diff options
author | YamaArashi <shadow962@live.com> | 2014-09-09 20:55:19 -0700 |
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committer | YamaArashi <shadow962@live.com> | 2014-09-09 20:55:19 -0700 |
commit | 91793015e53dbed09576f825d39e71bc59bf90a5 (patch) | |
tree | 2e21a17f28744e759c70bdef4197adaa043fe938 /scripts/pallettown.asm | |
parent | daf4fc87ae66e2c3d56840774efba10a9b903ee3 (diff) |
Labelled and commented mostly sprite-related things
Diffstat (limited to 'scripts/pallettown.asm')
-rwxr-xr-x | scripts/pallettown.asm | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/scripts/pallettown.asm b/scripts/pallettown.asm index 16098dcf..59660a90 100755 --- a/scripts/pallettown.asm +++ b/scripts/pallettown.asm @@ -68,7 +68,7 @@ PalletTownScript2: ; 18ed2 (6:4ed2) ld [$FF8C],a ld a,4 ld [$FF8D],a - call Func_34a6 + call SetSpriteFacingDirectionAndDelay call Delay3 ld a,1 ld [W_YCOORD],a @@ -77,11 +77,11 @@ PalletTownScript2: ; 18ed2 (6:4ed2) ld a,1 swap a ld [$FF95],a - predef Func_f929 + predef CalcPositionOfPlayerRelativeToNPC ld hl,$FF95 dec [hl] - predef Func_f8ba ; load Oak’s movement into wcc97 - ld de,wcc97 + predef FindPathToPlayer ; load Oak’s movement into wNPCMovementDirections2 + ld de,wNPCMovementDirections2 ld a,1 ; oak ld [$FF8C],a call MoveSprite @@ -111,11 +111,11 @@ PalletTownScript3: ; 18f12 (6:4f12) ld a,1 ld [wcf13],a xor a - ld [wcf10],a + ld [wNPCMovementScriptFunctionNum],a ld a,1 - ld [wcc57],a + ld [wNPCMovementScriptPointerTableNum],a ld a,[H_LOADEDROMBANK] - ld [wcc58],a + ld [wNPCMovementScriptBank],a ; trigger the next script ld a,4 @@ -123,7 +123,7 @@ PalletTownScript3: ; 18f12 (6:4f12) ret PalletTownScript4: ; 18f4b (6:4f4b) - ld a,[wcc57] + ld a,[wNPCMovementScriptPointerTableNum] and a ret nz |