_Muted_Snare2_2:: - db CH7 - dw SFX_Muted_Snare2_2_Ch7 + sfx SFX_Muted_Snare2_2, CH7_ SFX_Muted_Snare3_2:: - db CH7 - dw SFX_Muted_Snare3_2_Ch7 + sfx SFX_Muted_Snare3_2, CH7_ SFX_Muted_Snare4_2:: - db CH7 - dw SFX_Muted_Snare4_2_Ch7 + sfx SFX_Muted_Snare4_2, CH7_ SFX_Cry00_2:: - db ( $80 | CH4 ) - dw SFX_Cry00_2_Ch4 - db CH5 - dw SFX_Cry00_2_Ch5 - db CH7 - dw SFX_Cry00_2_Ch7 + sfx SFX_Cry00_2, CH4_ | CH5_ | CH7_ SFX_Cry01_2:: - db ( $80 | CH4 ) - dw SFX_Cry01_2_Ch4 - db CH5 - dw SFX_Cry01_2_Ch5 - db CH7 - dw SFX_Cry01_2_Ch7 + sfx SFX_Cry01_2, CH4_ | CH5_ | CH7_ SFX_Cry02_2:: - db ( $80 | CH4 ) - dw SFX_Cry02_2_Ch4 - db CH5 - dw SFX_Cry02_2_Ch5 - db CH7 - dw SFX_Cry02_2_Ch7 + sfx SFX_Cry02_2, CH4_ | CH5_ | CH7_ SFX_Cry03_2:: - db ( $80 | CH4 ) - dw SFX_Cry03_2_Ch4 - db CH5 - dw SFX_Cry03_2_Ch5 - db CH7 - dw SFX_Cry03_2_Ch7 + sfx SFX_Cry03_2, CH4_ | CH5_ | CH7_ SFX_Cry04_2:: - db ( $80 | CH4 ) - dw SFX_Cry04_2_Ch4 - db CH5 - dw SFX_Cry04_2_Ch5 - db CH7 - dw SFX_Cry04_2_Ch7 + sfx SFX_Cry04_2, CH4_ | CH5_ | CH7_ SFX_Cry05_2:: - db ( $80 | CH4 ) - dw SFX_Cry05_2_Ch4 - db CH5 - dw SFX_Cry05_2_Ch5 - db CH7 - dw SFX_Cry05_2_Ch7 + sfx SFX_Cry05_2, CH4_ | CH5_ | CH7_ SFX_Cry06_2:: - db ( $80 | CH4 ) - dw SFX_Cry06_2_Ch4 - db CH5 - dw SFX_Cry06_2_Ch5 - db CH7 - dw SFX_Cry06_2_Ch7 + sfx SFX_Cry06_2, CH4_ | CH5_ | CH7_ SFX_Cry07_2:: - db ( $80 | CH4 ) - dw SFX_Cry07_2_Ch4 - db CH5 - dw SFX_Cry07_2_Ch5 - db CH7 - dw SFX_Cry07_2_Ch7 + sfx SFX_Cry07_2, CH4_ | CH5_ | CH7_ SFX_Cry08_2:: - db ( $80 | CH4 ) - dw SFX_Cry08_2_Ch4 - db CH5 - dw SFX_Cry08_2_Ch5 - db CH7 - dw SFX_Cry08_2_Ch7 + sfx SFX_Cry08_2, CH4_ | CH5_ | CH7_ SFX_Cry09_2:: - db ( $80 | CH4 ) - dw SFX_Cry09_2_Ch4 - db CH5 - dw SFX_Cry09_2_Ch5 - db CH7 - dw SFX_Cry09_2_Ch7 + sfx SFX_Cry09_2, CH4_ | CH5_ | CH7_ SFX_Cry0A_2:: - db ( $80 | CH4 ) - dw SFX_Cry0A_2_Ch4 - db CH5 - dw SFX_Cry0A_2_Ch5 - db CH7 - dw SFX_Cry0A_2_Ch7 + sfx SFX_Cry0A_2, CH4_ | CH5_ | CH7_ SFX_Cry0B_2:: - db ( $80 | CH4 ) - dw SFX_Cry0B_2_Ch4 - db CH5 - dw SFX_Cry0B_2_Ch5 - db CH7 - dw SFX_Cry0B_2_Ch7 + sfx SFX_Cry0B_2, CH4_ | CH5_ | CH7_ SFX_Cry0C_2:: - db ( $80 | CH4 ) - dw SFX_Cry0C_2_Ch4 - db CH5 - dw SFX_Cry0C_2_Ch5 - db CH7 - dw SFX_Cry0C_2_Ch7 + sfx SFX_Cry0C_2, CH4_ | CH5_ | CH7_ SFX_Cry0D_2:: - db ( $80 | CH4 ) - dw SFX_Cry0D_2_Ch4 - db CH5 - dw SFX_Cry0D_2_Ch5 - db CH7 - dw SFX_Cry0D_2_Ch7 + sfx SFX_Cry0D_2, CH4_ | CH5_ | CH7_ SFX_Cry0E_2:: - db ( $80 | CH4 ) - dw SFX_Cry0E_2_Ch4 - db CH5 - dw SFX_Cry0E_2_Ch5 - db CH7 - dw SFX_Cry0E_2_Ch7 + sfx SFX_Cry0E_2, CH4_ | CH5_ | CH7_ SFX_Cry0F_2:: - db ( $80 | CH4 ) - dw SFX_Cry0F_2_Ch4 - db CH5 - dw SFX_Cry0F_2_Ch5 - db CH7 - dw SFX_Cry0F_2_Ch7 + sfx SFX_Cry0F_2, CH4_ | CH5_ | CH7_ SFX_Cry10_2:: - db ( $80 | CH4 ) - dw SFX_Cry10_2_Ch4 - db CH5 - dw SFX_Cry10_2_Ch5 - db CH7 - dw SFX_Cry10_2_Ch7 + sfx SFX_Cry10_2, CH4_ | CH5_ | CH7_ SFX_Cry11_2:: - db ( $80 | CH4 ) - dw SFX_Cry11_2_Ch4 - db CH5 - dw SFX_Cry11_2_Ch5 - db CH7 - dw SFX_Cry11_2_Ch7 + sfx SFX_Cry11_2, CH4_ | CH5_ | CH7_ SFX_Cry12_2:: - db ( $80 | CH4 ) - dw SFX_Cry12_2_Ch4 - db CH5 - dw SFX_Cry12_2_Ch5 - db CH7 - dw SFX_Cry12_2_Ch7 + sfx SFX_Cry12_2, CH4_ | CH5_ | CH7_ SFX_Cry13_2:: - db ( $80 | CH4 ) - dw SFX_Cry13_2_Ch4 - db CH5 - dw SFX_Cry13_2_Ch5 - db CH7 - dw SFX_Cry13_2_Ch7 + sfx SFX_Cry13_2, CH4_ | CH5_ | CH7_ SFX_Cry14_2:: - db ( $80 | CH4 ) - dw SFX_Cry14_2_Ch4 - db CH5 - dw SFX_Cry14_2_Ch5 - db CH7 - dw SFX_Cry14_2_Ch7 + sfx SFX_Cry14_2, CH4_ | CH5_ | CH7_ SFX_Cry15_2:: - db ( $80 | CH4 ) - dw SFX_Cry15_2_Ch4 - db CH5 - dw SFX_Cry15_2_Ch5 - db CH7 - dw SFX_Cry15_2_Ch7 + sfx SFX_Cry15_2, CH4_ | CH5_ | CH7_ SFX_Cry16_2:: - db ( $80 | CH4 ) - dw SFX_Cry16_2_Ch4 - db CH5 - dw SFX_Cry16_2_Ch5 - db CH7 - dw SFX_Cry16_2_Ch7 + sfx SFX_Cry16_2, CH4_ | CH5_ | CH7_ SFX_Cry17_2:: - db ( $80 | CH4 ) - dw SFX_Cry17_2_Ch4 - db CH5 - dw SFX_Cry17_2_Ch5 - db CH7 - dw SFX_Cry17_2_Ch7 + sfx SFX_Cry17_2, CH4_ | CH5_ | CH7_ SFX_Cry18_2:: - db ( $80 | CH4 ) - dw SFX_Cry18_2_Ch4 - db CH5 - dw SFX_Cry18_2_Ch5 - db CH7 - dw SFX_Cry18_2_Ch7 + sfx SFX_Cry18_2, CH4_ | CH5_ | CH7_ SFX_Cry19_2:: - db ( $80 | CH4 ) - dw SFX_Cry19_2_Ch4 - db CH5 - dw SFX_Cry19_2_Ch5 - db CH7 - dw SFX_Cry19_2_Ch7 + sfx SFX_Cry19_2, CH4_ | CH5_ | CH7_ SFX_Cry1A_2:: - db ( $80 | CH4 ) - dw SFX_Cry1A_2_Ch4 - db CH5 - dw SFX_Cry1A_2_Ch5 - db CH7 - dw SFX_Cry1A_2_Ch7 + sfx SFX_Cry1A_2, CH4_ | CH5_ | CH7_ SFX_Cry1B_2:: - db ( $80 | CH4 ) - dw SFX_Cry1B_2_Ch4 - db CH5 - dw SFX_Cry1B_2_Ch5 - db CH7 - dw SFX_Cry1B_2_Ch7 + sfx SFX_Cry1B_2, CH4_ | CH5_ | CH7_ SFX_Cry1C_2:: - db ( $80 | CH4 ) - dw SFX_Cry1C_2_Ch4 - db CH5 - dw SFX_Cry1C_2_Ch5 - db CH7 - dw SFX_Cry1C_2_Ch7 + sfx SFX_Cry1C_2, CH4_ | CH5_ | CH7_ SFX_Cry1D_2:: - db ( $80 | CH4 ) - dw SFX_Cry1D_2_Ch4 - db CH5 - dw SFX_Cry1D_2_Ch5 - db CH7 - dw SFX_Cry1D_2_Ch7 + sfx SFX_Cry1D_2, CH4_ | CH5_ | CH7_ SFX_Cry1E_2:: - db ( $80 | CH4 ) - dw SFX_Cry1E_2_Ch4 - db CH5 - dw SFX_Cry1E_2_Ch5 - db CH7 - dw SFX_Cry1E_2_Ch7 + sfx SFX_Cry1E_2, CH4_ | CH5_ | CH7_ SFX_Cry1F_2:: - db ( $80 | CH4 ) - dw SFX_Cry1F_2_Ch4 - db CH5 - dw SFX_Cry1F_2_Ch5 - db CH7 - dw SFX_Cry1F_2_Ch7 + sfx SFX_Cry1F_2, CH4_ | CH5_ | CH7_ SFX_Cry20_2:: - db ( $80 | CH4 ) - dw SFX_Cry20_2_Ch4 - db CH5 - dw SFX_Cry20_2_Ch5 - db CH7 - dw SFX_Cry20_2_Ch7 + sfx SFX_Cry20_2, CH4_ | CH5_ | CH7_ SFX_Cry21_2:: - db ( $80 | CH4 ) - dw SFX_Cry21_2_Ch4 - db CH5 - dw SFX_Cry21_2_Ch5 - db CH7 - dw SFX_Cry21_2_Ch7 + sfx SFX_Cry21_2, CH4_ | CH5_ | CH7_ SFX_Cry22_2:: - db ( $80 | CH4 ) - dw SFX_Cry22_2_Ch4 - db CH5 - dw SFX_Cry22_2_Ch5 - db CH7 - dw SFX_Cry22_2_Ch7 + sfx SFX_Cry22_2, CH4_ | CH5_ | CH7_ SFX_Cry23_2:: - db ( $80 | CH4 ) - dw SFX_Cry23_2_Ch4 - db CH5 - dw SFX_Cry23_2_Ch5 - db CH7 - dw SFX_Cry23_2_Ch7 + sfx SFX_Cry23_2, CH4_ | CH5_ | CH7_ SFX_Cry24_2:: - db ( $80 | CH4 ) - dw SFX_Cry24_2_Ch4 - db CH5 - dw SFX_Cry24_2_Ch5 - db CH7 - dw SFX_Cry24_2_Ch7 + sfx SFX_Cry24_2, CH4_ | CH5_ | CH7_ SFX_Cry25_2:: - db ( $80 | CH4 ) - dw SFX_Cry25_2_Ch4 - db CH5 - dw SFX_Cry25_2_Ch5 - db CH7 - dw SFX_Cry25_2_Ch7 + sfx SFX_Cry25_2, CH4_ | CH5_ | CH7_ SFX_Level_Up:: - db ( $80 | CH4 ) - dw SFX_Level_Up_Ch4 - db CH5 - dw SFX_Level_Up_Ch5 - db CH6 - dw SFX_Level_Up_Ch6 + sfx SFX_Level_Up, CH4_ | CH5_ | CH6_ SFX_Get_Item2_2:: - db ( $80 | CH4 ) - dw SFX_Get_Item2_2_Ch4 - db CH5 - dw SFX_Get_Item2_2_Ch5 - db CH6 - dw SFX_Get_Item2_2_Ch6 + sfx SFX_Get_Item2_2, CH4_ | CH5_ | CH6_ SFX_Tink_2:: - db CH4 - dw SFX_Tink_2_Ch4 + sfx SFX_Tink_2, CH4_ SFX_Heal_HP_2:: - db CH4 - dw SFX_Heal_HP_2_Ch4 + sfx SFX_Heal_HP_2, CH4_ SFX_Heal_Ailment_2:: - db CH4 - dw SFX_Heal_Ailment_2_Ch4 + sfx SFX_Heal_Ailment_2, CH4_ SFX_Start_Menu_2:: - db CH7 - dw SFX_Start_Menu_2_Ch7 + sfx SFX_Start_Menu_2, CH7_ SFX_Press_AB_2:: - db CH4 - dw SFX_Press_AB_2_Ch4 + sfx SFX_Press_AB_2, CH4_ SFX_Ball_Toss:: - db ( $40 | CH4 ) - dw SFX_Ball_Toss_Ch4 - db CH5 - dw SFX_Ball_Toss_Ch5 + sfx SFX_Ball_Toss, CH4_ | CH5_ SFX_Ball_Poof:: - db ( $40 | CH4 ) - dw SFX_Ball_Poof_Ch4 - db CH7 - dw SFX_Ball_Poof_Ch7 + sfx SFX_Ball_Poof, CH4_ | CH7_ SFX_Faint_Thud:: - db ( $40 | CH4 ) - dw SFX_Faint_Thud_Ch4 - db CH7 - dw SFX_Faint_Thud_Ch7 + sfx SFX_Faint_Thud, CH4_ | CH7_ SFX_Run:: - db CH7 - dw SFX_Run_Ch7 + sfx SFX_Run, CH7_ SFX_Dex_Page_Added:: - db ( $40 | CH4 ) - dw SFX_Dex_Page_Added_Ch4 - db CH5 - dw SFX_Dex_Page_Added_Ch5 + sfx SFX_Dex_Page_Added, CH4_ | CH5_ SFX_Caught_Mon:: - db ( $80 | CH4 ) - dw SFX_Caught_Mon_Ch4 - db CH5 - dw SFX_Caught_Mon_Ch5 - db CH6 - dw SFX_Caught_Mon_Ch6 + sfx SFX_Caught_Mon, CH4_ | CH5_ | CH6_ SFX_Peck:: - db CH7 - dw SFX_Peck_Ch7 + sfx SFX_Peck, CH7_ SFX_Faint_Fall:: - db CH4 - dw SFX_Faint_Fall_Ch4 + sfx SFX_Faint_Fall, CH4_ SFX_Battle_09:: - db CH4 - dw SFX_Battle_09_Ch4 + sfx SFX_Battle_09, CH4_ SFX_Pound:: - db CH7 - dw SFX_Pound_Ch7 + sfx SFX_Pound, CH7_ SFX_Battle_0B:: - db CH7 - dw SFX_Battle_0B_Ch7 + sfx SFX_Battle_0B, CH7_ SFX_Battle_0C:: - db CH7 - dw SFX_Battle_0C_Ch7 + sfx SFX_Battle_0C, CH7_ SFX_Battle_0D:: - db CH7 - dw SFX_Battle_0D_Ch7 + sfx SFX_Battle_0D, CH7_ SFX_Battle_0E:: - db CH7 - dw SFX_Battle_0E_Ch7 + sfx SFX_Battle_0E, CH7_ SFX_Battle_0F:: - db CH7 - dw SFX_Battle_0F_Ch7 + sfx SFX_Battle_0F, CH7_ SFX_Damage:: - db CH7 - dw SFX_Damage_Ch7 + sfx SFX_Damage, CH7_ SFX_Not_Very_Effective:: - db CH7 - dw SFX_Not_Very_Effective_Ch7 + sfx SFX_Not_Very_Effective, CH7_ SFX_Battle_12:: - db CH7 - dw SFX_Battle_12_Ch7 + sfx SFX_Battle_12, CH7_ SFX_Battle_13:: - db CH7 - dw SFX_Battle_13_Ch7 + sfx SFX_Battle_13, CH7_ SFX_Battle_14:: - db CH7 - dw SFX_Battle_14_Ch7 + sfx SFX_Battle_14, CH7_ SFX_Vine_Whip:: - db CH7 - dw SFX_Vine_Whip_Ch7 + sfx SFX_Vine_Whip, CH7_ SFX_Battle_16:: - db CH7 - dw SFX_Battle_16_Ch7 + sfx SFX_Battle_16, CH7_ SFX_Battle_17:: - db CH7 - dw SFX_Battle_17_Ch7 + sfx SFX_Battle_17, CH7_ SFX_Battle_18:: - db CH7 - dw SFX_Battle_18_Ch7 + sfx SFX_Battle_18, CH7_ SFX_Battle_19:: - db CH7 - dw SFX_Battle_19_Ch7 + sfx SFX_Battle_19, CH7_ SFX_Super_Effective:: - db CH7 - dw SFX_Super_Effective_Ch7 + sfx SFX_Super_Effective, CH7_ SFX_Battle_1B:: - db CH7 - dw SFX_Battle_1B_Ch7 + sfx SFX_Battle_1B, CH7_ SFX_Battle_1C:: - db CH7 - dw SFX_Battle_1C_Ch7 + sfx SFX_Battle_1C, CH7_ SFX_Doubleslap:: - db CH7 - dw SFX_Doubleslap_Ch7 + sfx SFX_Doubleslap, CH7_ SFX_Battle_1E:: - db ( $40 | CH4 ) - dw SFX_Battle_1E_Ch4 - db CH7 - dw SFX_Battle_1E_Ch7 + sfx SFX_Battle_1E, CH4_ | CH7_ SFX_Horn_Drill:: - db CH7 - dw SFX_Horn_Drill_Ch7 + sfx SFX_Horn_Drill, CH7_ SFX_Battle_20:: - db CH7 - dw SFX_Battle_20_Ch7 + sfx SFX_Battle_20, CH7_ SFX_Battle_21:: - db CH7 - dw SFX_Battle_21_Ch7 + sfx SFX_Battle_21, CH7_ SFX_Battle_22:: - db CH7 - dw SFX_Battle_22_Ch7 + sfx SFX_Battle_22, CH7_ SFX_Battle_23:: - db CH7 - dw SFX_Battle_23_Ch7 + sfx SFX_Battle_23, CH7_ SFX_Battle_24:: - db ( $40 | CH4 ) - dw SFX_Battle_24_Ch4 - db CH7 - dw SFX_Battle_24_Ch7 + sfx SFX_Battle_24, CH4_ | CH7_ SFX_Battle_25:: - db CH7 - dw SFX_Battle_25_Ch7 + sfx SFX_Battle_25, CH7_ SFX_Battle_26:: - db CH7 - dw SFX_Battle_26_Ch7 + sfx SFX_Battle_26, CH7_ SFX_Battle_27:: - db ( $80 | CH4 ) - dw SFX_Battle_27_Ch4 - db CH5 - dw SFX_Battle_27_Ch5 - db CH7 - dw SFX_Battle_27_Ch7 + sfx SFX_Battle_27, CH4_ | CH5_ | CH7_ SFX_Battle_28:: - db ( $80 | CH4 ) - dw SFX_Battle_28_Ch4 - db CH5 - dw SFX_Battle_28_Ch5 - db CH7 - dw SFX_Battle_28_Ch7 + sfx SFX_Battle_28, CH4_ | CH5_ | CH7_ SFX_Battle_29:: - db ( $40 | CH4 ) - dw SFX_Battle_29_Ch4 - db CH7 - dw SFX_Battle_29_Ch7 + sfx SFX_Battle_29, CH4_ | CH7_ SFX_Battle_2A:: - db ( $80 | CH4 ) - dw SFX_Battle_2A_Ch4 - db CH5 - dw SFX_Battle_2A_Ch5 - db CH7 - dw SFX_Battle_2A_Ch7 + sfx SFX_Battle_2A, CH4_ | CH5_ | CH7_ SFX_Battle_2B:: - db ( $40 | CH4 ) - dw SFX_Battle_2B_Ch4 - db CH7 - dw SFX_Battle_2B_Ch7 + sfx SFX_Battle_2B, CH4_ | CH7_ SFX_Battle_2C:: - db ( $80 | CH4 ) - dw SFX_Battle_2C_Ch4 - db CH5 - dw SFX_Battle_2C_Ch5 - db CH7 - dw SFX_Battle_2C_Ch7 + sfx SFX_Battle_2C, CH4_ | CH5_ | CH7_ SFX_Psybeam:: - db ( $80 | CH4 ) - dw SFX_Psybeam_Ch4 - db CH5 - dw SFX_Psybeam_Ch5 - db CH7 - dw SFX_Psybeam_Ch7 + sfx SFX_Psybeam, CH4_ | CH5_ | CH7_ SFX_Battle_2E:: - db ( $80 | CH4 ) - dw SFX_Battle_2E_Ch4 - db CH5 - dw SFX_Battle_2E_Ch5 - db CH7 - dw SFX_Battle_2E_Ch7 + sfx SFX_Battle_2E, CH4_ | CH5_ | CH7_ SFX_Battle_2F:: - db ( $80 | CH4 ) - dw SFX_Battle_2F_Ch4 - db CH5 - dw SFX_Battle_2F_Ch5 - db CH7 - dw SFX_Battle_2F_Ch7 + sfx SFX_Battle_2F, CH4_ | CH5_ | CH7_ SFX_Psychic_M:: - db ( $80 | CH4 ) - dw SFX_Psychic_M_Ch4 - db CH5 - dw SFX_Psychic_M_Ch5 - db CH7 - dw SFX_Psychic_M_Ch7 + sfx SFX_Psychic_M, CH4_ | CH5_ | CH7_ SFX_Battle_31:: - db ( $40 | CH4 ) - dw SFX_Battle_31_Ch4 - db CH5 - dw SFX_Battle_31_Ch5 + sfx SFX_Battle_31, CH4_ | CH5_ SFX_Battle_32:: - db ( $40 | CH4 ) - dw SFX_Battle_32_Ch4 - db CH5 - dw SFX_Battle_32_Ch5 + sfx SFX_Battle_32, CH4_ | CH5_ SFX_Battle_33:: - db ( $40 | CH4 ) - dw SFX_Battle_33_Ch4 - db CH5 - dw SFX_Battle_33_Ch5 + sfx SFX_Battle_33, CH4_ | CH5_ SFX_Battle_34:: - db ( $80 | CH4 ) - dw SFX_Battle_34_Ch4 - db CH5 - dw SFX_Battle_34_Ch5 - db CH7 - dw SFX_Battle_34_Ch7 + sfx SFX_Battle_34, CH4_ | CH5_ | CH7_ SFX_Battle_35:: - db ( $40 | CH4 ) - dw SFX_Battle_35_Ch4 - db CH5 - dw SFX_Battle_35_Ch5 + sfx SFX_Battle_35, CH4_ | CH5_ SFX_Battle_36:: - db ( $80 | CH4 ) - dw SFX_Battle_36_Ch4 - db CH5 - dw SFX_Battle_36_Ch5 - db CH7 - dw SFX_Battle_36_Ch7 + sfx SFX_Battle_36, CH4_ | CH5_ | CH7_ SFX_Silph_Scope:: - db CH4 - dw SFX_Silph_Scope_Ch4 + sfx SFX_Silph_Scope, CH4_ diff --git a/audio/headers/sfxheaders3.asm b/audio/headers/sfxheaders3.asm index a49a6728..0a713cc6 100644 --- a/audio/headers/sfxheaders3.asm +++ b/audio/headers/sfxheaders3.asm @@ -2,595 +2,310 @@ SFX_Headers_3:: db $ff, $ff, $ff ; padding SFX_Snare1_3:: - db CH7 - dw SFX_Snare1_3_Ch7 + sfx SFX_Snare1_3, CH7_ SFX_Snare2_3:: - db CH7 - dw SFX_Snare2_3_Ch7 + sfx SFX_Snare2_3, CH7_ SFX_Snare3_3:: - db CH7 - dw SFX_Snare3_3_Ch7 + sfx SFX_Snare3_3, CH7_ SFX_Snare4_3:: - db CH7 - dw SFX_Snare4_3_Ch7 + sfx SFX_Snare4_3, CH7_ SFX_Snare5_3:: - db CH7 - dw SFX_Snare5_3_Ch7 + sfx SFX_Snare5_3, CH7_ SFX_Triangle1_3:: - db CH7 - dw SFX_Triangle1_3_Ch7 + sfx SFX_Triangle1_3, CH7_ SFX_Triangle2_3:: - db CH7 - dw SFX_Triangle2_3_Ch7 + sfx SFX_Triangle2_3, CH7_ SFX_Snare6_3:: - db CH7 - dw SFX_Snare6_3_Ch7 + sfx SFX_Snare6_3, CH7_ SFX_Snare7_3:: - db CH7 - dw SFX_Snare7_3_Ch7 + sfx SFX_Snare7_3, CH7_ SFX_Snare8_3:: - db CH7 - dw SFX_Snare8_3_Ch7 + sfx SFX_Snare8_3, CH7_ SFX_Snare9_3:: - db CH7 - dw SFX_Snare9_3_Ch7 + sfx SFX_Snare9_3, CH7_ SFX_Cymbal1_3:: - db CH7 - dw SFX_Cymbal1_3_Ch7 + sfx SFX_Cymbal1_3, CH7_ SFX_Cymbal2_3:: - db CH7 - dw SFX_Cymbal2_3_Ch7 + sfx SFX_Cymbal2_3, CH7_ SFX_Cymbal3_3:: - db CH7 - dw SFX_Cymbal3_3_Ch7 + sfx SFX_Cymbal3_3, CH7_ SFX_Muted_Snare1_3:: - db CH7 - dw SFX_Muted_Snare1_3_Ch7 + sfx SFX_Muted_Snare1_3, CH7_ SFX_Triangle3_3:: - db CH7 - dw SFX_Triangle3_3_Ch7 + sfx SFX_Triangle3_3, CH7_ SFX_Muted_Snare2_3:: - db CH7 - dw SFX_Muted_Snare2_3_Ch7 + sfx SFX_Muted_Snare2_3, CH7_ SFX_Muted_Snare3_3:: - db CH7 - dw SFX_Muted_Snare3_3_Ch7 + sfx SFX_Muted_Snare3_3, CH7_ SFX_Muted_Snare4_3:: - db CH7 - dw SFX_Muted_Snare4_3_Ch7 + sfx SFX_Muted_Snare4_3, CH7_ SFX_Cry00_3:: - db ( $80 | CH4 ) - dw SFX_Cry00_3_Ch4 - db CH5 - dw SFX_Cry00_3_Ch5 - db CH7 - dw SFX_Cry00_3_Ch7 + sfx SFX_Cry00_3, CH4_ | CH5_ | CH7_ SFX_Cry01_3:: - db ( $80 | CH4 ) - dw SFX_Cry01_3_Ch4 - db CH5 - dw SFX_Cry01_3_Ch5 - db CH7 - dw SFX_Cry01_3_Ch7 + sfx SFX_Cry01_3, CH4_ | CH5_ | CH7_ SFX_Cry02_3:: - db ( $80 | CH4 ) - dw SFX_Cry02_3_Ch4 - db CH5 - dw SFX_Cry02_3_Ch5 - db CH7 - dw SFX_Cry02_3_Ch7 + sfx SFX_Cry02_3, CH4_ | CH5_ | CH7_ SFX_Cry03_3:: - db ( $80 | CH4 ) - dw SFX_Cry03_3_Ch4 - db CH5 - dw SFX_Cry03_3_Ch5 - db CH7 - dw SFX_Cry03_3_Ch7 + sfx SFX_Cry03_3, CH4_ | CH5_ | CH7_ SFX_Cry04_3:: - db ( $80 | CH4 ) - dw SFX_Cry04_3_Ch4 - db CH5 - dw SFX_Cry04_3_Ch5 - db CH7 - dw SFX_Cry04_3_Ch7 + sfx SFX_Cry04_3, CH4_ | CH5_ | CH7_ SFX_Cry05_3:: - db ( $80 | CH4 ) - dw SFX_Cry05_3_Ch4 - db CH5 - dw SFX_Cry05_3_Ch5 - db CH7 - dw SFX_Cry05_3_Ch7 + sfx SFX_Cry05_3, CH4_ | CH5_ | CH7_ SFX_Cry06_3:: - db ( $80 | CH4 ) - dw SFX_Cry06_3_Ch4 - db CH5 - dw SFX_Cry06_3_Ch5 - db CH7 - dw SFX_Cry06_3_Ch7 + sfx SFX_Cry06_3, CH4_ | CH5_ | CH7_ SFX_Cry07_3:: - db ( $80 | CH4 ) - dw SFX_Cry07_3_Ch4 - db CH5 - dw SFX_Cry07_3_Ch5 - db CH7 - dw SFX_Cry07_3_Ch7 + sfx SFX_Cry07_3, CH4_ | CH5_ | CH7_ SFX_Cry08_3:: - db ( $80 | CH4 ) - dw SFX_Cry08_3_Ch4 - db CH5 - dw SFX_Cry08_3_Ch5 - db CH7 - dw SFX_Cry08_3_Ch7 + sfx SFX_Cry08_3, CH4_ | CH5_ | CH7_ SFX_Cry09_3:: - db ( $80 | CH4 ) - dw SFX_Cry09_3_Ch4 - db CH5 - dw SFX_Cry09_3_Ch5 - db CH7 - dw SFX_Cry09_3_Ch7 + sfx SFX_Cry09_3, CH4_ | CH5_ | CH7_ SFX_Cry0A_3:: - db ( $80 | CH4 ) - dw SFX_Cry0A_3_Ch4 - db CH5 - dw SFX_Cry0A_3_Ch5 - db CH7 - dw SFX_Cry0A_3_Ch7 + sfx SFX_Cry0A_3, CH4_ | CH5_ | CH7_ SFX_Cry0B_3:: - db ( $80 | CH4 ) - dw SFX_Cry0B_3_Ch4 - db CH5 - dw SFX_Cry0B_3_Ch5 - db CH7 - dw SFX_Cry0B_3_Ch7 + sfx SFX_Cry0B_3, CH4_ | CH5_ | CH7_ SFX_Cry0C_3:: - db ( $80 | CH4 ) - dw SFX_Cry0C_3_Ch4 - db CH5 - dw SFX_Cry0C_3_Ch5 - db CH7 - dw SFX_Cry0C_3_Ch7 + sfx SFX_Cry0C_3, CH4_ | CH5_ | CH7_ SFX_Cry0D_3:: - db ( $80 | CH4 ) - dw SFX_Cry0D_3_Ch4 - db CH5 - dw SFX_Cry0D_3_Ch5 - db CH7 - dw SFX_Cry0D_3_Ch7 + sfx SFX_Cry0D_3, CH4_ | CH5_ | CH7_ SFX_Cry0E_3:: - db ( $80 | CH4 ) - dw SFX_Cry0E_3_Ch4 - db CH5 - dw SFX_Cry0E_3_Ch5 - db CH7 - dw SFX_Cry0E_3_Ch7 + sfx SFX_Cry0E_3, CH4_ | CH5_ | CH7_ SFX_Cry0F_3:: - db ( $80 | CH4 ) - dw SFX_Cry0F_3_Ch4 - db CH5 - dw SFX_Cry0F_3_Ch5 - db CH7 - dw SFX_Cry0F_3_Ch7 + sfx SFX_Cry0F_3, CH4_ | CH5_ | CH7_ SFX_Cry10_3:: - db ( $80 | CH4 ) - dw SFX_Cry10_3_Ch4 - db CH5 - dw SFX_Cry10_3_Ch5 - db CH7 - dw SFX_Cry10_3_Ch7 + sfx SFX_Cry10_3, CH4_ | CH5_ | CH7_ SFX_Cry11_3:: - db ( $80 | CH4 ) - dw SFX_Cry11_3_Ch4 - db CH5 - dw SFX_Cry11_3_Ch5 - db CH7 - dw SFX_Cry11_3_Ch7 + sfx SFX_Cry11_3, CH4_ | CH5_ | CH7_ SFX_Cry12_3:: - db ( $80 | CH4 ) - dw SFX_Cry12_3_Ch4 - db CH5 - dw SFX_Cry12_3_Ch5 - db CH7 - dw SFX_Cry12_3_Ch7 + sfx SFX_Cry12_3, CH4_ | CH5_ | CH7_ SFX_Cry13_3:: - db ( $80 | CH4 ) - dw SFX_Cry13_3_Ch4 - db CH5 - dw SFX_Cry13_3_Ch5 - db CH7 - dw SFX_Cry13_3_Ch7 + sfx SFX_Cry13_3, CH4_ | CH5_ | CH7_ SFX_Cry14_3:: - db ( $80 | CH4 ) - dw SFX_Cry14_3_Ch4 - db CH5 - dw SFX_Cry14_3_Ch5 - db CH7 - dw SFX_Cry14_3_Ch7 + sfx SFX_Cry14_3, CH4_ | CH5_ | CH7_ SFX_Cry15_3:: - db ( $80 | CH4 ) - dw SFX_Cry15_3_Ch4 - db CH5 - dw SFX_Cry15_3_Ch5 - db CH7 - dw SFX_Cry15_3_Ch7 + sfx SFX_Cry15_3, CH4_ | CH5_ | CH7_ SFX_Cry16_3:: - db ( $80 | CH4 ) - dw SFX_Cry16_3_Ch4 - db CH5 - dw SFX_Cry16_3_Ch5 - db CH7 - dw SFX_Cry16_3_Ch7 + sfx SFX_Cry16_3, CH4_ | CH5_ | CH7_ SFX_Cry17_3:: - db ( $80 | CH4 ) - dw SFX_Cry17_3_Ch4 - db CH5 - dw SFX_Cry17_3_Ch5 - db CH7 - dw SFX_Cry17_3_Ch7 + sfx SFX_Cry17_3, CH4_ | CH5_ | CH7_ SFX_Cry18_3:: - db ( $80 | CH4 ) - dw SFX_Cry18_3_Ch4 - db CH5 - dw SFX_Cry18_3_Ch5 - db CH7 - dw SFX_Cry18_3_Ch7 + sfx SFX_Cry18_3, CH4_ | CH5_ | CH7_ SFX_Cry19_3:: - db ( $80 | CH4 ) - dw SFX_Cry19_3_Ch4 - db CH5 - dw SFX_Cry19_3_Ch5 - db CH7 - dw SFX_Cry19_3_Ch7 + sfx SFX_Cry19_3, CH4_ | CH5_ | CH7_ SFX_Cry1A_3:: - db ( $80 | CH4 ) - dw SFX_Cry1A_3_Ch4 - db CH5 - dw SFX_Cry1A_3_Ch5 - db CH7 - dw SFX_Cry1A_3_Ch7 + sfx SFX_Cry1A_3, CH4_ | CH5_ | CH7_ SFX_Cry1B_3:: - db ( $80 | CH4 ) - dw SFX_Cry1B_3_Ch4 - db CH5 - dw SFX_Cry1B_3_Ch5 - db CH7 - dw SFX_Cry1B_3_Ch7 + sfx SFX_Cry1B_3, CH4_ | CH5_ | CH7_ SFX_Cry1C_3:: - db ( $80 | CH4 ) - dw SFX_Cry1C_3_Ch4 - db CH5 - dw SFX_Cry1C_3_Ch5 - db CH7 - dw SFX_Cry1C_3_Ch7 + sfx SFX_Cry1C_3, CH4_ | CH5_ | CH7_ SFX_Cry1D_3:: - db ( $80 | CH4 ) - dw SFX_Cry1D_3_Ch4 - db CH5 - dw SFX_Cry1D_3_Ch5 - db CH7 - dw SFX_Cry1D_3_Ch7 + sfx SFX_Cry1D_3, CH4_ | CH5_ | CH7_ SFX_Cry1E_3:: - db ( $80 | CH4 ) - dw SFX_Cry1E_3_Ch4 - db CH5 - dw SFX_Cry1E_3_Ch5 - db CH7 - dw SFX_Cry1E_3_Ch7 + sfx SFX_Cry1E_3, CH4_ | CH5_ | CH7_ SFX_Cry1F_3:: - db ( $80 | CH4 ) - dw SFX_Cry1F_3_Ch4 - db CH5 - dw SFX_Cry1F_3_Ch5 - db CH7 - dw SFX_Cry1F_3_Ch7 + sfx SFX_Cry1F_3, CH4_ | CH5_ | CH7_ SFX_Cry20_3:: - db ( $80 | CH4 ) - dw SFX_Cry20_3_Ch4 - db CH5 - dw SFX_Cry20_3_Ch5 - db CH7 - dw SFX_Cry20_3_Ch7 + sfx SFX_Cry20_3, CH4_ | CH5_ | CH7_ SFX_Cry21_3:: - db ( $80 | CH4 ) - dw SFX_Cry21_3_Ch4 - db CH5 - dw SFX_Cry21_3_Ch5 - db CH7 - dw SFX_Cry21_3_Ch7 + sfx SFX_Cry21_3, CH4_ | CH5_ | CH7_ SFX_Cry22_3:: - db ( $80 | CH4 ) - dw SFX_Cry22_3_Ch4 - db CH5 - dw SFX_Cry22_3_Ch5 - db CH7 - dw SFX_Cry22_3_Ch7 + sfx SFX_Cry22_3, CH4_ | CH5_ | CH7_ SFX_Cry23_3:: - db ( $80 | CH4 ) - dw SFX_Cry23_3_Ch4 - db CH5 - dw SFX_Cry23_3_Ch5 - db CH7 - dw SFX_Cry23_3_Ch7 + sfx SFX_Cry23_3, CH4_ | CH5_ | CH7_ SFX_Cry24_3:: - db ( $80 | CH4 ) - dw SFX_Cry24_3_Ch4 - db CH5 - dw SFX_Cry24_3_Ch5 - db CH7 - dw SFX_Cry24_3_Ch7 + sfx SFX_Cry24_3, CH4_ | CH5_ | CH7_ SFX_Cry25_3:: - db ( $80 | CH4 ) - dw SFX_Cry25_3_Ch4 - db CH5 - dw SFX_Cry25_3_Ch5 - db CH7 - dw SFX_Cry25_3_Ch7 + sfx SFX_Cry25_3, CH4_ | CH5_ | CH7_ SFX_Get_Item1_3:: - db ( $80 | CH4 ) - dw SFX_Get_Item1_3_Ch4 - db CH5 - dw SFX_Get_Item1_3_Ch5 - db CH6 - dw SFX_Get_Item1_3_Ch6 + sfx SFX_Get_Item1_3, CH4_ | CH5_ | CH6_ SFX_Get_Item2_3:: - db ( $80 | CH4 ) - dw SFX_Get_Item2_3_Ch4 - db CH5 - dw SFX_Get_Item2_3_Ch5 - db CH6 - dw SFX_Get_Item2_3_Ch6 + sfx SFX_Get_Item2_3, CH4_ | CH5_ | CH6_ SFX_Tink_3:: - db CH4 - dw SFX_Tink_3_Ch4 + sfx SFX_Tink_3, CH4_ SFX_Heal_HP_3:: - db CH4 - dw SFX_Heal_HP_3_Ch4 + sfx SFX_Heal_HP_3, CH4_ SFX_Heal_Ailment_3:: - db CH4 - dw SFX_Heal_Ailment_3_Ch4 + sfx SFX_Heal_Ailment_3, CH4_ SFX_Start_Menu_3:: - db CH7 - dw SFX_Start_Menu_3_Ch7 + sfx SFX_Start_Menu_3, CH7_ SFX_Press_AB_3:: - db CH4 - dw SFX_Press_AB_3_Ch4 + sfx SFX_Press_AB_3, CH4_ SFX_Pokedex_Rating_3:: - db ( $80 | CH4 ) - dw SFX_Pokedex_Rating_3_Ch4 - db CH5 - dw SFX_Pokedex_Rating_3_Ch5 - db CH6 - dw SFX_Pokedex_Rating_3_Ch6 + sfx SFX_Pokedex_Rating_3, CH4_ | CH5_ | CH6_ SFX_Get_Key_Item_3:: - db ( $80 | CH4 ) - dw SFX_Get_Key_Item_3_Ch4 - db CH5 - dw SFX_Get_Key_Item_3_Ch5 - db CH6 - dw SFX_Get_Key_Item_3_Ch6 + sfx SFX_Get_Key_Item_3, CH4_ | CH5_ | CH6_ SFX_Poisoned_3:: - db CH4 - dw SFX_Poisoned_3_Ch4 + sfx SFX_Poisoned_3, CH4_ SFX_Trade_Machine_3:: - db CH4 - dw SFX_Trade_Machine_3_Ch4 + sfx SFX_Trade_Machine_3, CH4_ SFX_Turn_On_PC_3:: - db CH4 - dw SFX_Turn_On_PC_3_Ch4 + sfx SFX_Turn_On_PC_3, CH4_ SFX_Turn_Off_PC_3:: - db CH4 - dw SFX_Turn_Off_PC_3_Ch4 + sfx SFX_Turn_Off_PC_3, CH4_ SFX_Enter_PC_3:: - db CH4 - dw SFX_Enter_PC_3_Ch4 + sfx SFX_Enter_PC_3, CH4_ SFX_Shrink_3:: - db CH4 - dw SFX_Shrink_3_Ch4 + sfx SFX_Shrink_3, CH4_ SFX_Switch_3:: - db CH4 - dw SFX_Switch_3_Ch4 + sfx SFX_Switch_3, CH4_ SFX_Healing_Machine_3:: - db CH4 - dw SFX_Healing_Machine_3_Ch4 + sfx SFX_Healing_Machine_3, CH4_ SFX_Teleport_Exit1_3:: - db CH4 - dw SFX_Teleport_Exit1_3_Ch4 + sfx SFX_Teleport_Exit1_3, CH4_ SFX_Teleport_Enter1_3:: - db CH4 - dw SFX_Teleport_Enter1_3_Ch4 + sfx SFX_Teleport_Enter1_3, CH4_ SFX_Teleport_Exit2_3:: - db CH4 - dw SFX_Teleport_Exit2_3_Ch4 + sfx SFX_Teleport_Exit2_3, CH4_ SFX_Ledge_3:: - db CH4 - dw SFX_Ledge_3_Ch4 + sfx SFX_Ledge_3, CH4_ SFX_Teleport_Enter2_3:: - db CH7 - dw SFX_Teleport_Enter2_3_Ch7 + sfx SFX_Teleport_Enter2_3, CH7_ SFX_Fly_3:: - db CH7 - dw SFX_Fly_3_Ch7 + sfx SFX_Fly_3, CH7_ SFX_Denied_3:: - db ( $40 | CH4 ) - dw SFX_Denied_3_Ch4 - db CH5 - dw SFX_Denied_3_Ch5 + sfx SFX_Denied_3, CH4_ | CH5_ SFX_Arrow_Tiles_3:: - db CH4 - dw SFX_Arrow_Tiles_3_Ch4 + sfx SFX_Arrow_Tiles_3, CH4_ SFX_Push_Boulder_3:: - db CH7 - dw SFX_Push_Boulder_3_Ch7 + sfx SFX_Push_Boulder_3, CH7_ SFX_SS_Anne_Horn_3:: - db ( $40 | CH4 ) - dw SFX_SS_Anne_Horn_3_Ch4 - db CH5 - dw SFX_SS_Anne_Horn_3_Ch5 + sfx SFX_SS_Anne_Horn_3, CH4_ | CH5_ SFX_Withdraw_Deposit_3:: - db CH4 - dw SFX_Withdraw_Deposit_3_Ch4 + sfx SFX_Withdraw_Deposit_3, CH4_ SFX_Cut_3:: - db CH7 - dw SFX_Cut_3_Ch7 + sfx SFX_Cut_3, CH7_ SFX_Go_Inside_3:: - db CH7 - dw SFX_Go_Inside_3_Ch7 + sfx SFX_Go_Inside_3, CH7_ SFX_Swap_3:: - db ( $40 | CH4 ) - dw SFX_Swap_3_Ch4 - db CH5 - dw SFX_Swap_3_Ch5 + sfx SFX_Swap_3, CH4_ | CH5_ SFX_59_3:: - db ( $40 | CH4 ) - dw SFX_59_3_Ch4 - db CH5 - dw SFX_59_3_Ch5 + sfx SFX_59_3, CH4_ | CH5_ SFX_Purchase_3:: - db ( $40 | CH4 ) - dw SFX_Purchase_3_Ch4 - db CH5 - dw SFX_Purchase_3_Ch5 + sfx SFX_Purchase_3, CH4_ | CH5_ SFX_Collision_3:: - db CH4 - dw SFX_Collision_3_Ch4 + sfx SFX_Collision_3, CH4_ SFX_Go_Outside_3:: - db CH7 - dw SFX_Go_Outside_3_Ch7 + sfx SFX_Go_Outside_3, CH7_ SFX_Save_3:: - db ( $40 | CH4 ) - dw SFX_Save_3_Ch4 - db CH5 - dw SFX_Save_3_Ch5 + sfx SFX_Save_3, CH4_ | CH5_ SFX_Intro_Lunge:: - db CH7 - dw SFX_Intro_Lunge_Ch7 + sfx SFX_Intro_Lunge, CH7_ SFX_Intro_Hip:: - db CH4 - dw SFX_Intro_Hip_Ch4 + sfx SFX_Intro_Hip, CH4_ SFX_Intro_Hop:: - db CH4 - dw SFX_Intro_Hop_Ch4 + sfx SFX_Intro_Hop, CH4_ SFX_Intro_Raise:: - db CH7 - dw SFX_Intro_Raise_Ch7 + sfx SFX_Intro_Raise, CH7_ SFX_Intro_Crash:: - db CH7 - dw SFX_Intro_Crash_Ch7 + sfx SFX_Intro_Crash, CH7_ SFX_Intro_Whoosh:: - db CH7 - dw SFX_Intro_Whoosh_Ch7 + sfx SFX_Intro_Whoosh, CH7_ SFX_Slots_Stop_Wheel:: - db CH4 - dw SFX_Slots_Stop_Wheel_Ch4 + sfx SFX_Slots_Stop_Wheel, CH4_ SFX_Slots_Reward:: - db CH4 - dw SFX_Slots_Reward_Ch4 + sfx SFX_Slots_Reward, CH4_ SFX_Slots_New_Spin:: - db ( $40 | CH4 ) - dw SFX_Slots_New_Spin_Ch4 - db CH5 - dw SFX_Slots_New_Spin_Ch5 + sfx SFX_Slots_New_Spin, CH4_ | CH5_ SFX_Shooting_Star:: - db CH4 - dw SFX_Shooting_Star_Ch4 + sfx SFX_Shooting_Star, CH4_ @@ -406,6 +406,53 @@ CH5 EQU 5 CH6 EQU 6 CH7 EQU 7 +CH0_ EQU 1 << CH0 +CH1_ EQU 1 << CH1 +CH2_ EQU 1 << CH2 +CH3_ EQU 1 << CH3 +CH4_ EQU 1 << CH4 +CH5_ EQU 1 << CH5 +CH6_ EQU 1 << CH6 +CH7_ EQU 1 << CH7 + +music: MACRO + db ((((\2 & CH0_) >> CH0) + ((\2 & CH1_) >> CH1) + ((\2 & CH2_) >> CH2) + ((\2 & CH3_) >> CH3)) - 1) << 6 | CH0 + IF \2 & CH0_ + dw \1_Ch0 + ENDC + IF \2 & CH1_ + db CH1 + dw \1_Ch1 + ENDC + IF \2 & CH2_ + db CH2 + dw \1_Ch2 + ENDC + IF \2 & CH3_ + db CH3 + dw \1_Ch3 + ENDC +ENDM + +sfx: MACRO + IF \2 & CH4_ + db ((((\2 & CH4_) >> CH4) + ((\2 & CH5_) >> CH5) + ((\2 & CH6_) >> CH6) + ((\2 & CH7_) >> CH7)) - 1) << 6 | CH4 + dw \1_Ch4 + ENDC + IF \2 & CH5_ + db CH5 + dw \1_Ch5 + ENDC + IF \2 & CH6_ + db CH6 + dw \1_Ch6 + ENDC + IF \2 & CH7_ + db CH7 + dw \1_Ch7 + ENDC +ENDM + unknownsfx0x10: MACRO db $10 db \1 |