diff options
author | YamaArashi <shadow962@live.com> | 2016-06-11 17:30:20 -0700 |
---|---|---|
committer | GitHub <noreply@github.com> | 2016-06-11 17:30:20 -0700 |
commit | 7e12ca56a8d04d33f3945bb5b981c311fcdd44ef (patch) | |
tree | 8a61aee33d6b47e960dc71dbb89c096622bbdc95 /engine/trade.asm | |
parent | d8dae96f35222ababb9688ce2aed3292515f8ca2 (diff) | |
parent | 7f34e28f242ee4d0caba0bd96b040811dcb86c50 (diff) |
Merge pull request #133 from YamaArashi/master
Remove address comments
Diffstat (limited to 'engine/trade.asm')
-rwxr-xr-x | engine/trade.asm | 108 |
1 files changed, 54 insertions, 54 deletions
diff --git a/engine/trade.asm b/engine/trade.asm index 1642e729..78444cf6 100755 --- a/engine/trade.asm +++ b/engine/trade.asm @@ -1,4 +1,4 @@ -InternalClockTradeAnim: ; 410e2 (10:50e2) +InternalClockTradeAnim: ; Do the trading animation with the player's gameboy on the left. ; In-game trades and internally clocked link cable trades use this. ld a, [wTradedPlayerMonSpecies] @@ -8,7 +8,7 @@ InternalClockTradeAnim: ; 410e2 (10:50e2) ld de, InternalClockTradeFuncSequence jr TradeAnimCommon -ExternalClockTradeAnim: ; 410f3 (10:50f3) +ExternalClockTradeAnim: ; Do the trading animation with the player's gameboy on the right. ; Externally clocked link cable trades use this. ld a, [wTradedEnemyMonSpecies] @@ -17,7 +17,7 @@ ExternalClockTradeAnim: ; 410f3 (10:50f3) ld [wRightGBMonSpecies], a ld de, ExternalClockTradeFuncSequence -TradeAnimCommon: ; 41102 (10:5102) +TradeAnimCommon: ld a, [wOptions] push af ld a, [hSCY] @@ -69,7 +69,7 @@ tradefunc: MACRO ; They are from opposite perspectives. The external clock one makes use of ; Trade_SwapNames to swap the player and enemy names for some functions. -InternalClockTradeFuncSequence: ; 41138 (10:5138) +InternalClockTradeFuncSequence: tradefunc LoadTradingGFXAndMonNames tradefunc Trade_ShowPlayerMon tradefunc Trade_DrawOpenEndOfLinkCable @@ -88,7 +88,7 @@ InternalClockTradeFuncSequence: ; 41138 (10:5138) tradefunc Trade_Cleanup db $FF -ExternalClockTradeFuncSequence: ; 41149 (10:5149) +ExternalClockTradeFuncSequence: tradefunc LoadTradingGFXAndMonNames tradefunc Trade_ShowClearedWindow tradefunc PrintTradeWillTradeText @@ -112,7 +112,7 @@ ExternalClockTradeFuncSequence: ; 41149 (10:5149) tradefunc Trade_Cleanup db $FF -TradeFuncPointerTable: ; 4115f (10:515f) +TradeFuncPointerTable: addtradefunc LoadTradingGFXAndMonNames addtradefunc Trade_ShowPlayerMon addtradefunc Trade_DrawOpenEndOfLinkCable @@ -131,11 +131,11 @@ TradeFuncPointerTable: ; 4115f (10:515f) addtradefunc Trade_SlideTextBoxOffScreen addtradefunc Trade_SwapNames -Trade_Delay100: ; 41181 (10:5181) +Trade_Delay100: ld c, 100 jp DelayFrames -Trade_CopyTileMapToVRAM: ; 41186 (10:5186) +Trade_CopyTileMapToVRAM: ld a, $1 ld [H_AUTOBGTRANSFERENABLED], a call Delay3 @@ -143,17 +143,17 @@ Trade_CopyTileMapToVRAM: ; 41186 (10:5186) ld [H_AUTOBGTRANSFERENABLED], a ret -Trade_Delay80: ; 41191 (10:5191) +Trade_Delay80: ld c, 80 jp DelayFrames -Trade_ClearTileMap: ; 41196 (10:5196) +Trade_ClearTileMap: coord hl, 0, 0 ld bc, SCREEN_WIDTH * SCREEN_HEIGHT ld a, " " jp FillMemory -LoadTradingGFXAndMonNames: ; 411a1 (10:51a1) +LoadTradingGFXAndMonNames: call Trade_ClearTileMap call DisableLCD ld hl, TradingAnimationGraphics @@ -196,12 +196,12 @@ LoadTradingGFXAndMonNames: ; 411a1 (10:51a1) ld [wd11e], a jp GetMonName -Trade_LoadMonPartySpriteGfx: ; 4120b (10:520b) +Trade_LoadMonPartySpriteGfx: ld a, %11010000 ld [rOBP1], a jpba LoadMonPartySpriteGfx -Trade_SwapNames: ; 41217 (10:5217) +Trade_SwapNames: ld hl, wPlayerName ld de, wBuffer ld bc, NAME_LENGTH @@ -215,14 +215,14 @@ Trade_SwapNames: ; 41217 (10:5217) ld bc, NAME_LENGTH jp CopyData -Trade_Cleanup: ; 4123b (10:523b) +Trade_Cleanup: xor a call LoadGBPal ld hl, wd730 res 6, [hl] ; turn off instant text printing ret -Trade_ShowPlayerMon: ; 41245 (10:5245) +Trade_ShowPlayerMon: ld a, %10101011 ld [rLCDC], a ld a, $50 @@ -264,7 +264,7 @@ Trade_ShowPlayerMon: ; 41245 (10:5245) ld [H_AUTOBGTRANSFERENABLED], a ret -Trade_DrawOpenEndOfLinkCable: ; 41298 (10:5298) +Trade_DrawOpenEndOfLinkCable: call Trade_ClearTileMap ld b, vBGMap0 / $100 call CopyScreenTileBufferToVRAM @@ -296,7 +296,7 @@ Trade_DrawOpenEndOfLinkCable: ; 41298 (10:5298) jr nz, .loop ret -Trade_AnimateBallEnteringLinkCable: ; 412d2 (10:52d2) +Trade_AnimateBallEnteringLinkCable: ld a, TRADE_BALL_SHAKE_ANIM call Trade_ShowAnimation ld c, 10 @@ -345,11 +345,11 @@ Trade_AnimateBallEnteringLinkCable: ; 412d2 (10:52d2) ld [H_AUTOBGTRANSFERENABLED], a ret -Trade_BallInsideLinkCableOAM: ; 4132e (10:532e) +Trade_BallInsideLinkCableOAM: db $7E,$00,$7E,$20 db $7E,$40,$7E,$60 -Trade_ShowEnemyMon: ; 41336 (10:5336) +Trade_ShowEnemyMon: ld a, TRADE_BALL_TILT_ANIM call Trade_ShowAnimation call Trade_ShowClearedWindow @@ -375,7 +375,7 @@ Trade_ShowEnemyMon: ; 41336 (10:5336) call ClearScreenArea jp PrintTradeTakeCareText -Trade_AnimLeftToRight: ; 41376 (10:5376) +Trade_AnimLeftToRight: ; Animates the mon moving from the left GB to the right one. call Trade_InitGameboyTransferGfx ld a, $1 @@ -409,7 +409,7 @@ Trade_AnimLeftToRight: ; 41376 (10:5376) call Trade_AnimMonMoveVertical jp ClearSprites -Trade_AnimRightToLeft: ; 413c6 (10:53c6) +Trade_AnimRightToLeft: ; Animates the mon moving from the right GB to the left one. call Trade_InitGameboyTransferGfx xor a @@ -441,7 +441,7 @@ Trade_AnimRightToLeft: ; 413c6 (10:53c6) ld [H_AUTOBGTRANSFERENABLED], a jp ClearSprites -Trade_InitGameboyTransferGfx: ; 41411 (10:5411) +Trade_InitGameboyTransferGfx: ; Initialises the graphics for showing a mon moving between gameboys. ld a, $1 ld [H_AUTOBGTRANSFERENABLED], a @@ -458,7 +458,7 @@ Trade_InitGameboyTransferGfx: ; 41411 (10:5411) ld [hWY], a ret -Trade_DrawLeftGameboy: ; 4142d (10:542d) +Trade_DrawLeftGameboy: call Trade_ClearTileMap ; draw link cable @@ -488,7 +488,7 @@ Trade_DrawLeftGameboy: ; 4142d (10:542d) jp DelayFrame -Trade_DrawRightGameboy: ; 4145c (10:545c) +Trade_DrawRightGameboy: call Trade_ClearTileMap ; draw horizontal segment of link cable @@ -535,7 +535,7 @@ Trade_DrawRightGameboy: ; 4145c (10:545c) jp DelayFrame -Trade_DrawCableAcrossScreen: ; 4149f (10:549f) +Trade_DrawCableAcrossScreen: ; Draws the link cable across the screen. call Trade_ClearTileMap coord hl, 0, 4 @@ -547,7 +547,7 @@ Trade_DrawCableAcrossScreen: ; 4149f (10:549f) jr nz, .loop ret -Trade_CopyCableTilesOffScreen: ; 414ae (10:54ae) +Trade_CopyCableTilesOffScreen: ; This is used to copy the link cable tiles off screen so that the cable ; continues when the screen is scrolled. push hl @@ -563,7 +563,7 @@ Trade_CopyCableTilesOffScreen: ; 414ae (10:54ae) ld c, 10 jp DelayFrames -Trade_AnimMonMoveHorizontal: ; 414c5 (10:54c5) +Trade_AnimMonMoveHorizontal: ; Animates the mon going through the link cable horizontally over a distance of ; b 16-pixel units. ld a, [wTradedMonMovingRight] @@ -590,7 +590,7 @@ Trade_AnimMonMoveHorizontal: ; 414c5 (10:54c5) jr nz, Trade_AnimMonMoveHorizontal ret -Trade_AnimCircledMon: ; 414e8 (10:54e8) +Trade_AnimCircledMon: ; Cycles between the two animation frames of the mon party sprite, cycles ; between a circle and an oval around the mon sprite, and makes the cable flash. push de @@ -614,11 +614,11 @@ Trade_AnimCircledMon: ; 414e8 (10:54e8) pop de ret -Trade_WriteCircledMonOAM: ; 41505 (10:5505) +Trade_WriteCircledMonOAM: callba WriteMonPartySpriteOAMBySpecies call Trade_WriteCircleOAM -Trade_AddOffsetsToOAMCoords: ; 41510 (10:5510) +Trade_AddOffsetsToOAMCoords: ld hl, wOAMBuffer ld c, $14 .loop @@ -634,7 +634,7 @@ Trade_AddOffsetsToOAMCoords: ; 41510 (10:5510) jr nz, .loop ret -Trade_AnimMonMoveVertical: ; 41525 (10:5525) +Trade_AnimMonMoveVertical: ; Animates the mon going through the link cable vertically as well as ; horizontally for a bit. The last bit of horizontal movement (when moving ; right) or the first bit of horizontal movement (when moving left) are done @@ -670,7 +670,7 @@ Trade_AnimMonMoveVertical: ; 41525 (10:5525) jr nz, .loop ret -Trade_WriteCircleOAM: ; 41558 (10:5558) +Trade_WriteCircleOAM: ; Writes the OAM blocks for the circle around the traded mon as it passes ; the link cable. ld hl, Trade_CircleOAMPointers @@ -697,7 +697,7 @@ Trade_WriteCircleOAM: ; 41558 (10:5558) jr nz, .loop ret -Trade_CircleOAMPointers: ; 41574 (10:5574) +Trade_CircleOAMPointers: dw Trade_CircleOAM0 db $08,$08 dw Trade_CircleOAM1 @@ -707,24 +707,24 @@ Trade_CircleOAMPointers: ; 41574 (10:5574) dw Trade_CircleOAM3 db $18,$18 -Trade_CircleOAM0: ; 41584 (10:5584) +Trade_CircleOAM0: db $38,$10,$39,$10 db $3A,$10,$3B,$10 -Trade_CircleOAM1: ; 4158c (10:558c) +Trade_CircleOAM1: db $39,$30,$38,$30 db $3B,$30,$3A,$30 -Trade_CircleOAM2: ; 41594 (10:5594) +Trade_CircleOAM2: db $3A,$50,$3B,$50 db $38,$50,$39,$50 -Trade_CircleOAM3: ; 4159c (10:559c) +Trade_CircleOAM3: db $3B,$70,$3A,$70 db $39,$70,$38,$70 ; a = species -Trade_LoadMonSprite: ; 415a4 (10:55a4) +Trade_LoadMonSprite: ld [wcf91], a ld [wd0b5], a ld [wWholeScreenPaletteMonSpecies], a @@ -740,7 +740,7 @@ Trade_LoadMonSprite: ; 415a4 (10:55a4) ld c, 10 jp DelayFrames -Trade_ShowClearedWindow: ; 415c8 (10:55c8) +Trade_ShowClearedWindow: ; clears the window and covers the BG entirely with the window ld a, $1 ld [H_AUTOBGTRANSFERENABLED], a @@ -755,7 +755,7 @@ Trade_ShowClearedWindow: ; 415c8 (10:55c8) ld [hSCX], a ret -Trade_SlideTextBoxOffScreen: ; 415df (10:55df) +Trade_SlideTextBoxOffScreen: ; Slides the window right until it's off screen. The window usually just has ; a text box at the bottom when this is called. However, when this is called ; after Trade_ShowEnemyMon in the external clock sequence, there is a mon pic @@ -777,18 +777,18 @@ Trade_SlideTextBoxOffScreen: ; 415df (10:55df) ld [rWX], a ret -PrintTradeWentToText: ; 415fe (10:55fe) +PrintTradeWentToText: ld hl, TradeWentToText call PrintText ld c, 200 call DelayFrames jp Trade_SlideTextBoxOffScreen -TradeWentToText: ; 4160c (10:560c) +TradeWentToText: TX_FAR _TradeWentToText db "@" -PrintTradeForSendsText: ; 41611 (10:5611) +PrintTradeForSendsText: ld hl, TradeForText call PrintText call Trade_Delay80 @@ -796,15 +796,15 @@ PrintTradeForSendsText: ; 41611 (10:5611) call PrintText jp Trade_Delay80 -TradeForText: ; 41623 (10:5623) +TradeForText: TX_FAR _TradeForText db "@" -TradeSendsText: ; 41628 (10:5628) +TradeSendsText: TX_FAR _TradeSendsText db "@" -PrintTradeFarewellText: ; 4162d (10:562d) +PrintTradeFarewellText: ld hl, TradeWavesFarewellText call PrintText call Trade_Delay80 @@ -813,24 +813,24 @@ PrintTradeFarewellText: ; 4162d (10:562d) call Trade_Delay80 jp Trade_SlideTextBoxOffScreen -TradeWavesFarewellText: ; 41642 (10:5642) +TradeWavesFarewellText: TX_FAR _TradeWavesFarewellText db "@" -TradeTransferredText: ; 41647 (10:5647) +TradeTransferredText: TX_FAR _TradeTransferredText db "@" -PrintTradeTakeCareText: ; 4164c (10:564c) +PrintTradeTakeCareText: ld hl, TradeTakeCareText call PrintText jp Trade_Delay80 -TradeTakeCareText: ; 41655 (10:5655) +TradeTakeCareText: TX_FAR _TradeTakeCareText db "@" -PrintTradeWillTradeText: ; 4165a (10:565a) +PrintTradeWillTradeText: ld hl, TradeWillTradeText call PrintText call Trade_Delay80 @@ -838,15 +838,15 @@ PrintTradeWillTradeText: ; 4165a (10:565a) call PrintText jp Trade_Delay80 -TradeWillTradeText: ; 4166c (10:566c) +TradeWillTradeText: TX_FAR _TradeWillTradeText db "@" -TradeforText: ; 41671 (10:5671) +TradeforText: TX_FAR _TradeforText db "@" -Trade_ShowAnimation: ; 41676 (10:5676) +Trade_ShowAnimation: ld [wAnimationID], a xor a ld [wAnimationType], a |