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authorU-Fish-PC\Daniel <corrnondacqb@yahoo.com>2014-05-22 18:13:20 -0400
committerU-Fish-PC\Daniel <corrnondacqb@yahoo.com>2014-05-22 18:13:20 -0400
commit15427f532085846ab6b51719be687951a094cb6c (patch)
treeedea9b189e91641a12dd521756894df84aeeace7 /engine/load_pokedex_tiles.asm
parentea3ba4cde3706b7c77efb705555ec0c86321cbe2 (diff)
Pull a lot of engine out of main.asm
Diffstat (limited to 'engine/load_pokedex_tiles.asm')
-rwxr-xr-xengine/load_pokedex_tiles.asm11
1 files changed, 11 insertions, 0 deletions
diff --git a/engine/load_pokedex_tiles.asm b/engine/load_pokedex_tiles.asm
new file mode 100755
index 00000000..7a49adaa
--- /dev/null
+++ b/engine/load_pokedex_tiles.asm
@@ -0,0 +1,11 @@
+; Loads tile patterns for tiles used in the pokedex.
+LoadPokedexTilePatterns: ; 17840 (5:7840)
+ call LoadHpBarAndStatusTilePatterns
+ ld de,PokedexTileGraphics ; $6488
+ ld hl,$9600
+ ld bc,(BANK(PokedexTileGraphics) << 8) + $12
+ call CopyVideoData
+ ld de,PokeballTileGraphics ; $697e
+ ld hl,$9720
+ ld bc,(BANK(PokeballTileGraphics) << 8) + $01
+ jp CopyVideoData ; load pokeball tile for marking caught mons