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authorDaniel Harding <corrnondacqb@yahoo.com>2015-08-30 20:40:32 -0500
committerDaniel Harding <corrnondacqb@yahoo.com>2015-08-30 20:40:32 -0500
commit1ee9fb408c47c3a15a38b1bb407d86ed1a5d2fcc (patch)
tree937d54d5f4c7ee08099669e2742704800dab11d2 /home/overworld.asm
parent1a987d1e1ab96ca9553d4253c72858057332a03a (diff)
parent4cfcc2f589d07e0b038a0ca4b31123152b93dbe1 (diff)
Merge pull request #116 from YamaArashi/master
Misc changes
Diffstat (limited to 'home/overworld.asm')
-rw-r--r--home/overworld.asm4
1 files changed, 2 insertions, 2 deletions
diff --git a/home/overworld.asm b/home/overworld.asm
index 051d055e..9eafba04 100644
--- a/home/overworld.asm
+++ b/home/overworld.asm
@@ -1190,8 +1190,8 @@ IsSpriteInFrontOfPlayer2:: ; 0b6d (0:0b6d)
ld a,l
and a,$f0
inc a
- ld l,a
- set 7,[hl]
+ ld l,a ; hl = $c1x1
+ set 7,[hl] ; set flag to make the sprite face the player
ld a,e
ld [hSpriteIndexOrTextID],a
ret