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authoryenatch <yenatch@gmail.com>2014-06-16 13:03:05 -0700
committeryenatch <yenatch@gmail.com>2014-06-16 13:03:05 -0700
commit35f2bb90d4a8f8e4dcac3fbab7d89cbc590285e8 (patch)
tree22edd68ca5b17147a1733a1781e9eaf78f379e2f /home/overworld.asm
parent38ac74f22285974bda6a0ed537958def8415076e (diff)
Rename predef functions so they aren't excessive in length.
This is mostly because of an rgbasm bug that prevents macro arguments from exceeding 16 characters, but the names were bad anyway.
Diffstat (limited to 'home/overworld.asm')
-rw-r--r--home/overworld.asm12
1 files changed, 6 insertions, 6 deletions
diff --git a/home/overworld.asm b/home/overworld.asm
index 84c96f3e..941b50cb 100644
--- a/home/overworld.asm
+++ b/home/overworld.asm
@@ -332,7 +332,7 @@ OverworldLoopLessDelay::
ld a,[W_CURMAP]
cp a,OAKS_LAB
jp z,.noFaintCheck
- callab AnyPlayerPokemonAliveCheck ; check if all the player's pokemon fainted
+ callab AnyPartyAlive ; check if all the player's pokemon fainted
ld a,d
and a
jr z,.allPokemonFainted
@@ -507,7 +507,7 @@ WarpFound2:: ; 073c (0:073c)
; if it's a Silph Co. teleporter
ld hl,wd732
set 3,[hl]
- call DoFlyOrTeleportAwayGraphics
+ call LeaveMapAnim
jr .skipMapChangeSound
.notTeleporter
call PlayMapChangeSound
@@ -778,16 +778,16 @@ HandleFlyOrTeleportAway::
ld hl, wd732
set 2, [hl]
res 5, [hl]
- call DoFlyOrTeleportAwayGraphics
+ call LeaveMapAnim
ld a, Bank(Func_62ce)
ld [H_LOADEDROMBANK], a
ld [$2000], a
call Func_62ce
jp Func_5d5f
-DoFlyOrTeleportAwayGraphics::
- ld b, BANK(_DoFlyOrTeleportAwayGraphics)
- ld hl, _DoFlyOrTeleportAwayGraphics
+LeaveMapAnim::
+ ld b, BANK(_LeaveMapAnim)
+ ld hl, _LeaveMapAnim
jp Bankswitch
LoadPlayerSpriteGraphics::