diff options
author | dannye <corrnondacqb@yahoo.com> | 2015-07-14 00:58:09 -0500 |
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committer | dannye <corrnondacqb@yahoo.com> | 2015-07-14 00:58:09 -0500 |
commit | e25a7148d0a78549de4f33fa72d519dcaf660e97 (patch) | |
tree | 5fcc95934c26b1fc86345b10f2a5c80fa740d083 /home.asm | |
parent | b509b48a7f5a9a80225b9c030d7334b26b521c62 (diff) | |
parent | 5d3b958763d48e6049e13b068d2f2d5382cdcad2 (diff) |
Merge branch 'master' of https://github.com/YamaArashi/pokered
Conflicts:
engine/town_map.asm
Diffstat (limited to 'home.asm')
-rw-r--r-- | home.asm | 99 |
1 files changed, 51 insertions, 48 deletions
@@ -378,7 +378,7 @@ PartyMenuInit:: ; 1420 (0:1420) set 6, [hl] ; turn off letter printing delay xor a ld [wcc49], a - ld [wcc37], a + ld [wMenuWatchMovingOutOfBounds], a ld hl, wTopMenuItemY inc a ld [hli], a ; top menu item Y @@ -456,7 +456,7 @@ HandlePartyMenuInput:: ; 145a (0:145a) callba ErasePartyMenuCursors xor a ld [wMenuItemToSwap],a - ld [wd07d],a + ld [wPartyMenuTypeOrMessageID],a call RedrawPartyMenu jr HandlePartyMenuInput .handleSwap @@ -1201,8 +1201,8 @@ DisplayPokemartDialogue:: ; 2a2e (0:2a2e) pop hl inc hl call LoadItemList - ld a,$02 - ld [wListMenuID],a ; selects between subtypes of menus + ld a,PRICEDITEMLISTMENU + ld [wListMenuID],a ld a,[H_LOADEDROMBANK] push af ld a,Bank(DisplayPokemartDialogue_) @@ -1219,12 +1219,12 @@ PokemartGreetingText:: ; 2a55 (0:2a55) db "@" LoadItemList:: ; 2a5a (0:2a5a) - ld a,$01 + ld a,1 ld [wUpdateSpritesEnabled],a ld a,h - ld [wd128],a + ld [wItemListPointer],a ld a,l - ld [wd129],a + ld [wItemListPointer + 1],a ld de,wStringBuffer2 + 11 .loop ld a,[hli] @@ -1336,7 +1336,7 @@ AddAmountSoldToMoney:: ; 2b9e (0:2b9e) ; INPUT: ; HL = address of inventory (either wNumBagItems or wNumBoxItems) ; [wWhichPokemon] = index (within the inventory) of the item to remove -; [wcf96] = quantity to remove +; [wItemQuantity] = quantity to remove RemoveItemFromInventory:: ; 2bbb (0:2bbb) ld a,[H_LOADEDROMBANK] push af @@ -1353,7 +1353,7 @@ RemoveItemFromInventory:: ; 2bbb (0:2bbb) ; INPUT: ; HL = address of inventory (either wNumBagItems or wNumBoxItems) ; [wcf91] = item ID -; [wcf96] = item quantity +; [wItemQuantity] = item quantity ; sets carry flag if successful, unsets carry flag if unsuccessful AddItemToInventory:: ; 2bcf (0:2bcf) push bc @@ -1391,13 +1391,13 @@ DisplayListMenuID:: ; 2be6 (0:2be6) set 6,[hl] ; turn off letter printing delay xor a ld [wMenuItemToSwap],a ; 0 means no item is currently being swapped - ld [wd12a],a + ld [wListCount],a ld a,[wList] ld l,a ld a,[wList + 1] ld h,a ; hl = address of the list - ld a,[hl] - ld [wd12a],a ; [wd12a] = number of list entries + ld a,[hl] ; the first byte is the number of entries in the list + ld [wListCount],a ld a,LIST_MENU_BOX ld [wTextBoxID],a call DisplayTextBoxID ; draw the menu text box @@ -1411,8 +1411,8 @@ DisplayListMenuID:: ; 2be6 (0:2be6) call UpdateSprites .skipMovingSprites ld a,1 ; max menu item ID is 1 if the list has less than 2 entries - ld [wcc37],a - ld a,[wd12a] + ld [wMenuWatchMovingOutOfBounds],a + ld a,[wListCount] cp a,2 ; does the list have less than 2 entries? jr c,.setMenuVariables ld a,2 ; max menu item ID is 2 if the list has at least 2 entries @@ -1461,17 +1461,20 @@ DisplayListMenuIDLoop:: ; 2c53 (0:2c53) .buttonAPressed ld a,[wCurrentMenuItem] call PlaceUnfilledArrowMenuCursor + +; pointless because both values are overwritten before they are read ld a,$01 - ld [wd12e],a - ld [wd12d],a + ld [wMenuExitMethod],a + ld [wChosenMenuItem],a + xor a - ld [wcc37],a + ld [wMenuWatchMovingOutOfBounds],a ld a,[wCurrentMenuItem] ld c,a ld a,[wListScrollOffset] add c ld c,a - ld a,[wd12a] ; number of list entries + ld a,[wListCount] and a ; is the list empty? jp z,ExitListMenu ; if so, exit the menu dec a @@ -1506,7 +1509,7 @@ DisplayListMenuIDLoop:: ; 2c53 (0:2c53) ; if it's an item menu inc hl ld a,[hl] ; a = item quantity - ld [wcf97],a + ld [wMaxItemQuantity],a .skipGettingQuantity ld a,[wcf91] ld [wd0b5],a @@ -1527,10 +1530,10 @@ DisplayListMenuIDLoop:: ; 2c53 (0:2c53) .storeChosenEntry ; store the menu entry that the player chose and return ld de,wcd6d call CopyStringToCF4B ; copy name to wcf4b - ld a,$01 - ld [wd12e],a + ld a,CHOSE_MENU_ITEM + ld [wMenuExitMethod],a ld a,[wCurrentMenuItem] - ld [wd12d],a + ld [wChosenMenuItem],a xor a ld [hJoy7],a ; joypad state update flag ld hl,wd730 @@ -1549,7 +1552,7 @@ DisplayListMenuIDLoop:: ; 2c53 (0:2c53) ld a,[hl] add a,3 ld b,a - ld a,[wd12a] ; number of list entries + ld a,[wListCount] cp b ; will going down scroll past the Cancel button? jp c,DisplayListMenuIDLoop inc [hl] ; if not, go down @@ -1584,7 +1587,7 @@ DisplayChooseQuantityMenu:: ; 2d57 (0:2d57) ld de,InitialQuantityText call PlaceString xor a - ld [wcf96],a ; initialize current quantity to 0 + ld [wItemQuantity],a ; initialize current quantity to 0 jp .incrementQuantity .waitForKeyPressLoop call JoypadLowSensitivity @@ -1599,10 +1602,10 @@ DisplayChooseQuantityMenu:: ; 2d57 (0:2d57) jr nz,.decrementQuantity jr .waitForKeyPressLoop .incrementQuantity - ld a,[wcf97] ; max quantity + ld a,[wMaxItemQuantity] inc a ld b,a - ld hl,wcf96 ; current quantity + ld hl,wItemQuantity ; current quantity inc [hl] ld a,[hl] cp b @@ -1612,11 +1615,11 @@ DisplayChooseQuantityMenu:: ; 2d57 (0:2d57) ld [hl],a jr .handleNewQuantity .decrementQuantity - ld hl,wcf96 ; current quantity + ld hl,wItemQuantity ; current quantity dec [hl] jr nz,.handleNewQuantity ; wrap to the max quantity if the player goes below 1 - ld a,[wcf97] ; max quantity + ld a,[wMaxItemQuantity] ld [hl],a .handleNewQuantity hlCoord 17, 10 @@ -1625,7 +1628,7 @@ DisplayChooseQuantityMenu:: ; 2d57 (0:2d57) jr nz,.printQuantity .printPrice ld c,$03 - ld a,[wcf96] + ld a,[wItemQuantity] ld b,a ld hl,$ff9f ; total price ; initialize total price to 0 @@ -1641,7 +1644,7 @@ DisplayChooseQuantityMenu:: ; 2d57 (0:2d57) pop bc dec b jr nz,.addLoop - ld a,[$ff8e] + ld a,[hHalveItemPrices] and a ; should the price be halved (for selling items)? jr z,.skipHalvingPrice xor a @@ -1666,7 +1669,7 @@ DisplayChooseQuantityMenu:: ; 2d57 (0:2d57) call PrintBCDNumber hlCoord 9, 10 .printQuantity - ld de,wcf96 ; current quantity + ld de,wItemQuantity ; current quantity ld bc,$8102 ; print leading zeroes, 1 byte, 2 digits call PrintNumber jp .waitForKeyPressLoop @@ -1688,10 +1691,10 @@ SpacesBetweenQuantityAndPriceText:: ; 2e34 (0:2e34) ExitListMenu:: ; 2e3b (0:2e3b) ld a,[wCurrentMenuItem] - ld [wd12d],a - ld a,$02 - ld [wd12e],a - ld [wcc37],a + ld [wChosenMenuItem],a + ld a,CANCELLED_MENU + ld [wMenuExitMethod],a + ld [wMenuWatchMovingOutOfBounds],a xor a ld [hJoy7],a ld hl,wd730 @@ -1775,7 +1778,7 @@ PrintListMenuEntries:: ; 2e5a (0:2e5a) call PlaceString pop de pop hl - ld a,[wcf93] + ld a,[wPrintItemPrices] and a ; should prices be printed? jr z,.skipPrintingItemPrice .printItemPrice @@ -1839,7 +1842,7 @@ PrintListMenuEntries:: ; 2e5a (0:2e5a) ld a,[wd11e] ld [wcf91],a call IsKeyItem ; check if item is unsellable - ld a,[wd124] + ld a,[wIsKeyItem] and a ; is the item unsellable? jr nz,.skipPrintingItemQuantity ; if so, don't print the quantity push hl @@ -1850,7 +1853,7 @@ PrintListMenuEntries:: ; 2e5a (0:2e5a) ld a,[wd11e] push af ld a,[de] - ld [wcf97],a + ld [wMaxItemQuantity],a push de ld de,wd11e ld [de],a @@ -2101,7 +2104,7 @@ UseItem:: ; 30bc (0:30bc) ; hl = address of inventory (either wNumBagItems or wNumBoxItems) ; [wcf91] = item ID ; [wWhichPokemon] = index of item within inventory -; [wcf96] = quantity to toss +; [wItemQuantity] = quantity to toss ; OUTPUT: ; clears carry flag if the item is tossed, sets carry flag if not TossItem:: ; 30c4 (0:30c4) @@ -2121,7 +2124,7 @@ TossItem:: ; 30c4 (0:30c4) ; INPUT: ; [wcf91] = item ID ; OUTPUT: -; [wd124] = result +; [wIsKeyItem] = result ; 00: item is not key item ; 01: item is key item IsKeyItem:: ; 30d9 (0:30d9) @@ -3596,8 +3599,8 @@ CopyDataUntil:: ; 3913 (0:3913) ; Function to remove a pokemon from the party or the current box. ; wWhichPokemon determines the pokemon. -; [wcf95] == 0 specifies the party. -; [wcf95] != 0 specifies the current box. +; [wRemoveMonFromBox] == 0 specifies the party. +; [wRemoveMonFromBox] != 0 specifies the current box. RemovePokemon:: ; 391f (0:391f) ld hl, _RemovePokemon ld b, BANK(_RemovePokemon) @@ -3826,13 +3829,13 @@ AddEnemyMonToPlayerParty:: ; 3a53 (0:3a53) ld [MBC1RomBank], a ret -Func_3a68:: ; 3a68 (0:3a68) +MoveMon:: ; 3a68 (0:3a68) ld a, [H_LOADEDROMBANK] push af - ld a, BANK(MoveMon) + ld a, BANK(_MoveMon) ld [H_LOADEDROMBANK], a ld [MBC1RomBank], a - call MoveMon + call _MoveMon pop bc ld a, b ld [H_LOADEDROMBANK], a @@ -3925,7 +3928,7 @@ HandleMenuInputPokemonSelection:: ; 3ac2 (0:3ac2) ld [H_DOWNARROWBLINKCNT2],a ; blinking down arrow timing value 2 .loop1 xor a - ld [wPartyMonAnimCounter],a ; counter for pokemon shaking animation + ld [wAnimCounter],a ; counter for pokemon shaking animation call PlaceMenuCursor call Delay3 .loop2 @@ -4023,7 +4026,7 @@ HandleMenuInputPokemonSelection:: ; 3ac2 (0:3ac2) ld a,[hJoy5] ret .noWrappingAround - ld a,[wcc37] + ld a,[wMenuWatchMovingOutOfBounds] and a ; should we return if the user tried to go past the top or bottom? jr z,.checkOtherKeys jr .checkIfAButtonOrBButtonPressed @@ -4568,7 +4571,7 @@ GiveItem:: ld [wd11e], a ld [wcf91], a ld a, c - ld [wcf96], a + ld [wItemQuantity], a ld hl,wNumBagItems call AddItemToInventory ret nc |