diff options
-rwxr-xr-x | engine/HoF_room_pc.asm | 2 | ||||
-rwxr-xr-x | engine/battle/animations.asm | 4 | ||||
-rwxr-xr-x | engine/menu/status_screen.asm | 2 | ||||
-rwxr-xr-x | engine/mon_party_sprites.asm | 2 | ||||
-rwxr-xr-x | engine/oak_speech2.asm | 2 | ||||
-rwxr-xr-x | engine/predefs12.asm | 4 | ||||
-rwxr-xr-x | engine/titlescreen.asm | 2 | ||||
-rwxr-xr-x | engine/titlescreen2.asm | 2 | ||||
-rw-r--r-- | home/text.asm | 16 | ||||
-rwxr-xr-x | main.asm | 18 | ||||
-rwxr-xr-x | scripts/celadonmansion3.asm | 2 | ||||
-rwxr-xr-x | scripts/redshouse1f.asm | 2 | ||||
-rwxr-xr-x | scripts/rockethideout4.asm | 2 | ||||
-rwxr-xr-x | text/credits_text.asm | 2 |
14 files changed, 31 insertions, 31 deletions
diff --git a/engine/HoF_room_pc.asm b/engine/HoF_room_pc.asm index a17d2e51..09c8d5af 100755 --- a/engine/HoF_room_pc.asm +++ b/engine/HoF_room_pc.asm @@ -265,6 +265,6 @@ INCLUDE "data/credits_order.asm" INCLUDE "text/credits_text.asm" -TheEndGfx: ; 7473e (1d:473e) (7473f on blue) +TheEndGfx: INCBIN "gfx/theend.interleave.2bpp" TheEndGfxEnd: diff --git a/engine/battle/animations.asm b/engine/battle/animations.asm index ea5738bc..d6392522 100755 --- a/engine/battle/animations.asm +++ b/engine/battle/animations.asm @@ -1944,7 +1944,7 @@ _AnimationSlideMonOff: ; functions below catch it by checking if the tile number is within the valid ; range and if not, replacing it with a blank tile. -.PlayerNextTile ; 79633 (1e:5633) +.PlayerNextTile ld a, [hl] add 7 ; This is a bug. The lower right corner tile of the mon back pic is blanked @@ -1955,7 +1955,7 @@ _AnimationSlideMonOff: ld a, " " ret -.EnemyNextTile ; 7963c (1e:563c) +.EnemyNextTile ld a, [hl] sub 7 ; This has the same problem as above, but it has no visible effect because diff --git a/engine/menu/status_screen.asm b/engine/menu/status_screen.asm index 4770483d..96ec1ac1 100755 --- a/engine/menu/status_screen.asm +++ b/engine/menu/status_screen.asm @@ -240,7 +240,7 @@ DrawLineBox: ; 0x12ac7 ld [hl], $6f ; ← (halfarrow ending) ret -PTile: ; 12adc (4:6adc) ; This is a single 1bpp "P" tile +PTile: ; This is a single 1bpp "P" tile INCBIN "gfx/p_tile.1bpp" PTileEnd: diff --git a/engine/mon_party_sprites.asm b/engine/mon_party_sprites.asm index 6845b790..aa9bdaeb 100755 --- a/engine/mon_party_sprites.asm +++ b/engine/mon_party_sprites.asm @@ -350,7 +350,7 @@ UnusedPartyMonSpriteFunction: ld [wMonPartySpriteSpecies], a jr WriteMonPartySpriteOAMBySpecies -.LoadTilePatterns ; 718ac (1c:58ac) +.LoadTilePatterns push hl add a ld c, a diff --git a/engine/oak_speech2.asm b/engine/oak_speech2.asm index 1ae06313..1258c59b 100755 --- a/engine/oak_speech2.asm +++ b/engine/oak_speech2.asm @@ -184,7 +184,7 @@ DisplayIntroNameTextBox: ld [wMaxMenuItem], a jp HandleMenuInput -.namestring ; 6aa3 (1:6aa3) +.namestring db "NAME@" IF DEF(_RED) diff --git a/engine/predefs12.asm b/engine/predefs12.asm index dc79d6f3..95f0ea25 100755 --- a/engine/predefs12.asm +++ b/engine/predefs12.asm @@ -29,7 +29,7 @@ PredefShakeScreenVertically: ld [wDisableVBlankWYUpdate], a ret -.MutateWY ; 48119 (12:4119) +.MutateWY ld a, [$ff96] xor b ld [$ff96], a @@ -57,7 +57,7 @@ PredefShakeScreenHorizontally: ld [rWX], a ret -.MutateWX ; 4813f (12:413f) +.MutateWX ld a, [$ff97] xor b ld [$ff97], a diff --git a/engine/titlescreen.asm b/engine/titlescreen.asm index fb51d884..ecccbf32 100755 --- a/engine/titlescreen.asm +++ b/engine/titlescreen.asm @@ -110,7 +110,7 @@ DisplayTitleScreen: jr .next -.tileScreenCopyrightTiles ; 437f (1:437f) +.tileScreenCopyrightTiles db $41,$42,$43,$42,$44,$42,$45,$46,$47,$48,$49,$4A,$4B,$4C,$4D,$4E ; ©'95.'96.'98 GAME FREAK inc. .next diff --git a/engine/titlescreen2.asm b/engine/titlescreen2.asm index 2ed77dec..6f47b080 100755 --- a/engine/titlescreen2.asm +++ b/engine/titlescreen2.asm @@ -67,7 +67,7 @@ _TitleScroll: pop bc jr _TitleScroll -.ScrollBetween ; 37292 (d:7292) +.ScrollBetween .wait ld a, [rLY] ; rLY cp l diff --git a/home/text.asm b/home/text.asm index 99dedc75..e425b2c8 100644 --- a/home/text.asm +++ b/home/text.asm @@ -144,42 +144,42 @@ Char52:: ; 0x19f9 player’s name ld de,wPlayerName jr FinishDTE -Char53:: ; 19ff (0:19ff) ; rival’s name +Char53:: ; rival’s name push de ld de,wRivalName jr FinishDTE -Char5D:: ; 1a05 (0:1a05) ; TRAINER +Char5D:: ; TRAINER push de ld de,Char5DText jr FinishDTE -Char5C:: ; 1a0b (0:1a0b) ; TM +Char5C:: ; TM push de ld de,Char5CText jr FinishDTE -Char5B:: ; 1a11 (0:1a11) ; PC +Char5B:: ; PC push de ld de,Char5BText jr FinishDTE -Char5E:: ; 1a17 (0:1a17) ; ROCKET +Char5E:: ; ROCKET push de ld de,Char5EText jr FinishDTE -Char54:: ; 1a1d (0:1a1d) ; POKé +Char54:: ; POKé push de ld de,Char54Text jr FinishDTE -Char56:: ; 1a23 (0:1a23) ; …… +Char56:: ; …… push de ld de,Char56Text jr FinishDTE -Char4A:: ; 1a29 (0:1a29) ; PKMN +Char4A:: ; PKMN push de ld de,Char4AText jr FinishDTE @@ -204,7 +204,7 @@ _UpdateSprites: cp $e ; test for overflow (back at $0e) jr nz, .spriteLoop ret -.updateCurrentSprite ; 4c54 (1:4c54) +.updateCurrentSprite cp $1 jp nz, UpdateNonPlayerSprite jp UpdatePlayerSprite @@ -1701,19 +1701,19 @@ TwoOptionMenuStrings: db 4,3,0 dw .NoYesMenu -.NoYesMenu ; 7699 (1:3699) +.NoYesMenu db "NO",$4E,"YES@" -.YesNoMenu ; 76a0 (1:36a0) +.YesNoMenu db "YES",$4E,"NO@" -.NorthWestMenu ; 76a7 (1:36a7) +.NorthWestMenu db "NORTH",$4E,"WEST@" -.SouthEastMenu ; 76b2 (1:36b2) +.SouthEastMenu db "SOUTH",$4E,"EAST@" -.NorthEastMenu ; 76bd (1:36bd) +.NorthEastMenu db "NORTH",$4E,"EAST@" -.TradeCancelMenu ; 76c8 (1:36c8) +.TradeCancelMenu db "TRADE",$4E,"CANCEL@" -.HealCancelMenu ; 76d5 (1:36d5) +.HealCancelMenu db "HEAL",$4E,"CANCEL@" DisplayFieldMoveMonMenu: @@ -3032,7 +3032,7 @@ DrawBadges: ; call .DrawBadgeRow ; ret -.DrawBadgeRow ; ea4c (3:6a4c) +.DrawBadgeRow ; Draw 4 badges. ld c, 4 diff --git a/scripts/celadonmansion3.asm b/scripts/celadonmansion3.asm index be473ad0..7b5d5294 100755 --- a/scripts/celadonmansion3.asm +++ b/scripts/celadonmansion3.asm @@ -41,7 +41,7 @@ DirectorText: call PrintText jp TextScriptEnd -.GameDesigner ; 487d0 (12:47d0) +.GameDesigner TX_FAR _GameDesignerText db "@" diff --git a/scripts/redshouse1f.asm b/scripts/redshouse1f.asm index 4c0458a0..92f37970 100755 --- a/scripts/redshouse1f.asm +++ b/scripts/redshouse1f.asm @@ -5,7 +5,7 @@ RedsHouse1FTextPointers: dw RedsHouse1FText1 dw RedsHouse1FText2 -RedsHouse1FText1: ; 4816f (12:416f) Mom +RedsHouse1FText1: ; Mom TX_ASM ld a, [wd72e] bit 3, a diff --git a/scripts/rockethideout4.asm b/scripts/rockethideout4.asm index d918e4b2..49da07b3 100755 --- a/scripts/rockethideout4.asm +++ b/scripts/rockethideout4.asm @@ -37,7 +37,7 @@ RocketHideout4Script_454a3: ld [wCurMapScript], a ret -RocketHideout4ScriptPointers: ; 454ae (11:54ae)c +RocketHideout4ScriptPointers: dw CheckFightingMapTrainers dw DisplayEnemyTrainerTextAndStartBattle dw EndTrainerBattle diff --git a/text/credits_text.asm b/text/credits_text.asm index a3d2d4d2..a68c33d3 100755 --- a/text/credits_text.asm +++ b/text/credits_text.asm @@ -64,7 +64,7 @@ CreditsTextPointers: dw CredClub dw CredPAAD -CredVersion: ; 74343 (1d:4343) ; this 1 byte difference makes all bank addresses offset by 1 in the blue version +CredVersion: ; this 1 byte difference makes all bank addresses offset by 1 in the blue version IF DEF(_RED) db -8, "RED VERSION STAFF@" ENDC |