diff options
author | dannye <corrnondacqb@yahoo.com> | 2016-07-27 22:08:13 -0500 |
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committer | dannye <corrnondacqb@yahoo.com> | 2016-07-27 22:08:13 -0500 |
commit | 5207a14af34f9b84a9e40cc1d4988a0858a4a4e6 (patch) | |
tree | 1178fa1ba93fa2734141abb854a58126dabd9899 /home/overworld.asm | |
parent | dbe2a3b1683caeab446ece53dce8d5e8b0fd0e07 (diff) |
Redo audio header macro
Diffstat (limited to 'home/overworld.asm')
-rw-r--r-- | home/overworld.asm | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/home/overworld.asm b/home/overworld.asm index f71bb68a..fe763b43 100644 --- a/home/overworld.asm +++ b/home/overworld.asm @@ -1244,7 +1244,7 @@ CollisionCheckOnLand:: call CheckTilePassable jr nc,.noCollision .collision - ld a,[wChannelSoundIDs + CH4] + ld a,[wChannelSoundIDs + Ch4] cp SFX_COLLISION ; check if collision sound is already playing jr z,.setCarry ld a,SFX_COLLISION @@ -1948,7 +1948,7 @@ CollisionCheckOnWater:: jr z,.stopSurfing ; stop surfing if the tile is passable jr .loop .collision - ld a,[wChannelSoundIDs + CH4] + ld a,[wChannelSoundIDs + Ch4] cp SFX_COLLISION ; check if collision sound is already playing jr z,.setCarry ld a,SFX_COLLISION |