diff options
author | IIMarckus <iimarckus@gmail.com> | 2018-06-01 16:13:21 -0600 |
---|---|---|
committer | IIMarckus <iimarckus@gmail.com> | 2018-06-01 16:13:21 -0600 |
commit | 1a13f92d5db9cf08ddd87a5fc79f446375138b77 (patch) | |
tree | 4a7699506f2bcc07229bb88055195eaebec4db4a /en/text | |
parent | d79082f39cfe6700a60e0f025c23b42fbb1c3116 (diff) |
Split text sections into one object per bank.
Diffstat (limited to 'en/text')
-rw-r--r-- | en/text/move_names.asm | 171 | ||||
-rw-r--r-- | en/text/pokedex_text.asm | 1515 | ||||
-rw-r--r-- | en/text/text1.asm | 177 | ||||
-rw-r--r-- | en/text/text10.asm | 350 | ||||
-rw-r--r-- | en/text/text11.asm | 204 | ||||
-rw-r--r-- | en/text/text2.asm | 36 | ||||
-rw-r--r-- | en/text/text3.asm | 1719 | ||||
-rw-r--r-- | en/text/text4.asm | 43 | ||||
-rw-r--r-- | en/text/text5.asm | 22 | ||||
-rw-r--r-- | en/text/text6.asm | 347 | ||||
-rw-r--r-- | en/text/text7.asm | 36 | ||||
-rw-r--r-- | en/text/text8.asm | 36 | ||||
-rw-r--r-- | en/text/text9.asm | 247 |
13 files changed, 4903 insertions, 0 deletions
diff --git a/en/text/move_names.asm b/en/text/move_names.asm new file mode 100644 index 00000000..fb01d6fb --- /dev/null +++ b/en/text/move_names.asm @@ -0,0 +1,171 @@ +INCLUDE "charmap.asm" +INCLUDE "constants/text_bank_constants.asm" + +SECTION "Move Names", ROMX, BANK[MOVE_NAMES] + +MoveNames:: + db "POUND@" + db "KARATE CHOP@" + db "DOUBLESLAP@" + db "COMET PUNCH@" + db "MEGA PUNCH@" + db "PAY DAY@" + db "FIRE PUNCH@" + db "ICE PUNCH@" + db "THUNDERPUNCH@" + db "SCRATCH@" + db "VICEGRIP@" + db "GUILLOTINE@" + db "RAZOR WIND@" + db "SWORDS DANCE@" + db "CUT@" + db "GUST@" + db "WING ATTACK@" + db "WHIRLWIND@" + db "FLY@" + db "BIND@" + db "SLAM@" + db "VINE WHIP@" + db "STOMP@" + db "DOUBLE KICK@" + db "MEGA KICK@" + db "JUMP KICK@" + db "ROLLING KICK@" + db "SAND-ATTACK@" + db "HEADBUTT@" + db "HORN ATTACK@" + db "FURY ATTACK@" + db "HORN DRILL@" + db "TACKLE@" + db "BODY SLAM@" + db "WRAP@" + db "TAKE DOWN@" + db "THRASH@" + db "DOUBLE-EDGE@" + db "TAIL WHIP@" + db "POISON STING@" + db "TWINEEDLE@" + db "PIN MISSILE@" + db "LEER@" + db "BITE@" + db "GROWL@" + db "ROAR@" + db "SING@" + db "SUPERSONIC@" + db "SONICBOOM@" + db "DISABLE@" + db "ACID@" + db "EMBER@" + db "FLAMETHROWER@" + db "MIST@" + db "WATER GUN@" + db "HYDRO PUMP@" + db "SURF@" + db "ICE BEAM@" + db "BLIZZARD@" + db "PSYBEAM@" + db "BUBBLEBEAM@" + db "AURORA BEAM@" + db "HYPER BEAM@" + db "PECK@" + db "DRILL PECK@" + db "SUBMISSION@" + db "LOW KICK@" + db "COUNTER@" + db "SEISMIC TOSS@" + db "STRENGTH@" + db "ABSORB@" + db "MEGA DRAIN@" + db "LEECH SEED@" + db "GROWTH@" + db "RAZOR LEAF@" + db "SOLARBEAM@" + db "POISONPOWDER@" + db "STUN SPORE@" + db "SLEEP POWDER@" + db "PETAL DANCE@" + db "STRING SHOT@" + db "DRAGON RAGE@" + db "FIRE SPIN@" + db "THUNDERSHOCK@" + db "THUNDERBOLT@" + db "THUNDER WAVE@" + db "THUNDER@" + db "ROCK THROW@" + db "EARTHQUAKE@" + db "FISSURE@" + db "DIG@" + db "TOXIC@" + db "CONFUSION@" + db "PSYCHIC@" + db "HYPNOSIS@" + db "MEDITATE@" + db "AGILITY@" + db "QUICK ATTACK@" + db "RAGE@" + db "TELEPORT@" + db "NIGHT SHADE@" + db "MIMIC@" + db "SCREECH@" + db "DOUBLE TEAM@" + db "RECOVER@" + db "HARDEN@" + db "MINIMIZE@" + db "SMOKESCREEN@" + db "CONFUSE RAY@" + db "WITHDRAW@" + db "DEFENSE CURL@" + db "BARRIER@" + db "LIGHT SCREEN@" + db "HAZE@" + db "REFLECT@" + db "FOCUS ENERGY@" + db "BIDE@" + db "METRONOME@" + db "MIRROR MOVE@" + db "SELFDESTRUCT@" + db "EGG BOMB@" + db "LICK@" + db "SMOG@" + db "SLUDGE@" + db "BONE CLUB@" + db "FIRE BLAST@" + db "WATERFALL@" + db "CLAMP@" + db "SWIFT@" + db "SKULL BASH@" + db "SPIKE CANNON@" + db "CONSTRICT@" + db "AMNESIA@" + db "KINESIS@" + db "SOFTBOILED@" + db "HI JUMP KICK@" + db "GLARE@" + db "DREAM EATER@" + db "POISON GAS@" + db "BARRAGE@" + db "LEECH LIFE@" + db "LOVELY KISS@" + db "SKY ATTACK@" + db "TRANSFORM@" + db "BUBBLE@" + db "DIZZY PUNCH@" + db "SPORE@" + db "FLASH@" + db "PSYWAVE@" + db "SPLASH@" + db "ACID ARMOR@" + db "CRABHAMMER@" + db "EXPLOSION@" + db "FURY SWIPES@" + db "BONEMERANG@" + db "REST@" + db "ROCK SLIDE@" + db "HYPER FANG@" + db "SHARPEN@" + db "CONVERSION@" + db "TRI ATTACK@" + db "SUPER FANG@" + db "SLASH@" + db "SUBSTITUTE@" + db "STRUGGLE@" diff --git a/en/text/pokedex_text.asm b/en/text/pokedex_text.asm new file mode 100644 index 00000000..6bb43d94 --- /dev/null +++ b/en/text/pokedex_text.asm @@ -0,0 +1,1515 @@ +INCLUDE "charmap.asm" +INCLUDE "constants/text_bank_constants.asm" +INCLUDE "macros/text_macros.asm" + +SECTION "Pokedex Text", ROMX, BANK[POKEDEX_TEXT] + +_RhydonDexEntry:: + text "Protected by an" + next "armor-like hide," + next "it is capable of" + + page "living in molten" + next "lava of 3,600" + next "degrees" + dex + +_KangaskhanDexEntry:: + text "The infant rarely" + next "ventures out of" + next "its mother's" + + page "protective pouch" + next "until it is 3" + next "years old" + dex + +_NidoranMDexEntry:: + text "Stiffens its ears" + next "to sense danger." + next "The larger its" + + page "horns, the more" + next "powerful its" + next "secreted venom" + dex + +_ClefairyDexEntry:: + text "Its magical and" + next "cute appeal has" + next "many admirers." + + page "It is rare and" + next "found only in" + next "certain areas" + dex + +_SpearowDexEntry:: + text "Eats bugs in" + next "grassy areas. It" + next "has to flap its" + + page "short wings at" + next "high speed to" + next "stay airborne" + dex + +_VoltorbDexEntry:: + text "Usually found in" + next "power plants." + next "Easily mistaken" + + page "for a # BALL," + next "they have zapped" + next "many people" + dex + +_NidokingDexEntry:: + text "It uses its" + next "powerful tail in" + next "battle to smash," + + page "constrict, then" + next "break the prey's" + next "bones" + dex + +_SlowbroDexEntry:: + text "The SHELLDER that" + next "is latched onto" + next "SLOWPOKE's tail" + + page "is said to feed" + next "on the host's left" + next "over scraps" + dex + +_IvysaurDexEntry:: + text "When the bulb on" + next "its back grows" + next "large, it appears" + + page "to lose the" + next "ability to stand" + next "on its hind legs" + dex + +_ExeggutorDexEntry:: + text "Legend has it that" + next "on rare occasions," + next "one of its heads" + + page "will drop off and" + next "continue on as an" + next "EXEGGCUTE" + dex + +_LickitungDexEntry:: + text "Its tongue can be" + next "extended like a" + next "chameleon's. It" + + page "leaves a tingling" + next "sensation when it" + next "licks enemies" + dex + +_ExeggcuteDexEntry:: + text "Often mistaken" + next "for eggs." + next "When disturbed," + + page "they quickly" + next "gather and attack" + next "in swarms" + dex + +_GrimerDexEntry:: + text "Appears in filthy" + next "areas. Thrives by" + next "sucking up" + + page "polluted sludge" + next "that is pumped" + next "out of factories" + dex + +_GengarDexEntry:: + text "Under a full moon," + next "this #MON" + next "likes to mimic" + + page "the shadows of" + next "people and laugh" + next "at their fright" + dex + +_NidoranFDexEntry:: + text "Although small," + next "its venomous" + next "barbs render this" + + page "#MON dangerous." + next "The female has" + next "smaller horns" + dex + +_NidoqueenDexEntry:: + text "Its hard scales" + next "provide strong" + next "protection. It" + + page "uses its hefty" + next "bulk to execute" + next "powerful moves" + dex + +_CuboneDexEntry:: + text "Because it never" + next "removes its skull" + next "helmet, no one" + + page "has ever seen" + next "this #MON's" + next "real face" + dex + +_RhyhornDexEntry:: + text "Its massive bones" + next "are 1000 times" + next "harder than human" + + page "bones. It can" + next "easily knock a" + next "trailer flying" + dex + +_LaprasDexEntry:: + text "A #MON that" + next "has been over-" + next "hunted almost to" + + page "extinction. It" + next "can ferry people" + next "across the water" + dex + +_ArcanineDexEntry:: + text "A #MON that" + next "has been admired" + next "since the past" + + page "for its beauty." + next "It runs agilely" + next "as if on wings" + dex + +_MewDexEntry:: + text "So rare that it" + next "is still said to" + next "be a mirage by" + + page "many experts. Only" + next "a few people have" + next "seen it worldwide" + dex + +_GyaradosDexEntry:: + text "Rarely seen in" + next "the wild. Huge" + next "and vicious, it" + + page "is capable of" + next "destroying entire" + next "cities in a rage" + dex + +_ShellderDexEntry:: + text "Its hard shell" + next "repels any kind" + next "of attack." + + page "It is vulnerable" + next "only when its" + next "shell is open" + dex + +_TentacoolDexEntry:: + text "Drifts in shallow" + next "seas. Anglers who" + next "hook them by" + + page "accident are" + next "often punished by" + next "its stinging acid" + dex + +_GastlyDexEntry:: + text "Almost invisible," + next "this gaseous" + next "#MON cloaks" + + page "the target and" + next "puts it to sleep" + next "without notice" + dex + +_ScytherDexEntry:: + text "With ninja-like" + next "agility and speed," + next "it can create the" + + page "illusion that" + next "there is more" + next "than one" + dex + +_StaryuDexEntry:: + text "An enigmatic" + next "#MON that can" + next "effortlessly" + + page "regenerate any" + next "appendage it" + next "loses in battle" + dex + +_BlastoiseDexEntry:: + text "A brutal #MON" + next "with pressurized" + next "water jets on its" + + page "shell. They are" + next "used for high" + next "speed tackles" + dex + +_PinsirDexEntry:: + text "If it fails to" + next "crush the victim" + next "in its pincers," + + page "it will swing it" + next "around and toss" + next "it hard" + dex + +_TangelaDexEntry:: + text "The whole body is" + next "swathed with wide" + next "vines that are" + + page "similar to sea-" + next "weed. Its vines" + next "shake as it walks" + dex + +_GrowlitheDexEntry:: + text "Very protective" + next "of its territory." + next "It will bark and" + + page "bite to repel" + next "intruders from" + next "its space" + dex + +_OnixDexEntry:: + text "As it grows, the" + next "stone portions of" + next "its body harden" + + page "to become similar" + next "to a diamond, but" + next "colored black" + dex + +_FearowDexEntry:: + text "With its huge and" + next "magnificent wings," + next "it can keep aloft" + + page "without ever" + next "having to land" + next "for rest" + dex + +_PidgeyDexEntry:: + text "A common sight in" + next "forests and woods." + next "It flaps its" + + page "wings at ground" + next "level to kick up" + next "blinding sand" + dex + +_SlowpokeDexEntry:: + text "Incredibly slow" + next "and dopey. It" + next "takes 5 seconds" + + page "for it to feel" + next "pain when under" + next "attack" + dex + +_KadabraDexEntry:: + text "It emits special" + next "alpha waves from" + next "its body that" + + page "induce headaches" + next "just by being" + next "close by" + dex + +_GravelerDexEntry:: + text "Rolls down slopes" + next "to move. It rolls" + next "over any obstacle" + + page "without slowing" + next "or changing its" + next "direction" + dex + +_ChanseyDexEntry:: + text "A rare and elusive" + next "#MON that is" + next "said to bring" + + page "happiness to those" + next "who manage to get" + next "it" + dex + +_MachokeDexEntry:: + text "Its muscular body" + next "is so powerful, it" + next "must wear a power" + + page "save belt to be" + next "able to regulate" + next "its motions" + dex + +_MrMimeDexEntry:: + text "If interrupted" + next "while it is" + next "miming, it will" + + page "slap around the" + next "offender with its" + next "broad hands" + dex + +_HitmonleeDexEntry:: + text "When in a hurry," + next "its legs lengthen" + next "progressively." + + page "It runs smoothly" + next "with extra long," + next "loping strides" + dex + +_HitmonchanDexEntry:: + text "While apparently" + next "doing nothing, it" + next "fires punches in" + + page "lightning fast" + next "volleys that are" + next "impossible to see" + dex + +_ArbokDexEntry:: + text "It is rumored that" + next "the ferocious" + next "warning markings" + + page "on its belly" + next "differ from area" + next "to area" + dex + +_ParasectDexEntry:: + text "A host-parasite" + next "pair in which the" + next "parasite mushroom" + + page "has taken over the" + next "host bug. Prefers" + next "damp places" + dex + +_PsyduckDexEntry:: + text "While lulling its" + next "enemies with its" + next "vacant look, this" + + page "wily #MON will" + next "use psychokinetic" + next "powers" + dex + +_DrowzeeDexEntry:: + text "Puts enemies to" + next "sleep then eats" + next "their dreams." + + page "Occasionally gets" + next "sick from eating" + next "bad dreams" + dex + +_GolemDexEntry:: + text "Its boulder-like" + next "body is extremely" + next "hard. It can" + + page "easily withstand" + next "dynamite blasts" + next "without damage" + dex + +_MagmarDexEntry:: + text "Its body always" + next "burns with an" + next "orange glow that" + + page "enables it to" + next "hide perfectly" + next "among flames" + dex + +_ElectabuzzDexEntry:: + text "Normally found" + next "near power plants," + next "they can wander" + + page "away and cause" + next "major blackouts" + next "in cities" + dex + +_MagnetonDexEntry:: + text "Formed by several" + next "MAGNEMITEs linked" + next "together. They" + + page "frequently appear" + next "when sunspots" + next "flare up" + dex + +_KoffingDexEntry:: + text "Because it stores" + next "several kinds of" + next "toxic gases in" + + page "its body, it is" + next "prone to exploding" + next "without warning" + dex + +_MankeyDexEntry:: + text "Extremely quick to" + next "anger. It could" + next "be docile one" + + page "moment then" + next "thrashing away" + next "the next instant" + dex + +_SeelDexEntry:: + text "The protruding" + next "horn on its head" + next "is very hard." + + page "It is used for" + next "bashing through" + next "thick ice" + dex + +_DiglettDexEntry:: + text "Lives about one" + next "yard underground" + next "where it feeds on" + + page "plant roots. It" + next "sometimes appears" + next "above ground" + dex + +_TaurosDexEntry:: + text "When it targets" + next "an enemy, it" + next "charges furiously" + + page "while whipping its" + next "body with its" + next "long tails" + dex + +_FarfetchdDexEntry:: + text "The sprig of" + next "green onions it" + next "holds is its" + + page "weapon. It is" + next "used much like a" + next "metal sword" + dex + +_VenonatDexEntry:: + text "Lives in the" + next "shadows of tall" + next "trees where it" + + page "eats insects. It" + next "is attracted by" + next "light at night" + dex + +_DragoniteDexEntry:: + text "An extremely" + next "rarely seen" + next "marine #MON." + + page "Its intelligence" + next "is said to match" + next "that of humans" + dex + +_DoduoDexEntry:: + text "A bird that makes" + next "up for its poor" + next "flying with its" + + page "fast foot speed." + next "Leaves giant" + next "footprints" + dex + +_PoliwagDexEntry:: + text "Its newly grown" + next "legs prevent it" + next "from running. It" + + page "appears to prefer" + next "swimming than" + next "trying to stand" + dex + +_JynxDexEntry:: + text "It seductively" + next "wiggles its hips" + next "as it walks. It" + + page "can cause people" + next "to dance in" + next "unison with it" + dex + +_MoltresDexEntry:: + text "Known as the" + next "legendary bird of" + next "fire. Every flap" + + page "of its wings" + next "creates a dazzling" + next "flash of flames" + dex + +_ArticunoDexEntry:: + text "A legendary bird" + next "#MON that is" + next "said to appear to" + + page "doomed people who" + next "are lost in icy" + next "mountains" + dex + +_ZapdosDexEntry:: + text "A legendary bird" + next "#MON that is" + next "said to appear" + + page "from clouds while" + next "dropping enormous" + next "lightning bolts" + dex + +_DittoDexEntry:: + text "Capable of copying" + next "an enemy's genetic" + next "code to instantly" + + page "transform itself" + next "into a duplicate" + next "of the enemy" + dex + +_MeowthDexEntry:: + text "Adores circular" + next "objects. Wanders" + next "the streets on a" + + page "nightly basis to" + next "look for dropped" + next "loose change" + dex + +_KrabbyDexEntry:: + text "Its pincers are" + next "not only powerful" + next "weapons, they are" + + page "used for balance" + next "when walking" + next "sideways" + dex + +_VulpixDexEntry:: + text "At the time of" + next "birth, it has" + next "just one tail." + + page "The tail splits" + next "from its tip as" + next "it grows older" + dex + +_NinetalesDexEntry:: + text "Very smart and" + next "very vengeful." + next "Grabbing one of" + + page "its many tails" + next "could result in a" + next "1000-year curse" + dex + +_PikachuDexEntry:: + text "When several of" + next "these #MON" + next "gather, their" + + page "electricity could" + next "build and cause" + next "lightning storms" + dex + +_RaichuDexEntry:: + text "Its long tail" + next "serves as a" + next "ground to protect" + + page "itself from its" + next "own high voltage" + next "power" + dex + +_DratiniDexEntry:: + text "Long considered a" + next "mythical #MON" + next "until recently" + + page "when a small" + next "colony was found" + next "living underwater" + dex + +_DragonairDexEntry:: + text "A mystical #MON" + next "that exudes a" + next "gentle aura." + + page "Has the ability" + next "to change climate" + next "conditions" + dex + +_KabutoDexEntry:: + text "A #MON that" + next "was resurrected" + next "from a fossil" + + page "found in what was" + next "once the ocean" + next "floor eons ago" + dex + +_KabutopsDexEntry:: + text "Its sleek shape is" + next "perfect for swim-" + next "ming. It slashes" + + page "prey with its" + next "claws and drains" + next "the body fluids" + dex + +_HorseaDexEntry:: + text "Known to shoot" + next "down flying bugs" + next "with precision" + + page "blasts of ink" + next "from the surface" + next "of the water" + dex + +_SeadraDexEntry:: + text "Capable of swim-" + next "ming backwards by" + next "rapidly flapping" + + page "its wing-like" + next "pectoral fins and" + next "stout tail" + dex + +_SandshrewDexEntry:: + text "Burrows deep" + next "underground in" + next "arid locations" + + page "far from water." + next "It only emerges" + next "to hunt for food" + dex + +_SandslashDexEntry:: + text "Curls up into a" + next "spiny ball when" + next "threatened. It" + + page "can roll while" + next "curled up to" + next "attack or escape" + dex + +_OmanyteDexEntry:: + text "Although long" + next "extinct, in rare" + next "cases, it can be" + + page "genetically" + next "resurrected from" + next "fossils" + dex + +_OmastarDexEntry:: + text "A prehistoric" + next "#MON that died" + next "out when its" + + page "heavy shell made" + next "it impossible to" + next "catch prey" + dex + +_JigglypuffDexEntry:: + text "When its huge eyes" + next "light up, it sings" + next "a mysteriously" + + page "soothing melody" + next "that lulls its" + next "enemies to sleep" + dex + +_WigglytuffDexEntry:: + text "The body is soft" + next "and rubbery. When" + next "angered, it will" + + page "suck in air and" + next "inflate itself to" + next "an enormous size" + dex + +_EeveeDexEntry:: + text "Its genetic code" + next "is irregular." + next "It may mutate if" + + page "it is exposed to" + next "radiation from" + next "element STONEs" + dex + +_FlareonDexEntry:: + text "When storing" + next "thermal energy in" + next "its body, its" + + page "temperature could" + next "soar to over 1600" + next "degrees" + dex + +_JolteonDexEntry:: + text "It accumulates" + next "negative ions in" + next "the atmosphere to" + + page "blast out 10000-" + next "volt lightning" + next "bolts" + dex + +_VaporeonDexEntry:: + text "Lives close to" + next "water. Its long" + next "tail is ridged" + + page "with a fin which" + next "is often mistaken" + next "for a mermaid's" + dex + +_MachopDexEntry:: + text "Loves to build" + next "its muscles." + next "It trains in all" + + page "styles of martial" + next "arts to become" + next "even stronger" + dex + +_ZubatDexEntry:: + text "Forms colonies in" + next "perpetually dark" + next "places. Uses" + + page "ultrasonic waves" + next "to identify and" + next "approach targets" + dex + +_EkansDexEntry:: + text "Moves silently" + next "and stealthily." + next "Eats the eggs of" + + page "birds, such as" + next "PIDGEY and" + next "SPEAROW, whole" + dex + +_ParasDexEntry:: + text "Burrows to suck" + next "tree roots. The" + next "mushrooms on its" + + page "back grow by draw-" + next "ing nutrients from" + next "the bug host" + dex + +_PoliwhirlDexEntry:: + text "Capable of living" + next "in or out of" + next "water. When out" + + page "of water, it" + next "sweats to keep" + next "its body slimy" + dex + +_PoliwrathDexEntry:: + text "An adept swimmer" + next "at both the front" + next "crawl and breast" + + page "stroke. Easily" + next "overtakes the best" + next "human swimmers" + dex + +_WeedleDexEntry:: + text "Often found in" + next "forests, eating" + next "leaves." + + page "It has a sharp" + next "venomous stinger" + next "on its head" + dex + +_KakunaDexEntry:: + text "Almost incapable" + next "of moving, this" + next "#MON can only" + + page "harden its shell" + next "to protect itself" + next "from predators" + dex + +_BeedrillDexEntry:: + text "Flies at high" + next "speed and attacks" + next "using its large" + + page "venomous stingers" + next "on its forelegs" + next "and tail" + dex + +_DodrioDexEntry:: + text "Uses its three" + next "brains to execute" + next "complex plans." + + page "While two heads" + next "sleep, one head" + next "stays awake" + dex + +_PrimeapeDexEntry:: + text "Always furious" + next "and tenacious to" + next "boot. It will not" + + page "abandon chasing" + next "its quarry until" + next "it is caught" + dex + +_DugtrioDexEntry:: + text "A team of DIGLETT" + next "triplets." + next "It triggers huge" + + page "earthquakes by" + next "burrowing 60 miles" + next "underground" + dex + +_VenomothDexEntry:: + text "The dust-like" + next "scales covering" + next "its wings are" + + page "color coded to" + next "indicate the kinds" + next "of poison it has" + dex + +_DewgongDexEntry:: + text "Stores thermal" + next "energy in its" + next "body. Swims at a" + + page "steady 8 knots" + next "even in intensely" + next "cold waters" + dex + +_CaterpieDexEntry:: + text "Its short feet" + next "are tipped with" + next "suction pads that" + + page "enable it to" + next "tirelessly climb" + next "slopes and walls" + dex + +_MetapodDexEntry:: + text "This #MON is" + next "vulnerable to" + next "attack while its" + + page "shell is soft," + next "exposing its weak" + next "and tender body" + dex + +_ButterfreeDexEntry:: + text "In battle, it" + next "flaps its wings" + next "at high speed to" + + page "release highly" + next "toxic dust into" + next "the air" + dex + +_MachampDexEntry:: + text "Using its heavy" + next "muscles, it throws" + next "powerful punches" + + page "that can send the" + next "victim clear over" + next "the horizon" + dex + +_GolduckDexEntry:: + text "Often seen swim-" + next "ming elegantly by" + next "lake shores. It" + + page "is often mistaken" + next "for the Japanese" + next "monster, Kappa" + dex + +_HypnoDexEntry:: + text "When it locks eyes" + next "with an enemy, it" + next "will use a mix of" + + page "PSI moves such as" + next "HYPNOSIS and" + next "CONFUSION" + dex + +_GolbatDexEntry:: + text "Once it strikes," + next "it will not stop" + next "draining energy" + + page "from the victim" + next "even if it gets" + next "too heavy to fly" + dex + +_MewtwoDexEntry:: + text "It was created by" + next "a scientist after" + next "years of horrific" + + page "gene splicing and" + next "DNA engineering" + next "experiments" + dex + +_SnorlaxDexEntry:: + text "Very lazy. Just" + next "eats and sleeps." + next "As its rotund" + + page "bulk builds, it" + next "becomes steadily" + next "more slothful" + dex + +_MagikarpDexEntry:: + text "In the distant" + next "past, it was" + next "somewhat stronger" + + page "than the horribly" + next "weak descendants" + next "that exist today" + dex + +_MukDexEntry:: + text "Thickly covered" + next "with a filthy," + next "vile sludge. It" + + page "is so toxic, even" + next "its footprints" + next "contain poison" + dex + +_KinglerDexEntry:: + text "The large pincer" + next "has 10000 hp of" + next "crushing power." + + page "However, its huge" + next "size makes it" + next "unwieldy to use" + dex + +_CloysterDexEntry:: + text "When attacked, it" + next "launches its" + next "horns in quick" + + page "volleys. Its" + next "innards have" + next "never been seen" + dex + +_ElectrodeDexEntry:: + text "It stores electric" + next "energy under very" + next "high pressure." + + page "It often explodes" + next "with little or no" + next "provocation" + dex + +_ClefableDexEntry:: + text "A timid fairy" + next "#MON that is" + next "rarely seen. It" + + page "will run and hide" + next "the moment it" + next "senses people" + dex + +_WeezingDexEntry:: + text "Where two kinds" + next "of poison gases" + next "meet, 2 KOFFINGs" + + page "can fuse into a" + next "WEEZING over many" + next "years" + dex + +_PersianDexEntry:: + text "Although its fur" + next "has many admirers," + next "it is tough to" + + page "raise as a pet" + next "because of its" + next "fickle meanness" + dex + +_MarowakDexEntry:: + text "The bone it holds" + next "is its key weapon." + next "It throws the" + + page "bone skillfully" + next "like a boomerang" + next "to KO targets" + dex + +_HaunterDexEntry:: + text "Because of its" + next "ability to slip" + next "through block" + + page "walls, it is said" + next "to be from an-" + next "other dimension" + dex + +_AbraDexEntry:: + text "Using its ability" + next "to read minds, it" + next "will identify" + + page "impending danger" + next "and TELEPORT to" + next "safety" + dex + +_AlakazamDexEntry:: + text "Its brain can out-" + next "perform a super-" + next "computer." + + page "Its intelligence" + next "quotient is said" + next "to be 5,000" + dex + +_PidgeottoDexEntry:: + text "Very protective" + next "of its sprawling" + next "territorial area," + + page "this #MON will" + next "fiercely peck at" + next "any intruder" + dex + +_PidgeotDexEntry:: + text "When hunting, it" + next "skims the surface" + next "of water at high" + + page "speed to pick off" + next "unwary prey such" + next "as MAGIKARP" + dex + +_StarmieDexEntry:: + text "Its central core" + next "glows with the" + next "seven colors of" + + page "the rainbow. Some" + next "people value the" + next "core as a gem" + dex + +_BulbasaurDexEntry:: + text "A strange seed was" + next "planted on its" + next "back at birth." + + page "The plant sprouts" + next "and grows with" + next "this #MON" + dex + +_VenusaurDexEntry:: + text "The plant blooms" + next "when it is" + next "absorbing solar" + + page "energy. It stays" + next "on the move to" + next "seek sunlight" + dex + +_TentacruelDexEntry:: + text "The tentacles are" + next "normally kept" + next "short. On hunts," + + page "they are extended" + next "to ensnare and" + next "immobilize prey" + dex + +_GoldeenDexEntry:: + text "Its tail fin" + next "billows like an" + next "elegant ballroom" + + page "dress, giving it" + next "the nickname of" + next "the Water Queen" + dex + +_SeakingDexEntry:: + text "In the autumn" + next "spawning season," + next "they can be seen" + + page "swimming power-" + next "fully up rivers" + next "and creeks" + dex + +_PonytaDexEntry:: + text "Its hooves are 10" + next "times harder than" + next "diamonds. It can" + + page "trample anything" + next "completely flat" + next "in little time" + dex + +_RapidashDexEntry:: + text "Very competitive," + next "this #MON will" + next "chase anything" + + page "that moves fast" + next "in the hopes of" + next "racing it" + dex + +_RattataDexEntry:: + text "Bites anything" + next "when it attacks." + next "Small and very" + + page "quick, it is a" + next "common sight in" + next "many places" + dex + +_RaticateDexEntry:: + text "It uses its whis-" + next "kers to maintain" + next "its balance." + + page "It apparently" + next "slows down if" + next "they are cut off" + dex + +_NidorinoDexEntry:: + text "An aggressive" + next "#MON that is" + next "quick to attack." + + page "The horn on its" + next "head secretes a" + next "powerful venom" + dex + +_NidorinaDexEntry:: + text "The female's horn" + next "develops slowly." + next "Prefers physical" + + page "attacks such as" + next "clawing and" + next "biting" + dex + +_GeodudeDexEntry:: + text "Found in fields" + next "and mountains." + next "Mistaking them" + + page "for boulders," + next "people often step" + next "or trip on them" + dex + +_PorygonDexEntry:: + text "A #MON that" + next "consists entirely" + next "of programming" + + page "code. Capable of" + next "moving freely in" + next "cyberspace" + dex + +_AerodactylDexEntry:: + text "A ferocious, pre-" + next "historic #MON" + next "that goes for the" + + page "enemy's throat" + next "with its serrated" + next "saw-like fangs" + dex + +_MagnemiteDexEntry:: + text "Uses anti-gravity" + next "to stay suspended." + next "Appears without" + + page "warning and uses" + next "THUNDER WAVE and" + next "similar moves" + dex + +_CharmanderDexEntry:: + text "Obviously prefers" + next "hot places. When" + next "it rains, steam" + + page "is said to spout" + next "from the tip of" + next "its tail" + dex + +_SquirtleDexEntry:: + text "After birth, its" + next "back swells and" + next "hardens into a" + + page "shell. Powerfully" + next "sprays foam from" + next "its mouth" + dex + +_CharmeleonDexEntry:: + text "When it swings" + next "its burning tail," + next "it elevates the" + + page "temperature to" + next "unbearably high" + next "levels" + dex + +_WartortleDexEntry:: + text "Often hides in" + next "water to stalk" + next "unwary prey. For" + + page "swimming fast, it" + next "moves its ears to" + next "maintain balance" + dex + +_CharizardDexEntry:: + text "Spits fire that" + next "is hot enough to" + next "melt boulders." + + page "Known to cause" + next "forest fires" + next "unintentionally" + dex + +_OddishDexEntry:: + text "During the day," + next "it keeps its face" + next "buried in the" + + page "ground. At night," + next "it wanders around" + next "sowing its seeds" + dex + +_GloomDexEntry:: + text "The fluid that" + next "oozes from its" + next "mouth isn't drool." + + page "It is a nectar" + next "that is used to" + next "attract prey" + dex + +_VileplumeDexEntry:: + text "The larger its" + next "petals, the more" + next "toxic pollen it" + + page "contains. Its big" + next "head is heavy and" + next "hard to hold up" + dex + +_BellsproutDexEntry:: + text "A carnivorous" + next "#MON that traps" + next "and eats bugs." + + page "It uses its root" + next "feet to soak up" + next "needed moisture" + dex + +_WeepinbellDexEntry:: + text "It spits out" + next "POISONPOWDER to" + next "immobilize the" + + page "enemy and then" + next "finishes it with" + next "a spray of ACID" + dex + +_VictreebelDexEntry:: + text "Said to live in" + next "huge colonies" + next "deep in jungles," + + page "although no one" + next "has ever returned" + next "from there" + dex diff --git a/en/text/text1.asm b/en/text/text1.asm new file mode 100644 index 00000000..6d56a899 --- /dev/null +++ b/en/text/text1.asm @@ -0,0 +1,177 @@ +INCLUDE "charmap.asm" +INCLUDE "constants/text_constants.asm" +INCLUDE "constants/text_bank_constants.asm" +INCLUDE "macros/text_macros.asm" +INCLUDE "hram.asm" + +SECTION "Text 1", ROMX, BANK[TEXT_1] + +_CardKeySuccessText1:: + text "Bingo!@@" + +_CardKeySuccessText2:: + text "" + line "The CARD KEY" + cont "opened the door!" + done + +_CardKeyFailText:: + text "Darn! It needs a" + line "CARD KEY!" + done + +_TrainerNameText:: + TX_RAM wcd6d + text ": @@" + +_NoNibbleText:: + text "Not even a nibble!" + prompt + +_NothingHereText:: + text "Looks like there's" + line "nothing here." + prompt + +_ItsABiteText:: + text "Oh!" + line "It's a bite!" + prompt + +_ExclamationText:: + text "!" + done + +_GroundRoseText:: + text "Ground rose up" + line "somewhere!" + done + +_BoulderText:: + text "This requires" + line "STRENGTH to move!" + done + +_MartSignText:: + text "All your item" + line "needs fulfilled!" + cont "#MON MART" + done + +_PokeCenterSignText:: + text "Heal Your #MON!" + line "#MON CENTER" + done + +_FoundItemText:: + text "<PLAYER> found" + line "@" + TX_RAM wcf4b + text "!@@" + +_NoMoreRoomForItemText:: + text "No more room for" + line "items!" + done + +_OaksAideHiText:: + text "Hi! Remember me?" + line "I'm PROF.OAK's" + cont "AIDE!" + + para "If you caught @" + TX_NUM hOaksAideRequirement, 1, 3 + text "" + line "kinds of #MON," + cont "I'm supposed to" + cont "give you an" + cont "@" + TX_RAM wOaksAideRewardItemName + text "!" + + para "So, <PLAYER>! Have" + line "you caught at" + cont "least @" + TX_NUM hOaksAideRequirement, 1, 3 + text " kinds of" + cont "#MON?" + done + +_OaksAideUhOhText:: + text "Let's see..." + line "Uh-oh! You have" + cont "caught only @" + TX_NUM hOaksAideNumMonsOwned, 1, 3 + text "" + cont "kinds of #MON!" + + para "You need @" + TX_NUM hOaksAideRequirement, 1, 3 + text " kinds" + line "if you want the" + cont "@" + TX_RAM wOaksAideRewardItemName + text "." + done + +_OaksAideComeBackText:: + text "Oh. I see." + + para "When you get @" + TX_NUM hOaksAideRequirement, 1, 3 + text "" + line "kinds, come back" + cont "for @" + TX_RAM wOaksAideRewardItemName + text "." + done + +_OaksAideHereYouGoText:: + text "Great! You have" + line "caught @" + TX_NUM hOaksAideNumMonsOwned, 1, 3 + text " kinds " + cont "of #MON!" + cont "Congratulations!" + + para "Here you go!" + prompt + +_OaksAideGotItemText:: + text "<PLAYER> got the" + line "@" + TX_RAM wOaksAideRewardItemName + text "!@@" + +_OaksAideNoRoomText:: + text "Oh! I see you" + line "don't have any" + cont "room for the" + cont "@" + TX_RAM wOaksAideRewardItemName + text "." + done + +INCLUDE "text/maps/viridian_forest.asm" +INCLUDE "text/maps/mt_moon_1f.asm" +INCLUDE "text/maps/mt_moon_b1f.asm" +INCLUDE "text/maps/mt_moon_b2f.asm" +INCLUDE "text/maps/ss_anne_1.asm" +INCLUDE "text/maps/ss_anne_2.asm" +INCLUDE "text/maps/ss_anne_3.asm" +INCLUDE "text/maps/ss_anne_5.asm" +INCLUDE "text/maps/ss_anne_6.asm" +INCLUDE "text/maps/ss_anne_7.asm" +INCLUDE "text/maps/ss_anne_8.asm" +INCLUDE "text/maps/ss_anne_9.asm" +INCLUDE "text/maps/ss_anne_10.asm" +INCLUDE "text/maps/victory_road_3f.asm" +INCLUDE "text/maps/rocket_hideout_b1f.asm" +INCLUDE "text/maps/rocket_hideout_b2f.asm" +INCLUDE "text/maps/rocket_hideout_b3f.asm" +INCLUDE "text/maps/rocket_hideout_b4f.asm" +INCLUDE "text/maps/rocket_hideout_elevator.asm" +INCLUDE "text/maps/silph_co_2f.asm" +INCLUDE "text/maps/silph_co_3f.asm" +INCLUDE "text/maps/silph_co_4f.asm" +INCLUDE "text/maps/silph_co_5f_1.asm" diff --git a/en/text/text10.asm b/en/text/text10.asm new file mode 100644 index 00000000..d8ab5527 --- /dev/null +++ b/en/text/text10.asm @@ -0,0 +1,350 @@ +INCLUDE "charmap.asm" +INCLUDE "constants/text_constants.asm" +INCLUDE "constants/text_bank_constants.asm" +INCLUDE "macros/text_macros.asm" +INCLUDE "hram.asm" + +SECTION "Text 10", ROMX, BANK[TEXT_10] + +_CableClubNPCPleaseComeAgainText:: + text "Please come again!" + done + +_CableClubNPCMakingPreparationsText:: + text "We're making" + line "preparations." + cont "Please wait." + done + +_UsedStrengthText:: + TX_RAM wcd6d + text " used" + line "STRENGTH.@@" + +_CanMoveBouldersText:: + TX_RAM wcd6d + text " can" + line "move boulders." + prompt + +_CurrentTooFastText:: + text "The current is" + line "much too fast!" + prompt + +_CyclingIsFunText:: + text "Cycling is fun!" + line "Forget SURFing!" + prompt + +_FlashLightsAreaText:: + text "A blinding FLASH" + line "lights the area!" + prompt + +_WarpToLastPokemonCenterText:: + text "Warp to the last" + line "#MON CENTER." + done + +_CannotUseTeleportNowText:: + TX_RAM wcd6d + text " can't" + line "use TELEPORT now." + prompt + +_CannotFlyHereText:: + TX_RAM wcd6d + text " can't" + line "FLY here." + prompt + +_NotHealthyEnoughText:: + text "Not healthy" + line "enough." + prompt + +_NewBadgeRequiredText:: + text "No! A new BADGE" + line "is required." + prompt + +_CannotUseItemsHereText:: + text "You can't use items" + line "here." + prompt + +_CannotGetOffHereText:: + text "You can't get off" + line "here." + prompt + +_GotMonText:: + text "<PLAYER> got" + line "@" + TX_RAM wcd6d + text "!@@" + +_SetToBoxText:: + text "There's no more" + line "room for #MON!" + cont "@" + TX_RAM wBoxMonNicks + text " was" + cont "sent to #MON" + cont "BOX @" + TX_RAM wcf4b + text " on PC!" + done + +_BoxIsFullText:: + text "There's no more" + line "room for #MON!" + + para "The #MON BOX" + line "is full and can't" + cont "accept any more!" + + para "Change the BOX at" + line "a #MON CENTER!" + done + +INCLUDE "text/maps/pallet_town.asm" +INCLUDE "text/maps/viridian_city.asm" +INCLUDE "text/maps/pewter_city.asm" +INCLUDE "text/maps/cerulean_city.asm" +INCLUDE "text/maps/lavender_town.asm" +INCLUDE "text/maps/vermilion_city.asm" +INCLUDE "text/maps/celadon_city.asm" +INCLUDE "text/maps/fuchsia_city.asm" +INCLUDE "text/maps/cinnabar_island.asm" +INCLUDE "text/maps/saffron_city.asm" + +_ItemUseBallText00:: + text "It dodged the" + line "thrown BALL!" + + para "This #MON" + line "can't be caught!" + prompt + +_ItemUseBallText01:: + text "You missed the" + line "#MON!" + prompt + +_ItemUseBallText02:: + text "Darn! The #MON" + line "broke free!" + prompt + +_ItemUseBallText03:: + text "Aww! It appeared" + line "to be caught! " + prompt + +_ItemUseBallText04:: + text "Shoot! It was so" + line "close too!" + prompt + +_ItemUseBallText05:: + text "All right!" + line "@" + TX_RAM wEnemyMonNick + text " was" + cont "caught!@@" + +_ItemUseBallText07:: + TX_RAM wBoxMonNicks + text " was" + line "transferred to" + cont "BILL's PC!" + prompt + +_ItemUseBallText08:: + TX_RAM wBoxMonNicks + text " was" + line "transferred to" + cont "someone's PC!" + prompt + +_ItemUseBallText06:: + text "New #DEX data" + line "will be added for" + cont "@" + TX_RAM wEnemyMonNick + text "!@@" + +_SurfingGotOnText:: + text "<PLAYER> got on" + line "@" + TX_RAM wcd6d + text "!" + prompt + +_SurfingNoPlaceToGetOffText:: + text "There's no place" + line "to get off!" + prompt + +_VitaminStatRoseText:: + TX_RAM wcd6d + text "'s" + line "@" + TX_RAM wcf4b + text " rose." + prompt + +_VitaminNoEffectText:: + text "It won't have any" + line "effect." + prompt + +_ThrewBaitText:: + text "<PLAYER> threw" + line "some BAIT." + done + +_ThrewRockText:: + text "<PLAYER> threw a" + line "ROCK." + done + +_PlayedFluteNoEffectText:: + text "Played the #" + line "FLUTE." + + para "Now, that's a" + line "catchy tune!" + prompt + +_FluteWokeUpText:: + text "All sleeping" + line "#MON woke up." + prompt + +_PlayedFluteHadEffectText:: + text "<PLAYER> played the" + line "# FLUTE.@@" + +_CoinCaseNumCoinsText:: + text "Coins" + line "@" + TX_BCD wPlayerCoins, 2 | LEADING_ZEROES | LEFT_ALIGN + text " " + prompt + +_ItemfinderFoundItemText:: + text "Yes! ITEMFINDER" + line "indicates there's" + cont "an item nearby." + prompt + +_ItemfinderFoundNothingText:: + text "Nope! ITEMFINDER" + line "isn't responding." + prompt + +_RaisePPWhichTechniqueText:: + text "Raise PP of which" + line "technique?" + done + +_RestorePPWhichTechniqueText:: + text "Restore PP of" + line "which technique?" + done + +_PPMaxedOutText:: + TX_RAM wcf4b + text "'s PP" + line "is maxed out." + prompt + +_PPIncreasedText:: + TX_RAM wcf4b + text "'s PP" + line "increased." + prompt + +_PPRestoredText:: + text "PP was restored." + prompt + +_BootedUpTMText:: + text "Booted up a TM!" + prompt + +_BootedUpHMText:: + text "Booted up an HM!" + prompt + +_TeachMachineMoveText:: + text "It contained" + line "@" + TX_RAM wcf4b + text "!" + + para "Teach @" + TX_RAM wcf4b + text "" + line "to a #MON?" + done + +_MonCannotLearnMachineMoveText:: + TX_RAM wcd6d + text " is not" + line "compatible with" + cont "@" + TX_RAM wcf4b + text "." + + para "It can't learn" + line "@" + TX_RAM wcf4b + text "." + prompt + +_ItemUseNotTimeText:: + text "OAK: <PLAYER>!" + line "This isn't the" + cont "time to use that! " + prompt + +_ItemUseNotYoursToUseText:: + text "This isn't yours" + line "to use!" + prompt + +_ItemUseNoEffectText:: + text "It won't have any" + line "effect." + prompt + +_ThrowBallAtTrainerMonText1:: + text "The trainer" + line "blocked the BALL!" + prompt + +_ThrowBallAtTrainerMonText2:: + text "Don't be a thief!" + prompt + +_NoCyclingAllowedHereText:: + text "No cycling" + next "allowed here." + prompt + +_NoSurfingHereText:: + text "No SURFing on" + line "@" + TX_RAM wcd6d + text " here!" + prompt + +_BoxFullCannotThrowBallText:: + text "The #MON BOX" + line "is full! Can't" + cont "use that item!" + prompt diff --git a/en/text/text11.asm b/en/text/text11.asm new file mode 100644 index 00000000..4b5b8b01 --- /dev/null +++ b/en/text/text11.asm @@ -0,0 +1,204 @@ +INCLUDE "charmap.asm" +INCLUDE "constants/text_constants.asm" +INCLUDE "constants/text_bank_constants.asm" +INCLUDE "macros/text_macros.asm" +INCLUDE "hram.asm" + +SECTION "Text 11", ROMX, BANK[TEXT_11] + +_ItemUseText001:: + text "<PLAYER> used@@" + +_ItemUseText002:: + TX_RAM wcf4b + text "!" + done + +_GotOnBicycleText1:: + text "<PLAYER> got on the@@" + +_GotOnBicycleText2:: + TX_RAM wcf4b + text "!" + prompt + +_GotOffBicycleText1:: + text "<PLAYER> got off@@" + +_GotOffBicycleText2:: + text "the @" + TX_RAM wcf4b + text "." + prompt + +_ThrewAwayItemText:: + text "Threw away" + line "@" + TX_RAM wcd6d + text "." + prompt + +_IsItOKToTossItemText:: + text "Is it OK to toss" + line "@" + TX_RAM wcf4b + text "?" + prompt + +_TooImportantToTossText:: + text "That's too impor-" + line "tant to toss!" + prompt + +_AlreadyKnowsText:: + TX_RAM wcd6d + text " knows" + line "@" + TX_RAM wcf4b + text "!" + prompt + +_ConnectCableText:: + text "Okay, connect the" + line "cable like so!" + prompt + +_TradedForText:: + text "<PLAYER> traded" + line "@" + TX_RAM wInGameTradeGiveMonName + text " for" + cont "@" + TX_RAM wInGameTradeReceiveMonName + text "!@@" + +_WannaTrade1Text:: + text "I'm looking for" + line "@" + TX_RAM wInGameTradeGiveMonName + text "! Wanna" + + para "trade one for" + line "@" + TX_RAM wInGameTradeReceiveMonName + text "? " + done + +_NoTrade1Text:: + text "Awww!" + line "Oh well..." + done + +_WrongMon1Text:: + text "What? That's not" + line "@" + TX_RAM wInGameTradeGiveMonName + text "!" + + para "If you get one," + line "come back here!" + done + +_Thanks1Text:: + text "Hey thanks!" + done + +_AfterTrade1Text:: + text "Isn't my old" + line "@" + TX_RAM wInGameTradeReceiveMonName + text " great?" + done + +_WannaTrade2Text:: + text "Hello there! Do" + line "you want to trade" + + para "your @" + TX_RAM wInGameTradeGiveMonName + text "" + line "for @" + TX_RAM wInGameTradeReceiveMonName + text "?" + done + +_NoTrade2Text:: + text "Well, if you" + line "don't want to..." + done + +_WrongMon2Text:: + text "Hmmm? This isn't" + line "@" + TX_RAM wInGameTradeGiveMonName + text "." + + para "Think of me when" + line "you get one." + done + +_Thanks2Text:: + text "Thanks!" + done + +_AfterTrade2Text:: + text "The @" + TX_RAM wInGameTradeGiveMonName + text " you" + line "traded to me" + + para "went and evolved!" + done + +_WannaTrade3Text:: + text "Hi! Do you have" + line "@" + TX_RAM wInGameTradeGiveMonName + text "?" + + para "Want to trade it" + line "for @" + TX_RAM wInGameTradeReceiveMonName + text "?" + done + +_NoTrade3Text:: + text "That's too bad." + done + +_WrongMon3Text:: + text "...This is no" + line "@" + TX_RAM wInGameTradeGiveMonName + text "." + + para "If you get one," + line "trade it with me!" + done + +_Thanks3Text:: + text "Thanks pal!" + done + +_AfterTrade3Text:: + text "How is my old" + line "@" + TX_RAM wInGameTradeReceiveMonName + text "?" + + para "My @" + TX_RAM wInGameTradeGiveMonName + text " is" + line "doing great!" + done + +_NothingToCutText:: + text "There isn't" + line "anything to CUT!" + prompt + +_UsedCutText:: + TX_RAM wcd6d + text " hacked" + line "away with CUT!" + prompt diff --git a/en/text/text2.asm b/en/text/text2.asm new file mode 100644 index 00000000..78ca8bbf --- /dev/null +++ b/en/text/text2.asm @@ -0,0 +1,36 @@ +INCLUDE "charmap.asm" +INCLUDE "constants/text_constants.asm" +INCLUDE "constants/text_bank_constants.asm" +INCLUDE "macros/text_macros.asm" +INCLUDE "hram.asm" + +SECTION "Text 2", ROMX, BANK[TEXT_2] + +INCLUDE "text/maps/silph_co_5f_2.asm" +INCLUDE "text/maps/silph_co_6f.asm" +INCLUDE "text/maps/silph_co_7f.asm" +INCLUDE "text/maps/silph_co_8f.asm" +INCLUDE "text/maps/silph_co_9f.asm" +INCLUDE "text/maps/silph_co_10f.asm" +INCLUDE "text/maps/silph_co_11f.asm" +INCLUDE "text/maps/mansion_2f.asm" +INCLUDE "text/maps/mansion_3f.asm" +INCLUDE "text/maps/mansion_b1f.asm" +INCLUDE "text/maps/safari_zone_east.asm" +INCLUDE "text/maps/safari_zone_north.asm" +INCLUDE "text/maps/safari_zone_west.asm" +INCLUDE "text/maps/safari_zone_center.asm" +INCLUDE "text/maps/safari_zone_rest_house_1.asm" +INCLUDE "text/maps/safari_zone_secret_house.asm" +INCLUDE "text/maps/safari_zone_rest_house_2.asm" +INCLUDE "text/maps/safari_zone_rest_house_3.asm" +INCLUDE "text/maps/safari_zone_rest_house_4.asm" +INCLUDE "text/maps/unknown_dungeon_b1f.asm" +INCLUDE "text/maps/victory_road_1f.asm" +INCLUDE "text/maps/lance.asm" +INCLUDE "text/maps/hall_of_fame.asm" +INCLUDE "text/maps/champion.asm" +INCLUDE "text/maps/lorelei.asm" +INCLUDE "text/maps/bruno.asm" +INCLUDE "text/maps/agatha.asm" +INCLUDE "text/maps/rock_tunnel_b2f_1.asm" diff --git a/en/text/text3.asm b/en/text/text3.asm new file mode 100644 index 00000000..66d79f77 --- /dev/null +++ b/en/text/text3.asm @@ -0,0 +1,1719 @@ +INCLUDE "charmap.asm" +INCLUDE "constants/text_constants.asm" +INCLUDE "constants/text_bank_constants.asm" +INCLUDE "macros/text_macros.asm" +INCLUDE "hram.asm" + +SECTION "Text 3", ROMX, BANK[TEXT_3] + +INCLUDE "text/maps/rock_tunnel_b2f_2.asm" +INCLUDE "text/maps/seafoam_islands_b4f.asm" + +_AIBattleWithdrawText:: + TX_RAM wTrainerName + text " with-" + line "drew @" + TX_RAM wEnemyMonNick + text "!" + prompt + +_AIBattleUseItemText:: + TX_RAM wTrainerName + text "" + line "used @" + TX_RAM wcd6d + text "" + cont "on @" + TX_RAM wEnemyMonNick + text "!" + prompt + +_TradeWentToText:: + TX_RAM wcf4b + text " went" + line "to @" + TX_RAM wGrassRate + text "." + done + +_TradeForText:: + text "For <PLAYER>'s" + line "@" + TX_RAM wcf4b + text "," + done + +_TradeSendsText:: + TX_RAM wGrassRate + text " sends" + line "@" + TX_RAM wcd6d + text "." + done + +_TradeWavesFarewellText:: + TX_RAM wGrassRate + text " waves" + line "farewell as" + done + +_TradeTransferredText:: + TX_RAM wcd6d + text " is" + line "transferred." + done + +_TradeTakeCareText:: + text "Take good care of" + line "@" + TX_RAM wcd6d + text "." + done + +_TradeWillTradeText:: + TX_RAM wGrassRate + text " will" + line "trade @" + TX_RAM wcd6d + text "" + done + +_TradeforText:: + text "for <PLAYER>'s" + line "@" + TX_RAM wcf4b + text "." + done + +_PlaySlotMachineText:: + text "A slot machine!" + line "Want to play?" + done + +_OutOfCoinsSlotMachineText:: + text "Darn!" + line "Ran out of coins!" + done + +_BetHowManySlotMachineText:: + text "Bet how many" + line "coins?" + done + +_StartSlotMachineText:: + text "Start!" + done + +_NotEnoughCoinsSlotMachineText:: + text "Not enough" + line "coins!" + prompt + +_OneMoreGoSlotMachineText:: + text "One more " + line "go?" + done + +_LinedUpText:: + text " lined up!" + line "Scored @" + TX_RAM wcf4b + text " coins!" + done + +_NotThisTimeText:: + text "Not this time!" + prompt + +_YeahText:: + text "Yeah!@@" + +_DexSeenOwnedText:: + text "#DEX Seen:@" + TX_NUM wDexRatingNumMonsSeen, 1, 3 + text "" + line " Owned:@" + TX_NUM wDexRatingNumMonsOwned, 1, 3 + db "@" + +_DexRatingText:: + text "#DEX Rating", $6d + done + +_GymStatueText1:: + TX_RAM wGymCityName + text "" + line "#MON GYM" + cont "LEADER: @" + TX_RAM wGymLeaderName + text "" + + para "WINNING TRAINERS:" + line "<RIVAL>" + done + +_GymStatueText2:: + TX_RAM wGymCityName + text "" + line "#MON GYM" + cont "LEADER: @" + TX_RAM wGymLeaderName + text "" + + para "WINNING TRAINERS:" + line "<RIVAL>" + cont "<PLAYER>" + done + +_ViridianCityPokecenterGuyText:: + text "#MON CENTERs" + line "heal your tired," + cont "hurt or fainted" + cont "#MON!" + done + +_PewterCityPokecenterGuyText:: + text "Yawn!" + + para "When JIGGLYPUFF" + line "sings, #MON" + cont "get drowsy..." + + para "...Me too..." + line "Snore..." + done + +_CeruleanPokecenterGuyText:: + text "BILL has lots of" + line "#MON!" + + para "He collects rare" + line "ones too!" + done + +_LavenderPokecenterGuyText:: + text "CUBONEs wear" + line "skulls, right?" + + para "People will pay a" + line "lot for one!" + done + +_MtMoonPokecenterBenchGuyText:: + text "If you have too" + line "many #MON, you" + cont "should store them" + cont "via PC!" + done + +_RockTunnelPokecenterGuyText:: + text "I heard that" + line "GHOSTs haunt" + cont "LAVENDER TOWN!" + done + +_UnusedBenchGuyText1:: + text "I wish I could" + line "catch #MON." + done + +_UnusedBenchGuyText2:: + text "I'm tired from" + line "all the fun..." + done + +_UnusedBenchGuyText3:: + text "SILPH's manager" + line "is hiding in the" + cont "SAFARI ZONE." + done + +_VermilionPokecenterGuyText:: + text "It is true that a" + line "higher level" + cont "#MON will be" + cont "more powerful..." + + para "But, all #MON" + line "will have weak" + cont "points against" + cont "specific types." + + para "So, there is no" + line "universally" + cont "strong #MON." + done + +_CeladonCityPokecenterGuyText:: + text "If I had a BIKE," + line "I would go to" + cont "CYCLING ROAD!" + done + +_FuchsiaCityPokecenterGuyText:: + text "If you're studying " + line "#MON, visit" + cont "the SAFARI ZONE." + + para "It has all sorts" + line "of rare #MON." + done + +_CinnabarPokecenterGuyText:: + text "#MON can still" + line "learn techniques" + cont "after canceling" + cont "evolution." + + para "Evolution can wait" + line "until new moves" + cont "have been learned." + done + +_SaffronCityPokecenterGuyText1:: + text "It would be great" + line "if the ELITE FOUR" + cont "came and stomped" + cont "TEAM ROCKET!" + done + +_SaffronCityPokecenterGuyText2:: + text "TEAM ROCKET took" + line "off! We can go" + cont "out safely again!" + cont "That's great!" + done + +_CeladonCityHotelText:: + text "My sis brought me" + line "on this vacation!" + done + +_BookcaseText:: + text "Crammed full of" + line "#MON books!" + done + +_NewBicycleText:: + text "A shiny new" + line "BICYCLE!" + done + +_PushStartText:: + text "Push START to" + line "open the MENU!" + done + +_SaveOptionText:: + text "The SAVE option is" + line "on the MENU" + cont "screen." + done + +_StrengthsAndWeaknessesText:: + text "All #MON types" + line "have strong and" + cont "weak points" + cont "against others." + done + +_TimesUpText:: + text "PA: Ding-dong!" + + para "Time's up!" + prompt + +_GameOverText:: + text "PA: Your SAFARI" + line "GAME is over!" + done + +_CinnabarGymQuizIntroText:: + text "#MON Quiz!" + + para "Get it right and" + line "the door opens to" + cont "the next room!" + + para "Get it wrong and" + line "face a trainer!" + + para "If you want to" + line "conserve your" + cont "#MON for the" + cont "GYM LEADER..." + + para "Then get it right!" + line "Here we go!" + prompt + +_CinnabarQuizQuestionsText1:: + text "CATERPIE evolves" + line "into BUTTERFREE?" + done + +_CinnabarQuizQuestionsText2:: + text "There are 9" + line "certified #MON" + cont "LEAGUE BADGEs?" + done + +_CinnabarQuizQuestionsText3:: + text "POLIWAG evolves 3" + line "times?" + done + +_CinnabarQuizQuestionsText4:: + text "Are thunder moves" + line "effective against" + cont "ground element-" + cont "type #MON?" + done + +_CinnabarQuizQuestionsText5:: + text "#MON of the" + line "same kind and" + cont "level are not" + cont "identical?" + done + +_CinnabarQuizQuestionsText6:: + text "TM28 contains" + line "TOMBSTONER?" + done + +_CinnabarGymQuizCorrectText:: + text "You're absolutely" + line "correct!" + + para "Go on through!@@" + +_CinnabarGymQuizIncorrectText:: + text "Sorry! Bad call!" + prompt + +_MagazinesText:: + text "#MON magazines!" + + para "#MON notebooks!" + + para "#MON graphs!" + done + +_BillsHouseMonitorText:: + text "TELEPORTER is" + line "displayed on the" + cont "PC monitor." + done + +_BillsHouseInitiatedText:: + text "<PLAYER> initiated" + line "TELEPORTER's Cell" + cont "Separator!@@" + +_BillsHousePokemonListText1:: + text "BILL's favorite" + line "#MON list!" + prompt + +_BillsHousePokemonListText2:: + text "Which #MON do" + line "you want to see?" + done + +_OakLabEmailText:: + text "There's an e-mail" + line "message here!" + + para "..." + + para "Calling all" + line "#MON trainers!" + + para "The elite trainers" + line "of #MON LEAGUE" + cont "are ready to take" + cont "on all comers!" + + para "Bring your best" + line "#MON and see" + cont "how you rate as a" + cont "trainer!" + + para "#MON LEAGUE HQ" + line "INDIGO PLATEAU" + + para "PS: PROF.OAK," + line "please visit us!" + cont "..." + done + +_GameCornerCoinCaseText:: + text "A COIN CASE is" + line "required!" + done + +_GameCornerNoCoinsText:: + text "You don't have" + line "any coins!" + done + +_GameCornerOutOfOrderText:: + text "OUT OF ORDER" + line "This is broken." + done + +_GameCornerOutToLunchText:: + text "OUT TO LUNCH" + line "This is reserved." + done + +_GameCornerSomeonesKeysText:: + text "Someone's keys!" + line "They'll be back." + done + +_JustAMomentText:: + text "Just a moment." + done + +TMNotebookText:: + text "It's a pamphlet" + line "on TMs." + + para "..." + + para "There are 50 TMs" + line "in all." + + para "There are also 5" + line "HMs that can be" + cont "used repeatedly." + + para "SILPH CO.@@" + +_TurnPageText:: + text "Turn the page?" + done + +_ViridianSchoolNotebookText5:: + text "GIRL: Hey! Don't" + line "look at my notes!@@" + +_ViridianSchoolNotebookText1:: + text "Looked at the" + line "notebook!" + + para "First page..." + + para "# BALLs are" + line "used to catch" + cont "#MON." + + para "Up to 6 #MON" + line "can be carried." + + para "People who raise" + line "and make #MON" + cont "fight are called" + cont "#MON trainers." + prompt + +_ViridianSchoolNotebookText2:: + text "Second page..." + + para "A healthy #MON" + line "may be hard to" + cont "catch, so weaken" + cont "it first!" + + para "Poison, burns and" + line "other damage are" + cont "effective!" + prompt + +_ViridianSchoolNotebookText3:: + text "Third page..." + + para "#MON trainers" + line "seek others to" + cont "engage in #MON" + cont "fights." + + para "Battles are" + line "constantly fought" + cont "at #MON GYMs." + prompt + +_ViridianSchoolNotebookText4:: + text "Fourth page..." + + para "The goal for" + line "#MON trainers" + cont "is to beat the " + cont "top 8 #MON" + cont "GYM LEADERs." + + para "Do so to earn the" + line "right to face..." + + para "The ELITE FOUR of" + line "#MON LEAGUE!" + prompt + +_EnemiesOnEverySideText:: + text "Enemies on every" + line "side!" + done + +_WhatGoesAroundComesAroundText:: + text "What goes around" + line "comes around!" + done + +_FightingDojoText:: + text "FIGHTING DOJO" + done + +_IndigoPlateauHQText:: + text "INDIGO PLATEAU" + line "#MON LEAGUE HQ" + done + +_RedBedroomSNESText:: + text "<PLAYER> is" + line "playing the SNES!" + cont "...Okay!" + cont "It's time to go!" + done + +_Route15UpstairsBinocularsText:: + text "Looked into the" + line "binoculars..." + + para "A large, shining" + line "bird is flying" + cont "toward the sea." + done + +_AerodactylFossilText:: + text "AERODACTYL Fossil" + line "A primitive and" + cont "rare #MON." + done + +_KabutopsFossilText:: + text "KABUTOPS Fossil" + line "A primitive and" + cont "rare #MON." + done + +_LinkCableHelpText1:: + text "TRAINER TIPS" + + para "Using a Game Link" + line "Cable" + prompt + +_LinkCableHelpText2:: + text "Which heading do" + line "you want to read?" + done + +_LinkCableInfoText1:: + text "When you have" + line "linked your GAME" + cont "BOY with another" + cont "GAME BOY, talk to" + cont "the attendant on" + cont "the right in any" + cont "#MON CENTER." + prompt + +_LinkCableInfoText2:: + text "COLOSSEUM lets" + line "you play against" + cont "a friend." + prompt + +_LinkCableInfoText3:: + text "TRADE CENTER is" + line "used for trading" + cont "#MON." + prompt + +_ViridianSchoolBlackboardText1:: + text "The blackboard" + line "describes #MON" + cont "STATUS changes" + cont "during battles." + prompt + +_ViridianSchoolBlackboardText2:: + text "Which heading do" + line "you want to read?" + done + +_ViridianBlackboardSleepText:: + text "A #MON can't" + line "attack if it's" + cont "asleep!" + + para "#MON will stay" + line "asleep even after" + cont "battles." + + para "Use AWAKENING to" + line "wake them up!" + prompt + +_ViridianBlackboardPoisonText:: + text "When poisoned, a" + line "#MON's health" + cont "steadily drops." + + para "Poison lingers" + line "after battles." + + para "Use an ANTIDOTE" + line "to cure poison!" + prompt + +_ViridianBlackboardPrlzText:: + text "Paralysis could" + line "make #MON" + cont "moves misfire!" + + para "Paralysis remains" + line "after battles." + + para "Use PARLYZ HEAL" + line "for treatment!" + prompt + +_ViridianBlackboardBurnText:: + text "A burn reduces" + line "power and speed." + cont "It also causes" + cont "ongoing damage." + + para "Burns remain" + line "after battles." + + para "Use BURN HEAL to" + line "cure a burn!" + prompt + +_ViridianBlackboardFrozenText:: + text "If frozen, a" + line "#MON becomes" + cont "totally immobile!" + + para "It stays frozen" + line "even after the" + cont "battle ends." + + para "Use ICE HEAL to" + line "thaw out #MON!" + prompt + +_VermilionGymTrashText:: + text "Nope, there's" + line "only trash here." + done + +_VermilionGymTrashSuccessText1:: + text "Hey! There's a" + line "switch under the" + cont "trash!" + cont "Turn it on!" + + para "The 1st electric" + line "lock opened!@@" + +_VermilionGymTrashSuccessText2:: + text "Hey! There's" + line "another switch" + cont "under the trash!" + cont "Turn it on!" + prompt + +_VermilionGymTrashSuccessText3:: + text "The 2nd electric" + line "lock opened!" + + para "The motorized door" + line "opened!@@" + +_VermilionGymTrashFailText:: + text "Nope! There's" + line "only trash here." + cont "Hey! The electric" + cont "locks were reset!@@" + +_FoundHiddenItemText:: + text "<PLAYER> found" + line "@" + TX_RAM wcd6d + text "!@@" + +_HiddenItemBagFullText:: + text "But, <PLAYER> has" + line "no more room for" + cont "other items!" + done + +_FoundHiddenCoinsText:: + text "<PLAYER> found" + line "@" + TX_BCD hCoins, 2 | LEADING_ZEROES | LEFT_ALIGN + text " coins!@@" + +_FoundHiddenCoins2Text:: + text "<PLAYER> found" + line "@" + TX_BCD hCoins, 2 | LEADING_ZEROES | LEFT_ALIGN + text " coins!@@" + +_DroppedHiddenCoinsText:: + text "" + para "Oops! Dropped" + line "some coins!" + done + +_IndigoPlateauStatuesText1:: + text "INDIGO PLATEAU" + prompt + +_IndigoPlateauStatuesText2:: + text "The ultimate goal" + line "of trainers!" + cont "#MON LEAGUE HQ" + done + +_IndigoPlateauStatuesText3:: + text "The highest" + line "#MON authority" + cont "#MON LEAGUE HQ" + done + +_PokemonBooksText:: + text "Crammed full of" + line "#MON books!" + done + +_DiglettSculptureText:: + text "It's a sculpture" + line "of DIGLETT." + done + +_ElevatorText:: + text "This is an" + line "elevator." + done + +_TownMapText:: + text "A TOWN MAP.@@" + +_PokemonStuffText:: + text "Wow! Tons of" + line "#MON stuff!" + done + +_OutOfSafariBallsText:: + text "PA: Ding-dong!" + + para "You are out of" + line "SAFARI BALLs!" + prompt + +_WildRanText:: + text "Wild @" + TX_RAM wEnemyMonNick + text "" + line "ran!" + prompt + +_EnemyRanText:: + text "Enemy @" + TX_RAM wEnemyMonNick + text "" + line "ran!" + prompt + +_HurtByPoisonText:: + text "<USER>'s" + line "hurt by poison!" + prompt + +_HurtByBurnText:: + text "<USER>'s" + line "hurt by the burn!" + prompt + +_HurtByLeechSeedText:: + text "LEECH SEED saps" + line "<USER>!" + prompt + +_EnemyMonFaintedText:: + text "Enemy @" + TX_RAM wEnemyMonNick + text "" + line "fainted!" + prompt + +_MoneyForWinningText:: + text "<PLAYER> got ¥@" + TX_BCD wAmountMoneyWon, 3 | LEADING_ZEROES | LEFT_ALIGN + text "" + line "for winning!" + prompt + +_TrainerDefeatedText:: + text "<PLAYER> defeated" + line "@" + TX_RAM wTrainerName + text "!" + prompt + +_PlayerMonFaintedText:: + TX_RAM wBattleMonNick + text "" + line "fainted!" + prompt + +_UseNextMonText:: + text "Use next #MON?" + done + +_Sony1WinText:: + text "<RIVAL>: Yeah! Am" + line "I great or what?" + prompt + +_PlayerBlackedOutText2:: + text "<PLAYER> is out of" + line "useable #MON!" + + para "<PLAYER> blacked" + line "out!" + prompt + +_LinkBattleLostText:: + text "<PLAYER> lost to" + line "@" + TX_RAM wTrainerName + text "!" + prompt + +_TrainerAboutToUseText:: + TX_RAM wTrainerName + text " is" + line "about to use" + cont"@" + TX_RAM wEnemyMonNick + text "!" + + para "Will <PLAYER>" + line "change #MON?" + done + +_TrainerSentOutText:: + TX_RAM wTrainerName + text " sent" + line "out @" + TX_RAM wEnemyMonNick + text "!" + done + +_NoWillText:: + text "There's no will" + line "to fight!" + prompt + +_CantEscapeText:: + text "Can't escape!" + prompt + +_NoRunningText:: + text "No! There's no" + line "running from a" + cont "trainer battle!" + prompt + +_GotAwayText:: + text "Got away safely!" + prompt + +_ItemsCantBeUsedHereText:: + text "Items can't be" + line "used here." + prompt + +_AlreadyOutText:: + TX_RAM wBattleMonNick + text " is" + line "already out!" + prompt + +_MoveNoPPText:: + text "No PP left for" + line "this move!" + prompt + +_MoveDisabledText:: + text "The move is" + line "disabled!" + prompt + +_NoMovesLeftText:: + TX_RAM wBattleMonNick + text " has no" + line "moves left!" + done + +_MultiHitText:: + text "Hit the enemy" + line "@" + TX_NUM wPlayerNumHits,1,1 + text " times!" + prompt + +_ScaredText:: + TX_RAM wBattleMonNick + text " is too" + line "scared to move!" + prompt + +_GetOutText:: + text "GHOST: Get out..." + line "Get out..." + prompt + +_FastAsleepText:: + text "<USER>" + line "is fast asleep!" + prompt + +_WokeUpText:: + text "<USER>" + line "woke up!" + prompt + +_IsFrozenText:: + text "<USER>" + line "is frozen solid!" + prompt + +_FullyParalyzedText:: + text "<USER>'s" + line "fully paralyzed!" + prompt + +_FlinchedText:: + text "<USER>" + line "flinched!" + prompt + +_MustRechargeText:: + text "<USER>" + line "must recharge!" + prompt + +_DisabledNoMoreText:: + text "<USER>'s" + line "disabled no more!" + prompt + +_IsConfusedText:: + text "<USER>" + line "is confused!" + prompt + +_HurtItselfText:: + text "It hurt itself in" + line "its confusion!" + prompt + +_ConfusedNoMoreText:: + text "<USER>'s" + line "confused no more!" + prompt + +_SavingEnergyText:: + text "<USER>" + line "is saving energy!" + prompt + +_UnleashedEnergyText:: + text "<USER>" + line "unleashed energy!" + prompt + +_ThrashingAboutText:: + text "<USER>'s" + line "thrashing about!" + done + +_AttackContinuesText:: + text "<USER>'s" + line "attack continues!" + done + +_CantMoveText:: + text "<USER>" + line "can't move!" + prompt + +_MoveIsDisabledText:: + text "<USER>'s" + line "@" + TX_RAM wcd6d + text " is" + cont "disabled!" + prompt + +_MonName1Text:: + text "<USER>@@" + +_Used1Text:: + text "" + line "used @@" + +_Used2Text:: + text "" + line "used @@" + +_InsteadText:: + text "instead," + cont "@@" + +_CF4BText:: + TX_RAM wcf4b + text "@" + +_ExclamationPoint1Text:: + text "!" + done + +_ExclamationPoint2Text:: + text "!" + done + +_ExclamationPoint3Text:: + text "!" + done + +_ExclamationPoint4Text:: + text "!" + done + +_ExclamationPoint5Text:: + text "!" + done + +_AttackMissedText:: + text "<USER>'s" + line "attack missed!" + prompt + +_KeptGoingAndCrashedText:: + text "<USER>" + line "kept going and" + cont "crashed!" + prompt + +_UnaffectedText:: + text "<TARGET>'s" + line "unaffected!" + prompt + +_DoesntAffectMonText:: + text "It doesn't affect" + line "<TARGET>!" + prompt + +_CriticalHitText:: + text "Critical hit!" + prompt + +_OHKOText:: + text "One-hit KO!" + prompt + +_LoafingAroundText:: + TX_RAM wBattleMonNick + text " is" + line "loafing around." + prompt + +_BeganToNapText:: + TX_RAM wBattleMonNick + text " began" + line "to nap!" + prompt + +_WontObeyText:: + TX_RAM wBattleMonNick + text " won't" + line "obey!" + prompt + +_TurnedAwayText:: + TX_RAM wBattleMonNick + text " turned" + line "away!" + prompt + +_IgnoredOrdersText:: + TX_RAM wBattleMonNick + text "" + line "ignored orders!" + prompt + +_SubstituteTookDamageText:: + text "The SUBSTITUTE" + line "took damage for" + cont "<TARGET>!" + prompt + +_SubstituteBrokeText:: + text "<TARGET>'s" + line "SUBSTITUTE broke!" + prompt + +_BuildingRageText:: + text "<USER>'s" + line "RAGE is building!" + prompt + +_MirrorMoveFailedText:: + text "The MIRROR MOVE" + next "failed!" + prompt + +_HitXTimesText:: + text "Hit @" + TX_NUM wEnemyNumHits, 1, 1 + text " times!" + prompt + +_GainedText:: + TX_RAM wcd6d + text " gained" + line "@@" + +_WithExpAllText:: + text "with EXP.ALL," + cont "@@" + +_BoostedText:: + text "a boosted" + cont "@@" + +_ExpPointsText:: + TX_NUM wExpAmountGained, 2, 4 + text " EXP. Points!" + prompt + +_GrewLevelText:: + TX_RAM wcd6d + text " grew" + line "to level @" + TX_NUM wCurEnemyLVL, 1, 3 + text "!@@" + +_WildMonAppearedText:: + text "Wild @" + TX_RAM wEnemyMonNick + text "" + line "appeared!" + prompt + +_HookedMonAttackedText:: + text "The hooked" + line "@" + TX_RAM wEnemyMonNick + text "" + cont "attacked!" + prompt + +_EnemyAppearedText:: + TX_RAM wEnemyMonNick + text "" + line "appeared!" + prompt + +_TrainerWantsToFightText:: + TX_RAM wTrainerName + text " wants" + line "to fight!" + prompt + +_UnveiledGhostText:: + text "SILPH SCOPE" + line "unveiled the" + cont "GHOST's identity!" + prompt + +_GhostCantBeIDdText:: + text "Darn! The GHOST" + line "can't be ID'd!" + prompt + +_GoText:: + text "Go! @@" + +_DoItText:: + text "Do it! @@" + +_GetmText:: + text "Get'm! @@" + +_EnemysWeakText:: + text "The enemy's weak!" + line "Get'm! @@" + +_PlayerMon1Text:: + TX_RAM wBattleMonNick + text "!" + done + +_PlayerMon2Text:: + TX_RAM wBattleMonNick + text " @@" + +_EnoughText:: + text "enough!@@" + +_OKExclamationText:: + text "OK!@@" + +_GoodText:: + text "good!@@" + +_ComeBackText:: + text "" + line "Come back!" + done + +_SuperEffectiveText:: + text "It's super" + line "effective!" + prompt + +_NotVeryEffectiveText:: + text "It's not very" + line "effective..." + prompt + +_SafariZoneEatingText:: + text "Wild @" + TX_RAM wEnemyMonNick + db $0 + line "is eating!" + prompt + +_SafariZoneAngryText:: + text "Wild @" + TX_RAM wEnemyMonNick + db $0 + line "is angry!" + prompt + +; money related +_PickUpPayDayMoneyText:: + text "<PLAYER> picked up" + line "¥@" + TX_BCD wTotalPayDayMoney, 3 | LEADING_ZEROES | LEFT_ALIGN + text "!" + prompt + +_ClearSaveDataText:: + text "Clear all saved" + line "data?" + done + +_WhichFloorText:: + text "Which floor do" + line "you want? " + done + +_PartyMenuNormalText:: + text "Choose a #MON." + done + +_PartyMenuItemUseText:: + text "Use item on which" + line "#MON?" + done + +_PartyMenuBattleText:: + text "Bring out which" + line "#MON?" + done + +_PartyMenuUseTMText:: + text "Use TM on which" + line "#MON?" + done + +_PartyMenuSwapMonText:: + text "Move #MON" + line "where?" + done + +_PotionText:: + TX_RAM wcd6d + text "" + line "recovered by @" + TX_NUM wHPBarHPDifference, 2, 3 + text "!" + done + +_AntidoteText:: + TX_RAM wcd6d + text " was" + line "cured of poison!" + done + +_ParlyzHealText:: + TX_RAM wcd6d + text "'s" + line "rid of paralysis!" + done + +_BurnHealText:: + TX_RAM wcd6d + text "'s" + line "burn was healed!" + done + +_IceHealText:: + TX_RAM wcd6d + text " was" + line "defrosted!" + done + +_AwakeningText:: + TX_RAM wcd6d + text "" + line "woke up!" + done + +_FullHealText:: + TX_RAM wcd6d + text "'s" + line "health returned!" + done + +_ReviveText:: + TX_RAM wcd6d + text "" + line "is revitalized!" + done + +_RareCandyText:: + TX_RAM wcd6d + text " grew" + line "to level @" + TX_NUM wCurEnemyLVL, 1, 3 + text "!@@" + +_TurnedOnPC1Text:: + text "<PLAYER> turned on" + line "the PC." + prompt + +_AccessedBillsPCText:: + text "Accessed BILL's" + line "PC." + + para "Accessed #MON" + line "Storage System." + prompt + +_AccessedSomeonesPCText:: + text "Accessed someone's" + line "PC." + + para "Accessed #MON" + line "Storage System." + prompt + +_AccessedMyPCText:: + text "Accessed my PC." + + para "Accessed Item" + line "Storage System." + prompt + +_TurnedOnPC2Text:: + text "<PLAYER> turned on" + line "the PC." + prompt + +_WhatDoYouWantText:: + text "What do you want" + line "to do?" + done + +_WhatToDepositText:: + text "What do you want" + line "to deposit?" + done + +_DepositHowManyText:: + text "How many?" + done + +_ItemWasStoredText:: + TX_RAM wcd6d + text " was" + line "stored via PC." + prompt + +_NothingToDepositText:: + text "You have nothing" + line "to deposit." + prompt + +_NoRoomToStoreText:: + text "No room left to" + line "store items." + prompt + +_WhatToWithdrawText:: + text "What do you want" + line "to withdraw?" + done + +_WithdrawHowManyText:: + text "How many?" + done + +_WithdrewItemText:: + text "Withdrew" + line "@" + TX_RAM wcd6d + text "." + prompt + +_NothingStoredText:: + text "There is nothing" + line "stored." + prompt + +_CantCarryMoreText:: + text "You can't carry" + line "any more items." + prompt + +_WhatToTossText:: + text "What do you want" + line "to toss away?" + done + +_TossHowManyText:: + text "How many?" + done + +_AccessedHoFPCText:: + text "Accessed #MON" + line "LEAGUE's site." + + para "Accessed the HALL" + line "OF FAME List." + prompt + +_SwitchOnText:: + text "Switch on!" + prompt + +_WhatText:: + text "What?" + done + +_DepositWhichMonText:: + text "Deposit which" + line "#MON?" + done + +_MonWasStoredText:: + TX_RAM wcf4b + text " was" + line "stored in Box @" + TX_RAM wBoxNumString + text "." + prompt + +_CantDepositLastMonText:: + text "You can't deposit" + line "the last #MON!" + prompt + +_BoxFullText:: + text "Oops! This Box is" + line "full of #MON." + prompt + +_MonIsTakenOutText:: + TX_RAM wcf4b + text " is" + line "taken out." + cont "Got @" + TX_RAM wcf4b + text "." + prompt + +_NoMonText:: + text "What? There are" + line "no #MON here!" + prompt + +_CantTakeMonText:: + text "You can't take" + line "any more #MON." + + para "Deposit #MON" + line "first." + prompt + +_ReleaseWhichMonText:: + text "Release which" + line "#MON?" + done + +_OnceReleasedText:: + text "Once released," + line "@" + TX_RAM wcf4b + text " is" + cont "gone forever. OK?" + done + +_MonWasReleasedText:: + TX_RAM wcf4b + text " was" + line "released outside." + cont "Bye @" + +_CF4BExclamationText:: + TX_RAM wcf4b + text "!" + prompt + +_RequireCoinCaseText:: + text "A COIN CASE is" + line "required!@@" + +_ExchangeCoinsForPrizesText:: + text "We exchange your" + line "coins for prizes." + prompt + +_WhichPrizeText:: + text "Which prize do" + line "you want?" + done + +_HereYouGoText:: + text "Here you go!@@" + +_SoYouWantPrizeText:: + text "So, you want" + line "@" + TX_RAM wcd6d + text "?" + done + +_SorryNeedMoreCoinsText:: + text "Sorry, you need" + line "more coins.@@" + +_OopsYouDontHaveEnoughRoomText:: + text "Oops! You don't" + line "have enough room.@@" + +_OhFineThenText:: + text "Oh, fine then.@@" + +_GetDexRatedText:: + text "Want to get your" + line "#DEX rated?" + done + +_ClosedOaksPCText:: + text "Closed link to" + line "PROF.OAK's PC.@@" + +_AccessedOaksPCText:: + text "Accessed PROF." + line "OAK's PC." + + para "Accessed #DEX" + line "Rating System." + prompt + +_WhereWouldYouLikeText:: + text "Where would you" + line "like to go?" + done + +_PleaseWaitText:: + text "OK, please wait" + line "just a moment." + done + +_LinkCanceledText:: + text "The link was" + line "canceled." + done + +INCLUDE "text/oakspeech.asm" + +_DoYouWantToNicknameText:: + text "Do you want to" + line "give a nickname" + cont "to @" + TX_RAM wcd6d + text "?" + done + +_YourNameIsText:: + text "Right! So your" + line "name is <PLAYER>!" + prompt + +_HisNameIsText:: + text "That's right! I" + line "remember now! His" + cont "name is <RIVAL>!" + prompt + +_WillBeTradedText:: + TX_RAM wNameOfPlayerMonToBeTraded + text " and" + line "@" + TX_RAM wcd6d + text " will" + cont "be traded." + done + +_Char00Text:: + TX_NUM hSpriteIndexOrTextID,1,2 + text " ERROR." + done + +_Char55Text:: + text $4B,"@@" + +INCLUDE "text/maps/digletts_cave_route_2_entrance.asm" +INCLUDE "text/maps/viridian_forest_exit.asm" +INCLUDE "text/maps/route_2_house.asm" +INCLUDE "text/maps/route_2_gate.asm" +INCLUDE "text/maps/viridian_forest_entrance.asm" +INCLUDE "text/maps/mt_moon_pokecenter.asm" +INCLUDE "text/maps/saffron_gates.asm" +INCLUDE "text/maps/daycare_1.asm" diff --git a/en/text/text4.asm b/en/text/text4.asm new file mode 100644 index 00000000..66adcf02 --- /dev/null +++ b/en/text/text4.asm @@ -0,0 +1,43 @@ +INCLUDE "charmap.asm" +INCLUDE "constants/text_constants.asm" +INCLUDE "constants/text_bank_constants.asm" +INCLUDE "macros/text_macros.asm" +INCLUDE "hram.asm" + +SECTION "Text 4", ROMX, BANK[TEXT_4] + +INCLUDE "text/maps/daycare_2.asm" +INCLUDE "text/maps/underground_path_route_6_entrance.asm" +INCLUDE "text/maps/underground_path_route_7_entrance.asm" +INCLUDE "text/maps/underground_path_route_7_entrance_unused.asm" +INCLUDE "text/maps/underground_path_route_8_entrance.asm" +INCLUDE "text/maps/rock_tunnel_pokecenter.asm" +INCLUDE "text/maps/rock_tunnel_b1f.asm" +INCLUDE "text/maps/power_plant.asm" +INCLUDE "text/maps/route_11_gate.asm" +INCLUDE "text/maps/route_11_gate_upstairs.asm" +INCLUDE "text/maps/digletts_cave_route_11_entrance.asm" +INCLUDE "text/maps/route_12_gate.asm" +INCLUDE "text/maps/route_12_gate_upstairs.asm" +INCLUDE "text/maps/route_12_house.asm" +INCLUDE "text/maps/route_15_gate.asm" +INCLUDE "text/maps/route_15_gate_upstairs.asm" +INCLUDE "text/maps/route_16_gate.asm" +INCLUDE "text/maps/route_16_gate_upstairs.asm" +INCLUDE "text/maps/route_16_house.asm" +INCLUDE "text/maps/route_18_gate.asm" +INCLUDE "text/maps/route_18_gate_upstairs.asm" +INCLUDE "text/maps/pokemon_league_gate.asm" +INCLUDE "text/maps/victory_road_2f.asm" +INCLUDE "text/maps/bills_house.asm" +INCLUDE "text/maps/route_1.asm" +INCLUDE "text/maps/route_2.asm" +INCLUDE "text/maps/route_3.asm" +INCLUDE "text/maps/route_4.asm" +INCLUDE "text/maps/route_5.asm" +INCLUDE "text/maps/route_6.asm" +INCLUDE "text/maps/route_7.asm" +INCLUDE "text/maps/route_8.asm" +INCLUDE "text/maps/route_9.asm" +INCLUDE "text/maps/route_10.asm" +INCLUDE "text/maps/route_11_1.asm" diff --git a/en/text/text5.asm b/en/text/text5.asm new file mode 100644 index 00000000..c142986f --- /dev/null +++ b/en/text/text5.asm @@ -0,0 +1,22 @@ +INCLUDE "charmap.asm" +INCLUDE "constants/text_constants.asm" +INCLUDE "constants/text_bank_constants.asm" +INCLUDE "macros/text_macros.asm" +INCLUDE "hram.asm" + +SECTION "Text 5", ROMX, BANK[TEXT_5] + +INCLUDE "text/maps/route_11_2.asm" +INCLUDE "text/maps/route_12.asm" +INCLUDE "text/maps/route_13.asm" +INCLUDE "text/maps/route_14.asm" +INCLUDE "text/maps/route_15.asm" +INCLUDE "text/maps/route_16.asm" +INCLUDE "text/maps/route_17.asm" +INCLUDE "text/maps/route_18.asm" +INCLUDE "text/maps/route_19.asm" +INCLUDE "text/maps/route_20.asm" +INCLUDE "text/maps/route_21.asm" +INCLUDE "text/maps/route_22.asm" +INCLUDE "text/maps/route_23.asm" +INCLUDE "text/maps/route_24_1.asm" diff --git a/en/text/text6.asm b/en/text/text6.asm new file mode 100644 index 00000000..4a1cce29 --- /dev/null +++ b/en/text/text6.asm @@ -0,0 +1,347 @@ +INCLUDE "charmap.asm" +INCLUDE "constants/text_constants.asm" +INCLUDE "constants/text_bank_constants.asm" +INCLUDE "macros/text_macros.asm" +INCLUDE "hram.asm" + +SECTION "Text 6", ROMX, BANK[TEXT_6] + +INCLUDE "text/maps/route_24_2.asm" +INCLUDE "text/maps/route_25.asm" + +_FileDataDestroyedText:: + text "The file data is" + line "destroyed!" + prompt + +_WouldYouLikeToSaveText:: + text "Would you like to" + line "SAVE the game?" + done + +_GameSavedText:: + text "<PLAYER> saved" + line "the game!" + done + +_OlderFileWillBeErasedText:: + text "The older file" + line "will be erased to" + cont "save. Okay?" + done + +_WhenYouChangeBoxText:: + text "When you change a" + line "#MON BOX, data" + cont "will be saved." + + para "Is that okay?" + done + +_ChooseABoxText:: + text "Choose a" + line "<pkmn> BOX.@@" + +_EvolvedText:: + TX_RAM wcf4b + text " evolved" + done + +_IntoText:: + text "" + line "into @" + TX_RAM wcd6d + text "!" + done + +_StoppedEvolvingText:: + text "Huh? @" + TX_RAM wcf4b + text "" + line "stopped evolving!" + prompt + +_IsEvolvingText:: + text "What? @" + TX_RAM wcf4b + text "" + line "is evolving!" + done + +_FellAsleepText:: + text "<TARGET>" + line "fell asleep!" + prompt + +_AlreadyAsleepText:: + text "<TARGET>'s" + line "already asleep!" + prompt + +_PoisonedText:: + text "<TARGET>" + line "was poisoned!" + prompt + +_BadlyPoisonedText:: + text "<TARGET>'s" + line "badly poisoned!" + prompt + +_BurnedText:: + text "<TARGET>" + line "was burned!" + prompt + +_FrozenText:: + text "<TARGET>" + line "was frozen solid!" + prompt + +_FireDefrostedText:: + text "Fire defrosted" + line "<TARGET>!" + prompt + +_MonsStatsRoseText:: + text "<USER>'s" + line "@" + TX_RAM wcf4b + text "@@" + +_GreatlyRoseText:: + text $4c, "greatly@@" + +_RoseText:: + text " rose!" + prompt + +_MonsStatsFellText:: + text "<TARGET>'s" + line "@" + TX_RAM wcf4b + text "@@" + +_GreatlyFellText:: + text $4c, "greatly@@" + +_FellText:: + text " fell!" + prompt + +_RanFromBattleText:: + text "<USER>" + line "ran from battle!" + prompt + +_RanAwayScaredText:: + text "<TARGET>" + line "ran away scared!" + prompt + +_WasBlownAwayText:: + text "<TARGET>" + line "was blown away!" + prompt + +_ChargeMoveEffectText:: + text "<USER>@@" + +_MadeWhirlwindText:: + text "" + line "made a whirlwind!" + prompt + +_TookInSunlightText:: + text "" + line "took in sunlight!" + prompt + +_LoweredItsHeadText:: + text "" + line "lowered its head!" + prompt + +_SkyAttackGlowingText:: + text "" + line "is glowing!" + prompt + +_FlewUpHighText:: + text "" + line "flew up high!" + prompt + +_DugAHoleText:: + text "" + line "dug a hole!" + prompt + +_BecameConfusedText:: + text "<TARGET>" + line "became confused!" + prompt + +_MimicLearnedMoveText:: + text "<USER>" + line "learned" + cont "@" + TX_RAM wcd6d + text "!" + prompt + +_MoveWasDisabledText:: + text "<TARGET>'s" + line "@" + TX_RAM wcd6d + text " was" + cont "disabled!" + prompt + +_NothingHappenedText:: + text "Nothing happened!" + prompt + +_NoEffectText:: + text "No effect!" + prompt + +_ButItFailedText:: + text "But, it failed! " + prompt + +_DidntAffectText:: + text "It didn't affect" + line "<TARGET>!" + prompt + +_IsUnaffectedText:: + text "<TARGET>" + line "is unaffected!" + prompt + +_ParalyzedMayNotAttackText:: + text "<TARGET>'s" + line "paralyzed! It may" + cont "not attack!" + prompt + +_SubstituteText:: + text "It created a" + line "SUBSTITUTE!" + prompt + +_HasSubstituteText:: + text "<USER>" + line "has a SUBSTITUTE!" + prompt + +_TooWeakSubstituteText:: + text "Too weak to make" + line "a SUBSTITUTE!" + prompt + +_CoinsScatteredText:: + text "Coins scattered" + line "everywhere!" + prompt + +_GettingPumpedText:: + text "<USER>'s" + line "getting pumped!" + prompt + +_WasSeededText:: + text "<TARGET>" + line "was seeded!" + prompt + +_EvadedAttackText:: + text "<TARGET>" + line "evaded attack!" + prompt + +_HitWithRecoilText:: + text "<USER>'s" + line "hit with recoil!" + prompt + +_ConvertedTypeText:: + text "Converted type to" + line "<TARGET>'s!" + prompt + +_StatusChangesEliminatedText:: + text "All STATUS changes" + line "are eliminated!" + prompt + +_StartedSleepingEffect:: + text "<USER>" + line "started sleeping!" + done + +_FellAsleepBecameHealthyText:: + text "<USER>" + line "fell asleep and" + cont "became healthy!" + done + +_RegainedHealthText:: + text "<USER>" + line "regained health!" + prompt + +_TransformedText:: + text "<USER>" + line "transformed into" + cont "@" + TX_RAM wcd6d + text "!" + prompt + +_LightScreenProtectedText:: + text "<USER>'s" + line "protected against" + cont "special attacks!" + prompt + +_ReflectGainedArmorText:: + text "<USER>" + line "gained armor!" + prompt + +_ShroudedInMistText:: + text "<USER>'s" + line "shrouded in mist!" + prompt + +_SuckedHealthText:: + text "Sucked health from" + line "<TARGET>!" + prompt + +_DreamWasEatenText:: + text "<TARGET>'s" + line "dream was eaten!" + prompt + +_TradeCenterText1:: + text "!" + done + +_ColosseumText1:: + text "!" + done + +INCLUDE "text/maps/reds_house_1f.asm" +INCLUDE "text/maps/blues_house.asm" +INCLUDE "text/maps/oaks_lab.asm" +INCLUDE "text/maps/viridian_pokecenter.asm" +INCLUDE "text/maps/viridian_mart.asm" +INCLUDE "text/maps/school.asm" +INCLUDE "text/maps/viridian_house.asm" +INCLUDE "text/maps/viridian_gym.asm" +INCLUDE "text/maps/museum_1f.asm" +INCLUDE "text/maps/museum_2f.asm" +INCLUDE "text/maps/pewter_gym_1.asm" diff --git a/en/text/text7.asm b/en/text/text7.asm new file mode 100644 index 00000000..99a66234 --- /dev/null +++ b/en/text/text7.asm @@ -0,0 +1,36 @@ +INCLUDE "charmap.asm" +INCLUDE "constants/text_constants.asm" +INCLUDE "constants/text_bank_constants.asm" +INCLUDE "macros/text_macros.asm" +INCLUDE "hram.asm" + +SECTION "Text 7", ROMX, BANK[TEXT_7] + +INCLUDE "text/maps/pewter_gym_2.asm" +INCLUDE "text/maps/pewter_house_1.asm" +INCLUDE "text/maps/pewter_mart.asm" +INCLUDE "text/maps/pewter_house_2.asm" +INCLUDE "text/maps/pewter_pokecenter.asm" +INCLUDE "text/maps/cerulean_trashed_house.asm" +INCLUDE "text/maps/cerulean_trade_house.asm" +INCLUDE "text/maps/cerulean_pokecenter.asm" +INCLUDE "text/maps/cerulean_gym.asm" +INCLUDE "text/maps/bike_shop.asm" +INCLUDE "text/maps/cerulean_mart.asm" +INCLUDE "text/maps/cerulean_badge_house.asm" +INCLUDE "text/maps/lavender_pokecenter.asm" +INCLUDE "text/maps/pokemon_tower_1f.asm" +INCLUDE "text/maps/pokemon_tower_2f.asm" +INCLUDE "text/maps/pokemon_tower_3f.asm" +INCLUDE "text/maps/pokemon_tower_4f.asm" +INCLUDE "text/maps/pokemon_tower_5f.asm" +INCLUDE "text/maps/pokemon_tower_6f.asm" +INCLUDE "text/maps/pokemon_tower_7f.asm" +INCLUDE "text/maps/fujis_house.asm" +INCLUDE "text/maps/lavender_mart.asm" +INCLUDE "text/maps/lavender_house.asm" +INCLUDE "text/maps/name_rater.asm" +INCLUDE "text/maps/vermilion_pokecenter.asm" +INCLUDE "text/maps/fan_club.asm" +INCLUDE "text/maps/vermilion_mart.asm" +INCLUDE "text/maps/vermilion_gym_1.asm" diff --git a/en/text/text8.asm b/en/text/text8.asm new file mode 100644 index 00000000..a18a8493 --- /dev/null +++ b/en/text/text8.asm @@ -0,0 +1,36 @@ +INCLUDE "charmap.asm" +INCLUDE "constants/text_constants.asm" +INCLUDE "constants/text_bank_constants.asm" +INCLUDE "macros/text_macros.asm" +INCLUDE "hram.asm" + +SECTION "Text 8", ROMX, BANK[TEXT_8] + +INCLUDE "text/maps/vermilion_gym_2.asm" +INCLUDE "text/maps/vermilion_house.asm" +INCLUDE "text/maps/vermilion_dock.asm" +INCLUDE "text/maps/vermilion_fishing_house.asm" +INCLUDE "text/maps/celadon_dept_store_1f.asm" +INCLUDE "text/maps/celadon_dept_store_2f.asm" +INCLUDE "text/maps/celadon_dept_store_3f.asm" +INCLUDE "text/maps/celadon_dept_store_4f.asm" +INCLUDE "text/maps/celadon_dept_store_roof.asm" +INCLUDE "text/maps/celadon_mansion_1f.asm" +INCLUDE "text/maps/celadon_mansion_2f.asm" +INCLUDE "text/maps/celadon_mansion_3f.asm" +INCLUDE "text/maps/celadon_mansion_4f_outside.asm" +INCLUDE "text/maps/celadon_mansion_4f_inside.asm" +INCLUDE "text/maps/celadon_pokecenter.asm" +INCLUDE "text/maps/celadon_gym.asm" +INCLUDE "text/maps/celadon_game_corner.asm" +INCLUDE "text/maps/celadon_dept_store_5f.asm" +INCLUDE "text/maps/celadon_prize_room.asm" +INCLUDE "text/maps/celadon_diner.asm" +INCLUDE "text/maps/celadon_house.asm" +INCLUDE "text/maps/celadon_hotel.asm" +INCLUDE "text/maps/fuchsia_mart.asm" +INCLUDE "text/maps/fuchsia_house.asm" +INCLUDE "text/maps/fuchsia_pokecenter.asm" +INCLUDE "text/maps/wardens_house.asm" +INCLUDE "text/maps/safari_zone_entrance.asm" +INCLUDE "text/maps/fuchsia_gym_1.asm" diff --git a/en/text/text9.asm b/en/text/text9.asm new file mode 100644 index 00000000..9eba249d --- /dev/null +++ b/en/text/text9.asm @@ -0,0 +1,247 @@ +INCLUDE "charmap.asm" +INCLUDE "constants/text_constants.asm" +INCLUDE "constants/text_bank_constants.asm" +INCLUDE "macros/text_macros.asm" +INCLUDE "hram.asm" + +SECTION "Text 9", ROMX, BANK[TEXT_9] + +INCLUDE "text/maps/fuchsia_gym_2.asm" +INCLUDE "text/maps/fuchsia_meeting_room.asm" +INCLUDE "text/maps/fuchsia_fishing_house.asm" +INCLUDE "text/maps/mansion_1f.asm" +INCLUDE "text/maps/cinnabar_gym.asm" +INCLUDE "text/maps/cinnabar_lab.asm" +INCLUDE "text/maps/cinnabar_lab_trade_room.asm" +INCLUDE "text/maps/cinnabar_lab_metronome_room.asm" +INCLUDE "text/maps/cinnabar_lab_fossil_room.asm" +INCLUDE "text/maps/cinnabar_pokecenter.asm" +INCLUDE "text/maps/cinnabar_mart.asm" +INCLUDE "text/maps/indigo_plateau_lobby.asm" +INCLUDE "text/maps/copycats_house_1f.asm" +INCLUDE "text/maps/copycats_house_2f.asm" +INCLUDE "text/maps/fighting_dojo.asm" +INCLUDE "text/maps/saffron_gym.asm" +INCLUDE "text/maps/saffron_house.asm" +INCLUDE "text/maps/saffron_mart.asm" +INCLUDE "text/maps/silph_co_1f.asm" +INCLUDE "text/maps/saffron_pokecenter.asm" +INCLUDE "text/maps/mr_psychics_house.asm" + +_PokemartGreetingText:: + text "Hi there!" + next "May I help you?" + done + +_PokemonFaintedText:: + TX_RAM wcd6d + text "" + line "fainted!" + done + +_PlayerBlackedOutText:: + text "<PLAYER> is out of" + line "useable #MON!" + + para "<PLAYER> blacked" + line "out!" + prompt + +_RepelWoreOffText:: + text "REPEL's effect" + line "wore off." + done + +_PokemartBuyingGreetingText:: + text "Take your time." + done + +_PokemartTellBuyPriceText:: + TX_RAM wcf4b + text "?" + line "That will be" + cont "¥@" + TX_BCD hMoney, 3 | LEADING_ZEROES | LEFT_ALIGN + text ". OK?" + done + +_PokemartBoughtItemText:: + text "Here you are!" + line "Thank you!" + prompt + +_PokemartNotEnoughMoneyText:: + text "You don't have" + line "enough money." + prompt + +_PokemartItemBagFullText:: + text "You can't carry" + line "any more items." + prompt + +_PokemonSellingGreetingText:: + text "What would you" + line "like to sell?" + done + +_PokemartTellSellPriceText:: + text "I can pay you" + line "¥@" + TX_BCD hMoney, 3 | LEADING_ZEROES | LEFT_ALIGN + text " for that." + done + +_PokemartItemBagEmptyText:: + text "You don't have" + line "anything to sell." + prompt + +_PokemartUnsellableItemText:: + text "I can't put a" + line "price on that." + prompt + +_PokemartThankYouText:: + text "Thank you!" + done + +_PokemartAnythingElseText:: + text "Is there anything" + line "else I can do?" + done + +_LearnedMove1Text:: + TX_RAM wLearnMoveMonName + text " learned" + line "@" + TX_RAM wcf4b + text "!@@" + +_WhichMoveToForgetText:: + text "Which move should" + next "be forgotten?" + done + +_AbandonLearningText:: + text "Abandon learning" + line "@" + TX_RAM wcf4b + text "?" + done + +_DidNotLearnText:: + TX_RAM wLearnMoveMonName + text "" + line "did not learn" + cont "@" + TX_RAM wcf4b + text "!" + prompt + +_TryingToLearnText:: + TX_RAM wLearnMoveMonName + text " is" + line "trying to learn" + cont "@" + TX_RAM wcf4b + text "!" + + para "But, @" + TX_RAM wLearnMoveMonName + text "" + line "can't learn more" + cont "than 4 moves!" + + para "Delete an older" + line "move to make room" + cont "for @" + TX_RAM wcf4b + text "?" + done + +_OneTwoAndText:: + text "1, 2 and...@@" + +_PoofText:: + text " Poof!@@" + +_ForgotAndText:: + text "" + para "@" + TX_RAM wLearnMoveMonName + text " forgot" + line "@" + TX_RAM wcd6d + text "!" + + para "And..." + prompt + +_HMCantDeleteText:: + text "HM techniques" + line "can't be deleted!" + prompt + +_PokemonCenterWelcomeText:: + text "Welcome to our" + line "#MON CENTER!" + + para "We heal your" + line "#MON back to" + cont "perfect health!" + prompt + +_ShallWeHealYourPokemonText:: + text "Shall we heal your" + line "#MON?" + done + +_NeedYourPokemonText:: + text "OK. We'll need" + line "your #MON." + done + +_PokemonFightingFitText:: + text "Thank you!" + line "Your #MON are" + cont "fighting fit!" + prompt + +_PokemonCenterFarewellText:: + text "We hope to see" + line "you again!" + done + +_CableClubNPCAreaReservedFor2FriendsLinkedByCableText:: + text "This area is" + line "reserved for 2" + cont "friends who are" + cont "linked by cable." + done + +_CableClubNPCWelcomeText:: + text "Welcome to the" + line "Cable Club!" + done + +_CableClubNPCPleaseApplyHereHaveToSaveText:: + text "Please apply here." + + para "Before opening" + line "the link, we have" + cont "to save the game." + done + +_CableClubNPCPleaseWaitText:: + text "Please wait.@@" + +_CableClubNPCLinkClosedBecauseOfInactivityText:: + text "The link has been" + line "closed because of" + cont "inactivity." + + para "Please contact" + line "your friend and" + cont "come again!" + done |