diff options
author | U-Daniel-PC\Daniel <corrnondacqb@yahoo.com> | 2014-09-25 19:21:49 -0400 |
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committer | U-Daniel-PC\Daniel <corrnondacqb@yahoo.com> | 2014-09-25 19:21:49 -0400 |
commit | de39851f4a06da54856b1da36edf92e3ab9fb9cc (patch) | |
tree | 407034e78decc6bd2f2848dd8a1c46a0020b8d35 /scripts/billshouse.asm | |
parent | 070c9649645f564c081bfaedbe07b64191868e2d (diff) |
Make Hide/Show objects more dynamic
be on the look out for more static ids in the wild
unused constants are still included because a
script could be written to check whether the player
has picked up an item/fought a legendary etc.
Diffstat (limited to 'scripts/billshouse.asm')
-rwxr-xr-x | scripts/billshouse.asm | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/scripts/billshouse.asm b/scripts/billshouse.asm index 14882d1a..61a575b9 100755 --- a/scripts/billshouse.asm +++ b/scripts/billshouse.asm @@ -39,7 +39,7 @@ BillsHouseScript2: ; 1e7a6 (7:67a6) ld a, [wd730] bit 0, a ret nz - ld a, $61 + ld a, HS_BILL_POKEMON ld [wcc4d], a predef HideObject ld hl, wd7f2 @@ -67,7 +67,7 @@ BillsHouseScript3: ; 1e7c5 (7:67c5) ld a, $5 ld [$ffee], a call SetSpritePosition1 - ld a, $62 + ld a, HS_BILL_1 ld [wcc4d], a predef ShowObject ld c, $8 @@ -161,10 +161,10 @@ BillsHouseText2: ; 1e874 (7:6874) call PrintText ld hl, wd7f2 set 4, [hl] - ld a, $7 + ld a, HS_CERULEAN_GUARD_1 ld [wcc4d], a predef ShowObject - ld a, $9 + ld a, HS_CERULEAN_GUARD_2 ld [wcc4d], a predef HideObject .asm_5491f ; 0x1e8a9 |