summaryrefslogtreecommitdiff
path: root/engine/save.asm
diff options
context:
space:
mode:
authorxCrystal <rgr.crystal@gmail.com>2017-12-30 01:54:27 +0100
committerxCrystal <rgr.crystal@gmail.com>2017-12-30 01:54:27 +0100
commit237aeb8fbdb204948d611830565d4a00c6b0ab70 (patch)
tree94dea41b4af4a3374a1a1e2f56665cff2ea5baa9 /engine/save.asm
parent94b9a86c8b9b6ea29653e98921205056790d6617 (diff)
Add space between arguments in assembly instructions and remove redundant a in instructions like add a, x
Diffstat (limited to 'engine/save.asm')
-rwxr-xr-xengine/save.asm66
1 files changed, 33 insertions, 33 deletions
diff --git a/engine/save.asm b/engine/save.asm
index e5f67a62..97935dbb 100755
--- a/engine/save.asm
+++ b/engine/save.asm
@@ -139,16 +139,16 @@ LoadSAVIgnoreBadCheckSum:
SaveSAV:
callba PrintSaveScreenText
- ld hl,WouldYouLikeToSaveText
+ ld hl, WouldYouLikeToSaveText
call SaveSAVConfirm
and a ;|0 = Yes|1 = No|
ret nz
- ld a,[wSaveFileStatus]
+ ld a, [wSaveFileStatus]
dec a
- jr z,.save
+ jr z, .save
call SAVCheckRandomID
- jr z,.save
- ld hl,OlderFileWillBeErasedText
+ jr z, .save
+ ld hl, OlderFileWillBeErasedText
call SaveSAVConfirm
and a
ret nz
@@ -158,16 +158,16 @@ SaveSAV:
lb bc, 4, 18
call ClearScreenArea
coord hl, 1, 14
- ld de,NowSavingString
+ ld de, NowSavingString
call PlaceString
- ld c,120
+ ld c, 120
call DelayFrames
- ld hl,GameSavedText
+ ld hl, GameSavedText
call PrintText
ld a, SFX_SAVE
call PlaySoundWaitForCurrent
call WaitForSoundToFinish
- ld c,30
+ ld c, 30
jp DelayFrames
NowSavingString:
@@ -177,10 +177,10 @@ SaveSAVConfirm:
call PrintText
coord hl, 0, 7
lb bc, 8, 1
- ld a,TWO_OPTION_MENU
- ld [wTextBoxID],a
+ ld a, TWO_OPTION_MENU
+ ld [wTextBoxID], a
call DisplayTextBoxID ; yes/no menu
- ld a,[wCurrentMenuItem]
+ ld a, [wCurrentMenuItem]
ret
WouldYouLikeToSaveText:
@@ -604,34 +604,34 @@ SAVCheckRandomID:
;checks if Sav file is the same by checking player's name 1st letter ($a598)
; and the two random numbers generated at game beginning
;(which are stored at wPlayerID)s
- ld a,$0a
- ld [MBC1SRamEnable],a
- ld a,$01
- ld [MBC1SRamBankingMode],a
- ld [MBC1SRamBank],a
- ld a,[sPlayerName]
+ ld a, $0a
+ ld [MBC1SRamEnable], a
+ ld a, $01
+ ld [MBC1SRamBankingMode], a
+ ld [MBC1SRamBank], a
+ ld a, [sPlayerName]
and a
- jr z,.next
- ld hl,sPlayerName
+ jr z, .next
+ ld hl, sPlayerName
ld bc, sMainDataCheckSum - sPlayerName
call SAVCheckSum
- ld c,a
- ld a,[sMainDataCheckSum]
+ ld c, a
+ ld a, [sMainDataCheckSum]
cp c
- jr nz,.next
- ld hl,sMainData + (wPlayerID - wMainDataStart) ; player ID
- ld a,[hli]
- ld h,[hl]
- ld l,a
- ld a,[wPlayerID]
+ jr nz, .next
+ ld hl, sMainData + (wPlayerID - wMainDataStart) ; player ID
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ ld a, [wPlayerID]
cp l
- jr nz,.next
- ld a,[wPlayerID + 1]
+ jr nz, .next
+ ld a, [wPlayerID + 1]
cp h
.next
- ld a,$00
- ld [MBC1SRamBankingMode],a
- ld [MBC1SRamEnable],a
+ ld a, $00
+ ld [MBC1SRamBankingMode], a
+ ld [MBC1SRamEnable], a
ret
SaveHallOfFameTeams: