diff options
author | dannye <corrnondacqb@yahoo.com> | 2015-07-04 00:44:12 -0500 |
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committer | dannye <corrnondacqb@yahoo.com> | 2015-07-04 00:47:29 -0500 |
commit | f702fc7840e30f00c840ce619a1ea15d763438de (patch) | |
tree | e28c8b27278228f95139f7a73daf214ac680014e /main.asm | |
parent | bc6f0bc08a73a4afafc24d5349d56108d3971e2a (diff) |
Start using text predef macros
also sprite direction constants
Diffstat (limited to 'main.asm')
-rwxr-xr-x | main.asm | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -2339,7 +2339,7 @@ _GetTileAndCoordsInFrontOfPlayer: ; c589 (3:4589) ld a, [W_XCOORD] ld e, a ld a, [wSpriteStateData1 + 9] ; player's sprite facing direction - and a + and a ; cp SPRITE_FACING_DOWN jr nz, .notFacingDown ; facing down aCoord 8, 11 @@ -2378,7 +2378,7 @@ GetTileTwoStepsInFrontOfPlayer: ; c5be (3:45be) ld d, a ld e, [hl] ld a, [wSpriteStateData1 + 9] ; player's sprite facing direction - and a + and a ; cp SPRITE_FACING_DOWN jr nz, .notFacingDown ; facing down ld hl, $ffdb |