diff options
author | U-Fish-PC\Daniel <corrnondacqb@yahoo.com> | 2013-12-11 10:34:29 -0500 |
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committer | U-Fish-PC\Daniel <corrnondacqb@yahoo.com> | 2013-12-11 10:37:17 -0500 |
commit | 23c7161bbcd0e3412fc30a59c68cf4296fdd7dca (patch) | |
tree | fd3ec9ed3996c465bea9189a0119fb711e99e1b9 /constants/oam_constants.asm | |
parent | d4d4481df061dc250e2f85ea17103b873df8b49a (diff) |
Clean up constants
Diffstat (limited to 'constants/oam_constants.asm')
-rwxr-xr-x | constants/oam_constants.asm | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/constants/oam_constants.asm b/constants/oam_constants.asm new file mode 100755 index 00000000..a707e16d --- /dev/null +++ b/constants/oam_constants.asm @@ -0,0 +1,9 @@ +; OAM flags used by this game
+OAMFLAG_ENDOFDATA EQU %00000001 ; pseudo OAM flag, only used by game logic
+OAMFLAG_CANBEMASKED EQU %00000010 ; pseudo OAM flag, only used by game logic
+OAMFLAG_VFLIPPED EQU %00100000 ; OAM flag flips the sprite vertically.
+; Used for making left facing sprites face right and to alternate between left and right foot animation when walking up or down
+
+; OAM attribute flags
+OAM_HFLIP EQU %00100000 ; horizontal flip
+OAM_VFLIP EQU %01000000 ; vertical flip
\ No newline at end of file |