diff options
author | dannye <corrnondacqb@yahoo.com> | 2015-07-18 22:36:22 -0500 |
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committer | dannye <corrnondacqb@yahoo.com> | 2015-07-18 22:36:22 -0500 |
commit | 4452acb021873affd95c92f096d0b1b9e8b50e7a (patch) | |
tree | e905b665cfa1ef2eb7c62e475620bc40a9edb10d /data/mapObjects/viridianmart.asm | |
parent | 0e48333fb864b0c8b6914fe1b5e57929d5258080 (diff) |
Fix object constant names
swap LEFT and RIGHT
FACE is better named STAY because sprites that have no range do not
necessarily face any direction
STAY has been renamed to NONE because sprites that use this will
spin randomly, except for the item/voltorb/electrode sprite
I never should have listened to https://github.com/iimarckus/pokered/issues/89
Diffstat (limited to 'data/mapObjects/viridianmart.asm')
-rwxr-xr-x | data/mapObjects/viridianmart.asm | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/data/mapObjects/viridianmart.asm b/data/mapObjects/viridianmart.asm index d85d089b..ed2642f9 100755 --- a/data/mapObjects/viridianmart.asm +++ b/data/mapObjects/viridianmart.asm @@ -8,9 +8,9 @@ ViridianMartObject: ; 0x1d50a (size=38) db $0 ; signs db $3 ; objects - object SPRITE_MART_GUY, $0, $5, FACE, LEFT, $1 ; person + object SPRITE_MART_GUY, $0, $5, STAY, RIGHT, $1 ; person object SPRITE_BUG_CATCHER, $5, $5, WALK, $1, $2 ; person - object SPRITE_BLACK_HAIR_BOY_1, $3, $3, FACE, STAY, $3 ; person + object SPRITE_BLACK_HAIR_BOY_1, $3, $3, STAY, NONE, $3 ; person ; warp-to EVENT_DISP VIRIDIAN_MART_WIDTH, $7, $3 |