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authoryenatch <yenatch@gmail.com>2015-04-01 12:56:42 -0400
committeryenatch <yenatch@gmail.com>2015-04-01 12:56:42 -0400
commitc2efe700ac1c5cca88bac710b98388a99665741e (patch)
treeb30d2f676d5ad0d78b959c8ffcf0f8dcfca13943 /engine/battle/moveEffects/conversion_effect.asm
parent52add272c6bca00d2ea827ef7fa4611a4bc41b47 (diff)
parentce9940a2eb89caa9f53507a6d6071f8eaf85ee48 (diff)
Merge pull request #90 from xCrystal/master
Rename/split battle and move effect files. Battle functions, AI, and attack animations
Diffstat (limited to 'engine/battle/moveEffects/conversion_effect.asm')
-rw-r--r--engine/battle/moveEffects/conversion_effect.asm34
1 files changed, 34 insertions, 0 deletions
diff --git a/engine/battle/moveEffects/conversion_effect.asm b/engine/battle/moveEffects/conversion_effect.asm
new file mode 100644
index 00000000..511df2fd
--- /dev/null
+++ b/engine/battle/moveEffects/conversion_effect.asm
@@ -0,0 +1,34 @@
+ConversionEffect_: ; 139a3 (4:79a3)
+ ld hl, wEnemyMonType1
+ ld de, wBattleMonType1
+ ld a, [H_WHOSETURN]
+ and a
+ ld a, [W_ENEMYBATTSTATUS1]
+ jr z, .asm_139b8
+ push hl
+ ld h, d
+ ld l, e
+ pop de
+ ld a, [W_PLAYERBATTSTATUS1]
+.asm_139b8
+ bit Invulnerable, a ; is mon immune to typical attacks (dig/fly)
+ jr nz, PrintButItFailedText
+ ld a, [hli]
+ ld [de], a
+ inc de
+ ld a, [hl]
+ ld [de], a
+ ld hl, PlayCurrentMoveAnimation
+ call CallBankF
+ ld hl, ConvertedTypeText
+ jp PrintText
+
+ConvertedTypeText: ; 139cd (4:79cd)
+ TX_FAR _ConvertedTypeText
+ db "@"
+
+PrintButItFailedText: ; 139d2 (4:79d2)
+ ld hl, PrintButItFailedText_
+CallBankF: ; 139d5 (4:79d5)
+ ld b, BANK(PrintButItFailedText_)
+ jp Bankswitch