diff options
author | U-Daniel-PC\Daniel <corrnondacqb@yahoo.com> | 2015-07-03 14:38:12 -0500 |
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committer | U-Daniel-PC\Daniel <corrnondacqb@yahoo.com> | 2015-07-03 14:38:12 -0500 |
commit | f4a31b3e0b7ca89e14c4e3836f3d3ad15f38e5ce (patch) | |
tree | c5eb931244f739bd3a88d488586923b2a0762b74 /scripts/oakslab.asm | |
parent | cd649184f556db777d592671a7274bfa4a8423d7 (diff) |
Rename/organize part 2 of 4
rename functions, clean up address/wram comments, other misc
only broken up so that all changes are viewable on github
Diffstat (limited to 'scripts/oakslab.asm')
-rwxr-xr-x | scripts/oakslab.asm | 165 |
1 files changed, 82 insertions, 83 deletions
diff --git a/scripts/oakslab.asm b/scripts/oakslab.asm index 8f23cd3e..464cd755 100755 --- a/scripts/oakslab.asm +++ b/scripts/oakslab.asm @@ -194,17 +194,17 @@ OaksLabScript7: ; 1cc72 (7:4c72) OaksLabScript8: ; 1cc80 (7:4c80) ld a, [W_PLAYERSTARTER] cp STARTER1 - jr z, .Charmander ; 0x1cc85 $6 + jr z, .Charmander cp STARTER2 - jr z, .Squirtle ; 0x1cc89 $1d - jr .Bulbasaur ; 0x1cc8b $38 + jr z, .Squirtle + jr .Bulbasaur .Charmander ld de, .MiddleBallMovement1 ld a, [W_YCOORD] cp $4 ; is the player standing below the table? - jr z, .asm_1ccf3 ; 0x1cc95 $5c + jr z, .asm_1ccf3 ld de, .MiddleBallMovement2 - jr .asm_1ccf3 ; 0x1cc9a $57 + jr .asm_1ccf3 .MiddleBallMovement1 db 0,0,$C0,$C0,$C0,$40,$FF @@ -215,9 +215,9 @@ OaksLabScript8: ; 1cc80 (7:4c80) ld de, .RightBallMovement1 ld a, [W_YCOORD] cp $4 ; is the player standing below the table? - jr z, .asm_1ccf3 ; 0x1ccb0 $41 + jr z, .asm_1ccf3 ld de, .RightBallMovement2 - jr .asm_1ccf3 ; 0x1ccb5 $3c + jr .asm_1ccf3 .RightBallMovement1 db 0,0,$C0,$C0,$C0,$C0,$40,$FF @@ -228,7 +228,7 @@ OaksLabScript8: ; 1cc80 (7:4c80) ld de, .LeftBallMovement1 ld a, [W_XCOORD] cp $9 ; is the player standing to the right of the table? - jr nz, .asm_1ccf3 ; 0x1cccd $24 + jr nz, .asm_1ccf3 push hl ld a, $1 ld [H_SPRITEINDEX], a @@ -247,7 +247,7 @@ OaksLabScript8: ; 1cc80 (7:4c80) ld [hl], $9 ld de, .LeftBallMovement2 ; the rival is not currently onscreen, so account for that pop hl - jr .asm_1ccf3 ; 0x1cced $4 + jr .asm_1ccf3 .LeftBallMovement1 db $00,$C0 ; not yet terminated! @@ -279,14 +279,14 @@ OaksLabScript9: ; 1cd00 (7:4d00) call DisplayTextID ld a, [wTrainerEngageDistance] cp $2 - jr nz, .asm_1cd28 ; 0x1cd22 $4 + jr nz, .asm_1cd28 ld a, HS_STARTER_BALL_1 - jr .asm_1cd32 ; 0x1cd26 $a + jr .asm_1cd32 .asm_1cd28 cp $3 - jr nz, .asm_1cd30 ; 0x1cd2a $4 + jr nz, .asm_1cd30 ld a, HS_STARTER_BALL_2 - jr .asm_1cd32 ; 0x1cd2e $2 + jr .asm_1cd32 .asm_1cd30 ld a, HS_STARTER_BALL_3 .asm_1cd32 @@ -328,7 +328,7 @@ OaksLabScript10: ; 1cd6d (7:4d6d) ld [wd528], a ld c, BANK(Music_MeetRival) ld a, MUSIC_MEET_RIVAL - call PlayMusic ; play music + call PlayMusic ld a, $f ld [$ff8c], a call DisplayTextID @@ -361,14 +361,14 @@ OaksLabScript11: ; 1cdb9 (7:4db9) ld [W_CUROPPONENT], a ld a, [W_RIVALSTARTER] cp STARTER2 - jr nz, .NotSquirtle ; 0x1cdc9 $4 + jr nz, .NotSquirtle ld a, $1 - jr .done ; 0x1cdcd $a + jr .done .NotSquirtle cp STARTER3 - jr nz, .Charmander ; 0x1cdd1 $4 + jr nz, .Charmander ld a, $2 - jr .done ; 0x1cdd5 $2 + jr .done .Charmander ld a, $3 .done @@ -413,7 +413,7 @@ OaksLabScript12: ; 1ce03 (7:4e03) ret OaksLabScript13: ; 1ce32 (7:4e32) - ld c, $14 + ld c, 20 call DelayFrames ld a, $10 ld [$ff8c], a @@ -426,9 +426,9 @@ OaksLabScript13: ; 1ce32 (7:4e32) ld a, [W_XCOORD] cp $4 ; move left or right depending on where the player is standing - jr nz, .asm_1ce5b ; 0x1ce55 $4 + jr nz, .asm_1ce5b ld a, $c0 - jr .asm_1ce5d ; 0x1ce59 $2 + jr .asm_1ce5d .asm_1ce5b ld a, $80 .asm_1ce5d @@ -444,7 +444,7 @@ OaksLabScript13: ; 1ce32 (7:4e32) OaksLabScript14: ; 1ce6d (7:4e6d) ld a, [wd730] bit 0, a - jr nz, .asm_1ce8c ; 0x1ce72 $18 + jr nz, .asm_1ce8c ld a, HS_OAKS_LAB_RIVAL ld [wcc4d], a predef HideObject @@ -453,21 +453,21 @@ OaksLabScript14: ; 1ce6d (7:4e6d) call PlayDefaultMusic ; reset to map music ld a, $12 ld [W_OAKSLABCURSCRIPT], a - jr .done ; 0x1ce8a $23 + jr .done .asm_1ce8c ld a, [wcf0f] cp $5 - jr nz, .asm_1cea8 ; 0x1ce91 $15 + jr nz, .asm_1cea8 ld a, [W_XCOORD] cp $4 - jr nz, .asm_1cea1 ; 0x1ce98 $7 + jr nz, .asm_1cea1 ld a, $c ld [wSpriteStateData1 + 9], a - jr .done ; 0x1ce9f $e + jr .done .asm_1cea1 ld a, $8 ld [wSpriteStateData1 + 9], a - jr .done ; 0x1cea6 $7 + jr .done .asm_1cea8 cp $4 ret nz @@ -508,7 +508,7 @@ OaksLabScript15: ; 1ceb0 (7:4eb0) ld [W_OAKSLABCURSCRIPT], a ret -OaksLabScript_1cefd ; 1cefd (7:4efd) +OaksLabScript_1cefd: ; 1cefd (7:4efd) ld a, $1 ld [H_SPRITEINDEX], a ld a, $4 @@ -631,10 +631,10 @@ OaksLabScript_1d00a: ; 1d00a (7:500a) cp $ff ret z cp OAKS_PARCEL - jr z, .GotParcel ; 0x1d016 $4 + jr z, .GotParcel inc hl inc c - jr .asm_1d010 ; 0x1d01a $f4 + jr .asm_1d010 .GotParcel ld hl, wNumBagItems ld a, c @@ -650,29 +650,29 @@ OaksLabScript_1d02b: ; 1d02b (7:502b) ld [$ffee], a ld a, [W_YCOORD] cp $3 - jr nz, .asm_1d045 ; 0x1d038 $b + jr nz, .asm_1d045 ld a, $4 ld [wNPCMovementDirections2Index], a ld a, $30 ld b, $b - jr .asm_1d068 ; 0x1d043 $23 + jr .asm_1d068 .asm_1d045 cp $1 - jr nz, .asm_1d054 ; 0x1d047 $b + jr nz, .asm_1d054 ld a, $2 ld [wNPCMovementDirections2Index], a ld a, $30 ld b, $9 - jr .asm_1d068 ; 0x1d052 $14 + jr .asm_1d068 .asm_1d054 ld a, $3 ld [wNPCMovementDirections2Index], a ld b, $a ld a, [W_XCOORD] cp $4 - jr nz, .asm_1d066 ; 0x1d060 $4 + jr nz, .asm_1d066 ld a, $40 - jr .asm_1d068 ; 0x1d064 $2 + jr .asm_1d068 .asm_1d066 ld a, $20 .asm_1d068 @@ -685,7 +685,7 @@ OaksLabScript_1d02b: ; 1d02b (7:502b) ret OaksLabScript_1d076: ; 1d076 (7:5076) - ld hl, OaksLabTextPointers + $36 ; $50b8 ; starts at OaksLabText28 + ld hl, OaksLabTextPointers + $36 ; starts at OaksLabText28 ld a, l ld [W_MAPTEXTPTR], a ld a, h @@ -737,20 +737,20 @@ OaksLabText1: ; 1d0ce (7:50ce) db $08 ; asm ld a, [wd74b] bit 0, a - jr nz, .asm_1d0de ; 0x1d0d4 + jr nz, .asm_1d0de ld hl, OaksLabGaryText1 call PrintText - jr .asm_1d0f0 ; 0x1d0dc -.asm_1d0de ; 0x1d0de + jr .asm_1d0f0 +.asm_1d0de bit 2, a - jr nz, .asm_1d0ea ; 0x1d0e0 + jr nz, .asm_1d0ea ld hl, OaksLabText40 call PrintText - jr .asm_1d0f0 ; 0x1d0e8 -.asm_1d0ea ; 0x1d0ea + jr .asm_1d0f0 +.asm_1d0ea ld hl, OaksLabText41 call PrintText -.asm_1d0f0 ; 0x1d0f0 +.asm_1d0f0 jp TextScriptEnd OaksLabGaryText1: ; 1d0f3 (7:50f3) @@ -774,7 +774,7 @@ OaksLabText2: ; 1d102 (7:5102) ld [wTrainerEngageDistance], a ld a, STARTER1 ld b, $2 - jr OaksLabScript_1d133 ; 0x1d111 $20 + jr OaksLabScript_1d133 OaksLabText30: ; 1d113 (7:5113) OaksLabText3: ; 1d113 (7:5113) @@ -785,7 +785,7 @@ OaksLabText3: ; 1d113 (7:5113) ld [wTrainerEngageDistance], a ld a, STARTER2 ld b, $3 - jr OaksLabScript_1d133 ; 0x1d122 $f + jr OaksLabScript_1d133 OaksLabText31: ; 1d124 (7:5124) OaksLabText4: ; 1d124 (7:5124) @@ -806,7 +806,7 @@ OaksLabScript_1d133: ; 1d133 (7:5133) bit 2, a jp nz, OaksLabScript_1d22d bit 1, a - jr nz, OaksLabScript_1d157 ; 0x1d147 $e + jr nz, OaksLabScript_1d157 ld hl, OaksLabText39 call PrintText jp TextScriptEnd @@ -822,7 +822,6 @@ OaksLabScript_1d157: ; 1d157 (7:5157) ld [$ff8b], a call GetPointerWithinSpriteStateData1 ld [hl], $0 - ; manually fixed some disassembler issues around here ld a, $1 ld [H_SPRITEINDEX], a ld a, $9 @@ -835,7 +834,7 @@ OaksLabScript_1d157: ; 1d157 (7:5157) ld hl, wd730 res 6, [hl] call ReloadMapData - ld c, $a + ld c, 10 call DelayFrames ld a, [wSpriteIndex] cp $2 @@ -844,7 +843,7 @@ OaksLabScript_1d157: ; 1d157 (7:5157) jr z, OaksLabLookAtSquirtle jr OaksLabLookAtBulbasaur -OaksLabLookAtCharmander ; 0x1d195 +OaksLabLookAtCharmander: ; 1d195 (7:5195) ld hl, OaksLabCharmanderText jr OaksLabMonChoiceMenu OaksLabCharmanderText: ; 1d19a (7:519a) @@ -879,17 +878,17 @@ OaksLabMonChoiceMenu: ; 1d1b3 (7:51b3) call GetMonName ld a, [wSpriteIndex] cp $2 - jr nz, asm_1d1db ; 0x1d1d5 $4 + jr nz, .asm_1d1db ld a, HS_STARTER_BALL_1 - jr asm_1d1e5 ; 0x1d1d9 $a -asm_1d1db: ; 1d1db (7:51db) + jr .asm_1d1e5 +.asm_1d1db cp $3 - jr nz, asm_1d1e3 ; 0x1d1dd $4 + jr nz, .asm_1d1e3 ld a, HS_STARTER_BALL_2 - jr asm_1d1e5 ; 0x1d1e1 $2 -asm_1d1e3: ; 1d1e3 (7:51e3) + jr .asm_1d1e5 +.asm_1d1e3 ld a, HS_STARTER_BALL_3 -asm_1d1e5: ; 1d1e5 (7:51e5) +.asm_1d1e5 ld [wcc4d], a predef HideObject ld a, $1 @@ -942,77 +941,77 @@ OaksLabText5: ; 1d248 (7:5248) db $08 ; asm ld a, [wd747] bit 6, a - jr nz, .asm_50e81 ; 0x1d24e + jr nz, .asm_1d266 ld hl, wPokedexOwned ld b, wPokedexOwnedEnd - wPokedexOwned call CountSetBits ld a, [wd11e] cp $2 - jr c, .asm_b28b0 ; 0x1d25d + jr c, .asm_1d279 ld a, [wd74b] bit 5, a - jr z, .asm_b28b0 ; 0x1d264 -.asm_50e81 ; 0x1d266 + jr z, .asm_1d279 +.asm_1d266 ld hl, OaksLabText_1d31d call PrintText ld a, $1 ld [wDoNotWaitForButtonPressAfterDisplayingText], a predef DisplayDexRating - jp .asm_0f042 -.asm_b28b0 ; 0x1d279 + jp .asm_1d2ed +.asm_1d279 ld b,POKE_BALL call IsItemInBag - jr nz, .asm_17c30 ; 0x1d27e + jr nz, .asm_1d2e7 ld a, [wd7eb] bit 5, a - jr nz, .asm_f1adc ; 0x1d285 + jr nz, .asm_1d2d0 ld a, [wd74b] bit 5, a - jr nz, .asm_333a2 ; 0x1d28c + jr nz, .asm_1d2c8 bit 3, a - jr nz, .asm_76269 ; 0x1d290 + jr nz, .asm_1d2a9 ld a, [wd72e] bit 3, a - jr nz, .asm_4a5e0 ; 0x1d297 + jr nz, .asm_1d2a1 ld hl, OaksLabText_1d2f0 call PrintText - jr .asm_0f042 ; 0x1d29f -.asm_4a5e0 ; 0x1d2a1 + jr .asm_1d2ed +.asm_1d2a1 ld hl, OaksLabText_1d2f5 call PrintText - jr .asm_0f042 ; 0x1d2a7 -.asm_76269 ; 0x1d2a9 + jr .asm_1d2ed +.asm_1d2a9 ld b, OAKS_PARCEL call IsItemInBag - jr nz, .asm_a8fcf ; 0x1d2ae + jr nz, .asm_1d2b8 ld hl, OaksLabText_1d2fa call PrintText - jr .asm_0f042 ; 0x1d2b6 -.asm_a8fcf ; 0x1d2b8 + jr .asm_1d2ed +.asm_1d2b8 ld hl, OaksLabDeliverParcelText call PrintText call OaksLabScript_1d00a ld a, $f ld [W_OAKSLABCURSCRIPT], a - jr .asm_0f042 ; 0x1d2c6 -.asm_333a2 ; 0x1d2c8 + jr .asm_1d2ed +.asm_1d2c8 ld hl, OaksLabAroundWorldText call PrintText - jr .asm_0f042 ; 0x1d2ce -.asm_f1adc ; 0x1d2d0 + jr .asm_1d2ed +.asm_1d2d0 ld hl, wd74b bit 4, [hl] set 4, [hl] - jr nz, .asm_17c30 ; 0x1d2d7 + jr nz, .asm_1d2e7 ld bc, (POKE_BALL << 8) | 5 call GiveItem ld hl, OaksLabGivePokeballsText call PrintText - jr .asm_0f042 ; 0x1d2e5 -.asm_17c30 ; 0x1d2e7 + jr .asm_1d2ed +.asm_1d2e7 ld hl, OaksLabPleaseVisitText call PrintText -.asm_0f042 ; 0x1d2ed +.asm_1d2ed jp TextScriptEnd OaksLabText_1d2f0: ; 1d2f0 (7:52f0) |