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author | YamaArashi <shadow962@live.com> | 2015-07-14 19:46:52 -0700 |
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committer | YamaArashi <shadow962@live.com> | 2015-07-14 19:46:52 -0700 |
commit | 07dd7056372288de7bb5b64f9416d741adb3b499 (patch) | |
tree | cc71b691c53fcbbc915b20cd1baf6a4960fded64 /home.asm | |
parent | a0ed5bd4aa28745d4d3a47471636d2b9f4235b67 (diff) |
hall of fame / credits
Diffstat (limited to 'home.asm')
-rw-r--r-- | home.asm | 6 |
1 files changed, 3 insertions, 3 deletions
@@ -3538,18 +3538,18 @@ Divide:: ; 38b9 (0:38b9) ; This function is used to wait a short period after printing a letter to the ; screen unless the player presses the A/B button or the delay is turned off -; through the [wd730] or [wd358] flags. +; through the [wd730] or [wLetterPrintingDelayFlags] flags. PrintLetterDelay:: ; 38d3 (0:38d3) ld a,[wd730] bit 6,a ret nz - ld a,[wd358] + ld a,[wLetterPrintingDelayFlags] bit 1,a ret z push hl push de push bc - ld a,[wd358] + ld a,[wLetterPrintingDelayFlags] bit 0,a jr z,.waitOneFrame ld a,[W_OPTIONS] |