diff options
author | U-Daniel-PC\Daniel <corrnondacqb@yahoo.com> | 2014-09-25 19:21:49 -0400 |
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committer | U-Daniel-PC\Daniel <corrnondacqb@yahoo.com> | 2014-09-25 19:21:49 -0400 |
commit | de39851f4a06da54856b1da36edf92e3ab9fb9cc (patch) | |
tree | 407034e78decc6bd2f2848dd8a1c46a0020b8d35 /scripts/rockethideout4.asm | |
parent | 070c9649645f564c081bfaedbe07b64191868e2d (diff) |
Make Hide/Show objects more dynamic
be on the look out for more static ids in the wild
unused constants are still included because a
script could be written to check whether the player
has picked up an item/fought a legendary etc.
Diffstat (limited to 'scripts/rockethideout4.asm')
-rwxr-xr-x | scripts/rockethideout4.asm | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/scripts/rockethideout4.asm b/scripts/rockethideout4.asm index 097512c3..f1b46653 100755 --- a/scripts/rockethideout4.asm +++ b/scripts/rockethideout4.asm @@ -59,10 +59,10 @@ RocketHideout4Script3: ; 454b6 (11:54b6) ld [H_SPRITEHEIGHT], a call DisplayTextID call GBFadeOutToBlack - ld a, $83 + ld a, HS_ROCKET_HIDEOUT_4_GIOVANNI ld [wcc4d], a predef HideObject - ld a, $87 + ld a, HS_ROCKET_HIDEOUT_4_ITEM_4 ld [wcc4d], a predef ShowObject call UpdateSprites @@ -217,7 +217,7 @@ RocketHideout4AfterBattleText4: ; 455cf (11:55cf) bit 6, [hl] set 6, [hl] jr nz, .asm_455e9 ; 0x455dd $a - ld a, $88 + ld a, HS_ROCKET_HIDEOUT_4_ITEM_5 ld [wcc4d], a predef ShowObject .asm_455e9 |