diff options
author | dannye <corrnondacqb@yahoo.com> | 2015-07-18 22:36:22 -0500 |
---|---|---|
committer | dannye <corrnondacqb@yahoo.com> | 2015-07-18 22:36:22 -0500 |
commit | 4452acb021873affd95c92f096d0b1b9e8b50e7a (patch) | |
tree | e905b665cfa1ef2eb7c62e475620bc40a9edb10d /data/mapObjects/fuchsiahouse2.asm | |
parent | 0e48333fb864b0c8b6914fe1b5e57929d5258080 (diff) |
Fix object constant names
swap LEFT and RIGHT
FACE is better named STAY because sprites that have no range do not
necessarily face any direction
STAY has been renamed to NONE because sprites that use this will
spin randomly, except for the item/voltorb/electrode sprite
I never should have listened to https://github.com/iimarckus/pokered/issues/89
Diffstat (limited to 'data/mapObjects/fuchsiahouse2.asm')
-rwxr-xr-x | data/mapObjects/fuchsiahouse2.asm | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/data/mapObjects/fuchsiahouse2.asm b/data/mapObjects/fuchsiahouse2.asm index 8fb8fd34..f3aa5e7c 100755 --- a/data/mapObjects/fuchsiahouse2.asm +++ b/data/mapObjects/fuchsiahouse2.asm @@ -10,9 +10,9 @@ FuchsiaHouse2Object: ; 0x75180 (size=45) db $3, $5, $5 ; FuchsiaHouse2Text5 db $3 ; objects - object SPRITE_WARDEN, $2, $3, FACE, STAY, $1 ; person - object SPRITE_BALL, $8, $3, FACE, STAY, $2, RARE_CANDY - object SPRITE_BOULDER, $8, $4, FACE, BOULDER_MOVEMENT_BYTE_2, $3 ; person + object SPRITE_WARDEN, $2, $3, STAY, NONE, $1 ; person + object SPRITE_BALL, $8, $3, STAY, NONE, $2, RARE_CANDY + object SPRITE_BOULDER, $8, $4, STAY, BOULDER_MOVEMENT_BYTE_2, $3 ; person ; warp-to EVENT_DISP FUCHSIA_HOUSE_2_WIDTH, $7, $4 |