diff options
author | yenatch <yenatch@gmail.com> | 2014-05-29 01:31:46 -0700 |
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committer | yenatch <yenatch@gmail.com> | 2014-05-29 01:31:46 -0700 |
commit | da0a72cdbf45fa624b2d1151afe94a98d7da2ae0 (patch) | |
tree | abf5310b19ccf0fb7195158abbc4792dc995253b /scripts/rockethideout2.asm | |
parent | 229507e3f3722137c4b08ccbf8ee4b654db9baa4 (diff) |
Use VRAM constants where applicable.
Diffstat (limited to 'scripts/rockethideout2.asm')
-rwxr-xr-x | scripts/rockethideout2.asm | 120 |
1 files changed, 37 insertions, 83 deletions
diff --git a/scripts/rockethideout2.asm b/scripts/rockethideout2.asm index a476f060..aa8d31a4 100755 --- a/scripts/rockethideout2.asm +++ b/scripts/rockethideout2.asm @@ -329,9 +329,9 @@ LoadSpinnerArrowTiles: ; 44fd7 (11:4fd7) ld [wSpriteStateData1 + 2], a ld a, [W_CURMAPTILESET] ; W_CURMAPTILESET cp FACILITY - ld hl, SpinnerArrowTilePointers1 ; $5023 + ld hl, FacilitySpinnerArrows ; $5023 jr z, .asm_44ff6 - ld hl, SpinnerArrowTilePointers2 ; $5053 + ld hl, GymSpinnerArrows ; $5053 .asm_44ff6 ld a, [wcd38] bit 0, a @@ -368,87 +368,41 @@ LoadSpinnerArrowTiles: ; 44fd7 (11:4fd7) jr nz, .asm_45006 ret -SpinnerArrowTilePointers1: ; 45023 (11:5023) - dw SpinnerArrowAnimTiles ;address from within tileset graphics - db 1 ;number of tiles to copy? - db BANK(SpinnerArrowAnimTiles) ;bank of tileset graphics - dw $9200 ;where to load in VRAM - - dw SpinnerArrowAnimTiles + $10 - db 1 - db BANK(SpinnerArrowAnimTiles) - dw $9210 - - dw SpinnerArrowAnimTiles + $20 - db 1 - db BANK(SpinnerArrowAnimTiles) - dw $9300 - - dw SpinnerArrowAnimTiles + $30 - db 1 - db BANK(SpinnerArrowAnimTiles) - dw $9310 - - dw Facility_GFX + $200 - db 1 - db BANK(Facility_GFX) - dw $9200 - - dw Facility_GFX + $210 - db 1 - db BANK(Facility_GFX) - dw $9210 - - dw Facility_GFX + $300 - db 1 - db BANK(Facility_GFX) - dw $9300 - - dw Facility_GFX + $310 - db 1 - db BANK(Facility_GFX) - dw $9310 - -SpinnerArrowTilePointers2: ; 45053 (11:5053) - dw SpinnerArrowAnimTiles + $10 - db 1 - db BANK(SpinnerArrowAnimTiles) - dw $93C0 - - dw SpinnerArrowAnimTiles + $30 - db 1 - db BANK(SpinnerArrowAnimTiles) - dw $93D0 - - dw SpinnerArrowAnimTiles - db 1 - db BANK(SpinnerArrowAnimTiles) - dw $94C0 - - dw SpinnerArrowAnimTiles + $20 - db 1 - db BANK(SpinnerArrowAnimTiles) - dw $94D0 - - dw Gym_GFX + $3C0 - db 1 - db BANK(Facility_GFX) - dw $93C0 - - dw Gym_GFX + $3D0 - db 1 - db BANK(Facility_GFX) - dw $93D0 - - dw Gym_GFX + $4C0 - db 1 - db BANK(Facility_GFX) - dw $94C0 - - dw Gym_GFX + $4D0 - db 1 - db BANK(Facility_GFX) - dw $94D0 +spinner: MACRO +; \1: source +; \2: offset (BANK() chokes on literals) +; \3: length +; \4: dest + dw \1 + \2 + db \3, BANK(\1) + dw \4 +ENDM + +FacilitySpinnerArrows: +FACILITY_SPINNER EQU $20 * $10 +vFacilitySpinner EQU vTileset + FACILITY_SPINNER + + spinner SpinnerArrowAnimTiles, $00, 1, vFacilitySpinner + spinner SpinnerArrowAnimTiles, $10, 1, vFacilitySpinner + $10 + spinner SpinnerArrowAnimTiles, $20, 1, vFacilitySpinner + $100 + spinner SpinnerArrowAnimTiles, $30, 1, vFacilitySpinner + $110 + spinner Facility_GFX, FACILITY_SPINNER + $000, 1, vFacilitySpinner + spinner Facility_GFX, FACILITY_SPINNER + $010, 1, vFacilitySpinner + $10 + spinner Facility_GFX, FACILITY_SPINNER + $100, 1, vFacilitySpinner + $100 + spinner Facility_GFX, FACILITY_SPINNER + $110, 1, vFacilitySpinner + $110 + +GymSpinnerArrows: +GYM_SPINNER EQU $3c * $10 +vGymSpinner EQU vTileset + GYM_SPINNER + + spinner SpinnerArrowAnimTiles, $10, 1, vGymSpinner + spinner SpinnerArrowAnimTiles, $30, 1, vGymSpinner + $10 + spinner SpinnerArrowAnimTiles, $00, 1, vGymSpinner + $100 + spinner SpinnerArrowAnimTiles, $20, 1, vGymSpinner + $110 + spinner Gym_GFX, GYM_SPINNER + $000, 1, vGymSpinner + spinner Gym_GFX, GYM_SPINNER + $010, 1, vGymSpinner + $10 + spinner Gym_GFX, GYM_SPINNER + $100, 1, vGymSpinner + $100 + spinner Gym_GFX, GYM_SPINNER + $110, 1, vGymSpinner + $110 SpinnerPlayerFacingDirections: ; 45083 (11:5083) ; This isn't the order of the facing directions. Rather, it's a list of |