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authorYamaArashi <shadow962@live.com>2015-07-13 19:24:07 -0700
committerYamaArashi <shadow962@live.com>2015-07-13 19:24:07 -0700
commit5d3b958763d48e6049e13b068d2f2d5382cdcad2 (patch)
treeaa2e92da01b778c6af8fea049a03978be5ad0adc /wram.asm
parent0066e09828265cc1cc83eca27e6be76911f187ec (diff)
named town map stuff
Diffstat (limited to 'wram.asm')
-rwxr-xr-xwram.asm11
1 files changed, 11 insertions, 0 deletions
diff --git a/wram.asm b/wram.asm
index 13853b55..18d9487c 100755
--- a/wram.asm
+++ b/wram.asm
@@ -600,6 +600,8 @@ wOverrideSimulatedJoypadStatesMask:: ; cd3b
ds 1
+wWhichTownMapLocation:: ; cd3d
+
wStoppingWhichSlotMachineWheel:: ; cd3d
; which wheel the player is trying to stop
; 0 = none, 1 = wheel 1, 2 = wheel 2, 3 or greater = wheel 3
@@ -627,6 +629,9 @@ wWhichTrade:: ; cd3d
wTrainerSpriteOffset:: ; cd3d
ds 1
+wFlyLocationsList:: ; cd3e
+; 11 bytes plus $ff sentinel values at each end
+
wSlotMachineWheel1Offset:: ; cd3e
wTradedEnemyMonSpecies:: ; cd3e
@@ -761,6 +766,8 @@ wcd50:: ds 9 ; used with in-game trades, emotion bubbles, and player and miscell
wTradedEnemyMonOTID:: ; cd59
ds 2
+wOAMBaseTile:: ; cd5b
+
wcd5b:: ds 1 ; used in some sprite stuff, town map and surge gym trash cans
wcd5c:: ds 1 ; used in town map
@@ -807,6 +814,10 @@ wTileMapBackup2:: ; cd81
wBuffer:: ; cee9
; Temporary storage area of 30 bytes.
+
+wTownMapCoords:: ; cee9
+; lower nybble is x, upper nybble is y
+
wHPBarMaxHP:: ; cee9
ds 2
wHPBarOldHP:: ; ceeb