diff options
author | YamaArashi <shadow962@live.com> | 2016-06-12 01:06:27 -0700 |
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committer | YamaArashi <shadow962@live.com> | 2016-06-12 01:07:52 -0700 |
commit | bcb251261dae3cd9ba423fc139c7db4433a1a802 (patch) | |
tree | 237b56ae82a276689aa48adb658fbe1774f6ea73 /home/overworld.asm | |
parent | 2b2c6fefd311101c87845c8c498746dc74bd725f (diff) |
sync tileset WRAM labels
Diffstat (limited to 'home/overworld.asm')
-rw-r--r-- | home/overworld.asm | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/home/overworld.asm b/home/overworld.asm index fad9f29d..8ec457c1 100644 --- a/home/overworld.asm +++ b/home/overworld.asm @@ -854,13 +854,13 @@ INCLUDE "data/bike_riding_tilesets.asm" ; load the tile pattern data of the current tileset into VRAM LoadTilesetTilePatternData:: - ld a,[wTileSetGFXPtr] + ld a,[wTilesetGfxPtr] ld l,a - ld a,[wTileSetGFXPtr + 1] + ld a,[wTilesetGfxPtr + 1] ld h,a ld de,vTileset ld bc,$600 - ld a,[wTileSetBank] + ld a,[wTilesetBank] jp FarCopyData2 ; this loads the current maps complete tile map (which references blocks, not individual tiles) to C6E8 @@ -1100,7 +1100,7 @@ IsSpriteOrSignInFrontOfPlayer:: ; check if the player is front of a counter in a pokemon center, pokemart, etc. and if so, extend the range at which he can talk to the NPC .extendRangeOverCounter predef GetTileAndCoordsInFrontOfPlayer ; get the tile in front of the player in c - ld hl,wTileSetTalkingOverTiles ; list of tiles that extend talking range (counter tiles) + ld hl,wTilesetTalkingOverTiles ; list of tiles that extend talking range (counter tiles) ld b,3 ld d,$20 ; talking range in pixels (long range) .counterTilesLoop @@ -1242,7 +1242,7 @@ CheckTilePassable:: predef GetTileAndCoordsInFrontOfPlayer ; get tile in front of player ld a,[wTileInFrontOfPlayer] ; tile in front of player ld c,a - ld hl,wTileSetCollisionPtr ; pointer to list of passable tiles + ld hl,wTilesetCollisionPtr ; pointer to list of passable tiles ld a,[hli] ld h,[hl] ld l,a ; hl now points to passable tiles @@ -1354,7 +1354,7 @@ TilePairCollisionsWater:: LoadCurrentMapView:: ld a,[H_LOADEDROMBANK] push af - ld a,[wTileSetBank] ; tile data ROM bank + ld a,[wTilesetBank] ; tile data ROM bank ld [H_LOADEDROMBANK],a ld [MBC1RomBank],a ; switch to ROM bank that contains tile data ld a,[wCurrentTileBlockMapViewPointer] ; address of upper left corner of current map view @@ -1784,9 +1784,9 @@ ScheduleWestColumnRedraw:: ; Input: c = tile block ID, hl = destination address DrawTileBlock:: push hl - ld a,[wTileSetBlocksPtr] ; pointer to tiles + ld a,[wTilesetBlocksPtr] ; pointer to tiles ld l,a - ld a,[wTileSetBlocksPtr + 1] + ld a,[wTilesetBlocksPtr + 1] ld h,a ld a,c swap a @@ -1915,7 +1915,7 @@ CollisionCheckOnWater:: jr z,.noCollision ; keep surfing ; check if the [land] tile in front of the player is passable .checkIfNextTileIsPassable - ld hl,wTileSetCollisionPtr ; pointer to list of passable tiles + ld hl,wTilesetCollisionPtr ; pointer to list of passable tiles ld a,[hli] ld h,[hl] ld l,a |