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authorU-Fish-PC\Daniel <corrnondacqb@yahoo.com>2014-05-18 14:19:10 -0400
committerU-Fish-PC\Daniel <corrnondacqb@yahoo.com>2014-05-18 14:19:10 -0400
commit24c01b09bb2b617812bd826d1cf9ab5e3ec6a023 (patch)
tree07d2ed81b23de081f2003d9f8d50170344dd5ada /scripts/mansion1.asm
parent4e4e72d02a5a202daea3a73363d2a4c3ba34e724 (diff)
Pull map scripts out of main.asm
Diffstat (limited to 'scripts/mansion1.asm')
-rwxr-xr-xscripts/mansion1.asm139
1 files changed, 139 insertions, 0 deletions
diff --git a/scripts/mansion1.asm b/scripts/mansion1.asm
new file mode 100755
index 00000000..d68e2183
--- /dev/null
+++ b/scripts/mansion1.asm
@@ -0,0 +1,139 @@
+Mansion1Script: ; 442af (11:42af)
+ call Mansion1Subscript1
+ call EnableAutoTextBoxDrawing
+ ld hl, Mansion1TrainerHeaders
+ ld de, Mansion1ScriptPointers
+ ld a, [W_MANSION1CURSCRIPT]
+ call ExecuteCurMapScriptInTable
+ ld [W_MANSION1CURSCRIPT], a
+ ret
+
+Mansion1Subscript1: ; 442c5 (11:42c5)
+ ld hl, $d126
+ bit 5, [hl]
+ res 5, [hl]
+ ret z
+ ld a, [$d796]
+ bit 0, a
+ jr nz, .asm_442ec ; 0x442d2 $18
+ ld bc, $060c
+ call Mansion1Script_4430b
+ ld bc, $0308
+ call Mansion1Script_44304
+ ld bc, $080a
+ call Mansion1Script_44304
+ ld bc, $0d0d
+ jp Mansion1Script_44304
+.asm_442ec
+ ld bc, $060c
+ call Mansion1Script_44304
+ ld bc, $0308
+ call Mansion1Script_4430b
+ ld bc, $080a
+ call Mansion1Script_4430b
+ ld bc, $0d0d
+ jp Mansion1Script_4430b
+
+Mansion1Script_44304: ; 44304 (11:4304)
+ ld a, $2d
+ ld [$d09f], a
+ jr asm_44310
+
+Mansion1Script_4430b: ; 4430b (11:430b)
+ ld a, $e
+ ld [$d09f], a
+asm_44310: ; 44310 (11:4310)
+ ld a, $17
+ call Predef ; indirect jump to Func_ee9e (ee9e (3:6e9e))
+ ret
+
+Func_44316: ; 44316 (11:4316)
+ ld a, [$c109]
+ cp $4
+ ret nz
+ xor a
+ ld [H_CURRENTPRESSEDBUTTONS], a
+ ld a, $4
+ ld [H_SPRITEHEIGHT], a
+ jp DisplayTextID
+
+Mansion1ScriptPointers: ; 44326 (11:4326)
+ dw CheckFightingMapTrainers
+ dw Func_324c
+ dw EndTrainerBattle
+
+Mansion1TextPointers: ; 4432c (11:432c)
+ dw Mansion1Text1
+ dw Predef5CText
+ dw Predef5CText
+ dw Mansion1Text4
+
+Mansion1TrainerHeaders: ; 44334 (11:4334)
+Mansion1TrainerHeader0: ; 44334 (11:4334)
+ db $1 ; flag's bit
+ db ($3 << 4) ; trainer's view range
+ dw $d798 ; flag's byte
+ dw Mansion1BattleText2 ; 0x434b TextBeforeBattle
+ dw Mansion1AfterBattleText2 ; 0x4355 TextAfterBattle
+ dw Mansion1EndBattleText2 ; 0x4350 TextEndBattle
+ dw Mansion1EndBattleText2 ; 0x4350 TextEndBattle
+
+ db $ff
+
+Mansion1Text1: ; 44341 (11:4341)
+ db $08 ; asm
+ ld hl, Mansion1TrainerHeader0
+ call TalkToTrainer
+ jp TextScriptEnd
+
+Mansion1BattleText2: ; 4434b (11:434b)
+ TX_FAR _Mansion1BattleText2
+ db "@"
+
+Mansion1EndBattleText2: ; 44350 (11:4350)
+ TX_FAR _Mansion1EndBattleText2
+ db "@"
+
+Mansion1AfterBattleText2: ; 44355 (11:4355)
+ TX_FAR _Mansion1AfterBattleText2
+ db "@"
+
+Mansion1Text4: ; 4435a (11:435a)
+ db $8
+ ld hl, MansionSwitchText
+ call PrintText
+ call YesNoChoice
+ ld a, [$cc26]
+ and a
+ jr nz, .asm_4438c ; 0x44368 $22
+ ld a, $1
+ ld [$cc3c], a
+ ld hl, $d126
+ set 5, [hl]
+ ld hl, MansionSwitchPressedText
+ call PrintText
+ ld a, (SFX_02_57 - SFX_Headers_02) / 3
+ call PlaySound
+ ld hl, $d796
+ bit 0, [hl]
+ set 0, [hl]
+ jr z, .asm_44392 ; 0x44386 $a
+ res 0, [hl]
+ jr .asm_44392 ; 0x4438a $6
+.asm_4438c
+ ld hl, MansionSwitchNotPressedText
+ call PrintText
+.asm_44392
+ jp TextScriptEnd
+
+MansionSwitchText: ; 44395 (11:4395)
+ TX_FAR _MansionSwitchText
+ db "@"
+
+MansionSwitchPressedText: ; 4439a (11:439a)
+ TX_FAR _MansionSwitchPressedText
+ db "@"
+
+MansionSwitchNotPressedText: ; 4439f (11:439f)
+ TX_FAR _MansionSwitchNotPressedText
+ db "@"