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authorYamaArashi <shadow962@live.com>2016-06-11 17:24:04 -0700
committerYamaArashi <shadow962@live.com>2016-06-11 17:24:04 -0700
commit7f34e28f242ee4d0caba0bd96b040811dcb86c50 (patch)
tree8a61aee33d6b47e960dc71dbb89c096622bbdc95 /engine/battle/scroll_draw_trainer_pic.asm
parentcee4d559f999312837da7d69e2c6704e85c159d4 (diff)
remove address comments
Diffstat (limited to 'engine/battle/scroll_draw_trainer_pic.asm')
-rw-r--r--engine/battle/scroll_draw_trainer_pic.asm4
1 files changed, 2 insertions, 2 deletions
diff --git a/engine/battle/scroll_draw_trainer_pic.asm b/engine/battle/scroll_draw_trainer_pic.asm
index 5949208c..98893dcf 100644
--- a/engine/battle/scroll_draw_trainer_pic.asm
+++ b/engine/battle/scroll_draw_trainer_pic.asm
@@ -1,4 +1,4 @@
-_ScrollTrainerPicAfterBattle: ; 396d3 (e:56d3)
+_ScrollTrainerPicAfterBattle:
; Load the enemy trainer's pic and scrolls it into
; the screen from the right.
xor a
@@ -32,7 +32,7 @@ _ScrollTrainerPicAfterBattle: ; 396d3 (e:56d3)
jr .scrollLoop
; write one 7-tile column of the trainer pic to the tilemap
-DrawTrainerPicColumn: ; 39707 (e:5707)
+DrawTrainerPicColumn:
push hl
push de
push bc