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authordannye <corrnondacqb@yahoo.com>2015-08-30 21:38:41 -0500
committerdannye <corrnondacqb@yahoo.com>2015-08-30 21:38:41 -0500
commit38065a744de1065cc021a4cafe22476f8425448d (patch)
treea37a103d7c22f3cc5f62689e5062877961493caa /scripts/oakslab.asm
parent1ee9fb408c47c3a15a38b1bb407d86ed1a5d2fcc (diff)
No more W_
Diffstat (limited to 'scripts/oakslab.asm')
-rwxr-xr-xscripts/oakslab.asm82
1 files changed, 41 insertions, 41 deletions
diff --git a/scripts/oakslab.asm b/scripts/oakslab.asm
index c5ca2e6e..e308b7b5 100755
--- a/scripts/oakslab.asm
+++ b/scripts/oakslab.asm
@@ -6,7 +6,7 @@ OaksLabScript: ; 1cb0e (7:4b0e)
xor a
ld [wDoNotWaitForButtonPressAfterDisplayingText], a
ld hl, OaksLabScriptPointers
- ld a, [W_OAKSLABCURSCRIPT]
+ ld a, [wOaksLabCurScript]
jp CallFunctionInTable
OaksLabScriptPointers: ; 1cb28 (7:4b28)
@@ -43,7 +43,7 @@ OaksLabScript0: ; 1cb4e (7:4b4e)
res 4, [hl]
ld a, $1
- ld [W_OAKSLABCURSCRIPT], a
+ ld [wOaksLabCurScript], a
ret
OaksLabScript1: ; 1cb6e (7:4b6e)
@@ -53,7 +53,7 @@ OaksLabScript1: ; 1cb6e (7:4b6e)
call MoveSprite
ld a, $2
- ld [W_OAKSLABCURSCRIPT], a
+ ld [wOaksLabCurScript], a
ret
OakEntryMovement: ; 1cb7e (7:4b7e)
@@ -74,7 +74,7 @@ OaksLabScript2: ; 1cb82 (7:4b82)
predef ShowObject
ld a, $3
- ld [W_OAKSLABCURSCRIPT], a
+ ld [wOaksLabCurScript], a
ret
OaksLabScript3: ; 1cba2 (7:4ba2)
@@ -97,7 +97,7 @@ OaksLabScript3: ; 1cba2 (7:4ba2)
call SetSpriteFacingDirectionAndDelay
ld a, $4
- ld [W_OAKSLABCURSCRIPT], a
+ ld [wOaksLabCurScript], a
ret
PlayerEntryMovementRLE: ; 1cbcf (7:4bcf)
@@ -116,12 +116,12 @@ OaksLabScript4: ; 1cbd2 (7:4bd2)
ld [hSpriteFacingDirection], a
call SetSpriteFacingDirectionAndDelay
call UpdateSprites
- ld hl, W_FLAGS_D733
+ ld hl, wFlags_D733
res 1, [hl]
call PlayDefaultMusic
ld a, $5
- ld [W_OAKSLABCURSCRIPT], a
+ ld [wOaksLabCurScript], a
ret
OaksLabScript5: ; 1cbfd (7:4bfd)
@@ -147,11 +147,11 @@ OaksLabScript5: ; 1cbfd (7:4bfd)
ld [wJoyIgnore], a
ld a, $6
- ld [W_OAKSLABCURSCRIPT], a
+ ld [wOaksLabCurScript], a
ret
OaksLabScript6: ; 1cc36 (7:4c36)
- ld a, [W_YCOORD]
+ ld a, [wYCoord]
cp $6
ret nz
ld a, $5
@@ -177,7 +177,7 @@ OaksLabScript6: ; 1cc36 (7:4c36)
ld [wPlayerMovingDirection], a
ld a, $7
- ld [W_OAKSLABCURSCRIPT], a
+ ld [wOaksLabCurScript], a
ret
OaksLabScript7: ; 1cc72 (7:4c72)
@@ -187,11 +187,11 @@ OaksLabScript7: ; 1cc72 (7:4c72)
call Delay3
ld a, $6
- ld [W_OAKSLABCURSCRIPT], a
+ ld [wOaksLabCurScript], a
ret
OaksLabScript8: ; 1cc80 (7:4c80)
- ld a, [W_PLAYERSTARTER]
+ ld a, [wPlayerStarter]
cp STARTER1
jr z, .Charmander
cp STARTER2
@@ -199,7 +199,7 @@ OaksLabScript8: ; 1cc80 (7:4c80)
jr .Bulbasaur
.Charmander
ld de, .MiddleBallMovement1
- ld a, [W_YCOORD]
+ ld a, [wYCoord]
cp $4 ; is the player standing below the table?
jr z, .asm_1ccf3
ld de, .MiddleBallMovement2
@@ -223,7 +223,7 @@ OaksLabScript8: ; 1cc80 (7:4c80)
.Squirtle
ld de, .RightBallMovement1
- ld a, [W_YCOORD]
+ ld a, [wYCoord]
cp $4 ; is the player standing below the table?
jr z, .asm_1ccf3
ld de, .RightBallMovement2
@@ -249,7 +249,7 @@ OaksLabScript8: ; 1cc80 (7:4c80)
.Bulbasaur
ld de, .LeftBallMovement1
- ld a, [W_XCOORD]
+ ld a, [wXCoord]
cp $9 ; is the player standing to the right of the table?
jr nz, .asm_1ccf3
push hl
@@ -285,7 +285,7 @@ OaksLabScript8: ; 1cc80 (7:4c80)
call MoveSprite
ld a, $9
- ld [W_OAKSLABCURSCRIPT], a
+ ld [wOaksLabCurScript], a
ret
OaksLabScript9: ; 1cd00 (7:4d00)
@@ -319,7 +319,7 @@ OaksLabScript9: ; 1cd00 (7:4d00)
predef HideObject
call Delay3
ld a, [wRivalStarterTemp]
- ld [W_RIVALSTARTER], a
+ ld [wRivalStarter], a
ld [wcf91], a
ld [wd11e], a
call GetMonName
@@ -336,11 +336,11 @@ OaksLabScript9: ; 1cd00 (7:4d00)
ld [wJoyIgnore], a
ld a, $a
- ld [W_OAKSLABCURSCRIPT], a
+ ld [wOaksLabCurScript], a
ret
OaksLabScript10: ; 1cd6d (7:4d6d)
- ld a, [W_YCOORD]
+ ld a, [wYCoord]
cp $6
ret nz
ld a, $1
@@ -372,7 +372,7 @@ OaksLabScript10: ; 1cd6d (7:4d6d)
call MoveSprite
ld a, $b
- ld [W_OAKSLABCURSCRIPT], a
+ ld [wOaksLabCurScript], a
ret
OaksLabScript11: ; 1cdb9 (7:4db9)
@@ -382,8 +382,8 @@ OaksLabScript11: ; 1cdb9 (7:4db9)
; define which team rival uses, and fight it
ld a, OPP_SONY1
- ld [W_CUROPPONENT], a
- ld a, [W_RIVALSTARTER]
+ ld [wCurOpponent], a
+ ld a, [wRivalStarter]
cp STARTER2
jr nz, .NotSquirtle
ld a, $1
@@ -396,7 +396,7 @@ OaksLabScript11: ; 1cdb9 (7:4db9)
.Charmander
ld a, $3
.done
- ld [W_TRAINERNO], a
+ ld [wTrainerNo], a
ld a, $1
ld [wSpriteIndex], a
call GetSpritePosition1
@@ -411,7 +411,7 @@ OaksLabScript11: ; 1cdb9 (7:4db9)
ld a, PLAYER_DIR_UP
ld [wPlayerMovingDirection], a
ld a, $c
- ld [W_OAKSLABCURSCRIPT], a
+ ld [wOaksLabCurScript], a
ret
OaksLabScript12: ; 1ce03 (7:4e03)
@@ -432,7 +432,7 @@ OaksLabScript12: ; 1ce03 (7:4e03)
SetEvent EVENT_BATTLED_RIVAL_IN_OAKS_LAB
ld a, $d
- ld [W_OAKSLABCURSCRIPT], a
+ ld [wOaksLabCurScript], a
ret
OaksLabScript13: ; 1ce32 (7:4e32)
@@ -446,7 +446,7 @@ OaksLabScript13: ; 1ce32 (7:4e32)
ld [H_SPRITEINDEX], a
ld de, .RivalExitMovement
call MoveSprite
- ld a, [W_XCOORD]
+ ld a, [wXCoord]
cp $4
; move left or right depending on where the player is standing
jr nz, .moveLeft
@@ -458,7 +458,7 @@ OaksLabScript13: ; 1ce32 (7:4e32)
ld [wNPCMovementDirections], a
ld a, $e
- ld [W_OAKSLABCURSCRIPT], a
+ ld [wOaksLabCurScript], a
ret
.RivalExitMovement
@@ -481,14 +481,14 @@ OaksLabScript14: ; 1ce6d (7:4e6d)
ld [wJoyIgnore], a
call PlayDefaultMusic ; reset to map music
ld a, $12
- ld [W_OAKSLABCURSCRIPT], a
+ ld [wOaksLabCurScript], a
jr .done
; make the player keep facing the rival as he walks away
.asm_1ce8c
ld a, [wNPCNumScriptedSteps]
cp $5
jr nz, .asm_1cea8
- ld a, [W_XCOORD]
+ ld a, [wXCoord]
cp $4
jr nz, .asm_1cea1
ld a, SPRITE_FACING_RIGHT
@@ -535,7 +535,7 @@ OaksLabScript15: ; 1ceb0 (7:4eb0)
call MoveSprite
ld a, $10
- ld [W_OAKSLABCURSCRIPT], a
+ ld [wOaksLabCurScript], a
ret
OaksLabScript_1cefd: ; 1cefd (7:4efd)
@@ -621,7 +621,7 @@ OaksLabScript16: ; 1cf12 (7:4f12)
call MoveSprite
ld a, $11
- ld [W_OAKSLABCURSCRIPT], a
+ ld [wOaksLabCurScript], a
ret
OaksLabScript17: ; 1cfd4 (7:4fd4)
@@ -639,12 +639,12 @@ OaksLabScript17: ; 1cfd4 (7:4fd4)
ld [wMissableObjectIndex], a
predef ShowObject
ld a, $5
- ld [W_PALLETTOWNCURSCRIPT], a
+ ld [wPalletTownCurScript], a
xor a
ld [wJoyIgnore], a
ld a, $12
- ld [W_OAKSLABCURSCRIPT], a
+ ld [wOaksLabCurScript], a
ret
OaksLabScript18: ; 1d009 (7:5009)
@@ -675,7 +675,7 @@ OaksLabScript_1d02b: ; 1d02b (7:502b)
ld [$ffeb], a
ld a, $8
ld [$ffee], a
- ld a, [W_YCOORD]
+ ld a, [wYCoord]
cp $3
jr nz, .asm_1d045
ld a, $4
@@ -695,7 +695,7 @@ OaksLabScript_1d02b: ; 1d02b (7:502b)
ld a, $3
ld [wNPCMovementDirections2Index], a
ld b, $a
- ld a, [W_XCOORD]
+ ld a, [wXCoord]
cp $4
jr nz, .asm_1d066
ld a, $40
@@ -714,9 +714,9 @@ OaksLabScript_1d02b: ; 1d02b (7:502b)
OaksLabScript_1d076: ; 1d076 (7:5076)
ld hl, OaksLabTextPointers + $36 ; starts at OaksLabText28
ld a, l
- ld [W_MAPTEXTPTR], a
+ ld [wMapTextPtr], a
ld a, h
- ld [W_MAPTEXTPTR+1], a
+ ld [wMapTextPtr+1], a
ret
OaksLabTextPointers: ; 1d082 (7:5082)
@@ -898,7 +898,7 @@ OaksLabMonChoiceMenu: ; 1d1b3 (7:51b3)
and a
jr nz, OaksLabMonChoiceEnd
ld a, [wcf91]
- ld [W_PLAYERSTARTER], a
+ ld [wPlayerStarter], a
ld [wd11e], a
call GetMonName
ld a, [wSpriteIndex]
@@ -925,7 +925,7 @@ OaksLabMonChoiceMenu: ; 1d1b3 (7:51b3)
xor a ; PLAYER_PARTY_DATA
ld [wMonDataLocation], a
ld a, 5
- ld [W_CURENEMYLVL], a
+ ld [wCurEnemyLVL], a
ld a, [wcf91]
ld [wd11e], a
call AddPartyMon
@@ -934,7 +934,7 @@ OaksLabMonChoiceMenu: ; 1d1b3 (7:51b3)
ld a, $fc
ld [wJoyIgnore], a
ld a, $8
- ld [W_OAKSLABCURSCRIPT], a
+ ld [wOaksLabCurScript], a
OaksLabMonChoiceEnd: ; 1d21f (7:521f)
jp TextScriptEnd
@@ -1013,7 +1013,7 @@ OaksLabText5: ; 1d248 (7:5248)
call PrintText
call OaksLabScript_RemoveParcel
ld a, $f
- ld [W_OAKSLABCURSCRIPT], a
+ ld [wOaksLabCurScript], a
jr .asm_1d2ed
.asm_1d2c8
ld hl, OaksLabAroundWorldText