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authorxCrystal <rgr.crystal@gmail.com>2015-04-01 16:51:04 +0200
committerxCrystal <rgr.crystal@gmail.com>2015-04-01 17:05:50 +0200
commit2fe782b11a039b52fd236da28fb2f1ae10cae7db (patch)
tree580cc7bf8b0ebd617fd0ba0440618d38c355aa83 /engine/battle/moveEffects/heal_effect.asm
parent77d0e5ff84cc61ae625da19f184094241eddd4dc (diff)
Rename battle files and split move effects Part 4
e.asm, e_2. asm, and 14.asm
Diffstat (limited to 'engine/battle/moveEffects/heal_effect.asm')
-rw-r--r--engine/battle/moveEffects/heal_effect.asm116
1 files changed, 116 insertions, 0 deletions
diff --git a/engine/battle/moveEffects/heal_effect.asm b/engine/battle/moveEffects/heal_effect.asm
new file mode 100644
index 00000000..22d482e7
--- /dev/null
+++ b/engine/battle/moveEffects/heal_effect.asm
@@ -0,0 +1,116 @@
+HealEffect_: ; 3b9ec (e:79ec)
+ ld a, [H_WHOSETURN]
+ and a
+ ld de, wBattleMonHP
+ ld hl, wBattleMonMaxHP
+ ld a, [W_PLAYERMOVENUM]
+ jr z, .asm_3ba03
+ ld de, wEnemyMonHP
+ ld hl, wEnemyMonMaxHP
+ ld a, [W_ENEMYMOVENUM]
+.asm_3ba03
+ ld b, a
+ ld a, [de]
+ cp [hl]
+ inc de
+ inc hl
+ ld a, [de]
+ sbc [hl]
+ jp z, .failed
+ ld a, b
+ cp REST
+ jr nz, .asm_3ba37
+ push hl
+ push de
+ push af
+ ld c, 50
+ call DelayFrames
+ ld hl, wBattleMonStatus
+ ld a, [H_WHOSETURN]
+ and a
+ jr z, .asm_3ba25
+ ld hl, wEnemyMonStatus
+.asm_3ba25
+ ld a, [hl]
+ and a
+ ld [hl], 2 ; Number of turns from Rest
+ ld hl, StartedSleepingEffect
+ jr z, .asm_3ba31
+ ld hl, FellAsleepBecameHealthyText
+.asm_3ba31
+ call PrintText
+ pop af
+ pop de
+ pop hl
+.asm_3ba37
+ ld a, [hld]
+ ld [wHPBarMaxHP], a
+ ld c, a
+ ld a, [hl]
+ ld [wHPBarMaxHP+1], a
+ ld b, a
+ jr z, .asm_3ba47
+ srl b
+ rr c
+.asm_3ba47
+ ld a, [de]
+ ld [wHPBarOldHP], a
+ add c
+ ld [de], a
+ ld [wHPBarNewHP], a
+ dec de
+ ld a, [de]
+ ld [wHPBarOldHP+1], a
+ adc b
+ ld [de], a
+ ld [wHPBarNewHP+1], a
+ inc hl
+ inc de
+ ld a, [de]
+ dec de
+ sub [hl]
+ dec hl
+ ld a, [de]
+ sbc [hl]
+ jr c, .asm_3ba6f
+ ld a, [hli]
+ ld [de], a
+ ld [wHPBarNewHP+1], a
+ inc de
+ ld a, [hl]
+ ld [de], a
+ ld [wHPBarNewHP], a
+.asm_3ba6f
+ ld hl, PlayCurrentMoveAnimation
+ call BankswitchEtoF
+ ld a, [H_WHOSETURN]
+ and a
+ hlCoord 10, 9
+ ld a, $1
+ jr z, .asm_3ba83
+ hlCoord 2, 2
+ xor a
+.asm_3ba83
+ ld [wHPBarType], a
+ predef UpdateHPBar2
+ ld hl, DrawHUDsAndHPBars
+ call BankswitchEtoF
+ ld hl, RegainedHealthText
+ jp PrintText
+.failed
+ ld c, 50
+ call DelayFrames
+ ld hl, PrintButItFailedText_
+ jp BankswitchEtoF
+
+StartedSleepingEffect: ; 3baa2 (e:7aa2)
+ TX_FAR _StartedSleepingEffect
+ db "@"
+
+FellAsleepBecameHealthyText: ; 3baa7 (e:7aa7)
+ TX_FAR _FellAsleepBecameHealthyText
+ db "@"
+
+RegainedHealthText: ; 3baac (e:7aac)
+ TX_FAR _RegainedHealthText
+ db "@"