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authorU-Daniel-PC\Daniel <corrnondacqb@yahoo.com>2014-09-25 19:21:49 -0400
committerU-Daniel-PC\Daniel <corrnondacqb@yahoo.com>2014-09-25 19:21:49 -0400
commitde39851f4a06da54856b1da36edf92e3ab9fb9cc (patch)
tree407034e78decc6bd2f2848dd8a1c46a0020b8d35 /scripts/route20.asm
parent070c9649645f564c081bfaedbe07b64191868e2d (diff)
Make Hide/Show objects more dynamic
be on the look out for more static ids in the wild unused constants are still included because a script could be written to check whether the player has picked up an item/fought a legendary etc.
Diffstat (limited to 'scripts/route20.asm')
-rwxr-xr-xscripts/route20.asm8
1 files changed, 4 insertions, 4 deletions
diff --git a/scripts/route20.asm b/scripts/route20.asm
index 47edf376..db4b9999 100755
--- a/scripts/route20.asm
+++ b/scripts/route20.asm
@@ -38,13 +38,13 @@ Route20Script_50cc6: ; 50cc6 (14:4cc6)
and $3
cp $3
ret z
- ld a, $dd
+ ld a, HS_SEAFOAM_ISLANDS_4_BOULDER_1
call Route20Script_50d0c
- ld a, $de
+ ld a, HS_SEAFOAM_ISLANDS_4_BOULDER_2
call Route20Script_50d0c
- ld a, $e1
+ ld a, HS_SEAFOAM_ISLANDS_5_BOULDER_1
call Route20Script_50d14
- ld a, $e2
+ ld a, HS_SEAFOAM_ISLANDS_5_BOULDER_2
call Route20Script_50d14
ret