diff options
author | dannye <corrnondacqb@yahoo.com> | 2015-07-18 22:36:22 -0500 |
---|---|---|
committer | dannye <corrnondacqb@yahoo.com> | 2015-07-18 22:36:22 -0500 |
commit | 4452acb021873affd95c92f096d0b1b9e8b50e7a (patch) | |
tree | e905b665cfa1ef2eb7c62e475620bc40a9edb10d /data/mapObjects/saffrongym.asm | |
parent | 0e48333fb864b0c8b6914fe1b5e57929d5258080 (diff) |
Fix object constant names
swap LEFT and RIGHT
FACE is better named STAY because sprites that have no range do not
necessarily face any direction
STAY has been renamed to NONE because sprites that use this will
spin randomly, except for the item/voltorb/electrode sprite
I never should have listened to https://github.com/iimarckus/pokered/issues/89
Diffstat (limited to 'data/mapObjects/saffrongym.asm')
-rwxr-xr-x | data/mapObjects/saffrongym.asm | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/data/mapObjects/saffrongym.asm b/data/mapObjects/saffrongym.asm index 2e0ff092..3e11e006 100755 --- a/data/mapObjects/saffrongym.asm +++ b/data/mapObjects/saffrongym.asm @@ -38,15 +38,15 @@ SaffronGymObject: ; 0x5d259 (size=330) db $0 ; signs db $9 ; objects - object SPRITE_GIRL, $9, $8, FACE, DOWN, $1, SABRINA + $C8, $1 - object SPRITE_MEDIUM, $a, $1, FACE, DOWN, $2, CHANNELER + $C8, $16 - object SPRITE_BUG_CATCHER, $11, $1, FACE, DOWN, $3, PSYCHIC_TR + $C8, $1 - object SPRITE_MEDIUM, $3, $7, FACE, DOWN, $4, CHANNELER + $C8, $17 - object SPRITE_BUG_CATCHER, $11, $7, FACE, DOWN, $5, PSYCHIC_TR + $C8, $2 - object SPRITE_MEDIUM, $3, $d, FACE, DOWN, $6, CHANNELER + $C8, $18 - object SPRITE_BUG_CATCHER, $11, $d, FACE, DOWN, $7, PSYCHIC_TR + $C8, $3 - object SPRITE_BUG_CATCHER, $3, $1, FACE, DOWN, $8, PSYCHIC_TR + $C8, $4 - object SPRITE_GYM_HELPER, $a, $f, FACE, DOWN, $9 ; person + object SPRITE_GIRL, $9, $8, STAY, DOWN, $1, SABRINA + $C8, $1 + object SPRITE_MEDIUM, $a, $1, STAY, DOWN, $2, CHANNELER + $C8, $16 + object SPRITE_BUG_CATCHER, $11, $1, STAY, DOWN, $3, PSYCHIC_TR + $C8, $1 + object SPRITE_MEDIUM, $3, $7, STAY, DOWN, $4, CHANNELER + $C8, $17 + object SPRITE_BUG_CATCHER, $11, $7, STAY, DOWN, $5, PSYCHIC_TR + $C8, $2 + object SPRITE_MEDIUM, $3, $d, STAY, DOWN, $6, CHANNELER + $C8, $18 + object SPRITE_BUG_CATCHER, $11, $d, STAY, DOWN, $7, PSYCHIC_TR + $C8, $3 + object SPRITE_BUG_CATCHER, $3, $1, STAY, DOWN, $8, PSYCHIC_TR + $C8, $4 + object SPRITE_GYM_HELPER, $a, $f, STAY, DOWN, $9 ; person ; warp-to EVENT_DISP SAFFRON_GYM_WIDTH, $11, $8 |