diff options
-rw-r--r-- | audio.asm | 30 | ||||
-rw-r--r-- | home.asm | 4 | ||||
-rwxr-xr-x | main.asm | 72 | ||||
-rw-r--r-- | sram.asm | 8 | ||||
-rw-r--r-- | text.asm | 26 | ||||
-rwxr-xr-x | wram.asm | 4 |
6 files changed, 72 insertions, 72 deletions
@@ -6,29 +6,29 @@ AUDIO_3 EQU $1f INCLUDE "constants.asm" -SECTION "Sound Effect Headers 1", ROMX, BANK[AUDIO_1] +SECTION "Sound Effect Headers 1", ROMX[$4000], BANK[AUDIO_1] INCLUDE "audio/headers/sfxheaders1.asm" -SECTION "Sound Effect Headers 2", ROMX, BANK[AUDIO_2] +SECTION "Sound Effect Headers 2", ROMX[$4000], BANK[AUDIO_2] INCLUDE "audio/headers/sfxheaders2.asm" -SECTION "Sound Effect Headers 3", ROMX, BANK[AUDIO_3] +SECTION "Sound Effect Headers 3", ROMX[$4000], BANK[AUDIO_3] INCLUDE "audio/headers/sfxheaders3.asm" -SECTION "Music Headers 1", ROMX, BANK[AUDIO_1] +SECTION "Music Headers 1", ROMX[$422E], BANK[AUDIO_1] INCLUDE "audio/headers/musicheaders1.asm" -SECTION "Music Headers 2", ROMX, BANK[AUDIO_2] +SECTION "Music Headers 2", ROMX[$42BE], BANK[AUDIO_2] INCLUDE "audio/headers/musicheaders2.asm" -SECTION "Music Headers 3", ROMX, BANK[AUDIO_3] +SECTION "Music Headers 3", ROMX[$4249], BANK[AUDIO_3] INCLUDE "audio/headers/musicheaders3.asm" -SECTION "Sound Effects 1", ROMX, BANK[AUDIO_1] +SECTION "Sound Effects 1", ROMX[$42FD], BANK[AUDIO_1] INCLUDE "audio/sfx/snare1_1.asm" INCLUDE "audio/sfx/snare2_1.asm" @@ -127,7 +127,7 @@ INCLUDE "audio/sfx/cry21_1.asm" INCLUDE "audio/sfx/cry22_1.asm" -SECTION "Sound Effects 2", ROMX, BANK[AUDIO_2] +SECTION "Sound Effects 2", ROMX[$42FD], BANK[AUDIO_2] INCLUDE "audio/sfx/snare1_2.asm" INCLUDE "audio/sfx/snare2_2.asm" @@ -252,7 +252,7 @@ INCLUDE "audio/sfx/cry21_2.asm" INCLUDE "audio/sfx/cry22_2.asm" -SECTION "Sound Effects 3", ROMX, BANK[AUDIO_3] +SECTION "Sound Effects 3", ROMX[$42FD], BANK[AUDIO_3] INCLUDE "audio/sfx/snare1_3.asm" INCLUDE "audio/sfx/snare2_3.asm" @@ -360,7 +360,7 @@ INCLUDE "audio/sfx/cry22_3.asm" -SECTION "Audio Engine 1", ROMX, BANK[AUDIO_1] +SECTION "Audio Engine 1", ROMX[$50C6], BANK[AUDIO_1] PlayBattleMusic:: xor a @@ -453,7 +453,7 @@ Music_Cities1AlternateTempo:: jp Audio1_OverwriteChannelPointer -SECTION "Audio Engine 2", ROMX, BANK[AUDIO_2] +SECTION "Audio Engine 2", ROMX[$536E], BANK[AUDIO_2] Music_DoLowHealthAlarm:: ld a, [wLowHealthAlarm] @@ -557,7 +557,7 @@ Audio2_OverwriteChannelPointer: ret -SECTION "Audio Engine 3", ROMX, BANK[AUDIO_3] +SECTION "Audio Engine 3", ROMX[$513B], BANK[AUDIO_3] PlayPokedexRatingSfx:: ld a, [$ffdc] @@ -601,7 +601,7 @@ INCLUDE "audio/engine_3.asm" -SECTION "Music 1", ROMX, BANK[AUDIO_1] +SECTION "Music 1", ROMX[$5BA3], BANK[AUDIO_1] INCLUDE "audio/music/pkmnhealed.asm" INCLUDE "audio/music/routes1.asm" @@ -630,7 +630,7 @@ INCLUDE "audio/music/gym.asm" INCLUDE "audio/music/pokecenter.asm" -SECTION "Music 2", ROMX, BANK[AUDIO_2] +SECTION "Music 2", ROMX[$6322], BANK[AUDIO_2] INCLUDE "audio/sfx/pokeflute_ch4_ch5.asm" INCLUDE "audio/sfx/unused2_2.asm" @@ -646,7 +646,7 @@ INCLUDE "audio/music/defeatedwildmon.asm" INCLUDE "audio/music/defeatedgymleader.asm" -SECTION "Music 3", ROMX, BANK[AUDIO_3] +SECTION "Music 3", ROMX[$5BBB], BANK[AUDIO_3] INCLUDE "audio/music/bikeriding.asm" INCLUDE "audio/music/dungeon1.asm" @@ -30,7 +30,7 @@ SECTION "joypad", ROM0 [$60] reti -SECTION "Home", ROM0 +SECTION "Home", ROM0 [$61] DisableLCD:: xor a @@ -99,7 +99,7 @@ SECTION "Header", ROM0 [$104] -SECTION "Main", ROM0 +SECTION "Main", ROM0 [$150] Start:: cp GBC @@ -14,7 +14,7 @@ PICS_5 EQU $D INCLUDE "home.asm" -SECTION "bank1",ROMX,BANK[$1] +SECTION "bank1",ROMX[$4000],BANK[$1] INCLUDE "data/facing.asm" @@ -86,7 +86,7 @@ INCLUDE "engine/remove_pokemon.asm" INCLUDE "engine/display_pokedex.asm" -SECTION "bank3",ROMX,BANK[$3] +SECTION "bank3",ROMX[$4000],BANK[$3] INCLUDE "engine/joypad.asm" @@ -127,7 +127,7 @@ INCLUDE "engine/pathfinding.asm" INCLUDE "engine/hp_bar.asm" INCLUDE "engine/hidden_object_functions3.asm" -SECTION "NPC Sprites 1", ROMX, BANK[NPC_SPRITES_1] +SECTION "NPC Sprites 1", ROMX[$4000], BANK[NPC_SPRITES_1] OakAideSprite: INCBIN "gfx/sprites/oak_aide.2bpp" RockerSprite: INCBIN "gfx/sprites/rocker.2bpp" @@ -158,7 +158,7 @@ OldAmberSprite: INCBIN "gfx/sprites/old_amber.2bpp" LyingOldManSprite: INCBIN "gfx/sprites/lying_old_man.2bpp" -SECTION "Graphics", ROMX, BANK[GFX] +SECTION "Graphics", ROMX[$5380], BANK[GFX] PokemonLogoGraphics: INCBIN "gfx/pokemon_logo.2bpp" FontGraphics: INCBIN "gfx/font.1bpp" @@ -184,7 +184,7 @@ PlayerCharacterTitleGraphics: INCBIN "gfx/player_title.2bpp" PlayerCharacterTitleGraphicsEnd: -SECTION "Battle (bank 4)", ROMX, BANK[$4] +SECTION "Battle (bank 4)", ROMX[$68D8], BANK[$4] INCLUDE "engine/overworld/is_player_just_outside_map.asm" INCLUDE "engine/menu/status_screen.asm" @@ -206,7 +206,7 @@ INCLUDE "engine/battle/get_trainer_name.asm" INCLUDE "engine/random.asm" -SECTION "NPC Sprites 2", ROMX, BANK[NPC_SPRITES_2] +SECTION "NPC Sprites 2", ROMX[$4000], BANK[NPC_SPRITES_2] RedCyclingSprite: INCBIN "gfx/sprites/cycling.2bpp" RedSprite: INCBIN "gfx/sprites/red.2bpp" @@ -250,7 +250,7 @@ LoreleiSprite: INCBIN "gfx/sprites/lorelei.2bpp" SeelSprite: INCBIN "gfx/sprites/seel.2bpp" -SECTION "Battle (bank 5)", ROMX, BANK[$5] +SECTION "Battle (bank 5)", ROMX[$7840], BANK[$5] INCLUDE "engine/load_pokedex_tiles.asm" INCLUDE "engine/overworld/map_sprites.asm" @@ -260,7 +260,7 @@ INCLUDE "engine/battle/moveEffects/substitute_effect.asm" INCLUDE "engine/menu/pc.asm" -SECTION "bank6",ROMX,BANK[$6] +SECTION "bank6",ROMX[$4000],BANK[$6] INCLUDE "data/mapHeaders/celadoncity.asm" INCLUDE "data/mapObjects/celadoncity.asm" @@ -335,7 +335,7 @@ INCLUDE "engine/overworld/doors.asm" INCLUDE "engine/overworld/ledges.asm" -SECTION "bank7",ROMX,BANK[$7] +SECTION "bank7",ROMX[$4000],BANK[$7] INCLUDE "data/mapHeaders/cinnabarisland.asm" INCLUDE "data/mapObjects/cinnabarisland.asm" @@ -516,7 +516,7 @@ INCLUDE "engine/menu/oaks_pc.asm" INCLUDE "engine/hidden_object_functions7.asm" -SECTION "Pics 1", ROMX, BANK[PICS_1] +SECTION "Pics 1", ROMX[$4000], BANK[PICS_1] RhydonPicFront:: INCBIN "pic/bmon/rhydon.pic" RhydonPicBack:: INCBIN "pic/monback/rhydonb.pic" @@ -578,13 +578,13 @@ TangelaPicFront:: INCBIN "pic/bmon/tangela.pic" TangelaPicBack:: INCBIN "pic/monback/tangelab.pic" -SECTION "Battle (bank 9)", ROMX, BANK[$9] +SECTION "Battle (bank 9)", ROMX[$7D6B], BANK[$9] INCLUDE "engine/battle/print_type.asm" INCLUDE "engine/battle/save_trainer_name.asm" INCLUDE "engine/battle/moveEffects/focus_energy_effect.asm" -SECTION "Pics 2", ROMX, BANK[PICS_2] +SECTION "Pics 2", ROMX[$4000], BANK[PICS_2] GrowlithePicFront:: INCBIN "pic/bmon/growlithe.pic" GrowlithePicBack:: INCBIN "pic/monback/growlitheb.pic" @@ -652,11 +652,11 @@ MoltresPicFront:: INCBIN "pic/bmon/moltres.pic" MoltresPicBack:: INCBIN "pic/monback/moltresb.pic" -SECTION "Battle (bank A)", ROMX, BANK[$A] +SECTION "Battle (bank A)", ROMX[$7EA9], BANK[$A] INCLUDE "engine/battle/moveEffects/leech_seed_effect.asm" -SECTION "Pics 3", ROMX, BANK[PICS_3] +SECTION "Pics 3", ROMX[$4000], BANK[PICS_3] ArticunoPicFront:: INCBIN "pic/bmon/articuno.pic" ArticunoPicBack:: INCBIN "pic/monback/articunob.pic" @@ -730,7 +730,7 @@ BeedrillPicBack:: INCBIN "pic/monback/beedrillb.pic" FossilKabutopsPic:: INCBIN "pic/bmon/fossilkabutops.pic" -SECTION "Battle (bank B)", ROMX, BANK[$B] +SECTION "Battle (bank B)", ROMX[$7B7B], BANK[$B] INCLUDE "engine/battle/display_effectiveness.asm" @@ -746,7 +746,7 @@ INCLUDE "engine/battle/moveEffects/pay_day_effect.asm" INCLUDE "engine/game_corner_slots2.asm" -SECTION "Pics 4", ROMX, BANK[PICS_4] +SECTION "Pics 4", ROMX[$4000], BANK[PICS_4] DodrioPicFront:: INCBIN "pic/bmon/dodrio.pic" DodrioPicBack:: INCBIN "pic/monback/dodriob.pic" @@ -811,12 +811,12 @@ RedPicBack:: INCBIN "pic/trainer/redb.pic" OldManPic:: INCBIN "pic/trainer/oldman.pic" -SECTION "Battle (bank C)", ROMX, BANK[$C] +SECTION "Battle (bank C)", ROMX[$7F2B], BANK[$C] INCLUDE "engine/battle/moveEffects/mist_effect.asm" INCLUDE "engine/battle/moveEffects/one_hit_ko_effect.asm" -SECTION "Pics 5", ROMX, BANK[PICS_5] +SECTION "Pics 5", ROMX[$4000], BANK[PICS_5] BulbasaurPicFront:: INCBIN "pic/bmon/bulbasaur.pic" BulbasaurPicBack:: INCBIN "pic/monback/bulbasaurb.pic" @@ -874,7 +874,7 @@ VictreebelPicFront:: INCBIN "pic/bmon/victreebel.pic" VictreebelPicBack:: INCBIN "pic/monback/victreebelb.pic" -SECTION "Battle (bank D)", ROMX, BANK[$D] +SECTION "Battle (bank D)", ROMX[$7244], BANK[$D] INCLUDE "engine/titlescreen2.asm" INCLUDE "engine/battle/link_battle_versus_text.asm" @@ -884,7 +884,7 @@ INCLUDE "engine/multiply_divide.asm" INCLUDE "engine/game_corner_slots.asm" -SECTION "bankE",ROMX,BANK[$E] +SECTION "bankE",ROMX[$4000],BANK[$E] INCLUDE "data/moves.asm" BaseStats: INCLUDE "data/base_stats.asm" @@ -910,12 +910,12 @@ INCLUDE "engine/battle/moveEffects/transform_effect.asm" INCLUDE "engine/battle/moveEffects/reflect_light_screen_effect.asm" -SECTION "bankF",ROMX,BANK[$F] +SECTION "bankF",ROMX[$4000],BANK[$F] INCLUDE "engine/battle/core.asm" -SECTION "bank10",ROMX,BANK[$10] +SECTION "bank10",ROMX[$4000],BANK[$10] INCLUDE "engine/menu/pokedex.asm" INCLUDE "engine/trade.asm" @@ -923,7 +923,7 @@ INCLUDE "engine/intro.asm" INCLUDE "engine/trade2.asm" -SECTION "bank11",ROMX,BANK[$11] +SECTION "bank11",ROMX[$4000],BANK[$11] INCLUDE "data/mapHeaders/lavendertown.asm" INCLUDE "data/mapObjects/lavendertown.asm" @@ -1068,7 +1068,7 @@ SeafoamIslands5Blocks: INCBIN "maps/seafoamislands5.blk" INCLUDE "engine/overworld/hidden_objects.asm" -SECTION "bank12",ROMX,BANK[$12] +SECTION "bank12",ROMX[$4000],BANK[$12] INCLUDE "data/mapHeaders/route7.asm" INCLUDE "data/mapObjects/route7.asm" @@ -1247,7 +1247,7 @@ INCLUDE "data/mapObjects/safarizonesecrethouse.asm" SafariZoneSecretHouseBlocks: INCBIN "maps/safarizonesecrethouse.blk" -SECTION "bank13",ROMX,BANK[$13] +SECTION "bank13",ROMX[$4000],BANK[$13] TrainerPics:: YoungsterPic:: INCBIN "pic/trainer/youngster.pic" @@ -1312,7 +1312,7 @@ INCLUDE "engine/give_pokemon.asm" INCLUDE "engine/predefs.asm" -SECTION "bank14",ROMX,BANK[$14] +SECTION "bank14",ROMX[$4000],BANK[$14] INCLUDE "data/mapHeaders/route22.asm" INCLUDE "data/mapObjects/route22.asm" @@ -1390,7 +1390,7 @@ INCLUDE "engine/menu/prize_menu.asm" INCLUDE "engine/hidden_object_functions14.asm" -SECTION "bank15",ROMX,BANK[$15] +SECTION "bank15",ROMX[$4000],BANK[$15] INCLUDE "data/mapHeaders/route2.asm" INCLUDE "data/mapObjects/route2.asm" @@ -1482,7 +1482,7 @@ INCLUDE "engine/menu/diploma.asm" INCLUDE "engine/overworld/trainers.asm" -SECTION "bank16",ROMX,BANK[$16] +SECTION "bank16",ROMX[$4000],BANK[$16] INCLUDE "data/mapHeaders/route6.asm" INCLUDE "data/mapObjects/route6.asm" @@ -1572,7 +1572,7 @@ HallofFameRoomBlocks: INCLUDE "engine/overworld/saffron_guards.asm" -SECTION "bank17",ROMX,BANK[$17] +SECTION "bank17",ROMX[$4000],BANK[$17] SaffronMartBlocks: LavenderMartBlocks: @@ -1728,7 +1728,7 @@ INCLUDE "engine/predefs17_2.asm" INCLUDE "engine/hidden_object_functions17.asm" -SECTION "bank18",ROMX,BANK[$18] +SECTION "bank18",ROMX[$4000],BANK[$18] ViridianForestBlocks: INCBIN "maps/viridianforest.blk" UndergroundPathNSBlocks: INCBIN "maps/undergroundpathns.blk" @@ -1851,7 +1851,7 @@ SilphCo11Blocks: INCBIN "maps/silphco11.blk" INCLUDE "engine/hidden_object_functions18.asm" -SECTION "bank19",ROMX,BANK[$19] +SECTION "bank19",ROMX[$4000],BANK[$19] Overworld_GFX: INCBIN "gfx/tilesets/overworld.t2.2bpp" Overworld_Block: INCBIN "gfx/blocksets/overworld.bst" @@ -1873,7 +1873,7 @@ Plateau_GFX: INCBIN "gfx/tilesets/plateau.t10.2bpp" Plateau_Block: INCBIN "gfx/blocksets/plateau.bst" -SECTION "bank1A",ROMX,BANK[$1A] +SECTION "bank1A",ROMX[$4000],BANK[$1A] INCLUDE "engine/battle/decrement_pp.asm" @@ -1909,7 +1909,7 @@ Facility_GFX: INCBIN "gfx/tilesets/facility.2bpp" Facility_Block: INCBIN "gfx/blocksets/facility.bst" -SECTION "bank1B",ROMX,BANK[$1B] +SECTION "bank1B",ROMX[$4000],BANK[$1B] Cemetery_GFX: INCBIN "gfx/tilesets/cemetery.t4.2bpp" Cemetery_Block: INCBIN "gfx/blocksets/cemetery.bst" @@ -1927,7 +1927,7 @@ Underground_GFX: INCBIN "gfx/tilesets/underground.t7.2bpp" Underground_Block: INCBIN "gfx/blocksets/underground.bst" -SECTION "bank1C",ROMX,BANK[$1C] +SECTION "bank1C",ROMX[$4000],BANK[$1C] INCLUDE "engine/gamefreak.asm" INCLUDE "engine/hall_of_fame.asm" @@ -1942,7 +1942,7 @@ INCLUDE "engine/palettes.asm" INCLUDE "engine/save.asm" -SECTION "bank1D",ROMX,BANK[$1D] +SECTION "bank1D",ROMX[$4000],BANK[$1D] CopycatsHouse1FBlocks: INCBIN "maps/copycatshouse1f.blk" @@ -2074,7 +2074,7 @@ INCLUDE "engine/menu/league_pc.asm" INCLUDE "engine/overworld/hidden_items.asm" -SECTION "bank1E",ROMX,BANK[$1E] +SECTION "bank1E",ROMX[$4000],BANK[$1E] INCLUDE "engine/battle/animations.asm" @@ -1,4 +1,4 @@ -SECTION "Sprite Buffers", SRAM, BANK[0] +SECTION "Sprite Buffers", SRAM[$a000], BANK[0] sSpriteBuffer0:: ds SPRITEBUFFERSIZE ; a000 sSpriteBuffer1:: ds SPRITEBUFFERSIZE ; a188 @@ -9,7 +9,7 @@ sSpriteBuffer2:: ds SPRITEBUFFERSIZE ; a310 sHallOfFame:: ds HOF_TEAM * HOF_TEAM_CAPACITY ; a598 -SECTION "Save Data", SRAM, BANK[1] +SECTION "Save Data", SRAM[$a000], BANK[1] ds $598 sPlayerName:: ds NAME_LENGTH ; a598 @@ -21,7 +21,7 @@ sTilesetType:: ds 1 ; b522 sMainDataCheckSum:: ds 1 ; b523 -SECTION "Saved Boxes 1", SRAM, BANK[2] +SECTION "Saved Boxes 1", SRAM[$a000], BANK[2] sBox1:: ds wBoxDataEnd - wBoxDataStart ; a000 sBox2:: ds wBoxDataEnd - wBoxDataStart ; a462 @@ -33,7 +33,7 @@ sBank2AllBoxesChecksum:: ds 1 ; ba4c sBank2IndividualBoxChecksums:: ds 6 ; ba4d -SECTION "Saved Boxes 2", SRAM, BANK[3] +SECTION "Saved Boxes 2", SRAM[$a000], BANK[3] sBox7:: ds wBoxDataEnd - wBoxDataStart ; a000 sBox8:: ds wBoxDataEnd - wBoxDataStart ; a462 @@ -19,7 +19,7 @@ INCLUDE "macros.asm" INCLUDE "hram.asm" -SECTION "Text 1", ROMX, BANK[TEXT_1] +SECTION "Text 1", ROMX[$4000], BANK[TEXT_1] _CardKeySuccessText1:: text "Bingo!@@" @@ -192,7 +192,7 @@ INCLUDE "text/maps/silph_co_4f.asm" INCLUDE "text/maps/silph_co_5f_1.asm" -SECTION "Text 2", ROMX, BANK[TEXT_2] +SECTION "Text 2", ROMX[$4000], BANK[TEXT_2] INCLUDE "text/maps/silph_co_5f_2.asm" INCLUDE "text/maps/silph_co_6f.asm" @@ -224,7 +224,7 @@ INCLUDE "text/maps/agatha.asm" INCLUDE "text/maps/rock_tunnel_b2f_1.asm" -SECTION "Text 3", ROMX, BANK[TEXT_3] +SECTION "Text 3", ROMX[$4000], BANK[TEXT_3] INCLUDE "text/maps/rock_tunnel_b2f_2.asm" INCLUDE "text/maps/seafoam_islands_b4f.asm" @@ -1939,7 +1939,7 @@ INCLUDE "text/maps/saffron_gates.asm" INCLUDE "text/maps/daycare_1.asm" -SECTION "Text 4", ROMX, BANK[TEXT_4] +SECTION "Text 4", ROMX[$4000], BANK[TEXT_4] INCLUDE "text/maps/daycare_2.asm" INCLUDE "text/maps/underground_path_route_6_entrance.asm" @@ -1978,7 +1978,7 @@ INCLUDE "text/maps/route_10.asm" INCLUDE "text/maps/route_11_1.asm" -SECTION "Text 5", ROMX, BANK[TEXT_5] +SECTION "Text 5", ROMX[$4000], BANK[TEXT_5] INCLUDE "text/maps/route_11_2.asm" INCLUDE "text/maps/route_12.asm" @@ -1996,7 +1996,7 @@ INCLUDE "text/maps/route_23.asm" INCLUDE "text/maps/route_24_1.asm" -SECTION "Text 6", ROMX, BANK[TEXT_6] +SECTION "Text 6", ROMX[$4000], BANK[TEXT_6] INCLUDE "text/maps/route_24_2.asm" INCLUDE "text/maps/route_25.asm" @@ -2339,7 +2339,7 @@ INCLUDE "text/maps/museum_2f.asm" INCLUDE "text/maps/pewter_gym_1.asm" -SECTION "Text 7", ROMX, BANK[TEXT_7] +SECTION "Text 7", ROMX[$4000], BANK[TEXT_7] INCLUDE "text/maps/pewter_gym_2.asm" INCLUDE "text/maps/pewter_house_1.asm" @@ -2371,7 +2371,7 @@ INCLUDE "text/maps/vermilion_mart.asm" INCLUDE "text/maps/vermilion_gym_1.asm" -SECTION "Text 8", ROMX, BANK[TEXT_8] +SECTION "Text 8", ROMX[$4000], BANK[TEXT_8] INCLUDE "text/maps/vermilion_gym_2.asm" INCLUDE "text/maps/vermilion_house.asm" @@ -2403,7 +2403,7 @@ INCLUDE "text/maps/safari_zone_entrance.asm" INCLUDE "text/maps/fuchsia_gym_1.asm" -SECTION "Text 9", ROMX, BANK[TEXT_9] +SECTION "Text 9", ROMX[$4000], BANK[TEXT_9] INCLUDE "text/maps/fuchsia_gym_2.asm" INCLUDE "text/maps/fuchsia_meeting_room.asm" @@ -2646,7 +2646,7 @@ _CableClubNPCLinkClosedBecauseOfInactivityText:: done -SECTION "Text 10", ROMX, BANK[TEXT_10] +SECTION "Text 10", ROMX[$4000], BANK[TEXT_10] _CableClubNPCPleaseComeAgainText:: text "Please come again!" @@ -2992,7 +2992,7 @@ _BoxFullCannotThrowBallText:: prompt -SECTION "Text 11", ROMX, BANK[TEXT_11] +SECTION "Text 11", ROMX[$4000], BANK[TEXT_11] _ItemUseText001:: text "<PLAYER> used@@" @@ -3192,11 +3192,11 @@ _UsedCutText:: prompt -SECTION "Pokedex Text", ROMX, BANK[POKEDEX_TEXT] +SECTION "Pokedex Text", ROMX[$4000], BANK[POKEDEX_TEXT] INCLUDE "text/pokedex.asm" -SECTION "Move Names", ROMX, BANK[MOVE_NAMES] +SECTION "Move Names", ROMX[$4000], BANK[MOVE_NAMES] INCLUDE "text/move_names.asm" @@ -60,7 +60,7 @@ battle_struct: MACRO ENDM -SECTION "WRAM Bank 0", WRAM0 +SECTION "WRAM Bank 0", WRAM0 [$c000] wUnusedC000:: ; c000 ds 1 @@ -1610,7 +1610,7 @@ wEnemyMonDefense:: dw wEnemyMonSpeed:: dw wEnemyMonSpecial:: dw wEnemyMonPP:: ds 2 ; NUM_MOVES - 2 -SECTION "WRAM Bank 1", WRAMX, BANK[1] +SECTION "WRAM Bank 1", WRAMX[$d000], BANK[1] ds 2 ; NUM_MOVES - 2 wEnemyMonBaseStats:: ds 5 |