diff options
author | YamaArashi <shadow962@live.com> | 2016-06-11 17:24:04 -0700 |
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committer | YamaArashi <shadow962@live.com> | 2016-06-11 17:24:04 -0700 |
commit | 7f34e28f242ee4d0caba0bd96b040811dcb86c50 (patch) | |
tree | 8a61aee33d6b47e960dc71dbb89c096622bbdc95 /engine/overworld/cut.asm | |
parent | cee4d559f999312837da7d69e2c6704e85c159d4 (diff) |
remove address comments
Diffstat (limited to 'engine/overworld/cut.asm')
-rwxr-xr-x | engine/overworld/cut.asm | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/engine/overworld/cut.asm b/engine/overworld/cut.asm index 8a0513b2..2f13dfba 100755 --- a/engine/overworld/cut.asm +++ b/engine/overworld/cut.asm @@ -1,4 +1,4 @@ -UsedCut: ; ef54 (3:6f54) +UsedCut: xor a ld [wActionResultOrTookBattleTurn], a ; initialise to failure value ld a, [wCurMapTileset] @@ -67,11 +67,11 @@ UsedCut: ; ef54 (3:6f54) call UpdateSprites jp RedrawMapView -UsedCutText: ; eff2 (3:6ff2) +UsedCutText: TX_FAR _UsedCutText db "@" -InitCutAnimOAM: ; eff7 (3:6ff7) +InitCutAnimOAM: xor a ld [wWhichAnimationOffsets], a ld a, $e4 @@ -111,22 +111,22 @@ InitCutAnimOAM: ; eff7 (3:6ff7) jr nz, .loop ret -LoadCutGrassAnimationTilePattern: ; f04c (3:704c) +LoadCutGrassAnimationTilePattern: ld de, AnimationTileset2 + $60 ; tile depicting a leaf lb bc, BANK(AnimationTileset2), $01 jp CopyVideoData -WriteCutOrBoulderDustAnimationOAMBlock: ; f055 (3:7055) +WriteCutOrBoulderDustAnimationOAMBlock: call GetCutOrBoulderDustAnimationOffsets ld a, $9 ld de, CutOrBoulderDustAnimationTilesAndAttributes jp WriteOAMBlock -CutOrBoulderDustAnimationTilesAndAttributes: ; f060 (3:7060) +CutOrBoulderDustAnimationTilesAndAttributes: db $FC,$10,$FD,$10 db $FE,$10,$FF,$10 -GetCutOrBoulderDustAnimationOffsets: ; f068 (3:7068) +GetCutOrBoulderDustAnimationOffsets: ld hl, wSpriteStateData1 + 4 ld a, [hli] ; player's sprite screen Y position ld b, a @@ -157,14 +157,14 @@ GetCutOrBoulderDustAnimationOffsets: ; f068 (3:7068) ld c, a ret -CutAnimationOffsets: ; f08f (3:708f) +CutAnimationOffsets: ; Each pair represents the x and y pixels offsets from the player of where the cut tree animation should be drawn db 8, 36 ; player is facing down db 8, 4 ; player is facing up db -8, 20 ; player is facing left db 24, 20 ; player is facing right -BoulderDustAnimationOffsets: ; f097 (3:7097) +BoulderDustAnimationOffsets: ; Each pair represents the x and y pixels offsets from the player of where the cut tree animation should be drawn ; These offsets represent 2 blocks away from the player db 8, 52 ; player is facing down @@ -172,7 +172,7 @@ BoulderDustAnimationOffsets: ; f097 (3:7097) db -24, 20 ; player is facing left db 40, 20 ; player is facing right -ReplaceTreeTileBlock: ; f09f (3:709f) +ReplaceTreeTileBlock: ; Determine the address of the tile block that contains the tile in front of the ; player (i.e. where the tree is) and replace it with the corresponding tile ; block that doesn't have the tree. @@ -248,7 +248,7 @@ ReplaceTreeTileBlock: ; f09f (3:709f) ld [hl], a ret -CutTreeBlockSwaps: ; f100 (3:7100) +CutTreeBlockSwaps: ; first byte = tileset block containing the cut tree ; second byte = corresponding tileset block after the cut animation happens db $32, $6D |