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authorDaniel Harding <33dannye@gmail.com>2018-03-24 13:25:15 -0500
committerGitHub <noreply@github.com>2018-03-24 13:25:15 -0500
commit91e55dbe0ba2e22f4cdf0b5c33aba3e0845ddd01 (patch)
tree8a651f48a9ffc7f683ff1b2d7c9030fb8302a516 /wram.asm
parent509ee98219bae35c3edae81ed36f3c40ab9dbd5b (diff)
parent5c4397c899f5b80d5b142ec68603bef31cf92c75 (diff)
Merge pull request #180 from yenatch/fix-wevosmoves
add wEvosMoves instead of using eevee
Diffstat (limited to 'wram.asm')
-rwxr-xr-xwram.asm9
1 files changed, 9 insertions, 0 deletions
diff --git a/wram.asm b/wram.asm
index ccd6f06e..baab1cf7 100755
--- a/wram.asm
+++ b/wram.asm
@@ -1237,6 +1237,8 @@ wNumMovesMinusOne:: ; cd6c
; FormatMovesString stores the number of moves minus one here
ds 1
+UNION
+
wcd6d:: ds 4 ; buffer for various data
wStatusScreenCurrentPP:: ; cd71
@@ -1249,6 +1251,13 @@ wNormalMaxPPList:: ; cd78
; list of normal max PP (without PP up) values
ds 9
+NEXTU
+
+wEvosMoves:: ds MAX_EVOLUTIONS * EVOLUTION_SIZE + 1
+.end::
+
+ENDU
+
wSerialOtherGameboyRandomNumberListBlock:: ; cd81
; buffer for transferring the random number list generated by the other gameboy