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authordannye <corrnondacqb@yahoo.com>2015-07-22 10:22:46 -0500
committerdannye <corrnondacqb@yahoo.com>2015-07-22 10:22:46 -0500
commita6f04b434980f2176cb275a7c3ba50d5cbcd6ace (patch)
tree9852f73ea539b2392ea4c30f61c8879e978ae677
parentb4081e851ac4b7ce5cf1fa7c9fc83a490a4c83ec (diff)
Unify audio bank references
2→1 8→2 1f→3
-rw-r--r--audio.asm48
-rw-r--r--audio/engine_1.asm372
-rw-r--r--audio/engine_2.asm380
-rw-r--r--audio/engine_3.asm372
-rwxr-xr-xaudio/headers/musicheaders1.asm (renamed from audio/headers/musicheaders02.asm)0
-rwxr-xr-xaudio/headers/musicheaders2.asm (renamed from audio/headers/musicheaders08.asm)0
-rwxr-xr-xaudio/headers/musicheaders3.asm (renamed from audio/headers/musicheaders1f.asm)0
-rw-r--r--audio/headers/sfxheaders1.asm (renamed from audio/headers/sfxheaders02.asm)2
-rw-r--r--audio/headers/sfxheaders2.asm (renamed from audio/headers/sfxheaders08.asm)2
-rw-r--r--audio/headers/sfxheaders3.asm (renamed from audio/headers/sfxheaders1f.asm)2
-rwxr-xr-xaudio/sfx/pokeflute_ch1_ch2.asm (renamed from audio/sfx/sfx_08_pokeflute.asm)0
-rwxr-xr-xaudio/sfx/pokeflute_ch3.asm (renamed from audio/sfx/sfx_08_pokeflute_ch3.asm)0
-rwxr-xr-xaudio/sfx/unused2_2.asm (renamed from audio/sfx/sfx_08_unused2.asm)0
-rwxr-xr-xaudio/sfx/unused_1.asm (renamed from audio/sfx/sfx_02_unused.asm)0
-rwxr-xr-xaudio/sfx/unused_2.asm (renamed from audio/sfx/sfx_08_unused.asm)0
-rwxr-xr-xaudio/sfx/unused_3.asm (renamed from audio/sfx/sfx_1f_unused.asm)0
-rw-r--r--constants/music_constants.asm2
-rwxr-xr-xengine/overworld/healing_machine.asm2
-rw-r--r--home/audio.asm44
-rw-r--r--home/init.asm2
-rw-r--r--home/vblank.asm22
-rwxr-xr-xscripts/ssanne7.asm2
22 files changed, 626 insertions, 626 deletions
diff --git a/audio.asm b/audio.asm
index 8b83fcaf..286dc7ed 100644
--- a/audio.asm
+++ b/audio.asm
@@ -7,24 +7,24 @@ INCLUDE "constants.asm"
SECTION "Sound Effect Headers 1", ROMX, BANK[AUDIO_1]
-INCLUDE "audio/headers/sfxheaders02.asm"
+INCLUDE "audio/headers/sfxheaders1.asm"
SECTION "Sound Effect Headers 2", ROMX, BANK[AUDIO_2]
-INCLUDE "audio/headers/sfxheaders08.asm"
+INCLUDE "audio/headers/sfxheaders2.asm"
SECTION "Sound Effect Headers 3", ROMX, BANK[AUDIO_3]
-INCLUDE "audio/headers/sfxheaders1f.asm"
+INCLUDE "audio/headers/sfxheaders3.asm"
SECTION "Music Headers 1", ROMX, BANK[AUDIO_1]
-INCLUDE "audio/headers/musicheaders02.asm"
+INCLUDE "audio/headers/musicheaders1.asm"
SECTION "Music Headers 2", ROMX, BANK[AUDIO_2]
-INCLUDE "audio/headers/musicheaders08.asm"
+INCLUDE "audio/headers/musicheaders2.asm"
SECTION "Music Headers 3", ROMX, BANK[AUDIO_3]
-INCLUDE "audio/headers/musicheaders1f.asm"
+INCLUDE "audio/headers/musicheaders3.asm"
@@ -50,7 +50,7 @@ INCLUDE "audio/sfx/muted_snare2_1.asm"
INCLUDE "audio/sfx/muted_snare3_1.asm"
INCLUDE "audio/sfx/muted_snare4_1.asm"
-Music2_WavePointers: INCLUDE "audio/wave_instruments.asm"
+Audio1_WavePointers: INCLUDE "audio/wave_instruments.asm"
INCLUDE "audio/sfx/start_menu_1.asm"
INCLUDE "audio/sfx/pokeflute.asm"
@@ -86,7 +86,7 @@ INCLUDE "audio/sfx/push_boulder_1.asm"
INCLUDE "audio/sfx/ss_anne_horn_1.asm"
INCLUDE "audio/sfx/withdraw_deposit_1.asm"
INCLUDE "audio/sfx/safari_zone_pa.asm"
-INCLUDE "audio/sfx/sfx_02_unused.asm"
+INCLUDE "audio/sfx/unused_1.asm"
INCLUDE "audio/sfx/cry09_1.asm"
INCLUDE "audio/sfx/cry23_1.asm"
INCLUDE "audio/sfx/cry24_1.asm"
@@ -149,7 +149,7 @@ INCLUDE "audio/sfx/muted_snare2_2.asm"
INCLUDE "audio/sfx/muted_snare3_2.asm"
INCLUDE "audio/sfx/muted_snare4_2.asm"
-Music8_WavePointers: INCLUDE "audio/wave_instruments.asm"
+Audio2_WavePointers: INCLUDE "audio/wave_instruments.asm"
INCLUDE "audio/sfx/press_ab_2.asm"
INCLUDE "audio/sfx/start_menu_2.asm"
@@ -162,7 +162,7 @@ INCLUDE "audio/sfx/ball_poof.asm"
INCLUDE "audio/sfx/faint_thud.asm"
INCLUDE "audio/sfx/run.asm"
INCLUDE "audio/sfx/dex_page_added.asm"
-INCLUDE "audio/sfx/sfx_08_pokeflute_ch3.asm"
+INCLUDE "audio/sfx/pokeflute_ch3.asm"
INCLUDE "audio/sfx/peck.asm"
INCLUDE "audio/sfx/faint_fall.asm"
INCLUDE "audio/sfx/battle_09.asm"
@@ -211,7 +211,7 @@ INCLUDE "audio/sfx/battle_33.asm"
INCLUDE "audio/sfx/battle_34.asm"
INCLUDE "audio/sfx/battle_35.asm"
INCLUDE "audio/sfx/battle_36.asm"
-INCLUDE "audio/sfx/sfx_08_unused.asm"
+INCLUDE "audio/sfx/unused_2.asm"
INCLUDE "audio/sfx/cry09_2.asm"
INCLUDE "audio/sfx/cry23_2.asm"
INCLUDE "audio/sfx/cry24_2.asm"
@@ -274,7 +274,7 @@ INCLUDE "audio/sfx/muted_snare2_3.asm"
INCLUDE "audio/sfx/muted_snare3_3.asm"
INCLUDE "audio/sfx/muted_snare4_3.asm"
-Music1f_WavePointers: INCLUDE "audio/wave_instruments.asm"
+Audio3_WavePointers: INCLUDE "audio/wave_instruments.asm"
INCLUDE "audio/sfx/start_menu_3.asm"
INCLUDE "audio/sfx/cut_3.asm"
@@ -318,7 +318,7 @@ INCLUDE "audio/sfx/slots_stop_wheel.asm"
INCLUDE "audio/sfx/slots_reward.asm"
INCLUDE "audio/sfx/slots_new_spin.asm"
INCLUDE "audio/sfx/shooting_star.asm"
-INCLUDE "audio/sfx/sfx_1f_unused.asm"
+INCLUDE "audio/sfx/unused_3.asm"
INCLUDE "audio/sfx/cry09_3.asm"
INCLUDE "audio/sfx/cry23_3.asm"
INCLUDE "audio/sfx/cry24_3.asm"
@@ -408,12 +408,12 @@ Music_RivalAlternateStart:: ; 0x9b47
call PlayMusic
ld hl, wc006
ld de, Music_MeetRival_branch_b1a2
- call Music2_OverwriteChannelPointer
+ call Audio1_OverwriteChannelPointer
ld de, Music_MeetRival_branch_b21d
- call Music2_OverwriteChannelPointer
+ call Audio1_OverwriteChannelPointer
ld de, Music_MeetRival_branch_b2b5
-Music2_OverwriteChannelPointer: ; 0x9b60
+Audio1_OverwriteChannelPointer: ; 0x9b60
ld a, e
ld [hli], a
ld a, d
@@ -427,14 +427,14 @@ Music_RivalAlternateTempo:: ; 0x9b65
call PlayMusic
ld hl, wc006
ld de, Music_MeetRival_branch_b119
- jp Music2_OverwriteChannelPointer
+ jp Audio1_OverwriteChannelPointer
; applies both the alternate start and alternate tempo
Music_RivalAlternateStartAndTempo:: ; 0x9b75
call Music_RivalAlternateStart
ld hl, wc006
ld de, Music_MeetRival_branch_b19b
- jp Music2_OverwriteChannelPointer
+ jp Audio1_OverwriteChannelPointer
; an alternate tempo for Cities1 which is used for the Hall of Fame room
Music_Cities1AlternateTempo:: ; 0x9b81
@@ -450,7 +450,7 @@ Music_Cities1AlternateTempo:: ; 0x9b81
call PlayMusic
ld hl, wc006
ld de, Music_Cities1_branch_aa6f
- jp Music2_OverwriteChannelPointer
+ jp Audio1_OverwriteChannelPointer
SECTION "Audio Engine 2", ROMX, BANK[AUDIO_2]
@@ -544,12 +544,12 @@ Music_PokeFluteInBattle:: ; 22306 (8:6306)
; then immediately overwrtie the channel pointers
ld hl, wc00e
ld de, SFX_08_PokeFlute_Ch1
- call Music8_OverwriteChannelPointer
+ call Audio2_OverwriteChannelPointer
ld de, SFX_08_PokeFlute_Ch2
- call Music8_OverwriteChannelPointer
+ call Audio2_OverwriteChannelPointer
ld de, SFX_08_PokeFlute_Ch3
-Music8_OverwriteChannelPointer: ; 2231d (8:631d)
+Audio2_OverwriteChannelPointer: ; 2231d (8:631d)
ld a, e
ld [hli], a
ld a, d
@@ -632,8 +632,8 @@ INCLUDE "audio/music/pokecenter.asm"
SECTION "Music 2", ROMX, BANK[AUDIO_2]
-INCLUDE "audio/sfx/sfx_08_pokeflute.asm"
-INCLUDE "audio/sfx/sfx_08_unused2.asm"
+INCLUDE "audio/sfx/pokeflute_ch1_ch2.asm"
+INCLUDE "audio/sfx/unused2_2.asm"
INCLUDE "audio/music/gymleaderbattle.asm"
INCLUDE "audio/music/trainerbattle.asm"
INCLUDE "audio/music/wildbattle.asm"
diff --git a/audio/engine_1.asm b/audio/engine_1.asm
index fd74b16d..9a302ef3 100644
--- a/audio/engine_1.asm
+++ b/audio/engine_1.asm
@@ -1,6 +1,6 @@
; The first of three duplicated sound engines.
-Music2_UpdateMusic:: ; 0x9103
+Audio1_UpdateMusic:: ; 0x9103
ld c, CH0
.loop
ld b, $0
@@ -26,7 +26,7 @@ Music2_UpdateMusic:: ; 0x9103
ld [$ff1a], a
jr .nextChannel
.asm_912e
- call Music2_ApplyMusicAffects
+ call Audio1_ApplyMusicAffects
.nextChannel
ld a, c
inc c ; inc channel number
@@ -42,13 +42,13 @@ Music2_UpdateMusic:: ; 0x9103
; 3: a toggle used only by this routine for vibrato
; 4: pitchbend flag
; 6: dutycycle flag
-Music2_ApplyMusicAffects: ; 0x9138
+Audio1_ApplyMusicAffects: ; 0x9138
ld b, $0
ld hl, wc0b6 ; delay until next note
add hl, bc
ld a, [hl]
cp $1 ; if the delay is 1, play next note
- jp z, Music2_PlayNextNote
+ jp z, Audio1_PlayNextNote
dec a ; otherwise, decrease the delay timer
ld [hl], a
ld a, c
@@ -65,7 +65,7 @@ Music2_ApplyMusicAffects: ; 0x9138
add hl, bc
bit 6, [hl] ; dutycycle
jr z, .checkForExecuteMusic
- call Music2_ApplyDutyCycle
+ call Audio1_ApplyDutyCycle
.checkForExecuteMusic
ld b, $0
ld hl, wc036
@@ -81,7 +81,7 @@ Music2_ApplyMusicAffects: ; 0x9138
add hl, bc
bit 4, [hl] ; pitchbend
jr z, .checkVibratoDelay
- jp Music2_ApplyPitchBend
+ jp Audio1_ApplyPitchBend
.checkVibratoDelay
ld hl, wc04e ; vibrato delay
add hl, bc
@@ -141,14 +141,14 @@ Music2_ApplyMusicAffects: ; 0x9138
.done
ld d, a
ld b, $3
- call Music2_9838
+ call Audio1_9838
ld [hl], d
ret
; this routine executes all music commands that take up no time,
; like tempo changes, duty changes etc. and doesn't return
; until the first note is reached
-Music2_PlayNextNote: ; 0x91d0
+Audio1_PlayNextNote: ; 0x91d0
ld hl, wc06e
add hl, bc
ld a, [hl]
@@ -159,14 +159,14 @@ Music2_PlayNextNote: ; 0x91d0
add hl, bc
res 4, [hl]
res 5, [hl]
- call Music2_endchannel
+ call Audio1_endchannel
ret
-Music2_endchannel: ; 0x91e6
- call Music2_GetNextMusicByte
+Audio1_endchannel: ; 0x91e6
+ call Audio1_GetNextMusicByte
ld d, a
cp $ff ; is this command an endchannel?
- jp nz, Music2_callchannel ; no
+ jp nz, Audio1_callchannel ; no
ld b, $0 ; yes
ld hl, wc02e
add hl, bc
@@ -216,7 +216,7 @@ Music2_endchannel: ; 0x91e6
inc de
ld a, [de]
ld [hl], a ; loads channel address to return to
- jp Music2_endchannel
+ jp Audio1_endchannel
.asm_923f
ld hl, Unknown_9b1f
add hl, bc
@@ -238,7 +238,7 @@ Music2_endchannel: ; 0x91e6
ld a, c
cp CH4
jr z, .asm_9265
- call Music2_96c7
+ call Audio1_96c7
ret c
.asm_9265
ld a, [wc005]
@@ -251,12 +251,12 @@ Music2_endchannel: ; 0x91e6
ld [hl], b
ret
-Music2_callchannel: ; 0x9274
+Audio1_callchannel: ; 0x9274
cp $fd ; is this command a callchannel?
- jp nz, Music2_loopchannel ; no
- call Music2_GetNextMusicByte ; yes
+ jp nz, Audio1_loopchannel ; no
+ call Audio1_GetNextMusicByte ; yes
push af
- call Music2_GetNextMusicByte
+ call Audio1_GetNextMusicByte
ld d, a
pop af
ld e, a
@@ -286,12 +286,12 @@ Music2_callchannel: ; 0x9274
ld hl, wc02e
add hl, bc
set 1, [hl] ; set the call flag
- jp Music2_endchannel
+ jp Audio1_endchannel
-Music2_loopchannel: ; 0x92a9
+Audio1_loopchannel: ; 0x92a9
cp $fe ; is this command a loopchannel?
- jp nz, Music2_notetype ; no
- call Music2_GetNextMusicByte ; yes
+ jp nz, Audio1_notetype ; no
+ call Audio1_GetNextMusicByte ; yes
ld e, a
and a
jr z, .infiniteLoop
@@ -303,17 +303,17 @@ Music2_loopchannel: ; 0x92a9
jr nz, .loopAgain
ld a, $1 ; if no more loops to make,
ld [hl], a
- call Music2_GetNextMusicByte ; skip pointer
- call Music2_GetNextMusicByte
- jp Music2_endchannel
+ call Audio1_GetNextMusicByte ; skip pointer
+ call Audio1_GetNextMusicByte
+ jp Audio1_endchannel
.loopAgain ; inc loop count
inc a
ld [hl], a
; fall through
.infiniteLoop ; overwrite current address with pointer
- call Music2_GetNextMusicByte
+ call Audio1_GetNextMusicByte
push af
- call Music2_GetNextMusicByte
+ call Audio1_GetNextMusicByte
ld b, a
ld d, $0
ld a, c
@@ -324,12 +324,12 @@ Music2_loopchannel: ; 0x92a9
pop af
ld [hli], a
ld [hl], b
- jp Music2_endchannel
+ jp Audio1_endchannel
-Music2_notetype: ; 0x92e4
+Audio1_notetype: ; 0x92e4
and $f0
cp $d0 ; is this command a notetype?
- jp nz, Music2_toggleperfectpitch ; no
+ jp nz, Audio1_toggleperfectpitch ; no
ld a, d ; yes
and $f
ld b, $0
@@ -339,7 +339,7 @@ Music2_notetype: ; 0x92e4
ld a, c
cp CH3
jr z, .noiseChannel ; noise channel has 0 params
- call Music2_GetNextMusicByte
+ call Audio1_GetNextMusicByte
ld d, a
ld a, c
cp CH2
@@ -368,24 +368,24 @@ Music2_notetype: ; 0x92e4
add hl, bc
ld [hl], d
.noiseChannel
- jp Music2_endchannel
+ jp Audio1_endchannel
-Music2_toggleperfectpitch: ; 0x9323
+Audio1_toggleperfectpitch: ; 0x9323
ld a, d
cp $e8 ; is this command a toggleperfectpitch?
- jr nz, Music2_vibrato ; no
+ jr nz, Audio1_vibrato ; no
ld b, $0 ; yes
ld hl, wc02e
add hl, bc
ld a, [hl]
xor $1
ld [hl], a ; flip bit 0 of wc02e
- jp Music2_endchannel
+ jp Audio1_endchannel
-Music2_vibrato: ; 0x9335
+Audio1_vibrato: ; 0x9335
cp $ea ; is this command a vibrato?
- jr nz, Music2_pitchbend ; no
- call Music2_GetNextMusicByte ; yes
+ jr nz, Audio1_pitchbend ; no
+ call Audio1_GetNextMusicByte ; yes
ld b, $0
ld hl, wc04e
add hl, bc
@@ -393,7 +393,7 @@ Music2_vibrato: ; 0x9335
ld hl, wc06e
add hl, bc
ld [hl], a ; store delay
- call Music2_GetNextMusicByte
+ call Audio1_GetNextMusicByte
ld d, a
and $f0
swap a
@@ -414,24 +414,24 @@ Music2_vibrato: ; 0x9335
swap a
or d
ld [hl], a ; store depth as both high and low nibbles
- jp Music2_endchannel
+ jp Audio1_endchannel
-Music2_pitchbend: ; 0x936d
+Audio1_pitchbend: ; 0x936d
cp $eb ; is this command a pitchbend?
- jr nz, Music2_duty ; no
- call Music2_GetNextMusicByte ; yes
+ jr nz, Audio1_duty ; no
+ call Audio1_GetNextMusicByte ; yes
ld b, $0
ld hl, wc076
add hl, bc
ld [hl], a ; store first param
- call Music2_GetNextMusicByte
+ call Audio1_GetNextMusicByte
ld d, a
and $f0
swap a
ld b, a
ld a, d
and $f
- call Music2_9858
+ call Audio1_9858
ld b, $0
ld hl, wc0a6
add hl, bc
@@ -443,14 +443,14 @@ Music2_pitchbend: ; 0x936d
ld hl, wc02e
add hl, bc
set 4, [hl] ; set pitchbend flag
- call Music2_GetNextMusicByte
+ call Audio1_GetNextMusicByte
ld d, a
- jp Music2_notelength
+ jp Audio1_notelength
-Music2_duty: ; 0x93a5
+Audio1_duty: ; 0x93a5
cp $ec ; is this command a duty?
- jr nz, Music2_tempo ; no
- call Music2_GetNextMusicByte ; yes
+ jr nz, Audio1_tempo ; no
+ call Audio1_GetNextMusicByte ; yes
rrca
rrca
and $c0
@@ -458,17 +458,17 @@ Music2_duty: ; 0x93a5
ld hl, wc03e
add hl, bc
ld [hl], a ; store duty
- jp Music2_endchannel
+ jp Audio1_endchannel
-Music2_tempo: ; 0x93ba
+Audio1_tempo: ; 0x93ba
cp $ed ; is this command a tempo?
- jr nz, Music2_stereopanning ; no
+ jr nz, Audio1_stereopanning ; no
ld a, c ; yes
cp CH4
jr nc, .sfxChannel
- call Music2_GetNextMusicByte
+ call Audio1_GetNextMusicByte
ld [wc0e8], a ; store first param
- call Music2_GetNextMusicByte
+ call Audio1_GetNextMusicByte
ld [wc0e9], a ; store second param
xor a
ld [wc0ce], a ; clear RAM
@@ -477,9 +477,9 @@ Music2_tempo: ; 0x93ba
ld [wc0d1], a
jr .musicChannelDone
.sfxChannel
- call Music2_GetNextMusicByte
+ call Audio1_GetNextMusicByte
ld [wc0ea], a ; store first param
- call Music2_GetNextMusicByte
+ call Audio1_GetNextMusicByte
ld [wc0eb], a ; store second param
xor a
ld [wc0d2], a ; clear RAM
@@ -487,22 +487,22 @@ Music2_tempo: ; 0x93ba
ld [wc0d4], a
ld [wc0d5], a
.musicChannelDone
- jp Music2_endchannel
+ jp Audio1_endchannel
-Music2_stereopanning: ; 0x93fa
+Audio1_stereopanning: ; 0x93fa
cp $ee ; is this command a stereopanning?
- jr nz, Music2_unknownmusic0xef ; no
- call Music2_GetNextMusicByte ; yes
+ jr nz, Audio1_unknownmusic0xef ; no
+ call Audio1_GetNextMusicByte ; yes
ld [wc004], a ; store panning
- jp Music2_endchannel
+ jp Audio1_endchannel
; this appears to never be used
-Music2_unknownmusic0xef: ; 0x9407
+Audio1_unknownmusic0xef: ; 0x9407
cp $ef ; is this command an unknownmusic0xef?
- jr nz, Music2_dutycycle ; no
- call Music2_GetNextMusicByte ; yes
+ jr nz, Audio1_dutycycle ; no
+ call Audio1_GetNextMusicByte ; yes
push bc
- call Music2_9876
+ call Audio1_9876
pop bc
ld a, [wc003]
and a
@@ -512,12 +512,12 @@ Music2_unknownmusic0xef: ; 0x9407
xor a
ld [wc02d], a
.skip
- jp Music2_endchannel
+ jp Audio1_endchannel
-Music2_dutycycle: ; 0x9426
+Audio1_dutycycle: ; 0x9426
cp $fc ; is this command a dutycycle?
- jr nz, Music2_volume ; no
- call Music2_GetNextMusicByte ; yes
+ jr nz, Audio1_volume ; no
+ call Audio1_GetNextMusicByte ; yes
ld b, $0
ld hl, wc046
add hl, bc
@@ -529,48 +529,48 @@ Music2_dutycycle: ; 0x9426
ld hl, wc02e
add hl, bc
set 6, [hl] ; set dutycycle flag
- jp Music2_endchannel
+ jp Audio1_endchannel
-Music2_volume: ; 0x9444
+Audio1_volume: ; 0x9444
cp $f0 ; is this command a volume?
- jr nz, Music2_executemusic ; no
- call Music2_GetNextMusicByte ; yes
+ jr nz, Audio1_executemusic ; no
+ call Audio1_GetNextMusicByte ; yes
ld [$ff24], a ; store volume
- jp Music2_endchannel
+ jp Audio1_endchannel
-Music2_executemusic: ; 0x9450
+Audio1_executemusic: ; 0x9450
cp $f8 ; is this command an executemusic?
- jr nz, Music2_octave ; no
+ jr nz, Audio1_octave ; no
ld b, $0 ; yes
ld hl, wc036
add hl, bc
set 0, [hl]
- jp Music2_endchannel
+ jp Audio1_endchannel
-Music2_octave: ; 0x945f
+Audio1_octave: ; 0x945f
and $f0
cp $e0 ; is this command an octave?
- jr nz, Music2_unknownsfx0x20 ; no
+ jr nz, Audio1_unknownsfx0x20 ; no
ld hl, wc0d6 ; yes
ld b, $0
add hl, bc
ld a, d
and $f
ld [hl], a ; store low nibble as octave
- jp Music2_endchannel
+ jp Audio1_endchannel
-Music2_unknownsfx0x20: ; 0x9472
+Audio1_unknownsfx0x20: ; 0x9472
cp $20 ; is this command an unknownsfx0x20?
- jr nz, Music2_unknownsfx0x10 ; no
+ jr nz, Audio1_unknownsfx0x10 ; no
ld a, c
cp CH3 ; is this a noise or sfx channel?
- jr c, Music2_unknownsfx0x10 ; no
+ jr c, Audio1_unknownsfx0x10 ; no
ld b, $0
ld hl, wc036
add hl, bc
bit 0, [hl]
- jr nz, Music2_unknownsfx0x10 ; no
- call Music2_notelength ; yes
+ jr nz, Audio1_unknownsfx0x10 ; no
+ call Audio1_notelength ; yes
ld d, a
ld b, $0
ld hl, wc03e
@@ -579,56 +579,56 @@ Music2_unknownsfx0x20: ; 0x9472
or d
ld d, a
ld b, $1
- call Music2_9838
+ call Audio1_9838
ld [hl], d
- call Music2_GetNextMusicByte
+ call Audio1_GetNextMusicByte
ld d, a
ld b, $2
- call Music2_9838
+ call Audio1_9838
ld [hl], d
- call Music2_GetNextMusicByte
+ call Audio1_GetNextMusicByte
ld e, a
ld a, c
cp CH7
ld a, $0
jr z, .sfxNoiseChannel ; only two params for noise channel
push de
- call Music2_GetNextMusicByte
+ call Audio1_GetNextMusicByte
pop de
.sfxNoiseChannel
ld d, a
push de
- call Music2_9629
- call Music2_95f8
+ call Audio1_9629
+ call Audio1_95f8
pop de
- call Music2_964b
+ call Audio1_964b
ret
-Music2_unknownsfx0x10:
+Audio1_unknownsfx0x10:
ld a, c
cp CH4
- jr c, Music2_note ; if not a sfx
+ jr c, Audio1_note ; if not a sfx
ld a, d
cp $10 ; is this command a unknownsfx0x10?
- jr nz, Music2_note ; no
+ jr nz, Audio1_note ; no
ld b, $0
ld hl, wc036
add hl, bc
bit 0, [hl]
- jr nz, Music2_note ; no
- call Music2_GetNextMusicByte ; yes
+ jr nz, Audio1_note ; no
+ call Audio1_GetNextMusicByte ; yes
ld [$ff10], a
- jp Music2_endchannel
+ jp Audio1_endchannel
-Music2_note:
+Audio1_note:
ld a, c
cp CH3
- jr nz, Music2_notelength ; if not noise channel
+ jr nz, Audio1_notelength ; if not noise channel
ld a, d
and $f0
cp $b0 ; is this command a dnote?
- jr z, Music2_dnote ; yes
- jr nc, Music2_notelength ; no
+ jr z, Audio1_dnote ; yes
+ jr nc, Audio1_notelength ; no
swap a
ld b, a
ld a, d
@@ -639,24 +639,24 @@ Music2_note:
push bc
jr asm_94fd
-Music2_dnote:
+Audio1_dnote:
ld a, d
and $f
push af
push bc
- call Music2_GetNextMusicByte ; get dnote instrument
+ call Audio1_GetNextMusicByte ; get dnote instrument
asm_94fd
ld d, a
ld a, [wc003]
and a
jr nz, .asm_9508
ld a, d
- call Music2_9876
+ call Audio1_9876
.asm_9508
pop bc
pop de
-Music2_notelength: ; 0x950a
+Audio1_notelength: ; 0x950a
ld a, d
push af
and $f
@@ -668,7 +668,7 @@ Music2_notelength: ; 0x950a
add hl, bc
ld a, [hl]
ld l, b
- call Music2_9847
+ call Audio1_9847
ld a, c
cp CH4
jr nc, .sfxChannel
@@ -682,7 +682,7 @@ Music2_notelength: ; 0x950a
ld e, $0
cp CH7
jr z, .skip ; if noise channel
- call Music2_9693
+ call Audio1_9693
ld a, [wc0ea]
ld d, a
ld a, [wc0eb]
@@ -693,7 +693,7 @@ Music2_notelength: ; 0x950a
ld hl, wc0ce
add hl, bc
ld l, [hl]
- call Music2_9847
+ call Audio1_9847
ld e, l
ld d, h
ld hl, wc0ce
@@ -706,15 +706,15 @@ Music2_notelength: ; 0x950a
ld hl, wc036
add hl, bc
bit 0, [hl]
- jr nz, Music2_notepitch
+ jr nz, Audio1_notepitch
ld hl, wc02e
add hl, bc
bit 2, [hl]
- jr z, Music2_notepitch
+ jr z, Audio1_notepitch
pop hl
ret
-Music2_notepitch: ; 0x9568
+Audio1_notepitch: ; 0x9568
pop af
and $f0
cp $c0 ; compare to rest
@@ -744,7 +744,7 @@ Music2_notepitch: ; 0x9568
jr .done
.notSfxChannel3
ld b, $2
- call Music2_9838
+ call Audio1_9838
ld a, $8
ld [hli], a
inc hl
@@ -758,13 +758,13 @@ Music2_notepitch: ; 0x9568
ld hl, wc0d6
add hl, bc
ld b, [hl]
- call Music2_9858
+ call Audio1_9858
ld b, $0
ld hl, wc02e
add hl, bc
bit 4, [hl]
jr z, .asm_95b8
- call Music2_978f
+ call Audio1_978f
.asm_95b8
push de
ld a, c
@@ -787,10 +787,10 @@ Music2_notepitch: ; 0x9568
add hl, bc
ld d, [hl]
ld b, $2
- call Music2_9838
+ call Audio1_9838
ld [hl], d
- call Music2_9629
- call Music2_95f8
+ call Audio1_9629
+ call Audio1_95f8
pop de
ld b, $0
ld hl, wc02e
@@ -804,10 +804,10 @@ Music2_notepitch: ; 0x9568
ld hl, wc066
add hl, bc
ld [hl], e
- call Music2_964b
+ call Audio1_964b
ret
-Music2_95f8: ; 0x95f8
+Audio1_95f8: ; 0x95f8
ld b, $0
ld hl, Unknown_9b27
add hl, bc
@@ -841,7 +841,7 @@ Music2_95f8: ; 0x95f8
ld [$ff25], a
ret
-Music2_9629: ; 0x9629
+Audio1_9629: ; 0x9629
ld b, $0
ld hl, wc0b6
add hl, bc
@@ -861,11 +861,11 @@ Music2_9629: ; 0x9629
ld d, a
.channel3
ld b, $1
- call Music2_9838
+ call Audio1_9838
ld [hl], d
ret
-Music2_964b: ; 0x964b
+Audio1_964b: ; 0x964b
ld a, c
cp CH2
jr z, .channel3
@@ -883,7 +883,7 @@ Music2_964b: ; 0x964b
add a
ld d, $0
ld e, a
- ld hl, Music2_WavePointers
+ ld hl, Audio1_WavePointers
add hl, de
ld e, [hl]
inc hl
@@ -909,15 +909,15 @@ Music2_964b: ; 0x964b
and $c7
ld d, a
ld b, $3
- call Music2_9838
+ call Audio1_9838
ld [hl], e
inc hl
ld [hl], d
- call Music2_96b5
+ call Audio1_96b5
ret
-Music2_9693: ; 0x9693
- call Music2_96e5
+Audio1_9693: ; 0x9693
+ call Audio1_96e5
jr nc, .asm_96ab
ld d, $0
ld a, [wc0f2]
@@ -937,8 +937,8 @@ Music2_9693: ; 0x9693
.asm_96b4
ret
-Music2_96b5: ; 0x96b5
- call Music2_96e5
+Audio1_96b5: ; 0x96b5
+ call Audio1_96e5
jr nc, .asm_96c6
ld a, [wc0f1]
add e
@@ -953,8 +953,8 @@ Music2_96b5: ; 0x96b5
.asm_96c6
ret
-Music2_96c7: ; 0x96c7
- call Music2_96e5
+Audio1_96c7: ; 0x96c7
+ call Audio1_96e5
jr nc, .asm_96e2
ld hl, wc006
ld e, c
@@ -976,7 +976,7 @@ Music2_96c7: ; 0x96c7
ccf
ret
-Music2_96e5: ; 0x96e5
+Audio1_96e5: ; 0x96e5
ld a, [wc02a]
cp $14
jr nc, .asm_96ee
@@ -993,7 +993,7 @@ Music2_96e5: ; 0x96e5
scf
ret
-Music2_ApplyPitchBend: ; 0x96f9
+Audio1_ApplyPitchBend: ; 0x96f9
ld hl, wc02e
add hl, bc
bit 5, [hl]
@@ -1083,7 +1083,7 @@ Music2_ApplyPitchBend: ; 0x96f9
add hl, bc
ld [hl], d
ld b, $3
- call Music2_9838
+ call Audio1_9838
ld a, e
ld [hli], a
ld [hl], d
@@ -1095,7 +1095,7 @@ Music2_ApplyPitchBend: ; 0x96f9
res 5, [hl]
ret
-Music2_978f: ; 0x978f
+Audio1_978f: ; 0x978f
ld hl, wc096
add hl, bc
ld [hl], d
@@ -1184,7 +1184,7 @@ Music2_978f: ; 0x978f
ld [hl], a
ret
-Music2_ApplyDutyCycle: ; 0x980d
+Audio1_ApplyDutyCycle: ; 0x980d
ld b, $0
ld hl, wc046
add hl, bc
@@ -1195,14 +1195,14 @@ Music2_ApplyDutyCycle: ; 0x980d
and $c0
ld d, a
ld b, $1
- call Music2_9838
+ call Audio1_9838
ld a, [hl]
and $3f
or d
ld [hl], a
ret
-Music2_GetNextMusicByte: ; 0x9825
+Audio1_GetNextMusicByte: ; 0x9825
ld d, $0
ld a, c
add a
@@ -1220,7 +1220,7 @@ Music2_GetNextMusicByte: ; 0x9825
ld [hl], d
ret
-Music2_9838: ; 0x9838
+Audio1_9838: ; 0x9838
ld a, c
ld hl, Unknown_9b17
add l
@@ -1234,7 +1234,7 @@ Music2_9838: ; 0x9838
ld h, $ff
ret
-Music2_9847: ; 0x9847
+Audio1_9847: ; 0x9847
ld h, $0
.loop
srl a
@@ -1249,13 +1249,13 @@ Music2_9847: ; 0x9847
.done
ret
-Music2_9858: ; 0x9858
+Audio1_9858: ; 0x9858
ld h, $0
ld l, a
add hl, hl
ld d, h
ld e, l
- ld hl, Music2_Pitches
+ ld hl, Audio1_Pitches
add hl, de
ld e, [hl]
inc hl
@@ -1274,16 +1274,16 @@ Music2_9858: ; 0x9858
ld d, a
ret
-Music2_9876:: ; 0x9876
+Audio1_9876:: ; 0x9876
ld [wc001], a
cp $ff
- jp z, Music2_9a34
+ jp z, Audio1_9a34
cp $b9
- jp z, Music2_994e
- jp c, Music2_994e
+ jp z, Audio1_994e
+ jp c, Audio1_994e
cp $fe
jr z, .asm_988d
- jp nc, Music2_994e
+ jp nc, Audio1_994e
.asm_988d
xor a
ld [wc000], a
@@ -1293,53 +1293,53 @@ Music2_9876:: ; 0x9876
ld [wc0e7], a
ld d, $8
ld hl, wc016
- call FillMusicRAM2
+ call FillAudioRAM1
ld hl, wc006
- call FillMusicRAM2
+ call FillAudioRAM1
ld d, $4
ld hl, wc026
- call FillMusicRAM2
+ call FillAudioRAM1
ld hl, wc02e
- call FillMusicRAM2
+ call FillAudioRAM1
ld hl, wc03e
- call FillMusicRAM2
+ call FillAudioRAM1
ld hl, wc046
- call FillMusicRAM2
+ call FillAudioRAM1
ld hl, wc04e
- call FillMusicRAM2
+ call FillAudioRAM1
ld hl, wc056
- call FillMusicRAM2
+ call FillAudioRAM1
ld hl, wc05e
- call FillMusicRAM2
+ call FillAudioRAM1
ld hl, wc066
- call FillMusicRAM2
+ call FillAudioRAM1
ld hl, wc06e
- call FillMusicRAM2
+ call FillAudioRAM1
ld hl, wc036
- call FillMusicRAM2
+ call FillAudioRAM1
ld hl, wc076
- call FillMusicRAM2
+ call FillAudioRAM1
ld hl, wc07e
- call FillMusicRAM2
+ call FillAudioRAM1
ld hl, wc086
- call FillMusicRAM2
+ call FillAudioRAM1
ld hl, wc08e
- call FillMusicRAM2
+ call FillAudioRAM1
ld hl, wc096
- call FillMusicRAM2
+ call FillAudioRAM1
ld hl, wc09e
- call FillMusicRAM2
+ call FillAudioRAM1
ld hl, wc0a6
- call FillMusicRAM2
+ call FillAudioRAM1
ld hl, wc0ae
- call FillMusicRAM2
+ call FillAudioRAM1
ld a, $1
ld hl, wc0be
- call FillMusicRAM2
+ call FillAudioRAM1
ld hl, wc0b6
- call FillMusicRAM2
+ call FillAudioRAM1
ld hl, wc0c6
- call FillMusicRAM2
+ call FillAudioRAM1
ld [wc0e8], a
ld a, $ff
ld [wc004], a
@@ -1355,16 +1355,16 @@ Music2_9876:: ; 0x9876
ld [$ff1a], a
ld a, $77
ld [$ff24], a
- jp Music2_9a8f
+ jp Audio1_9a8f
-Music2_994e: ; 0x994e
+Audio1_994e: ; 0x994e
ld l, a
ld e, a
ld h, $0
ld d, h
add hl, hl
add hl, de
- ld de, SFX_Headers_02
+ ld de, SFX_Headers_1
add hl, de
ld a, h
ld [wc0ec], a
@@ -1504,11 +1504,11 @@ Music2_994e: ; 0x994e
.asm_9a2b
ld a, c
and a
- jp z, Music2_9a8f
+ jp z, Audio1_9a8f
dec c
jp .asm_9967
-Music2_9a34: ; 0x9a34
+Audio1_9a34: ; 0x9a34
ld a, $80
ld [$ff26], a
ld [$ff1a], a
@@ -1536,11 +1536,11 @@ Music2_9a34: ; 0x9a34
ld [wc0e7], a
ld d, $a0
ld hl, wc006
- call FillMusicRAM2
+ call FillAudioRAM1
ld a, $1
ld d, $18
ld hl, wc0b6
- call FillMusicRAM2
+ call FillAudioRAM1
ld [wc0e8], a
ld [wc0ea], a
ld a, $ff
@@ -1548,7 +1548,7 @@ Music2_9a34: ; 0x9a34
ret
; fills d bytes at hl with a
-FillMusicRAM2: ; 0x9a89
+FillAudioRAM1: ; 0x9a89
ld b, d
.loop
ld [hli], a
@@ -1556,7 +1556,7 @@ FillMusicRAM2: ; 0x9a89
jr nz, .loop
ret
-Music2_9a8f: ; 0x9a8f
+Audio1_9a8f: ; 0x9a8f
ld a, [wc001]
ld l, a
ld e, a
@@ -1564,7 +1564,7 @@ Music2_9a8f: ; 0x9a8f
ld d, h
add hl, hl
add hl, de
- ld de, SFX_Headers_02
+ ld de, SFX_Headers_1
add hl, de
ld e, l
ld d, h
@@ -1637,7 +1637,7 @@ Music2_9a8f: ; 0x9a8f
ld [hli], a
ld [hl], a
ld hl, wc012 ; sfx noise channel pointer
- ld de, Noise2_endchannel
+ ld de, Noise1_endchannel
ld [hl], e
inc hl
ld [hl], d ; overwrite pointer to point to endchannel
@@ -1651,7 +1651,7 @@ Music2_9a8f: ; 0x9a8f
.asm_9b15
ret
-Noise2_endchannel: ; 0x9b16
+Noise1_endchannel: ; 0x9b16
endchannel
Unknown_9b17: ; 0x9b17
@@ -1666,7 +1666,7 @@ Unknown_9b27: ; 0x9b27
db $11, $22, $44, $88 ; channels 0-3
db $11, $22, $44, $88 ; channels 4-7
-Music2_Pitches: ; 0x9b2f
+Audio1_Pitches: ; 0x9b2f
dw $F82C ; C_
dw $F89D ; C#
dw $F907 ; D_
diff --git a/audio/engine_2.asm b/audio/engine_2.asm
index 5940b55a..62b82cec 100644
--- a/audio/engine_2.asm
+++ b/audio/engine_2.asm
@@ -1,6 +1,6 @@
; The second of three duplicated sound engines.
-Music8_UpdateMusic:: ; 21879 (8:5879)
+Audio2_UpdateMusic:: ; 21879 (8:5879)
ld c, CH0
.loop
ld b, $0
@@ -26,7 +26,7 @@ Music8_UpdateMusic:: ; 21879 (8:5879)
ld [$ff1a], a
jr .nextChannel
.applyAffects
- call Music8_ApplyMusicAffects
+ call Audio2_ApplyMusicAffects
.nextChannel
ld a, c
inc c
@@ -42,13 +42,13 @@ Music8_UpdateMusic:: ; 21879 (8:5879)
; 3: a toggle used only by this routine for vibrato
; 4: pitchbend flag
; 6: dutycycle flag
-Music8_ApplyMusicAffects: ; 218ae (8:58ae)
+Audio2_ApplyMusicAffects: ; 218ae (8:58ae)
ld b, $0
ld hl, wc0b6 ; delay until next note
add hl, bc
ld a, [hl]
cp $1 ; if the delay is 1, play next note
- jp z, Music8_PlayNextNote
+ jp z, Audio2_PlayNextNote
dec a ; otherwise, decrease the delay timer
ld [hl], a
ld a, c
@@ -65,7 +65,7 @@ Music8_ApplyMusicAffects: ; 218ae (8:58ae)
add hl, bc
bit 6, [hl] ; dutycycle
jr z, .checkForExecuteMusic
- call Music8_ApplyDutyCycle
+ call Audio2_ApplyDutyCycle
.checkForExecuteMusic
ld b, $0
ld hl, wc036
@@ -81,7 +81,7 @@ Music8_ApplyMusicAffects: ; 218ae (8:58ae)
add hl, bc
bit 4, [hl] ; pitchbend
jr z, .checkVibratoDelay
- jp Music8_ApplyPitchBend
+ jp Audio2_ApplyPitchBend
.checkVibratoDelay
ld hl, wc04e ; vibrato delay
add hl, bc
@@ -141,14 +141,14 @@ Music8_ApplyMusicAffects: ; 218ae (8:58ae)
.done
ld d, a
ld b, $3
- call Music8_21ff7
+ call Audio2_21ff7
ld [hl], d
ret
; this routine executes all music commands that take up no time,
; like tempo changes, duty changes etc. and doesn't return
; until the first note is reached
-Music8_PlayNextNote: ; 21946 (8:5946)
+Audio2_PlayNextNote: ; 21946 (8:5946)
ld hl, wc06e
add hl, bc
ld a, [hl]
@@ -166,14 +166,14 @@ Music8_PlayNextNote: ; 21946 (8:5946)
bit 7, a
ret nz
.beginChecks
- call Music8_endchannel
+ call Audio2_endchannel
ret
-Music8_endchannel: ; 21967 (8:5967)
- call Music8_GetNextMusicByte
+Audio2_endchannel: ; 21967 (8:5967)
+ call Audio2_GetNextMusicByte
ld d, a
cp $ff ; is this command an endchannel?
- jp nz, Music8_callchannel ; no
+ jp nz, Audio2_callchannel ; no
ld b, $0 ; yes
ld hl, wc02e
add hl, bc
@@ -223,7 +223,7 @@ Music8_endchannel: ; 21967 (8:5967)
inc de
ld a, [de]
ld [hl], a ; loads channel address to return to
- jp Music8_endchannel
+ jp Audio2_endchannel
.asm_219c0
ld hl, Unknown_222de
add hl, bc
@@ -245,7 +245,7 @@ Music8_endchannel: ; 21967 (8:5967)
ld a, c
cp CH4
jr z, .asm_219e6
- call Music8_21e6d
+ call Audio2_21e6d
ret c
.asm_219e6
ld a, [wc005]
@@ -258,12 +258,12 @@ Music8_endchannel: ; 21967 (8:5967)
ld [hl], b
ret
-Music8_callchannel: ; 219f5 (8:59f5)
+Audio2_callchannel: ; 219f5 (8:59f5)
cp $fd ; is this command a callchannel?
- jp nz, Music8_loopchannel ; no
- call Music8_GetNextMusicByte ; yes
+ jp nz, Audio2_loopchannel ; no
+ call Audio2_GetNextMusicByte ; yes
push af
- call Music8_GetNextMusicByte
+ call Audio2_GetNextMusicByte
ld d, a
pop af
ld e, a
@@ -293,12 +293,12 @@ Music8_callchannel: ; 219f5 (8:59f5)
ld hl, wc02e
add hl, bc
set 1, [hl] ; set the call flag
- jp Music8_endchannel
+ jp Audio2_endchannel
-Music8_loopchannel: ; 21a2a (8:5a2a)
+Audio2_loopchannel: ; 21a2a (8:5a2a)
cp $fe ; is this command a loopchannel?
- jp nz, Music8_notetype ; no
- call Music8_GetNextMusicByte ; yes
+ jp nz, Audio2_notetype ; no
+ call Audio2_GetNextMusicByte ; yes
ld e, a
and a
jr z, .infiniteLoop
@@ -310,17 +310,17 @@ Music8_loopchannel: ; 21a2a (8:5a2a)
jr nz, .loopAgain
ld a, $1 ; if no more loops to make,
ld [hl], a
- call Music8_GetNextMusicByte ; skip pointer
- call Music8_GetNextMusicByte
- jp Music8_endchannel
+ call Audio2_GetNextMusicByte ; skip pointer
+ call Audio2_GetNextMusicByte
+ jp Audio2_endchannel
.loopAgain ; inc loop count
inc a
ld [hl], a
; fall through
.infiniteLoop ; overwrite current address with pointer
- call Music8_GetNextMusicByte
+ call Audio2_GetNextMusicByte
push af
- call Music8_GetNextMusicByte
+ call Audio2_GetNextMusicByte
ld b, a
ld d, $0
ld a, c
@@ -331,12 +331,12 @@ Music8_loopchannel: ; 21a2a (8:5a2a)
pop af
ld [hli], a
ld [hl], b
- jp Music8_endchannel
+ jp Audio2_endchannel
-Music8_notetype: ; 21a65 (8:5a65)
+Audio2_notetype: ; 21a65 (8:5a65)
and $f0
cp $d0 ; is this command a notetype?
- jp nz, Music8_toggleperfectpitch ; no
+ jp nz, Audio2_toggleperfectpitch ; no
ld a, d ; yes
and $f
ld b, $0
@@ -346,7 +346,7 @@ Music8_notetype: ; 21a65 (8:5a65)
ld a, c
cp CH3
jr z, .noiseChannel ; noise channel has 0 params
- call Music8_GetNextMusicByte
+ call Audio2_GetNextMusicByte
ld d, a
ld a, c
cp CH2
@@ -375,24 +375,24 @@ Music8_notetype: ; 21a65 (8:5a65)
add hl, bc
ld [hl], d
.noiseChannel
- jp Music8_endchannel
+ jp Audio2_endchannel
-Music8_toggleperfectpitch: ; 21aa4 (8:5aa4)
+Audio2_toggleperfectpitch: ; 21aa4 (8:5aa4)
ld a, d
cp $e8 ; is this command a toggleperfectpitch?
- jr nz, Music8_vibrato ; no
+ jr nz, Audio2_vibrato ; no
ld b, $0 ; yes
ld hl, wc02e
add hl, bc
ld a, [hl]
xor $1
ld [hl], a ; flip bit 0 of wc02e
- jp Music8_endchannel
+ jp Audio2_endchannel
-Music8_vibrato: ; 21ab6 (8:5ab6)
+Audio2_vibrato: ; 21ab6 (8:5ab6)
cp $ea ; is this command a vibrato?
- jr nz, Music8_pitchbend ; no
- call Music8_GetNextMusicByte ; yes
+ jr nz, Audio2_pitchbend ; no
+ call Audio2_GetNextMusicByte ; yes
ld b, $0
ld hl, wc04e
add hl, bc
@@ -400,7 +400,7 @@ Music8_vibrato: ; 21ab6 (8:5ab6)
ld hl, wc06e
add hl, bc
ld [hl], a ; store delay
- call Music8_GetNextMusicByte
+ call Audio2_GetNextMusicByte
ld d, a
and $f0
swap a
@@ -421,24 +421,24 @@ Music8_vibrato: ; 21ab6 (8:5ab6)
swap a
or d
ld [hl], a ; store depth as both high and low nibbles
- jp Music8_endchannel
+ jp Audio2_endchannel
-Music8_pitchbend: ; 21aee (8:5aee)
+Audio2_pitchbend: ; 21aee (8:5aee)
cp $eb ; is this command a pitchbend?
- jr nz, Music8_duty ; no
- call Music8_GetNextMusicByte ; yes
+ jr nz, Audio2_duty ; no
+ call Audio2_GetNextMusicByte ; yes
ld b, $0
ld hl, wc076
add hl, bc
ld [hl], a ; store first param
- call Music8_GetNextMusicByte
+ call Audio2_GetNextMusicByte
ld d, a
and $f0
swap a
ld b, a
ld a, d
and $f
- call Music8_22017
+ call Audio2_22017
ld b, $0
ld hl, wc0a6
add hl, bc
@@ -450,14 +450,14 @@ Music8_pitchbend: ; 21aee (8:5aee)
ld hl, wc02e
add hl, bc
set 4, [hl] ; set pitchbend flag
- call Music8_GetNextMusicByte
+ call Audio2_GetNextMusicByte
ld d, a
- jp Music8_notelength
+ jp Audio2_notelength
-Music8_duty: ; 21b26 (8:5b26)
+Audio2_duty: ; 21b26 (8:5b26)
cp $ec ; is this command a duty?
- jr nz, Music8_tempo ; no
- call Music8_GetNextMusicByte ; yes
+ jr nz, Audio2_tempo ; no
+ call Audio2_GetNextMusicByte ; yes
rrca
rrca
and $c0
@@ -465,17 +465,17 @@ Music8_duty: ; 21b26 (8:5b26)
ld hl, wc03e
add hl, bc
ld [hl], a ; store duty
- jp Music8_endchannel
+ jp Audio2_endchannel
-Music8_tempo: ; 21b3b (8:5b3b)
+Audio2_tempo: ; 21b3b (8:5b3b)
cp $ed ; is this command a tempo?
- jr nz, Music8_stereopanning ; no
+ jr nz, Audio2_stereopanning ; no
ld a, c ; yes
cp CH4
jr nc, .sfxChannel
- call Music8_GetNextMusicByte
+ call Audio2_GetNextMusicByte
ld [wc0e8], a ; store first param
- call Music8_GetNextMusicByte
+ call Audio2_GetNextMusicByte
ld [wc0e9], a ; store second param
xor a
ld [wc0ce], a ; clear RAM
@@ -484,9 +484,9 @@ Music8_tempo: ; 21b3b (8:5b3b)
ld [wc0d1], a
jr .musicChannelDone
.sfxChannel
- call Music8_GetNextMusicByte
+ call Audio2_GetNextMusicByte
ld [wc0ea], a ; store first param
- call Music8_GetNextMusicByte
+ call Audio2_GetNextMusicByte
ld [wc0eb], a ; store second param
xor a
ld [wc0d2], a ; clear RAM
@@ -494,22 +494,22 @@ Music8_tempo: ; 21b3b (8:5b3b)
ld [wc0d4], a
ld [wc0d5], a
.musicChannelDone
- jp Music8_endchannel
+ jp Audio2_endchannel
-Music8_stereopanning: ; 21b7b (8:5b7b)
+Audio2_stereopanning: ; 21b7b (8:5b7b)
cp $ee ; is this command a stereopanning?
- jr nz, Music8_unknownmusic0xef ; no
- call Music8_GetNextMusicByte ; yes
+ jr nz, Audio2_unknownmusic0xef ; no
+ call Audio2_GetNextMusicByte ; yes
ld [wc004], a ; store panning
- jp Music8_endchannel
+ jp Audio2_endchannel
; this appears to never be used
-Music8_unknownmusic0xef: ; 21b88 (8:5b88)
+Audio2_unknownmusic0xef: ; 21b88 (8:5b88)
cp $ef ; is this command an unknownmusic0xef?
- jr nz, Music8_dutycycle ; no
- call Music8_GetNextMusicByte ; yes
+ jr nz, Audio2_dutycycle ; no
+ call Audio2_GetNextMusicByte ; yes
push bc
- call Music8_22035
+ call Audio2_22035
pop bc
ld a, [wc003]
and a
@@ -519,12 +519,12 @@ Music8_unknownmusic0xef: ; 21b88 (8:5b88)
xor a
ld [wc02d], a
.skip
- jp Music8_endchannel
+ jp Audio2_endchannel
-Music8_dutycycle: ; 21ba7 (8:5ba7)
+Audio2_dutycycle: ; 21ba7 (8:5ba7)
cp $fc ; is this command a dutycycle?
- jr nz, Music8_volume ; no
- call Music8_GetNextMusicByte ; yes
+ jr nz, Audio2_volume ; no
+ call Audio2_GetNextMusicByte ; yes
ld b, $0
ld hl, wc046
add hl, bc
@@ -536,48 +536,48 @@ Music8_dutycycle: ; 21ba7 (8:5ba7)
ld hl, wc02e
add hl, bc
set 6, [hl] ; set dutycycle flag
- jp Music8_endchannel
+ jp Audio2_endchannel
-Music8_volume: ; 21bc5 (8:5bc5)
+Audio2_volume: ; 21bc5 (8:5bc5)
cp $f0 ; is this command a volume?
- jr nz, Music8_executemusic ; no
- call Music8_GetNextMusicByte ; yes
+ jr nz, Audio2_executemusic ; no
+ call Audio2_GetNextMusicByte ; yes
ld [$ff24], a ; store volume
- jp Music8_endchannel
+ jp Audio2_endchannel
-Music8_executemusic: ; 21bd1 (8:5bd1)
+Audio2_executemusic: ; 21bd1 (8:5bd1)
cp $f8 ; is this command an executemusic?
- jr nz, Music8_octave ; no
+ jr nz, Audio2_octave ; no
ld b, $0 ; yes
ld hl, wc036
add hl, bc
set 0, [hl]
- jp Music8_endchannel
+ jp Audio2_endchannel
-Music8_octave: ; 21be0 (8:5be0)
+Audio2_octave: ; 21be0 (8:5be0)
and $f0
cp $e0 ; is this command an octave?
- jr nz, Music8_unknownsfx0x20 ; no
+ jr nz, Audio2_unknownsfx0x20 ; no
ld hl, wc0d6 ; yes
ld b, $0
add hl, bc
ld a, d
and $f
ld [hl], a ; store low nibble as octave
- jp Music8_endchannel
+ jp Audio2_endchannel
-Music8_unknownsfx0x20: ; 21bf3
+Audio2_unknownsfx0x20: ; 21bf3
cp $20 ; is this command an unknownsfx0x20?
- jr nz, Music8_unknownsfx0x10 ; no
+ jr nz, Audio2_unknownsfx0x10 ; no
ld a, c
cp CH3 ; is this a noise or sfx channel?
- jr c, Music8_unknownsfx0x10 ; no
+ jr c, Audio2_unknownsfx0x10 ; no
ld b, $0
ld hl, wc036
add hl, bc
bit 0, [hl]
- jr nz, Music8_unknownsfx0x10 ; no
- call Music8_notelength
+ jr nz, Audio2_unknownsfx0x10 ; no
+ call Audio2_notelength
ld d, a
ld b, $0
ld hl, wc03e
@@ -586,56 +586,56 @@ Music8_unknownsfx0x20: ; 21bf3
or d
ld d, a
ld b, $1
- call Music8_21ff7
+ call Audio2_21ff7
ld [hl], d
- call Music8_GetNextMusicByte
+ call Audio2_GetNextMusicByte
ld d, a
ld b, $2
- call Music8_21ff7
+ call Audio2_21ff7
ld [hl], d
- call Music8_GetNextMusicByte
+ call Audio2_GetNextMusicByte
ld e, a
ld a, c
cp CH7
ld a, $0
jr z, .sfxNoiseChannel ; only two params for noise channel
push de
- call Music8_GetNextMusicByte
+ call Audio2_GetNextMusicByte
pop de
.sfxNoiseChannel
ld d, a
push de
- call Music8_21daa
- call Music8_21d79
+ call Audio2_21daa
+ call Audio2_21d79
pop de
- call Music8_21dcc
+ call Audio2_21dcc
ret
-Music8_unknownsfx0x10: ; 21c40 (8:5c40)
+Audio2_unknownsfx0x10: ; 21c40 (8:5c40)
ld a, c
cp CH4
- jr c, Music8_note ; if not a sfx
+ jr c, Audio2_note ; if not a sfx
ld a, d
cp $10 ; is this command a unknownsfx0x10?
- jr nz, Music8_note ; no
+ jr nz, Audio2_note ; no
ld b, $0
ld hl, wc036
add hl, bc
bit 0, [hl]
- jr nz, Music8_note ; no
- call Music8_GetNextMusicByte ; yes
+ jr nz, Audio2_note ; no
+ call Audio2_GetNextMusicByte ; yes
ld [$ff10], a
- jp Music8_endchannel
+ jp Audio2_endchannel
-Music8_note: ; 21c5c (8:5c5c)
+Audio2_note: ; 21c5c (8:5c5c)
ld a, c
cp CH3
- jr nz, Music8_notelength ; if not noise channel
+ jr nz, Audio2_notelength ; if not noise channel
ld a, d
and $f0
cp $b0 ; is this command a dnote?
- jr z, Music8_dnote ; yes
- jr nc, Music8_notelength ; no
+ jr z, Audio2_dnote ; yes
+ jr nc, Audio2_notelength ; no
swap a
ld b, a
ld a, d
@@ -646,24 +646,24 @@ Music8_note: ; 21c5c (8:5c5c)
push bc
jr asm_21c7e
-Music8_dnote: ; 21c76 (8:5c76)
+Audio2_dnote: ; 21c76 (8:5c76)
ld a, d
and $f
push af
push bc
- call Music8_GetNextMusicByte ; get dnote instrument
+ call Audio2_GetNextMusicByte ; get dnote instrument
asm_21c7e
ld d, a
ld a, [wc003]
and a
jr nz, .asm_21c89
ld a, d
- call Music8_22035
+ call Audio2_22035
.asm_21c89
pop bc
pop de
-Music8_notelength: ; 21c8b (8:5c8b)
+Audio2_notelength: ; 21c8b (8:5c8b)
ld a, d
push af
and $f
@@ -675,7 +675,7 @@ Music8_notelength: ; 21c8b (8:5c8b)
add hl, bc
ld a, [hl]
ld l, b
- call Music8_22006
+ call Audio2_22006
ld a, c
cp CH4
jr nc, .sfxChannel
@@ -689,7 +689,7 @@ Music8_notelength: ; 21c8b (8:5c8b)
ld e, $0
cp CH7
jr z, .skip ; if noise channel
- call Music8_21e2f
+ call Audio2_21e2f
ld a, [wc0ea]
ld d, a
ld a, [wc0eb]
@@ -700,7 +700,7 @@ Music8_notelength: ; 21c8b (8:5c8b)
ld hl, wc0ce
add hl, bc
ld l, [hl]
- call Music8_22006
+ call Audio2_22006
ld e, l
ld d, h
ld hl, wc0ce
@@ -713,15 +713,15 @@ Music8_notelength: ; 21c8b (8:5c8b)
ld hl, wc036
add hl, bc
bit 0, [hl]
- jr nz, Music8_notepitch
+ jr nz, Audio2_notepitch
ld hl, wc02e
add hl, bc
bit 2, [hl]
- jr z, Music8_notepitch
+ jr z, Audio2_notepitch
pop hl
ret
-Music8_notepitch: ; 21ce9 (8:5ce9)
+Audio2_notepitch: ; 21ce9 (8:5ce9)
pop af
and $f0
cp $c0 ; compare to rest
@@ -751,7 +751,7 @@ Music8_notepitch: ; 21ce9 (8:5ce9)
jr .done
.notSfxChannel3
ld b, $2
- call Music8_21ff7
+ call Audio2_21ff7
ld a, $8
ld [hli], a
inc hl
@@ -765,13 +765,13 @@ Music8_notepitch: ; 21ce9 (8:5ce9)
ld hl, wc0d6
add hl, bc
ld b, [hl]
- call Music8_22017
+ call Audio2_22017
ld b, $0
ld hl, wc02e
add hl, bc
bit 4, [hl]
jr z, .asm_21d39
- call Music8_21f4e
+ call Audio2_21f4e
.asm_21d39
push de
ld a, c
@@ -794,10 +794,10 @@ Music8_notepitch: ; 21ce9 (8:5ce9)
add hl, bc
ld d, [hl]
ld b, $2
- call Music8_21ff7
+ call Audio2_21ff7
ld [hl], d
- call Music8_21daa
- call Music8_21d79
+ call Audio2_21daa
+ call Audio2_21d79
pop de
ld b, $0
ld hl, wc02e
@@ -811,10 +811,10 @@ Music8_notepitch: ; 21ce9 (8:5ce9)
ld hl, wc066
add hl, bc
ld [hl], e
- call Music8_21dcc
+ call Audio2_21dcc
ret
-Music8_21d79: ; 21d79 (8:5d79)
+Audio2_21d79: ; 21d79 (8:5d79)
ld b, $0
ld hl, Unknown_222e6
add hl, bc
@@ -848,7 +848,7 @@ Music8_21d79: ; 21d79 (8:5d79)
ld [$ff25], a
ret
-Music8_21daa: ; 21daa (8:5daa)
+Audio2_21daa: ; 21daa (8:5daa)
ld b, $0
ld hl, wc0b6
add hl, bc
@@ -868,11 +868,11 @@ Music8_21daa: ; 21daa (8:5daa)
ld d, a
.channel3
ld b, $1
- call Music8_21ff7
+ call Audio2_21ff7
ld [hl], d
ret
-Music8_21dcc: ; 21dcc (8:5dcc)
+Audio2_21dcc: ; 21dcc (8:5dcc)
ld a, c
cp CH2
jr z, .channel3
@@ -890,7 +890,7 @@ Music8_21dcc: ; 21dcc (8:5dcc)
add a
ld d, $0
ld e, a
- ld hl, Music8_WavePointers
+ ld hl, Audio2_WavePointers
add hl, de
ld e, [hl]
inc hl
@@ -916,18 +916,18 @@ Music8_21dcc: ; 21dcc (8:5dcc)
and $c7
ld d, a
ld b, $3
- call Music8_21ff7
+ call Audio2_21ff7
ld [hl], e
inc hl
ld [hl], d
ld a, c
cp CH4
jr c, .musicChannel
- call Music8_21e56
+ call Audio2_21e56
.musicChannel
ret
-Music8_21e19: ; 21e19 (8:5e19)
+Audio2_21e19: ; 21e19 (8:5e19)
ld a, c
cp CH4
jr nz, .asm_21e2e
@@ -941,10 +941,10 @@ Music8_21e19: ; 21e19 (8:5e19)
.asm_21e2e
ret
-Music8_21e2f: ; 21e2f (8:5e2f)
- call Music8_21e8b
+Audio2_21e2f: ; 21e2f (8:5e2f)
+ call Audio2_21e8b
jr c, .asm_21e39
- call Music8_21e9f
+ call Audio2_21e9f
jr nc, .asm_21e4c
.asm_21e39
ld d, $0
@@ -965,10 +965,10 @@ Music8_21e2f: ; 21e2f (8:5e2f)
.asm_21e55
ret
-Music8_21e56: ; 21e56 (8:5e56)
- call Music8_21e8b
+Audio2_21e56: ; 21e56 (8:5e56)
+ call Audio2_21e8b
jr c, .asm_21e60
- call Music8_21e9f
+ call Audio2_21e9f
jr nc, .asm_21e6c
.asm_21e60
ld a, [wc0f1]
@@ -984,8 +984,8 @@ Music8_21e56: ; 21e56 (8:5e56)
.asm_21e6c
ret
-Music8_21e6d: ; 21e6d (8:5e6d)
- call Music8_21e8b
+Audio2_21e6d: ; 21e6d (8:5e6d)
+ call Audio2_21e8b
jr nc, .asm_21e88
ld hl, wc006
ld e, c
@@ -1007,7 +1007,7 @@ Music8_21e6d: ; 21e6d (8:5e6d)
ccf
ret
-Music8_21e8b: ; 21e8b (8:5e8b)
+Audio2_21e8b: ; 21e8b (8:5e8b)
ld a, [wc02a]
cp $14
jr nc, .asm_21e94
@@ -1024,7 +1024,7 @@ Music8_21e8b: ; 21e8b (8:5e8b)
scf
ret
-Music8_21e9f: ; 21e9f (8:5e9f)
+Audio2_21e9f: ; 21e9f (8:5e9f)
ld a, [wc02d]
ld b, a
ld a, [wc02a]
@@ -1044,7 +1044,7 @@ Music8_21e9f: ; 21e9f (8:5e9f)
scf
ret
-Music8_ApplyPitchBend: ; 21eb8 (8:5eb8)
+Audio2_ApplyPitchBend: ; 21eb8 (8:5eb8)
ld hl, wc02e
add hl, bc
bit 5, [hl]
@@ -1134,7 +1134,7 @@ Music8_ApplyPitchBend: ; 21eb8 (8:5eb8)
add hl, bc
ld [hl], d
ld b, $3
- call Music8_21ff7
+ call Audio2_21ff7
ld a, e
ld [hli], a
ld [hl], d
@@ -1146,7 +1146,7 @@ Music8_ApplyPitchBend: ; 21eb8 (8:5eb8)
res 5, [hl]
ret
-Music8_21f4e: ; 21f4e (8:5f4e)
+Audio2_21f4e: ; 21f4e (8:5f4e)
ld hl, wc096
add hl, bc
ld [hl], d
@@ -1235,7 +1235,7 @@ Music8_21f4e: ; 21f4e (8:5f4e)
ld [hl], a
ret
-Music8_ApplyDutyCycle: ; 21fcc (8:5fcc)
+Audio2_ApplyDutyCycle: ; 21fcc (8:5fcc)
ld b, $0
ld hl, wc046
add hl, bc
@@ -1246,14 +1246,14 @@ Music8_ApplyDutyCycle: ; 21fcc (8:5fcc)
and $c0
ld d, a
ld b, $1
- call Music8_21ff7
+ call Audio2_21ff7
ld a, [hl]
and $3f
or d
ld [hl], a
ret
-Music8_GetNextMusicByte: ; 21fe4 (8:5fe4)
+Audio2_GetNextMusicByte: ; 21fe4 (8:5fe4)
ld d, $0
ld a, c
add a
@@ -1271,7 +1271,7 @@ Music8_GetNextMusicByte: ; 21fe4 (8:5fe4)
ld [hl], d
ret
-Music8_21ff7: ; 21ff7 (8:5ff7)
+Audio2_21ff7: ; 21ff7 (8:5ff7)
ld a, c
ld hl, Unknown_222d6
add l
@@ -1285,7 +1285,7 @@ Music8_21ff7: ; 21ff7 (8:5ff7)
ld h, $ff
ret
-Music8_22006: ; 22006 (8:6006)
+Audio2_22006: ; 22006 (8:6006)
ld h, $0
.loop
srl a
@@ -1300,13 +1300,13 @@ Music8_22006: ; 22006 (8:6006)
.done
ret
-Music8_22017: ; 22017 (8:6017)
+Audio2_22017: ; 22017 (8:6017)
ld h, $0
ld l, a
add hl, hl
ld d, h
ld e, l
- ld hl, Music8_Pitches
+ ld hl, Audio2_Pitches
add hl, de
ld e, [hl]
inc hl
@@ -1325,16 +1325,16 @@ Music8_22017: ; 22017 (8:6017)
ld d, a
ret
-Music8_22035:: ; 22035 (8:6035)
+Audio2_22035:: ; 22035 (8:6035)
ld [wc001], a
cp $ff
- jp z, Music8_221f3
+ jp z, Audio2_221f3
cp $e9
- jp z, Music8_2210d
- jp c, Music8_2210d
+ jp z, Audio2_2210d
+ jp c, Audio2_2210d
cp $fe
jr z, .asm_2204c
- jp nc, Music8_2210d
+ jp nc, Audio2_2210d
.asm_2204c
xor a
ld [wc000], a
@@ -1344,53 +1344,53 @@ Music8_22035:: ; 22035 (8:6035)
ld [wc0e7], a
ld d, $8
ld hl, wc016
- call FillMusicRAM8
+ call FillAudioRAM2
ld hl, wc006
- call FillMusicRAM8
+ call FillAudioRAM2
ld d, $4
ld hl, wc026
- call FillMusicRAM8
+ call FillAudioRAM2
ld hl, wc02e
- call FillMusicRAM8
+ call FillAudioRAM2
ld hl, wc03e
- call FillMusicRAM8
+ call FillAudioRAM2
ld hl, wc046
- call FillMusicRAM8
+ call FillAudioRAM2
ld hl, wc04e
- call FillMusicRAM8
+ call FillAudioRAM2
ld hl, wc056
- call FillMusicRAM8
+ call FillAudioRAM2
ld hl, wc05e
- call FillMusicRAM8
+ call FillAudioRAM2
ld hl, wc066
- call FillMusicRAM8
+ call FillAudioRAM2
ld hl, wc06e
- call FillMusicRAM8
+ call FillAudioRAM2
ld hl, wc036
- call FillMusicRAM8
+ call FillAudioRAM2
ld hl, wc076
- call FillMusicRAM8
+ call FillAudioRAM2
ld hl, wc07e
- call FillMusicRAM8
+ call FillAudioRAM2
ld hl, wc086
- call FillMusicRAM8
+ call FillAudioRAM2
ld hl, wc08e
- call FillMusicRAM8
+ call FillAudioRAM2
ld hl, wc096
- call FillMusicRAM8
+ call FillAudioRAM2
ld hl, wc09e
- call FillMusicRAM8
+ call FillAudioRAM2
ld hl, wc0a6
- call FillMusicRAM8
+ call FillAudioRAM2
ld hl, wc0ae
- call FillMusicRAM8
+ call FillAudioRAM2
ld a, $1
ld hl, wc0be
- call FillMusicRAM8
+ call FillAudioRAM2
ld hl, wc0b6
- call FillMusicRAM8
+ call FillAudioRAM2
ld hl, wc0c6
- call FillMusicRAM8
+ call FillAudioRAM2
ld [wc0e8], a
ld a, $ff
ld [wc004], a
@@ -1406,16 +1406,16 @@ Music8_22035:: ; 22035 (8:6035)
ld [$ff1a], a
ld a, $77
ld [$ff24], a
- jp Music8_2224e
+ jp Audio2_2224e
-Music8_2210d: ; 2210d (8:610d)
+Audio2_2210d: ; 2210d (8:610d)
ld l, a
ld e, a
ld h, $0
ld d, h
add hl, hl
add hl, de
- ld de, SFX_Headers_08
+ ld de, SFX_Headers_2
add hl, de
ld a, h
ld [wc0ec], a
@@ -1555,11 +1555,11 @@ Music8_2210d: ; 2210d (8:610d)
.asm_221ea
ld a, c
and a
- jp z, Music8_2224e
+ jp z, Audio2_2224e
dec c
jp .asm_22126
-Music8_221f3: ; 221f3 (8:61f3)
+Audio2_221f3: ; 221f3 (8:61f3)
ld a, $80
ld [$ff26], a
ld [$ff1a], a
@@ -1587,11 +1587,11 @@ Music8_221f3: ; 221f3 (8:61f3)
ld [wc0e7], a
ld d, $a0
ld hl, wc006
- call FillMusicRAM8
+ call FillAudioRAM2
ld a, $1
ld d, $18
ld hl, wc0b6
- call FillMusicRAM8
+ call FillAudioRAM2
ld [wc0e8], a
ld [wc0ea], a
ld a, $ff
@@ -1599,7 +1599,7 @@ Music8_221f3: ; 221f3 (8:61f3)
ret
; fills d bytes at hl with a
-FillMusicRAM8: ; 22248 (8:6248)
+FillAudioRAM2: ; 22248 (8:6248)
ld b, d
.loop
ld [hli], a
@@ -1607,7 +1607,7 @@ FillMusicRAM8: ; 22248 (8:6248)
jr nz, .loop
ret
-Music8_2224e: ; 2224e (8:624e)
+Audio2_2224e: ; 2224e (8:624e)
ld a, [wc001]
ld l, a
ld e, a
@@ -1615,7 +1615,7 @@ Music8_2224e: ; 2224e (8:624e)
ld d, h
add hl, hl
add hl, de
- ld de, SFX_Headers_08
+ ld de, SFX_Headers_2
add hl, de
ld e, l
ld d, h
@@ -1688,7 +1688,7 @@ Music8_2224e: ; 2224e (8:624e)
ld [hli], a
ld [hl], a
ld hl, wc012 ; sfx noise channel pointer
- ld de, Noise8_endchannel
+ ld de, Noise2_endchannel
ld [hl], e
inc hl
ld [hl], d ; overwrite pointer to point to endchannel
@@ -1702,7 +1702,7 @@ Music8_2224e: ; 2224e (8:624e)
.asm_222d4
ret
-Noise8_endchannel: ; 222d5 (8:62d5)
+Noise2_endchannel: ; 222d5 (8:62d5)
endchannel
Unknown_222d6: ; 222d6 (8:62d6)
@@ -1717,7 +1717,7 @@ Unknown_222e6: ; 222e6 (8:62e6)
db $11, $22, $44, $88 ; channels 0-3
db $11, $22, $44, $88 ; channels 4-7
-Music8_Pitches: ; 222ee (8:62ee)
+Audio2_Pitches: ; 222ee (8:62ee)
dw $F82C ; C_
dw $F89D ; C#
dw $F907 ; D_
diff --git a/audio/engine_3.asm b/audio/engine_3.asm
index 718b6016..93fa62aa 100644
--- a/audio/engine_3.asm
+++ b/audio/engine_3.asm
@@ -1,6 +1,6 @@
; The third of three duplicated sound engines.
-Music1f_UpdateMusic:: ; 7d177 (1f:5177)
+Audio3_UpdateMusic:: ; 7d177 (1f:5177)
ld c, CH0
.loop
ld b, $0
@@ -26,7 +26,7 @@ Music1f_UpdateMusic:: ; 7d177 (1f:5177)
ld [$ff1a], a
jr .nextChannel
.applyAffects
- call Music1f_ApplyMusicAffects
+ call Audio3_ApplyMusicAffects
.nextChannel
ld a, c
inc c ; inc channel number
@@ -42,13 +42,13 @@ Music1f_UpdateMusic:: ; 7d177 (1f:5177)
; 3: a toggle used only by this routine for vibrato
; 4: pitchbend flag
; 6: dutycycle flag
-Music1f_ApplyMusicAffects: ; 7d1ac (1f:51ac)
+Audio3_ApplyMusicAffects: ; 7d1ac (1f:51ac)
ld b, $0
ld hl, wc0b6 ; delay until next note
add hl, bc
ld a, [hl]
cp $1 ; if delay is 1, play next note
- jp z, Music1f_PlayNextNote
+ jp z, Audio3_PlayNextNote
dec a ; otherwise, decrease the delay timer
ld [hl], a
ld a, c
@@ -65,7 +65,7 @@ Music1f_ApplyMusicAffects: ; 7d1ac (1f:51ac)
add hl, bc
bit 6, [hl] ; dutycycle
jr z, .checkForExecuteMusic
- call Music1f_ApplyDutyCycle
+ call Audio3_ApplyDutyCycle
.checkForExecuteMusic
ld b, $0
ld hl, wc036
@@ -81,7 +81,7 @@ Music1f_ApplyMusicAffects: ; 7d1ac (1f:51ac)
add hl, bc
bit 4, [hl] ; pitchbend
jr z, .checkVibratoDelay
- jp Music1f_ApplyPitchBend
+ jp Audio3_ApplyPitchBend
.checkVibratoDelay
ld hl, wc04e ; vibrato delay
add hl, bc
@@ -141,14 +141,14 @@ Music1f_ApplyMusicAffects: ; 7d1ac (1f:51ac)
.done
ld d, a
ld b, $3
- call Music1f_7d8ac
+ call Audio3_7d8ac
ld [hl], d
ret
; this routine executes all music commands that take up no time,
; like tempo changes, duty changes etc. and doesn't return
; until the first note is reached
-Music1f_PlayNextNote: ; 7d244 (1f:5244)
+Audio3_PlayNextNote: ; 7d244 (1f:5244)
ld hl, wc06e
add hl, bc
ld a, [hl]
@@ -159,14 +159,14 @@ Music1f_PlayNextNote: ; 7d244 (1f:5244)
add hl, bc
res 4, [hl]
res 5, [hl]
- call Music1f_endchannel
+ call Audio3_endchannel
ret
-Music1f_endchannel: ; 7d25a (1f:525a)
- call Music1f_GetNextMusicByte
+Audio3_endchannel: ; 7d25a (1f:525a)
+ call Audio3_GetNextMusicByte
ld d, a
cp $ff ; is this command an endchannel?
- jp nz, Music1f_callchannel ; no
+ jp nz, Audio3_callchannel ; no
ld b, $0 ; yes
ld hl, wc02e
add hl, bc
@@ -216,7 +216,7 @@ Music1f_endchannel: ; 7d25a (1f:525a)
inc de
ld a, [de]
ld [hl], a ; loads channel address to return to
- jp Music1f_endchannel
+ jp Audio3_endchannel
.asm_7d2b3
ld hl, Unknown_7db93
add hl, bc
@@ -238,7 +238,7 @@ Music1f_endchannel: ; 7d25a (1f:525a)
ld a, c
cp CH4
jr z, .asm_7d2d9
- call Music1f_7d73b
+ call Audio3_7d73b
ret c
.asm_7d2d9
ld a, [wc005]
@@ -251,12 +251,12 @@ Music1f_endchannel: ; 7d25a (1f:525a)
ld [hl], b
ret
-Music1f_callchannel: ; 7d2e8 (1f:52e8)
+Audio3_callchannel: ; 7d2e8 (1f:52e8)
cp $fd ; is this command a callchannel?
- jp nz, Music1f_loopchannel ; no
- call Music1f_GetNextMusicByte ; yes
+ jp nz, Audio3_loopchannel ; no
+ call Audio3_GetNextMusicByte ; yes
push af
- call Music1f_GetNextMusicByte
+ call Audio3_GetNextMusicByte
ld d, a
pop af
ld e, a
@@ -286,12 +286,12 @@ Music1f_callchannel: ; 7d2e8 (1f:52e8)
ld hl, wc02e
add hl, bc
set 1, [hl] ; set the call flag
- jp Music1f_endchannel
+ jp Audio3_endchannel
-Music1f_loopchannel: ; 7d31d (1f:531d)
+Audio3_loopchannel: ; 7d31d (1f:531d)
cp $fe ; is this command a loopchannel?
- jp nz, Music1f_notetype ; no
- call Music1f_GetNextMusicByte ; yes
+ jp nz, Audio3_notetype ; no
+ call Audio3_GetNextMusicByte ; yes
ld e, a
and a
jr z, .infiniteLoop
@@ -303,17 +303,17 @@ Music1f_loopchannel: ; 7d31d (1f:531d)
jr nz, .loopAgain
ld a, $1 ; if no more loops to make
ld [hl], a
- call Music1f_GetNextMusicByte ; skip pointer
- call Music1f_GetNextMusicByte
- jp Music1f_endchannel
+ call Audio3_GetNextMusicByte ; skip pointer
+ call Audio3_GetNextMusicByte
+ jp Audio3_endchannel
.loopAgain ; inc loop count
inc a
ld [hl], a
; fall through
.infiniteLoop ; overwrite current address with pointer
- call Music1f_GetNextMusicByte
+ call Audio3_GetNextMusicByte
push af
- call Music1f_GetNextMusicByte
+ call Audio3_GetNextMusicByte
ld b, a
ld d, $0
ld a, c
@@ -324,12 +324,12 @@ Music1f_loopchannel: ; 7d31d (1f:531d)
pop af
ld [hli], a
ld [hl], b
- jp Music1f_endchannel
+ jp Audio3_endchannel
-Music1f_notetype: ; 7d358 (1f:5358)
+Audio3_notetype: ; 7d358 (1f:5358)
and $f0
cp $d0 ; is this command a notetype?
- jp nz, Music1f_toggleperfectpitch ; no
+ jp nz, Audio3_toggleperfectpitch ; no
ld a, d ; yes
and $f
ld b, $0
@@ -339,7 +339,7 @@ Music1f_notetype: ; 7d358 (1f:5358)
ld a, c
cp CH3
jr z, .noiseChannel ; noise channel has 0 params
- call Music1f_GetNextMusicByte
+ call Audio3_GetNextMusicByte
ld d, a
ld a, c
cp CH2
@@ -368,24 +368,24 @@ Music1f_notetype: ; 7d358 (1f:5358)
add hl, bc
ld [hl], d
.noiseChannel
- jp Music1f_endchannel
+ jp Audio3_endchannel
-Music1f_toggleperfectpitch: ; 7d397 (1f:5397)
+Audio3_toggleperfectpitch: ; 7d397 (1f:5397)
ld a, d
cp $e8 ; is this command a toggleperfectpitch?
- jr nz, Music1f_vibrato ; no
+ jr nz, Audio3_vibrato ; no
ld b, $0 ; yes
ld hl, wc02e
add hl, bc
ld a, [hl]
xor $1
ld [hl], a ; flip bit 0 of wc02e
- jp Music1f_endchannel
+ jp Audio3_endchannel
-Music1f_vibrato: ; 7d3a9 (1f:53a9)
+Audio3_vibrato: ; 7d3a9 (1f:53a9)
cp $ea ; is this command a vibrato?
- jr nz, Music1f_pitchbend ; no
- call Music1f_GetNextMusicByte ; yes
+ jr nz, Audio3_pitchbend ; no
+ call Audio3_GetNextMusicByte ; yes
ld b, $0
ld hl, wc04e
add hl, bc
@@ -393,7 +393,7 @@ Music1f_vibrato: ; 7d3a9 (1f:53a9)
ld hl, wc06e
add hl, bc
ld [hl], a ; store delay
- call Music1f_GetNextMusicByte
+ call Audio3_GetNextMusicByte
ld d, a
and $f0
swap a
@@ -414,24 +414,24 @@ Music1f_vibrato: ; 7d3a9 (1f:53a9)
swap a
or d
ld [hl], a ; store depth as both high and low nibbles
- jp Music1f_endchannel
+ jp Audio3_endchannel
-Music1f_pitchbend: ; 7d3e1 (1f:53e1)
+Audio3_pitchbend: ; 7d3e1 (1f:53e1)
cp $eb ; is this command a pitchbend?
- jr nz, Music1f_duty ; no
- call Music1f_GetNextMusicByte ; yes
+ jr nz, Audio3_duty ; no
+ call Audio3_GetNextMusicByte ; yes
ld b, $0
ld hl, wc076
add hl, bc
ld [hl], a ; store first param
- call Music1f_GetNextMusicByte
+ call Audio3_GetNextMusicByte
ld d, a
and $f0
swap a
ld b, a
ld a, d
and $f
- call Music1f_7d8cc
+ call Audio3_7d8cc
ld b, $0
ld hl, wc0a6
add hl, bc
@@ -443,14 +443,14 @@ Music1f_pitchbend: ; 7d3e1 (1f:53e1)
ld hl, wc02e
add hl, bc
set 4, [hl] ; set pitchbend flag
- call Music1f_GetNextMusicByte
+ call Audio3_GetNextMusicByte
ld d, a
- jp Music1f_notelength
+ jp Audio3_notelength
-Music1f_duty: ; 7d419 (1f:5419)
+Audio3_duty: ; 7d419 (1f:5419)
cp $ec ; is this command a duty?
- jr nz, Music1f_tempo ; no
- call Music1f_GetNextMusicByte ; yes
+ jr nz, Audio3_tempo ; no
+ call Audio3_GetNextMusicByte ; yes
rrca
rrca
and $c0
@@ -458,17 +458,17 @@ Music1f_duty: ; 7d419 (1f:5419)
ld hl, wc03e
add hl, bc
ld [hl], a ; store duty
- jp Music1f_endchannel
+ jp Audio3_endchannel
-Music1f_tempo: ; 7d42e (1f:542e)
+Audio3_tempo: ; 7d42e (1f:542e)
cp $ed ; is this command a tempo?
- jr nz, Music1f_stereopanning ; no
+ jr nz, Audio3_stereopanning ; no
ld a, c ; yes
cp CH4
jr nc, .sfxChannel
- call Music1f_GetNextMusicByte
+ call Audio3_GetNextMusicByte
ld [wc0e8], a ; store first param
- call Music1f_GetNextMusicByte
+ call Audio3_GetNextMusicByte
ld [wc0e9], a ; store second param
xor a
ld [wc0ce], a ; clear RAM
@@ -477,9 +477,9 @@ Music1f_tempo: ; 7d42e (1f:542e)
ld [wc0d1], a
jr .musicChannelDone
.sfxChannel
- call Music1f_GetNextMusicByte
+ call Audio3_GetNextMusicByte
ld [wc0ea], a ; store first param
- call Music1f_GetNextMusicByte
+ call Audio3_GetNextMusicByte
ld [wc0eb], a ; store second param
xor a
ld [wc0d2], a ; clear RAM
@@ -487,22 +487,22 @@ Music1f_tempo: ; 7d42e (1f:542e)
ld [wc0d4], a
ld [wc0d5], a
.musicChannelDone
- jp Music1f_endchannel
+ jp Audio3_endchannel
-Music1f_stereopanning: ; 7d46e (1f:546e)
+Audio3_stereopanning: ; 7d46e (1f:546e)
cp $ee ; is this command a stereopanning?
- jr nz, Music1f_unknownmusic0xef ; no
- call Music1f_GetNextMusicByte ; yes
+ jr nz, Audio3_unknownmusic0xef ; no
+ call Audio3_GetNextMusicByte ; yes
ld [wc004], a ; store panning
- jp Music1f_endchannel
+ jp Audio3_endchannel
; this appears to never be used
-Music1f_unknownmusic0xef: ; 7d47b (1f:547b)
+Audio3_unknownmusic0xef: ; 7d47b (1f:547b)
cp $ef ; is this command an unknownmusic0xef?
- jr nz, Music1f_dutycycle ; no
- call Music1f_GetNextMusicByte ; yes
+ jr nz, Audio3_dutycycle ; no
+ call Audio3_GetNextMusicByte ; yes
push bc
- call Music1f_7d8ea
+ call Audio3_7d8ea
pop bc
ld a, [wc003]
and a
@@ -512,12 +512,12 @@ Music1f_unknownmusic0xef: ; 7d47b (1f:547b)
xor a
ld [wc02d], a
.skip
- jp Music1f_endchannel
+ jp Audio3_endchannel
-Music1f_dutycycle: ; 7d49a (1f:549a)
+Audio3_dutycycle: ; 7d49a (1f:549a)
cp $fc ; is this command a dutycycle?
- jr nz, Music1f_volume ; no
- call Music1f_GetNextMusicByte ; yes
+ jr nz, Audio3_volume ; no
+ call Audio3_GetNextMusicByte ; yes
ld b, $0
ld hl, wc046
add hl, bc
@@ -529,48 +529,48 @@ Music1f_dutycycle: ; 7d49a (1f:549a)
ld hl, wc02e
add hl, bc
set 6, [hl] ; set duty flag
- jp Music1f_endchannel
+ jp Audio3_endchannel
-Music1f_volume: ; 7d4b8 (1f:54b8)
+Audio3_volume: ; 7d4b8 (1f:54b8)
cp $f0 ; is this command a volume?
- jr nz, Music1f_executemusic ; no
- call Music1f_GetNextMusicByte ; yes
+ jr nz, Audio3_executemusic ; no
+ call Audio3_GetNextMusicByte ; yes
ld [$ff24], a ; store volume
- jp Music1f_endchannel
+ jp Audio3_endchannel
-Music1f_executemusic: ; 7d4c4 (1f:54c4)
+Audio3_executemusic: ; 7d4c4 (1f:54c4)
cp $f8 ; is this command an executemusic?
- jr nz, Music1f_octave ; no
+ jr nz, Audio3_octave ; no
ld b, $0 ; yes
ld hl, wc036
add hl, bc
set 0, [hl]
- jp Music1f_endchannel
+ jp Audio3_endchannel
-Music1f_octave: ; 7d4d3 (1f:54d3)
+Audio3_octave: ; 7d4d3 (1f:54d3)
and $f0
cp $e0 ; is this command an octave?
- jr nz, Music1f_unknownsfx0x20 ; no
+ jr nz, Audio3_unknownsfx0x20 ; no
ld hl, wc0d6 ; yes
ld b, $0
add hl, bc
ld a, d
and $f
ld [hl], a ; store low nibble as octave
- jp Music1f_endchannel
+ jp Audio3_endchannel
-Music1f_unknownsfx0x20: ; 7d4e6 (1f:54e6)
+Audio3_unknownsfx0x20: ; 7d4e6 (1f:54e6)
cp $20 ; is this command an unknownsfx0x20?
- jr nz, Music1f_unknownsfx0x10 ; no
+ jr nz, Audio3_unknownsfx0x10 ; no
ld a, c
cp CH3 ; is this a noise or sfx channel?
- jr c, Music1f_unknownsfx0x10 ; no
+ jr c, Audio3_unknownsfx0x10 ; no
ld b, $0
ld hl, wc036
add hl, bc
bit 0, [hl]
- jr nz, Music1f_unknownsfx0x10 ; no
- call Music1f_notelength ; yes
+ jr nz, Audio3_unknownsfx0x10 ; no
+ call Audio3_notelength ; yes
ld d, a
ld b, $0
ld hl, wc03e
@@ -579,56 +579,56 @@ Music1f_unknownsfx0x20: ; 7d4e6 (1f:54e6)
or d
ld d, a
ld b, $1
- call Music1f_7d8ac
+ call Audio3_7d8ac
ld [hl], d
- call Music1f_GetNextMusicByte
+ call Audio3_GetNextMusicByte
ld d, a
ld b, $2
- call Music1f_7d8ac
+ call Audio3_7d8ac
ld [hl], d
- call Music1f_GetNextMusicByte
+ call Audio3_GetNextMusicByte
ld e, a
ld a, c
cp CH7
ld a, $0
jr z, .sfxNoiseChannel ; only two params for noise channel
push de
- call Music1f_GetNextMusicByte
+ call Audio3_GetNextMusicByte
pop de
.sfxNoiseChannel
ld d, a
push de
- call Music1f_7d69d
- call Music1f_7d66c
+ call Audio3_7d69d
+ call Audio3_7d66c
pop de
- call Music1f_7d6bf
+ call Audio3_7d6bf
ret
-Music1f_unknownsfx0x10: ; 7d533 (1f:5533)
+Audio3_unknownsfx0x10: ; 7d533 (1f:5533)
ld a, c
cp CH4
- jr c, Music1f_note ; if not a sfx
+ jr c, Audio3_note ; if not a sfx
ld a, d
cp $10 ; is this command an unknownsfx0x10?
- jr nz, Music1f_note ; no
+ jr nz, Audio3_note ; no
ld b, $0
ld hl, wc036
add hl, bc
bit 0, [hl]
- jr nz, Music1f_note ; no
- call Music1f_GetNextMusicByte ; yes
+ jr nz, Audio3_note ; no
+ call Audio3_GetNextMusicByte ; yes
ld [$ff10], a
- jp Music1f_endchannel
+ jp Audio3_endchannel
-Music1f_note: ; 7d54f (1f:554f)
+Audio3_note: ; 7d54f (1f:554f)
ld a, c
cp CH3
- jr nz, Music1f_notelength ; if not noise channel
+ jr nz, Audio3_notelength ; if not noise channel
ld a, d
and $f0
cp $b0 ; is this command a dnote?
- jr z, Music1f_dnote ; yes
- jr nc, Music1f_notelength ; no
+ jr z, Audio3_dnote ; yes
+ jr nc, Audio3_notelength ; no
swap a
ld b, a
ld a, d
@@ -639,24 +639,24 @@ Music1f_note: ; 7d54f (1f:554f)
push bc
jr asm_7d571
-Music1f_dnote: ; 7d569 (1f:5569)
+Audio3_dnote: ; 7d569 (1f:5569)
ld a, d
and $f
push af
push bc
- call Music1f_GetNextMusicByte ; get dnote instrument
+ call Audio3_GetNextMusicByte ; get dnote instrument
asm_7d571
ld d, a
ld a, [wc003]
and a
jr nz, .asm_7d57c
ld a, d
- call Music1f_7d8ea
+ call Audio3_7d8ea
.asm_7d57c
pop bc
pop de
-Music1f_notelength: ; 7d57e (1f:557e)
+Audio3_notelength: ; 7d57e (1f:557e)
ld a, d
push af
and $f
@@ -668,7 +668,7 @@ Music1f_notelength: ; 7d57e (1f:557e)
add hl, bc
ld a, [hl]
ld l, b
- call Music1f_7d8bb
+ call Audio3_7d8bb
ld a, c
cp CH4
jr nc, .sfxChannel
@@ -682,7 +682,7 @@ Music1f_notelength: ; 7d57e (1f:557e)
ld e, $0
cp CH7
jr z, .skip ; if noise channel
- call Music1f_7d707
+ call Audio3_7d707
ld a, [wc0ea]
ld d, a
ld a, [wc0eb]
@@ -693,7 +693,7 @@ Music1f_notelength: ; 7d57e (1f:557e)
ld hl, wc0ce
add hl, bc
ld l, [hl]
- call Music1f_7d8bb
+ call Audio3_7d8bb
ld e, l
ld d, h
ld hl, wc0ce
@@ -706,15 +706,15 @@ Music1f_notelength: ; 7d57e (1f:557e)
ld hl, wc036
add hl, bc
bit 0, [hl]
- jr nz, Music1f_notepitch
+ jr nz, Audio3_notepitch
ld hl, wc02e
add hl, bc
bit 2, [hl]
- jr z, Music1f_notepitch
+ jr z, Audio3_notepitch
pop hl
ret
-Music1f_notepitch: ; 7d5dc (1f:55dc)
+Audio3_notepitch: ; 7d5dc (1f:55dc)
pop af
and $f0
cp $c0 ; compare to rest
@@ -744,7 +744,7 @@ Music1f_notepitch: ; 7d5dc (1f:55dc)
jr .quit
.notSfxChannel3
ld b, $2
- call Music1f_7d8ac
+ call Audio3_7d8ac
ld a, $8
ld [hli], a
inc hl
@@ -758,13 +758,13 @@ Music1f_notepitch: ; 7d5dc (1f:55dc)
ld hl, wc0d6
add hl, bc
ld b, [hl]
- call Music1f_7d8cc
+ call Audio3_7d8cc
ld b, $0
ld hl, wc02e
add hl, bc
bit 4, [hl]
jr z, .asm_7d62c
- call Music1f_7d803
+ call Audio3_7d803
.asm_7d62c
push de
ld a, c
@@ -787,10 +787,10 @@ Music1f_notepitch: ; 7d5dc (1f:55dc)
add hl, bc
ld d, [hl]
ld b, $2
- call Music1f_7d8ac
+ call Audio3_7d8ac
ld [hl], d
- call Music1f_7d69d
- call Music1f_7d66c
+ call Audio3_7d69d
+ call Audio3_7d66c
pop de
ld b, $0
ld hl, wc02e
@@ -804,10 +804,10 @@ Music1f_notepitch: ; 7d5dc (1f:55dc)
ld hl, wc066
add hl, bc
ld [hl], e
- call Music1f_7d6bf
+ call Audio3_7d6bf
ret
-Music1f_7d66c: ; 7d66c (1f:566c)
+Audio3_7d66c: ; 7d66c (1f:566c)
ld b, $0
ld hl, Unknown_7db9b
add hl, bc
@@ -841,7 +841,7 @@ Music1f_7d66c: ; 7d66c (1f:566c)
ld [$ff25], a
ret
-Music1f_7d69d: ; 7d69d (1f:569d)
+Audio3_7d69d: ; 7d69d (1f:569d)
ld b, $0
ld hl, wc0b6
add hl, bc
@@ -861,11 +861,11 @@ Music1f_7d69d: ; 7d69d (1f:569d)
ld d, a
.channel3
ld b, $1
- call Music1f_7d8ac
+ call Audio3_7d8ac
ld [hl], d
ret
-Music1f_7d6bf: ; 7d6bf (1f:56bf)
+Audio3_7d6bf: ; 7d6bf (1f:56bf)
ld a, c
cp CH2
jr z, .channel3
@@ -883,7 +883,7 @@ Music1f_7d6bf: ; 7d6bf (1f:56bf)
add a
ld d, $0
ld e, a
- ld hl, Music1f_WavePointers
+ ld hl, Audio3_WavePointers
add hl, de
ld e, [hl]
inc hl
@@ -909,15 +909,15 @@ Music1f_7d6bf: ; 7d6bf (1f:56bf)
and $c7
ld d, a
ld b, $3
- call Music1f_7d8ac
+ call Audio3_7d8ac
ld [hl], e
inc hl
ld [hl], d
- call Music1f_7d729
+ call Audio3_7d729
ret
-Music1f_7d707: ; 7d707 (1f:5707)
- call Music1f_7d759
+Audio3_7d707: ; 7d707 (1f:5707)
+ call Audio3_7d759
jr nc, .asm_7d71f
ld d, $0
ld a, [wc0f2]
@@ -937,8 +937,8 @@ Music1f_7d707: ; 7d707 (1f:5707)
.asm_7d728
ret
-Music1f_7d729: ; 7d729 (1f:5729)
- call Music1f_7d759
+Audio3_7d729: ; 7d729 (1f:5729)
+ call Audio3_7d759
jr nc, .asm_7d73a
ld a, [wc0f1]
add e
@@ -953,8 +953,8 @@ Music1f_7d729: ; 7d729 (1f:5729)
.asm_7d73a
ret
-Music1f_7d73b: ; 7d73b (1f:573b)
- call Music1f_7d759
+Audio3_7d73b: ; 7d73b (1f:573b)
+ call Audio3_7d759
jr nc, .asm_7d756
ld hl, wc006
ld e, c
@@ -976,7 +976,7 @@ Music1f_7d73b: ; 7d73b (1f:573b)
ccf
ret
-Music1f_7d759: ; 7d759 (1f:5759)
+Audio3_7d759: ; 7d759 (1f:5759)
ld a, [wc02a]
cp $14
jr nc, .asm_7d762
@@ -993,7 +993,7 @@ Music1f_7d759: ; 7d759 (1f:5759)
scf
ret
-Music1f_ApplyPitchBend: ; 7d76d (1f:576d)
+Audio3_ApplyPitchBend: ; 7d76d (1f:576d)
ld hl, wc02e
add hl, bc
bit 5, [hl]
@@ -1083,7 +1083,7 @@ Music1f_ApplyPitchBend: ; 7d76d (1f:576d)
add hl, bc
ld [hl], d
ld b, $3
- call Music1f_7d8ac
+ call Audio3_7d8ac
ld a, e
ld [hli], a
ld [hl], d
@@ -1095,7 +1095,7 @@ Music1f_ApplyPitchBend: ; 7d76d (1f:576d)
res 5, [hl]
ret
-Music1f_7d803: ; 7d803 (1f:5803)
+Audio3_7d803: ; 7d803 (1f:5803)
ld hl, wc096
add hl, bc
ld [hl], d
@@ -1184,7 +1184,7 @@ Music1f_7d803: ; 7d803 (1f:5803)
ld [hl], a
ret
-Music1f_ApplyDutyCycle: ; 7d881 (1f:5881)
+Audio3_ApplyDutyCycle: ; 7d881 (1f:5881)
ld b, $0
ld hl, wc046
add hl, bc
@@ -1195,14 +1195,14 @@ Music1f_ApplyDutyCycle: ; 7d881 (1f:5881)
and $c0
ld d, a
ld b, $1
- call Music1f_7d8ac
+ call Audio3_7d8ac
ld a, [hl]
and $3f
or d
ld [hl], a
ret
-Music1f_GetNextMusicByte: ; 7d899 (1f:5899)
+Audio3_GetNextMusicByte: ; 7d899 (1f:5899)
ld d, $0
ld a, c
add a
@@ -1220,7 +1220,7 @@ Music1f_GetNextMusicByte: ; 7d899 (1f:5899)
ld [hl], d
ret
-Music1f_7d8ac: ; 7d8ac (1f:58ac)
+Audio3_7d8ac: ; 7d8ac (1f:58ac)
ld a, c
ld hl, Unknown_7db8b
add l
@@ -1234,7 +1234,7 @@ Music1f_7d8ac: ; 7d8ac (1f:58ac)
ld h, $ff
ret
-Music1f_7d8bb: ; 7d8bb (1f:58bb)
+Audio3_7d8bb: ; 7d8bb (1f:58bb)
ld h, $0
.loop
srl a
@@ -1249,13 +1249,13 @@ Music1f_7d8bb: ; 7d8bb (1f:58bb)
.done
ret
-Music1f_7d8cc: ; 7d8cc (1f:58cc)
+Audio3_7d8cc: ; 7d8cc (1f:58cc)
ld h, $0
ld l, a
add hl, hl
ld d, h
ld e, l
- ld hl, Music1f_Pitches
+ ld hl, Audio3_Pitches
add hl, de
ld e, [hl]
inc hl
@@ -1274,16 +1274,16 @@ Music1f_7d8cc: ; 7d8cc (1f:58cc)
ld d, a
ret
-Music1f_7d8ea:: ; 7d8ea (1f:58ea)
+Audio3_7d8ea:: ; 7d8ea (1f:58ea)
ld [wc001], a
cp $ff
- jp z, Music1f_7daa8
+ jp z, Audio3_7daa8
cp $c2
- jp z, Music1f_7d9c2
- jp c, Music1f_7d9c2
+ jp z, Audio3_7d9c2
+ jp c, Audio3_7d9c2
cp $fe
jr z, .asm_7d901
- jp nc, Music1f_7d9c2
+ jp nc, Audio3_7d9c2
.asm_7d901
xor a
ld [wc000], a
@@ -1293,53 +1293,53 @@ Music1f_7d8ea:: ; 7d8ea (1f:58ea)
ld [wc0e7], a
ld d, $8
ld hl, wc016
- call FillMusicRAM1f
+ call FillAudioRAM3
ld hl, wc006
- call FillMusicRAM1f
+ call FillAudioRAM3
ld d, $4
ld hl, wc026
- call FillMusicRAM1f
+ call FillAudioRAM3
ld hl, wc02e
- call FillMusicRAM1f
+ call FillAudioRAM3
ld hl, wc03e
- call FillMusicRAM1f
+ call FillAudioRAM3
ld hl, wc046
- call FillMusicRAM1f
+ call FillAudioRAM3
ld hl, wc04e
- call FillMusicRAM1f
+ call FillAudioRAM3
ld hl, wc056
- call FillMusicRAM1f
+ call FillAudioRAM3
ld hl, wc05e
- call FillMusicRAM1f
+ call FillAudioRAM3
ld hl, wc066
- call FillMusicRAM1f
+ call FillAudioRAM3
ld hl, wc06e
- call FillMusicRAM1f
+ call FillAudioRAM3
ld hl, wc036
- call FillMusicRAM1f
+ call FillAudioRAM3
ld hl, wc076
- call FillMusicRAM1f
+ call FillAudioRAM3
ld hl, wc07e
- call FillMusicRAM1f
+ call FillAudioRAM3
ld hl, wc086
- call FillMusicRAM1f
+ call FillAudioRAM3
ld hl, wc08e
- call FillMusicRAM1f
+ call FillAudioRAM3
ld hl, wc096
- call FillMusicRAM1f
+ call FillAudioRAM3
ld hl, wc09e
- call FillMusicRAM1f
+ call FillAudioRAM3
ld hl, wc0a6
- call FillMusicRAM1f
+ call FillAudioRAM3
ld hl, wc0ae
- call FillMusicRAM1f
+ call FillAudioRAM3
ld a, $1
ld hl, wc0be
- call FillMusicRAM1f
+ call FillAudioRAM3
ld hl, wc0b6
- call FillMusicRAM1f
+ call FillAudioRAM3
ld hl, wc0c6
- call FillMusicRAM1f
+ call FillAudioRAM3
ld [wc0e8], a
ld a, $ff
ld [wc004], a
@@ -1355,16 +1355,16 @@ Music1f_7d8ea:: ; 7d8ea (1f:58ea)
ld [$ff1a], a
ld a, $77
ld [$ff24], a
- jp Music1f_7db03
+ jp Audio3_7db03
-Music1f_7d9c2: ; 7d9c2 (1f:59c2)
+Audio3_7d9c2: ; 7d9c2 (1f:59c2)
ld l, a
ld e, a
ld h, $0
ld d, h
add hl, hl
add hl, de
- ld de, SFX_Headers_1f
+ ld de, SFX_Headers_3
add hl, de
ld a, h
ld [wc0ec], a
@@ -1504,11 +1504,11 @@ Music1f_7d9c2: ; 7d9c2 (1f:59c2)
.asm_7da9f
ld a, c
and a
- jp z, Music1f_7db03
+ jp z, Audio3_7db03
dec c
jp .asm_7d9db
-Music1f_7daa8: ; 7daa8 (1f:5aa8)
+Audio3_7daa8: ; 7daa8 (1f:5aa8)
ld a, $80
ld [$ff26], a
ld [$ff1a], a
@@ -1536,11 +1536,11 @@ Music1f_7daa8: ; 7daa8 (1f:5aa8)
ld [wc0e7], a
ld d, $a0
ld hl, wc006
- call FillMusicRAM1f
+ call FillAudioRAM3
ld a, $1
ld d, $18
ld hl, wc0b6
- call FillMusicRAM1f
+ call FillAudioRAM3
ld [wc0e8], a
ld [wc0ea], a
ld a, $ff
@@ -1548,7 +1548,7 @@ Music1f_7daa8: ; 7daa8 (1f:5aa8)
ret
; fills d bytes at hl with a
-FillMusicRAM1f: ; 7dafd (1f:5afd)
+FillAudioRAM3: ; 7dafd (1f:5afd)
ld b, d
.loop
ld [hli], a
@@ -1556,7 +1556,7 @@ FillMusicRAM1f: ; 7dafd (1f:5afd)
jr nz, .loop
ret
-Music1f_7db03: ; 7db03 (1f:5b03)
+Audio3_7db03: ; 7db03 (1f:5b03)
ld a, [wc001]
ld l, a
ld e, a
@@ -1564,7 +1564,7 @@ Music1f_7db03: ; 7db03 (1f:5b03)
ld d, h
add hl, hl
add hl, de
- ld de, SFX_Headers_1f
+ ld de, SFX_Headers_3
add hl, de
ld e, l
ld d, h
@@ -1637,7 +1637,7 @@ Music1f_7db03: ; 7db03 (1f:5b03)
ld [hli], a
ld [hl], a
ld hl, wc012 ; sfx noise channel pointer
- ld de, Noise1f_endchannel
+ ld de, Noise3_endchannel
ld [hl], e
inc hl
ld [hl], d ; overwrite pointer to point to endchannel
@@ -1651,7 +1651,7 @@ Music1f_7db03: ; 7db03 (1f:5b03)
.asm_7db89
ret
-Noise1f_endchannel: ; 7db8a (1f:5b8a)
+Noise3_endchannel: ; 7db8a (1f:5b8a)
endchannel
Unknown_7db8b: ; 7db8b (1f:5b8b)
@@ -1666,7 +1666,7 @@ Unknown_7db9b: ; 7db9b (1f:5b9b)
db $11, $22, $44, $88 ; channels 0-3
db $11, $22, $44, $88 ; channels 4-7
-Music1f_Pitches: ; 7dba3 (1f:5ba3)
+Audio3_Pitches: ; 7dba3 (1f:5ba3)
dw $F82C ; C_
dw $F89D ; C#
dw $F907 ; D_
diff --git a/audio/headers/musicheaders02.asm b/audio/headers/musicheaders1.asm
index a6449436..a6449436 100755
--- a/audio/headers/musicheaders02.asm
+++ b/audio/headers/musicheaders1.asm
diff --git a/audio/headers/musicheaders08.asm b/audio/headers/musicheaders2.asm
index 85cf2825..85cf2825 100755
--- a/audio/headers/musicheaders08.asm
+++ b/audio/headers/musicheaders2.asm
diff --git a/audio/headers/musicheaders1f.asm b/audio/headers/musicheaders3.asm
index 7846e48f..7846e48f 100755
--- a/audio/headers/musicheaders1f.asm
+++ b/audio/headers/musicheaders3.asm
diff --git a/audio/headers/sfxheaders02.asm b/audio/headers/sfxheaders1.asm
index 86fca297..49370aa4 100644
--- a/audio/headers/sfxheaders02.asm
+++ b/audio/headers/sfxheaders1.asm
@@ -1,4 +1,4 @@
-SFX_Headers_02::
+SFX_Headers_1::
db $ff, $ff, $ff ; padding
SFX_Snare1_1:: ; 8003 (2:4003)
diff --git a/audio/headers/sfxheaders08.asm b/audio/headers/sfxheaders2.asm
index 46491e67..1b30f5cc 100644
--- a/audio/headers/sfxheaders08.asm
+++ b/audio/headers/sfxheaders2.asm
@@ -1,4 +1,4 @@
-SFX_Headers_08::
+SFX_Headers_2::
db $ff, $ff, $ff ; padding
SFX_Snare1_2:: ; 20003 (8:4003)
diff --git a/audio/headers/sfxheaders1f.asm b/audio/headers/sfxheaders3.asm
index 7af4755f..321a33f5 100644
--- a/audio/headers/sfxheaders1f.asm
+++ b/audio/headers/sfxheaders3.asm
@@ -1,4 +1,4 @@
-SFX_Headers_1f::
+SFX_Headers_3::
db $ff, $ff, $ff ; padding
SFX_Snare1_3:: ; 7c003 (1f:4003)
diff --git a/audio/sfx/sfx_08_pokeflute.asm b/audio/sfx/pokeflute_ch1_ch2.asm
index 4ccf89d8..4ccf89d8 100755
--- a/audio/sfx/sfx_08_pokeflute.asm
+++ b/audio/sfx/pokeflute_ch1_ch2.asm
diff --git a/audio/sfx/sfx_08_pokeflute_ch3.asm b/audio/sfx/pokeflute_ch3.asm
index 0652e673..0652e673 100755
--- a/audio/sfx/sfx_08_pokeflute_ch3.asm
+++ b/audio/sfx/pokeflute_ch3.asm
diff --git a/audio/sfx/sfx_08_unused2.asm b/audio/sfx/unused2_2.asm
index 1eca4432..1eca4432 100755
--- a/audio/sfx/sfx_08_unused2.asm
+++ b/audio/sfx/unused2_2.asm
diff --git a/audio/sfx/sfx_02_unused.asm b/audio/sfx/unused_1.asm
index bd9bdfb3..bd9bdfb3 100755
--- a/audio/sfx/sfx_02_unused.asm
+++ b/audio/sfx/unused_1.asm
diff --git a/audio/sfx/sfx_08_unused.asm b/audio/sfx/unused_2.asm
index 25e4840c..25e4840c 100755
--- a/audio/sfx/sfx_08_unused.asm
+++ b/audio/sfx/unused_2.asm
diff --git a/audio/sfx/sfx_1f_unused.asm b/audio/sfx/unused_3.asm
index dfb16ee1..dfb16ee1 100755
--- a/audio/sfx/sfx_1f_unused.asm
+++ b/audio/sfx/unused_3.asm
diff --git a/constants/music_constants.asm b/constants/music_constants.asm
index d8c62dda..f239acea 100644
--- a/constants/music_constants.asm
+++ b/constants/music_constants.asm
@@ -1,7 +1,7 @@
; Song ids are calculated by address to save space.
music_const: MACRO
-\1 EQUS "((\2 - SFX_Headers_02) / 3)"
+\1 EQUS "((\2 - SFX_Headers_1) / 3)"
ENDM
; AUDIO_1
diff --git a/engine/overworld/healing_machine.asm b/engine/overworld/healing_machine.asm
index f9dcc3a5..b123f33f 100755
--- a/engine/overworld/healing_machine.asm
+++ b/engine/overworld/healing_machine.asm
@@ -35,7 +35,7 @@ AnimateHealingMachine: ; 70433 (1c:4433)
dec b
jr nz, .asm_7046e
ld a, [wc0ef]
- cp BANK(Music1f_UpdateMusic)
+ cp BANK(Audio3_UpdateMusic)
ld [wc0f0], a
jr nz, .asm_70495
ld a, $ff
diff --git a/home/audio.asm b/home/audio.asm
index 1301550c..033f4067 100644
--- a/home/audio.asm
+++ b/home/audio.asm
@@ -56,19 +56,19 @@ Func_2324:: ; 2324 (0:2324)
Func_235f:: ; 235f (0:235f)
ld a, [wc0ef]
ld b, a
- cp BANK(Music2_UpdateMusic)
- jr nz, .checkForBank08
-.bank02
- ld hl, Music2_UpdateMusic
+ cp BANK(Audio1_UpdateMusic)
+ jr nz, .checkForAudio2
+.audio1
+ ld hl, Audio1_UpdateMusic
jr .asm_2378
-.checkForBank08
- cp BANK(Music8_UpdateMusic)
- jr nz, .bank1F
-.bank08
- ld hl, Music8_UpdateMusic
+.checkForAudio2
+ cp BANK(Audio2_UpdateMusic)
+ jr nz, .audio3
+.audio2
+ ld hl, Audio2_UpdateMusic
jr .asm_2378
-.bank1F
- ld hl, Music1f_UpdateMusic
+.audio3
+ ld hl, Audio3_UpdateMusic
.asm_2378
ld c, $6
.asm_237a
@@ -147,22 +147,22 @@ PlaySound:: ; 23b1 (0:23b1)
ld a, [wc0ef]
ld [H_LOADEDROMBANK], a
ld [MBC1RomBank], a
- cp BANK(Music2_9876)
- jr nz, .checkForBank08
-.bank02
+ cp BANK(Audio1_9876)
+ jr nz, .checkForAudio2
+.audio1
ld a, b
- call Music2_9876
+ call Audio1_9876
jr .asm_240b
-.checkForBank08
- cp BANK(Music8_22035)
- jr nz, .bank1F
-.bank08
+.checkForAudio2
+ cp BANK(Audio2_22035)
+ jr nz, .audio3
+.audio2
ld a, b
- call Music8_22035
+ call Audio2_22035
jr .asm_240b
-.bank1F
+.audio3
ld a, b
- call Music1f_7d8ea
+ call Audio3_7d8ea
.asm_240b
ld a, [$ffb9]
ld [H_LOADEDROMBANK], a
diff --git a/home/init.asm b/home/init.asm
index 848a81a3..624a4d6a 100644
--- a/home/init.asm
+++ b/home/init.asm
@@ -126,7 +126,7 @@ ClearVram:
StopAllSounds::
- ld a, BANK(Music2_UpdateMusic)
+ ld a, BANK(Audio1_UpdateMusic)
ld [wc0ef], a
ld [wc0f0], a
xor a
diff --git a/home/vblank.asm b/home/vblank.asm
index 9adf537c..05b01a3d 100644
--- a/home/vblank.asm
+++ b/home/vblank.asm
@@ -56,20 +56,20 @@ VBlank::
ld [H_LOADEDROMBANK], a
ld [MBC1RomBank], a
- cp BANK(Music2_UpdateMusic)
- jr nz, .notbank2
-.bank2
- call Music2_UpdateMusic
+ cp BANK(Audio1_UpdateMusic)
+ jr nz, .checkForAudio2
+.audio1
+ call Audio1_UpdateMusic
jr .afterMusic
-.notbank2
- cp BANK(Music8_UpdateMusic)
- jr nz, .bank1F
-.bank8
+.checkForAudio2
+ cp BANK(Audio2_UpdateMusic)
+ jr nz, .audio3
+.audio2
call Music_DoLowHealthAlarm
- call Music8_UpdateMusic
+ call Audio2_UpdateMusic
jr .afterMusic
-.bank1F
- call Music1f_UpdateMusic
+.audio3
+ call Audio3_UpdateMusic
.afterMusic
callba TrackPlayTime ; keep track of time played
diff --git a/scripts/ssanne7.asm b/scripts/ssanne7.asm
index a1fd791a..f1eabc29 100755
--- a/scripts/ssanne7.asm
+++ b/scripts/ssanne7.asm
@@ -48,7 +48,7 @@ SSAnne7RubText: ; 618ec (18:58ec)
TX_FAR _SSAnne7RubText
TX_ASM
ld a, [wc0ef]
- cp BANK(Music1f_UpdateMusic)
+ cp BANK(Audio3_UpdateMusic)
ld [wc0f0], a
jr nz, .asm_61908
ld a, $ff