summaryrefslogtreecommitdiff
path: root/engine/intro.asm
diff options
context:
space:
mode:
authoryenatch <yenatch@gmail.com>2014-05-26 14:04:56 -0700
committeryenatch <yenatch@gmail.com>2014-05-26 22:04:39 -0700
commit40c17c906b2b3f65b3b04b1933b90238a7ac5566 (patch)
tree6de26c959808d5a792b692f2300c33557c1dbfab /engine/intro.asm
parent52ba96f5f4ec53450a0ff6257ea1040d09b7e537 (diff)
Remove most static wram addresses. Use labels instead.
For unknown addresses, use "w<address>". Label overleads are still an issue.
Diffstat (limited to 'engine/intro.asm')
-rwxr-xr-xengine/intro.asm46
1 files changed, 23 insertions, 23 deletions
diff --git a/engine/intro.asm b/engine/intro.asm
index e1063d6c..767522e7 100755
--- a/engine/intro.asm
+++ b/engine/intro.asm
@@ -38,7 +38,7 @@ PlayIntroScene: ; 4169d (10:569d)
ld a, (SFX_1f_5f - SFX_Headers_1f) / 3
call PlaySound
xor a
- ld [$d09f], a
+ ld [wd09f], a
ld de, IntroNidorinoAnimation1
call AnimateIntroNidorino
; hop
@@ -86,7 +86,7 @@ PlayIntroScene: ; 4169d (10:569d)
ld a, (SFX_1f_5f - SFX_Headers_1f) / 3
call PlaySound
ld a, $24
- ld [$d09f], a
+ ld [wd09f], a
ld de, IntroNidorinoAnimation3
call AnimateIntroNidorino
ld c, $1e
@@ -105,7 +105,7 @@ PlayIntroScene: ; 4169d (10:569d)
ld a, (SFX_1f_5f - SFX_Headers_1f) / 3
call PlaySound
xor a
- ld [$d09f], a
+ ld [wd09f], a
ld de, IntroNidorinoAnimation4 ; $5931
call AnimateIntroNidorino
; hop
@@ -118,7 +118,7 @@ PlayIntroScene: ; 4169d (10:569d)
ret c
ld a, $24
- ld [$d09f], a
+ ld [wd09f], a
ld de, IntroNidorinoAnimation6 ; $5947
call AnimateIntroNidorino
ld c, $1e
@@ -129,7 +129,7 @@ PlayIntroScene: ; 4169d (10:569d)
ld a, (SFX_1f_5e - SFX_Headers_1f) / 3
call PlaySound
ld a, $48
- ld [$d09f], a
+ ld [wd09f], a
ld de, IntroNidorinoAnimation7 ; $5950
jp AnimateIntroNidorino
@@ -137,10 +137,10 @@ AnimateIntroNidorino: ; 41793 (10:5793)
ld a, [de]
cp $50
ret z
- ld [W_BASECOORDY], a ; $d082
+ ld [W_BASECOORDY], a ; wd082
inc de
ld a, [de]
- ld [W_BASECOORDX], a ; $d081
+ ld [W_BASECOORDX], a ; wd081
push de
ld c, $24
call Func_417ae
@@ -152,13 +152,13 @@ AnimateIntroNidorino: ; 41793 (10:5793)
Func_417ae: ; 417ae (10:57ae)
ld hl, wOAMBuffer
- ld a, [$d09f]
+ ld a, [wd09f]
ld d, a
.asm_417b5
- ld a, [W_BASECOORDY] ; $d082
+ ld a, [W_BASECOORDY] ; wd082
add [hl]
ld [hli], a
- ld a, [W_BASECOORDX] ; $d081
+ ld a, [W_BASECOORDX] ; wd081
add [hl]
ld [hli], a
ld a, d
@@ -174,14 +174,14 @@ Func_417c7: ; 417c7 (10:57c7)
ld d, $0
.asm_417cc
push bc
- ld a, [W_BASECOORDY] ; $d082
+ ld a, [W_BASECOORDY] ; wd082
ld e, a
.asm_417d1
ld a, e
add $8
ld e, a
ld [hli], a
- ld a, [W_BASECOORDX] ; $d081
+ ld a, [W_BASECOORDX] ; wd081
ld [hli], a
ld a, d
ld [hli], a
@@ -190,9 +190,9 @@ Func_417c7: ; 417c7 (10:57c7)
inc d
dec c
jr nz, .asm_417d1
- ld a, [W_BASECOORDX] ; $d081
+ ld a, [W_BASECOORDX] ; wd081
add $8
- ld [W_BASECOORDX], a ; $d081
+ ld [W_BASECOORDX], a ; wd081
pop bc
dec b
jr nz, .asm_417cc
@@ -204,7 +204,7 @@ Func_417f0: ; 417f0 (10:57f0)
jr asm_417fe
Func_417f8: ; 417f8 (10:57f8)
- FuncCoord 0, 4 ; $c3f0
+ FuncCoord 0, 4
ld hl, Coord
ld bc, $c8
asm_417fe: ; 417fe (10:57fe)
@@ -237,9 +237,9 @@ Func_4180e: ; 4180e (10:580e)
.asm_4181d
push de
ld a, $2
- ld [W_BASECOORDX], a ; $d081
+ ld [W_BASECOORDX], a ; wd081
xor a
- ld [W_BASECOORDY], a ; $d082
+ ld [W_BASECOORDY], a ; wd082
ld c, $24
call Func_417ae
pop de
@@ -259,7 +259,7 @@ Func_4180e: ; 4180e (10:580e)
ret
Func_4183f: ; 4183f (10:583f)
- FuncCoord 13, 7 ; $c439
+ FuncCoord 13, 7
ld hl, Coord
Func_41842: ; 41842 (10:5842)
@@ -306,7 +306,7 @@ PlayShootingStar: ; 4188a (10:588a)
call ClearScreen
call DisableLCD
xor a
- ld [W_CUROPPONENT], a ; $d059
+ ld [W_CUROPPONENT], a ; wd059
call Func_418e9
call LoadIntroGraphics
call EnableLCD
@@ -323,10 +323,10 @@ PlayShootingStar: ; 4188a (10:588a)
call DelayFrames
.asm_418d0
ld a, Bank(Func_7d8ea)
- ld [$c0ef], a
- ld [$c0f0], a
+ ld [wc0ef], a
+ ld [wc0f0], a
ld a, MUSIC_INTRO_BATTLE
- ld [$c0ee], a
+ ld [wc0ee], a
call PlaySound
call Func_417f8
call ClearSprites
@@ -337,7 +337,7 @@ Func_418e9: ; 418e9 (10:58e9)
ld hl, wTileMap
ld c, $50
call Func_41807
- FuncCoord 0, 14 ; $c4b8
+ FuncCoord 0, 14
ld hl, Coord
ld c, $50
call Func_41807