diff options
author | Adam AKA Coolboyman <Adam@Adam.(none)> | 2014-01-26 23:59:48 -0800 |
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committer | Adam AKA Coolboyman <Adam@Adam.(none)> | 2014-01-26 23:59:48 -0800 |
commit | 6bde08504fdc336b1d458bab0bed4ef649cae25a (patch) | |
tree | 5093d9e0ae181d1765a1d2e028922599501fbce2 /constants/move_constants.asm | |
parent | 6bfe2f42381deecf254542842d7c312d777062fc (diff) |
added a couple of new moves constants
Diffstat (limited to 'constants/move_constants.asm')
-rw-r--r-- | constants/move_constants.asm | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/constants/move_constants.asm b/constants/move_constants.asm index dd287fde..524e7814 100644 --- a/constants/move_constants.asm +++ b/constants/move_constants.asm @@ -165,7 +165,9 @@ SUBSTITUTE EQU $A4 STRUGGLE EQU $A5 ; these do double duty as animation identifiers SHOWPIC_ANIM EQU $A6 ; redraw monster pic +STATUS_AFFECTED_ANIM EQU $A7 ; effect when monster receives a status aliment XSTATITEM_ANIM EQU $AE ; use X Attack/Defense/Speed/Special +BURN_PSN_ANIM EQU $BA ; Plays when a monster is burned or poisoned SLP_ANIM EQU $BD ; sleeping monster CONF_ANIM EQU $BF ; confused monster TOSS_ANIM EQU $C1 ; toss Poké Ball |