diff options
author | dannye <corrnondacqb@yahoo.com> | 2017-05-08 02:54:20 -0500 |
---|---|---|
committer | dannye <corrnondacqb@yahoo.com> | 2017-05-08 02:54:20 -0500 |
commit | e9f33ce19c3f573cc7fb312d6869e711d5d9de4f (patch) | |
tree | 1c3cb857dddf7f493bec942a5bd0e9c6feac2383 /engine/items/items.asm | |
parent | 832c28eaea1efa8c64765da88ffce661da9426a8 (diff) |
Typo: SFX_POKEFLUE → SFX_POKEFLUTE
Diffstat (limited to 'engine/items/items.asm')
-rwxr-xr-x | engine/items/items.asm | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engine/items/items.asm b/engine/items/items.asm index f8873a6e..057595df 100755 --- a/engine/items/items.asm +++ b/engine/items/items.asm @@ -1846,12 +1846,12 @@ PlayedFluteHadEffectText: ; play out-of-battle pokeflute music ld a,$ff call PlaySound ; turn off music - ld a, SFX_POKEFLUE + ld a, SFX_POKEFLUTE ld c, BANK(SFX_Pokeflute) call PlayMusic .musicWaitLoop ; wait for music to finish playing ld a,[wChannelSoundIDs + Ch2] - cp a, SFX_POKEFLUE + cp a, SFX_POKEFLUTE jr z,.musicWaitLoop call PlayDefaultMusic ; start playing normal music again .done |