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authorYamaArashi <shadow962@live.com>2015-07-14 19:46:52 -0700
committerYamaArashi <shadow962@live.com>2015-07-14 19:46:52 -0700
commit07dd7056372288de7bb5b64f9416d741adb3b499 (patch)
treecc71b691c53fcbbc915b20cd1baf6a4960fded64 /home.asm
parenta0ed5bd4aa28745d4d3a47471636d2b9f4235b67 (diff)
hall of fame / credits
Diffstat (limited to 'home.asm')
-rw-r--r--home.asm6
1 files changed, 3 insertions, 3 deletions
diff --git a/home.asm b/home.asm
index bf5ed9c3..7f1a790e 100644
--- a/home.asm
+++ b/home.asm
@@ -3538,18 +3538,18 @@ Divide:: ; 38b9 (0:38b9)
; This function is used to wait a short period after printing a letter to the
; screen unless the player presses the A/B button or the delay is turned off
-; through the [wd730] or [wd358] flags.
+; through the [wd730] or [wLetterPrintingDelayFlags] flags.
PrintLetterDelay:: ; 38d3 (0:38d3)
ld a,[wd730]
bit 6,a
ret nz
- ld a,[wd358]
+ ld a,[wLetterPrintingDelayFlags]
bit 1,a
ret z
push hl
push de
push bc
- ld a,[wd358]
+ ld a,[wLetterPrintingDelayFlags]
bit 0,a
jr z,.waitOneFrame
ld a,[W_OPTIONS]