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author | dannye <corrnondacqb@yahoo.com> | 2015-07-22 09:57:31 -0500 |
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committer | dannye <corrnondacqb@yahoo.com> | 2015-07-22 09:57:31 -0500 |
commit | b4081e851ac4b7ce5cf1fa7c9fc83a490a4c83ec (patch) | |
tree | 990c331053e70ab256533f5e70ac4f7cb5c58af1 /engine/items/items.asm | |
parent | 4d88812f40c4165e4b893a0631fa658e72d17874 (diff) |
Rename sound effect files
Diffstat (limited to 'engine/items/items.asm')
-rwxr-xr-x | engine/items/items.asm | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engine/items/items.asm b/engine/items/items.asm index f2c41ef6..a62f75d2 100755 --- a/engine/items/items.asm +++ b/engine/items/items.asm @@ -1719,7 +1719,7 @@ PlayedFluteHadEffectText: ; e215 (3:6215) ld a,$ff call PlaySound ; turn off music ld a, SFX_POKEFLUE - ld c, BANK(SFX_02_5e) + ld c, BANK(SFX_Pokeflute) call PlayMusic .musicWaitLoop ; wait for music to finish playing ld a,[wc028] |