diff options
author | xCrystal <rgr.crystal@gmail.com> | 2015-03-31 20:40:22 +0200 |
---|---|---|
committer | xCrystal <rgr.crystal@gmail.com> | 2015-03-31 20:40:22 +0200 |
commit | 4ba8dd609065ee118eccdc56a38dc8666b189c2e (patch) | |
tree | 80f556a6a437eef83987e68e63ad1c91c7ccff1f | |
parent | 247b619e9abf12c6790cff72343a8cf8431b0fb9 (diff) |
Further document AI stuff
-rwxr-xr-x | engine/battle/core.asm | 18 | ||||
-rwxr-xr-x | engine/battle/e.asm | 62 | ||||
-rwxr-xr-x | wram.asm | 8 |
3 files changed, 48 insertions, 40 deletions
diff --git a/engine/battle/core.asm b/engine/battle/core.asm index eb4a2fcd..0f9ee548 100755 --- a/engine/battle/core.asm +++ b/engine/battle/core.asm @@ -991,7 +991,7 @@ ReplaceFaintedEnemyMon: ; 3c664 (f:4664) xor a ld [W_ENEMYMOVENUM], a ld [wcd6a], a - ld [wccd5], a + ld [wAILayer2Encouragement], a inc a ; reset Z flag ret @@ -3128,7 +3128,7 @@ ExecutePlayerMove: ; 3d65e (f:565e) jp z, ExecutePlayerMoveDone ; for selected move = FF, skip most of player's turn xor a ld [W_MOVEMISSED], a - ld [wcced], a + ld [wMonIsDisobedient], a ld [wMoveDidntMiss], a ld a, $a ld [wDamageMultipliers], a @@ -3251,7 +3251,7 @@ MirrorMoveCheck call MirrorMoveCopyMove jp z,ExecutePlayerMoveDone xor a - ld [wcced],a + ld [wMonIsDisobedient],a jp CheckIfPlayerNeedsToChargeUp ; if Mirror Move was successful go back to damage calculation for copied move .metronomeCheck cp a,METRONOME_EFFECT @@ -3778,7 +3778,7 @@ MonName1Text: ; 3dafb (f:5afb) ld [hl], a ld [wd11e], a call Func_3db85 - ld a, [wcced] + ld a, [wMonIsDisobedient] and a ld hl, Used2Text ret nz @@ -3799,7 +3799,7 @@ Used2Text: ; 3db34 (f:5b34) db $08 ; asm PrintInsteadText: ; 3db39 (f:5b39) - ld a, [wcced] + ld a, [wMonIsDisobedient] and a jr z, PrintCF4BText ld hl, InsteadText @@ -4007,7 +4007,7 @@ OHKOText: ; 3dc83 (f:5c83) ; stores whether the mon will use a move in Z flag CheckForDisobedience: ; 3dc88 (f:5c88) xor a - ld [wcced], a + ld [wMonIsDisobedient], a ld a, [wLinkState] cp LINK_STATE_BATTLING jr nz, .checkIfMonIsTraded @@ -4148,7 +4148,7 @@ CheckForDisobedience: ; 3dc88 (f:5c88) cp b jr z, .monDoesNothing ; mon will not use move if only one move has remaining PP ld a, $1 - ld [wcced], a + ld [wMonIsDisobedient], a ld a, [wMaxMenuItem] ld b, a ld a, [wCurrentMenuItem] @@ -5655,7 +5655,7 @@ ExecuteEnemyMove: ; 3e6bc (f:66bc) cp $4 ret nc .executeEnemyMove - ld hl, wccd5 + ld hl, wAILayer2Encouragement inc [hl] xor a ld [W_MOVEMISSED], a @@ -5693,7 +5693,7 @@ EnemyCanExecuteChargingMove: ; 3e70b (f:670b) call CopyStringToCF4B EnemyCanExecuteMove: ; 3e72b (f:672b) xor a - ld [wcced], a + ld [wMonIsDisobedient], a call PrintMonName1Text ld a, [W_ENEMYMOVEEFFECT] ld hl, ResidualEffects1 diff --git a/engine/battle/e.asm b/engine/battle/e.asm index d124b77a..feb52df1 100755 --- a/engine/battle/e.asm +++ b/engine/battle/e.asm @@ -227,17 +227,17 @@ AIMoveChoiceModificationFunctionPointers: ; 397a3 (e:57a3) AIMoveChoiceModification1: ; 397ab (e:57ab) ld a, [wBattleMonStatus] and a - ret z ; return if no status ailment on player's mon - ld hl, wBuffer - 1 ; temp move selection array (-1 byte offest) - ld de, wEnemyMonMoves ; enemy moves - ld b, $5 + ret z ; return if no status ailment on player's mon + ld hl, wBuffer - 1 ; temp move selection array (-1 byte offest) + ld de, wEnemyMonMoves ; enemy moves + ld b, NUM_MOVES + 1 .nextMove dec b - ret z ; processed all 4 moves + ret z ; processed all 4 moves inc hl ld a, [de] and a - ret z ; no more moves in move set + ret z ; no more moves in move set inc de call ReadMove ld a, [W_ENEMYMOVEPOWER] @@ -255,32 +255,34 @@ AIMoveChoiceModification1: ; 397ab (e:57ab) pop hl jr nc, .nextMove ld a, [hl] - add $5 ; discourage move + add $5 ; heavily discourage move ld [hl], a jr .nextMove StatusAilmentMoveEffects ; 57e2 - db $01 ; some sleep effect? + db $01 ; unused sleep effect db SLEEP_EFFECT db POISON_EFFECT db PARALYZE_EFFECT db $FF -; slightly encourage moves with specific effects +; slightly encourage moves with specific effects. +; in particular, stat-modifying moves and other move effects +; that fall in-bewteen AIMoveChoiceModification2: ; 397e7 (e:57e7) - ld a, [wccd5] - cp $1 + ld a, [wAILayer2Encouragement] + cp $1 ret nz - ld hl, wBuffer - 1 ; temp move selection array (-1 byte offest) - ld de, wEnemyMonMoves ; enemy moves - ld b, $5 + ld hl, wBuffer - 1 ; temp move selection array (-1 byte offest) + ld de, wEnemyMonMoves ; enemy moves + ld b, NUM_MOVES + 1 .nextMove dec b - ret z ; processed all 4 moves + ret z ; processed all 4 moves inc hl ld a, [de] and a - ret z ; no more moves in move set + ret z ; no more moves in move set inc de call ReadMove ld a, [W_ENEMYMOVEEFFECT] @@ -294,21 +296,23 @@ AIMoveChoiceModification2: ; 397e7 (e:57e7) jr c, .preferMove jr .nextMove .preferMove - dec [hl] ; slighly encourage this move + dec [hl] ; sligthly encourage this move jr .nextMove -; encourages moves that are effective against the player's mon +; encourages moves that are effective against the player's mon (even if non-damaging). +; discourage damaging moves that are ineffective or not very effective against the player's mon, +; unless there's no damaging move that deals at least neutral damage AIMoveChoiceModification3: ; 39817 (e:5817) - ld hl, wBuffer - 1 ; temp move selection array (-1 byte offest) - ld de, wEnemyMonMoves ; enemy moves + ld hl, wBuffer - 1 ; temp move selection array (-1 byte offest) + ld de, wEnemyMonMoves ; enemy moves ld b, $5 .nextMove dec b - ret z ; processed all 4 moves + ret z ; processed all 4 moves inc hl ld a, [de] and a - ret z ; no more moves in move set + ret z ; no more moves in move set inc de call ReadMove push hl @@ -322,9 +326,9 @@ AIMoveChoiceModification3: ; 39817 (e:5817) cp $10 jr z, .nextMove jr c, .notEffectiveMove - dec [hl] ; slighly encourage this move + dec [hl] ; sligthly encourage this move jr .nextMove -.notEffectiveMove ; discourages non-effective moves if better moves are available +.notEffectiveMove ; discourages non-effective moves if better moves are available push hl push de push bc @@ -342,17 +346,17 @@ AIMoveChoiceModification3: ; 39817 (e:5817) call ReadMove ld a, [W_ENEMYMOVEEFFECT] cp SUPER_FANG_EFFECT - jr z, .betterMoveFound ; Super Fang is considered to be a better move + jr z, .betterMoveFound ; Super Fang is considered to be a better move cp SPECIAL_DAMAGE_EFFECT - jr z, .betterMoveFound ; any special damage moves are considered to be better moves + jr z, .betterMoveFound ; any special damage moves are considered to be better moves cp FLY_EFFECT - jr z, .betterMoveFound ; Fly is considered to be a better move + jr z, .betterMoveFound ; Fly is considered to be a better move ld a, [W_ENEMYMOVETYPE] cp d jr z, .loopMoves ld a, [W_ENEMYMOVEPOWER] and a - jr nz, .betterMoveFound ; damaging moves of a different type are considered to be better moves + jr nz, .betterMoveFound ; damaging moves of a different type are considered to be better moves jr .loopMoves .betterMoveFound ld c, a @@ -363,7 +367,7 @@ AIMoveChoiceModification3: ; 39817 (e:5817) pop hl and a jr z, .nextMove - inc [hl] ; slighly discourage this move + inc [hl] ; sligthly discourage this move jr .nextMove AIMoveChoiceModification4: ; 39883 (e:5883) ret @@ -378,7 +378,11 @@ wSimulatedJoypadStatesEnd:: ; ccd3 wccd3:: ds 1 wccd4:: ds 1 -wccd5:: ds 2 + +; if [ccd5] != 1, the second AI layer is not applied +wAILayer2Encouragement:: ; ccd5 + ds 1 + ds 1 ; current HP of player and enemy substitutes wPlayerSubstituteHP:: ; ccd7 @@ -425,7 +429,7 @@ wSafariBaitFactor:: ; cce9 wcceb:: ds 1 wccec:: ds 1 -wcced:: ds 1 +wMonIsDisobedient:: ds 1 wccee:: ds 1 wccef:: ds 1 wccf0:: ds 1 |