diff options
author | U-Fish-PC\Daniel <corrnondacqb@yahoo.com> | 2014-05-18 14:19:10 -0400 |
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committer | U-Fish-PC\Daniel <corrnondacqb@yahoo.com> | 2014-05-18 14:19:10 -0400 |
commit | 24c01b09bb2b617812bd826d1cf9ab5e3ec6a023 (patch) | |
tree | 07d2ed81b23de081f2003d9f8d50170344dd5ada /scripts/mansion1.asm | |
parent | 4e4e72d02a5a202daea3a73363d2a4c3ba34e724 (diff) |
Pull map scripts out of main.asm
Diffstat (limited to 'scripts/mansion1.asm')
-rwxr-xr-x | scripts/mansion1.asm | 139 |
1 files changed, 139 insertions, 0 deletions
diff --git a/scripts/mansion1.asm b/scripts/mansion1.asm new file mode 100755 index 00000000..d68e2183 --- /dev/null +++ b/scripts/mansion1.asm @@ -0,0 +1,139 @@ +Mansion1Script: ; 442af (11:42af) + call Mansion1Subscript1 + call EnableAutoTextBoxDrawing + ld hl, Mansion1TrainerHeaders + ld de, Mansion1ScriptPointers + ld a, [W_MANSION1CURSCRIPT] + call ExecuteCurMapScriptInTable + ld [W_MANSION1CURSCRIPT], a + ret + +Mansion1Subscript1: ; 442c5 (11:42c5) + ld hl, $d126 + bit 5, [hl] + res 5, [hl] + ret z + ld a, [$d796] + bit 0, a + jr nz, .asm_442ec ; 0x442d2 $18 + ld bc, $060c + call Mansion1Script_4430b + ld bc, $0308 + call Mansion1Script_44304 + ld bc, $080a + call Mansion1Script_44304 + ld bc, $0d0d + jp Mansion1Script_44304 +.asm_442ec + ld bc, $060c + call Mansion1Script_44304 + ld bc, $0308 + call Mansion1Script_4430b + ld bc, $080a + call Mansion1Script_4430b + ld bc, $0d0d + jp Mansion1Script_4430b + +Mansion1Script_44304: ; 44304 (11:4304) + ld a, $2d + ld [$d09f], a + jr asm_44310 + +Mansion1Script_4430b: ; 4430b (11:430b) + ld a, $e + ld [$d09f], a +asm_44310: ; 44310 (11:4310) + ld a, $17 + call Predef ; indirect jump to Func_ee9e (ee9e (3:6e9e)) + ret + +Func_44316: ; 44316 (11:4316) + ld a, [$c109] + cp $4 + ret nz + xor a + ld [H_CURRENTPRESSEDBUTTONS], a + ld a, $4 + ld [H_SPRITEHEIGHT], a + jp DisplayTextID + +Mansion1ScriptPointers: ; 44326 (11:4326) + dw CheckFightingMapTrainers + dw Func_324c + dw EndTrainerBattle + +Mansion1TextPointers: ; 4432c (11:432c) + dw Mansion1Text1 + dw Predef5CText + dw Predef5CText + dw Mansion1Text4 + +Mansion1TrainerHeaders: ; 44334 (11:4334) +Mansion1TrainerHeader0: ; 44334 (11:4334) + db $1 ; flag's bit + db ($3 << 4) ; trainer's view range + dw $d798 ; flag's byte + dw Mansion1BattleText2 ; 0x434b TextBeforeBattle + dw Mansion1AfterBattleText2 ; 0x4355 TextAfterBattle + dw Mansion1EndBattleText2 ; 0x4350 TextEndBattle + dw Mansion1EndBattleText2 ; 0x4350 TextEndBattle + + db $ff + +Mansion1Text1: ; 44341 (11:4341) + db $08 ; asm + ld hl, Mansion1TrainerHeader0 + call TalkToTrainer + jp TextScriptEnd + +Mansion1BattleText2: ; 4434b (11:434b) + TX_FAR _Mansion1BattleText2 + db "@" + +Mansion1EndBattleText2: ; 44350 (11:4350) + TX_FAR _Mansion1EndBattleText2 + db "@" + +Mansion1AfterBattleText2: ; 44355 (11:4355) + TX_FAR _Mansion1AfterBattleText2 + db "@" + +Mansion1Text4: ; 4435a (11:435a) + db $8 + ld hl, MansionSwitchText + call PrintText + call YesNoChoice + ld a, [$cc26] + and a + jr nz, .asm_4438c ; 0x44368 $22 + ld a, $1 + ld [$cc3c], a + ld hl, $d126 + set 5, [hl] + ld hl, MansionSwitchPressedText + call PrintText + ld a, (SFX_02_57 - SFX_Headers_02) / 3 + call PlaySound + ld hl, $d796 + bit 0, [hl] + set 0, [hl] + jr z, .asm_44392 ; 0x44386 $a + res 0, [hl] + jr .asm_44392 ; 0x4438a $6 +.asm_4438c + ld hl, MansionSwitchNotPressedText + call PrintText +.asm_44392 + jp TextScriptEnd + +MansionSwitchText: ; 44395 (11:4395) + TX_FAR _MansionSwitchText + db "@" + +MansionSwitchPressedText: ; 4439a (11:439a) + TX_FAR _MansionSwitchPressedText + db "@" + +MansionSwitchNotPressedText: ; 4439f (11:439f) + TX_FAR _MansionSwitchNotPressedText + db "@" |