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author | dannye <corrnondacqb@yahoo.com> | 2015-07-18 22:36:22 -0500 |
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committer | dannye <corrnondacqb@yahoo.com> | 2015-07-18 22:36:22 -0500 |
commit | 4452acb021873affd95c92f096d0b1b9e8b50e7a (patch) | |
tree | e905b665cfa1ef2eb7c62e475620bc40a9edb10d /data/mapObjects/lorelei.asm | |
parent | 0e48333fb864b0c8b6914fe1b5e57929d5258080 (diff) |
Fix object constant names
swap LEFT and RIGHT
FACE is better named STAY because sprites that have no range do not
necessarily face any direction
STAY has been renamed to NONE because sprites that use this will
spin randomly, except for the item/voltorb/electrode sprite
I never should have listened to https://github.com/iimarckus/pokered/issues/89
Diffstat (limited to 'data/mapObjects/lorelei.asm')
-rwxr-xr-x | data/mapObjects/lorelei.asm | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/data/mapObjects/lorelei.asm b/data/mapObjects/lorelei.asm index 4cffb012..dc318326 100755 --- a/data/mapObjects/lorelei.asm +++ b/data/mapObjects/lorelei.asm @@ -10,7 +10,7 @@ LoreleiObject: ; 0x76280 (size=44) db $0 ; signs db $1 ; objects - object SPRITE_LORELEI, $5, $2, FACE, DOWN, $1, LORELEI + $C8, $1 + object SPRITE_LORELEI, $5, $2, STAY, DOWN, $1, LORELEI + $C8, $1 ; warp-to EVENT_DISP LORELEIS_ROOM_WIDTH, $b, $4 ; INDIGO_PLATEAU_LOBBY |