diff options
-rwxr-xr-x | data/events/hidden_coins.asm | 2 | ||||
-rwxr-xr-x | data/events/hidden_item_coords.asm | 2 | ||||
-rwxr-xr-x | data/events/trades.asm | 2 | ||||
-rw-r--r-- | data/icon_pointers.asm | 2 | ||||
-rw-r--r-- | data/items/vending_prices.asm | 2 | ||||
-rwxr-xr-x | data/maps/force_bike_surf.asm | 2 | ||||
-rwxr-xr-x | data/maps/town_map_entries.asm | 4 | ||||
-rw-r--r-- | data/moves/animation_special_effect_pointers.asm | 2 | ||||
-rw-r--r-- | data/moves/animation_special_effects.asm | 2 | ||||
-rw-r--r-- | data/sprites/facings.asm | 4 | ||||
-rw-r--r-- | data/sprites/sprites.asm | 2 | ||||
-rw-r--r-- | data/tilesets/bookshelf_tile_ids.asm | 2 | ||||
-rw-r--r-- | data/tilesets/cut_tree_blocks.asm | 4 | ||||
-rwxr-xr-x | data/tilesets/tileset_headers.asm | 2 | ||||
-rw-r--r-- | data/tilesets/warp_pad_hole_tile_ids.asm | 2 | ||||
-rw-r--r-- | data/trainers/ai_pointers.asm | 8 | ||||
-rwxr-xr-x | data/trainers/pic_pointers_money.asm | 4 | ||||
-rwxr-xr-x | data/trainers/special_moves.asm | 8 | ||||
-rwxr-xr-x | data/wild/good_rod.asm | 2 | ||||
-rwxr-xr-x | data/wild/super_rod.asm | 2 |
20 files changed, 30 insertions, 30 deletions
diff --git a/data/events/hidden_coins.asm b/data/events/hidden_coins.asm index 78aaaa64..bcdbcd80 100755 --- a/data/events/hidden_coins.asm +++ b/data/events/hidden_coins.asm @@ -3,7 +3,7 @@ hidden_coin: MACRO ENDM HiddenCoinCoords: -; map id, x, y + ; map id, x, y hidden_coin GAME_CORNER, 0, 8 hidden_coin GAME_CORNER, 1, 16 hidden_coin GAME_CORNER, 3, 11 diff --git a/data/events/hidden_item_coords.asm b/data/events/hidden_item_coords.asm index 54571cac..115f53aa 100755 --- a/data/events/hidden_item_coords.asm +++ b/data/events/hidden_item_coords.asm @@ -3,7 +3,7 @@ hidden_item: MACRO ENDM HiddenItemCoords: -; map id, x, y + ; map id, x, y hidden_item VIRIDIAN_FOREST, 1, 18 hidden_item VIRIDIAN_FOREST, 16, 42 hidden_item MT_MOON_B2F, 18, 12 diff --git a/data/events/trades.asm b/data/events/trades.asm index 8dd6ef8f..a92ad2fa 100755 --- a/data/events/trades.asm +++ b/data/events/trades.asm @@ -1,5 +1,5 @@ TradeMons: -; give mon, get mon, dialog id, nickname + ; give mon, get mon, dialog id, nickname db NIDORINO, NIDORINA, TRADE_DIALOGSET_CASUAL, "TERRY@@@@@@" db ABRA, MR_MIME, TRADE_DIALOGSET_CASUAL, "MARCEL@@@@@" db BUTTERFREE, BEEDRILL, TRADE_DIALOGSET_HAPPY, "CHIKUCHIKU@" diff --git a/data/icon_pointers.asm b/data/icon_pointers.asm index 585a0a29..ce35f3fe 100644 --- a/data/icon_pointers.asm +++ b/data/icon_pointers.asm @@ -6,7 +6,7 @@ mon_icon_header: MACRO ENDM MonPartySpritePointers: -; gfx pointer, gfx tile offset, # tiles, vSprites tile offset + ; gfx pointer, gfx tile offset, # tiles, vSprites tile offset mon_icon_header SlowbroSprite, 12, 4, $00 mon_icon_header BallSprite, 0, 8, $04 mon_icon_header ClefairySprite, 12, 4, $0c diff --git a/data/items/vending_prices.asm b/data/items/vending_prices.asm index 527dd9cc..131d525d 100644 --- a/data/items/vending_prices.asm +++ b/data/items/vending_prices.asm @@ -4,7 +4,7 @@ vend_item: MACRO ENDM VendingPrices: -; item id, price + ; item id, price vend_item FRESH_WATER, 200 vend_item SODA_POP, 300 vend_item LEMONADE, 350 diff --git a/data/maps/force_bike_surf.asm b/data/maps/force_bike_surf.asm index 7f65333d..74eba325 100755 --- a/data/maps/force_bike_surf.asm +++ b/data/maps/force_bike_surf.asm @@ -3,7 +3,7 @@ force_bike_surf: MACRO ENDM ForcedBikeOrSurfMaps: -; map id, x, y + ; map id, x, y force_bike_surf ROUTE_16, 17, 10 force_bike_surf ROUTE_16, 17, 11 force_bike_surf ROUTE_18, 33, 8 diff --git a/data/maps/town_map_entries.asm b/data/maps/town_map_entries.asm index b06714d6..1aba1cfe 100755 --- a/data/maps/town_map_entries.asm +++ b/data/maps/town_map_entries.asm @@ -5,7 +5,7 @@ ENDM ; the appearance of towns and routes in the town map ExternalMapEntries: -; x, y, name + ; x, y, name external_map 11, 2, PalletTownName external_map 8, 2, ViridianCityName external_map 3, 2, PewterCityName @@ -53,7 +53,7 @@ ENDM ; the appearance of buildings and dungeons in the town map InternalMapEntries: -; maximum map id subject to this rule, x, y, name + ; maximum map id subject to this rule, x, y, name internal_map OAKS_LAB, 11, 2, PalletTownName internal_map VIRIDIAN_GYM, 8, 2, ViridianCityName internal_map VIRIDIAN_FOREST_SOUTH_GATE, 6, 2, Route2Name diff --git a/data/moves/animation_special_effect_pointers.asm b/data/moves/animation_special_effect_pointers.asm index dc75cfee..ae60abb8 100644 --- a/data/moves/animation_special_effect_pointers.asm +++ b/data/moves/animation_special_effect_pointers.asm @@ -4,7 +4,7 @@ special_effect: MACRO ENDM SpecialEffectPointers: -; special effect id, effect routine address + ; special effect id, effect routine address special_effect SE_DARK_SCREEN_FLASH, AnimationFlashScreen ; $FE special_effect SE_DARK_SCREEN_PALETTE, AnimationDarkScreenPalette ; $FD special_effect SE_RESET_SCREEN_PALETTE, AnimationResetScreenPalette ; $FC diff --git a/data/moves/animation_special_effects.asm b/data/moves/animation_special_effects.asm index da8a3fda..50c89ffb 100644 --- a/data/moves/animation_special_effects.asm +++ b/data/moves/animation_special_effects.asm @@ -4,7 +4,7 @@ anim_special_effect: MACRO ENDM AnimationIdSpecialEffects: -; animation id, effect routine address + ; animation id, effect routine address anim_special_effect MEGA_PUNCH, AnimationFlashScreen anim_special_effect GUILLOTINE, AnimationFlashScreen anim_special_effect MEGA_KICK, AnimationFlashScreen diff --git a/data/sprites/facings.asm b/data/sprites/facings.asm index 9bfb0027..d76ddbcc 100644 --- a/data/sprites/facings.asm +++ b/data/sprites/facings.asm @@ -45,14 +45,14 @@ SpriteFacingAndAnimationTable: .WalkingLeft: db $88, $89, $8a, $8b .NormalOAM: -; y, x, attributes + ; y, x, attributes db 0, 0, $00 ; top left db 0, 8, $00 ; top right db 8, 0, OAMFLAG_CANBEMASKED ; bottom left db 8, 8, OAMFLAG_CANBEMASKED | OAMFLAG_ENDOFDATA ; bottom right .FlippedOAM: -; y, x, attributes + ; y, x, attributes db 0, 8, OAMFLAG_VFLIPPED ; top left db 0, 0, OAMFLAG_VFLIPPED ; top right db 8, 8, OAMFLAG_VFLIPPED | OAMFLAG_CANBEMASKED ; bottom left diff --git a/data/sprites/sprites.asm b/data/sprites/sprites.asm index 4cf1e939..cf7155a9 100644 --- a/data/sprites/sprites.asm +++ b/data/sprites/sprites.asm @@ -5,7 +5,7 @@ overworld_sprite: MACRO ENDM SpriteSheetPointerTable: -; graphics, tile count + ; graphics, tile count overworld_sprite RedSprite, 12 ; SPRITE_RED overworld_sprite BlueSprite, 12 ; SPRITE_BLUE overworld_sprite OakSprite, 12 ; SPRITE_OAK diff --git a/data/tilesets/bookshelf_tile_ids.asm b/data/tilesets/bookshelf_tile_ids.asm index da340cdf..55143d73 100644 --- a/data/tilesets/bookshelf_tile_ids.asm +++ b/data/tilesets/bookshelf_tile_ids.asm @@ -4,7 +4,7 @@ bookshelf_tile: MACRO ENDM BookshelfTileIDs: -; tileset id, bookshelf tile id, text id + ; tileset id, bookshelf tile id, text id bookshelf_tile PLATEAU, $30, IndigoPlateauStatues bookshelf_tile HOUSE, $3D, TownMapText bookshelf_tile HOUSE, $1E, BookOrSculptureText diff --git a/data/tilesets/cut_tree_blocks.asm b/data/tilesets/cut_tree_blocks.asm index ce7903a4..ddbe28fc 100644 --- a/data/tilesets/cut_tree_blocks.asm +++ b/data/tilesets/cut_tree_blocks.asm @@ -1,6 +1,6 @@ CutTreeBlockSwaps: -; first byte = tileset block containing the cut tree -; second byte = corresponding tileset block after the cut animation happens + ; first byte = tileset block containing the cut tree + ; second byte = corresponding tileset block after the cut animation happens db $32, $6D db $33, $6C db $34, $6F diff --git a/data/tilesets/tileset_headers.asm b/data/tilesets/tileset_headers.asm index 4ba2e629..998c6cb1 100755 --- a/data/tilesets/tileset_headers.asm +++ b/data/tilesets/tileset_headers.asm @@ -7,7 +7,7 @@ tileset: MACRO ENDM Tilesets: -; block, gfx, coll, 3 counter tiles, grass tile, permission + ; block, gfx, coll, 3 counter tiles, grass tile, permission tileset Overworld_Block, Overworld_GFX, Overworld_Coll, $FF,$FF,$FF, $52, OUTDOOR tileset RedsHouse1_Block, RedsHouse1_GFX, RedsHouse1_Coll, $FF,$FF,$FF, $FF, INDOOR tileset Mart_Block, Mart_GFX, Mart_Coll, $18,$19,$1E, $FF, INDOOR diff --git a/data/tilesets/warp_pad_hole_tile_ids.asm b/data/tilesets/warp_pad_hole_tile_ids.asm index c9f0c242..e12b3735 100644 --- a/data/tilesets/warp_pad_hole_tile_ids.asm +++ b/data/tilesets/warp_pad_hole_tile_ids.asm @@ -1,5 +1,5 @@ WarpPadAndHoleData: -; tileset id, tile id, value for [wStandingOnWarpPadOrHole] + ; tileset id, tile id, value for [wStandingOnWarpPadOrHole] db FACILITY, $20, 1 ; warp pad db FACILITY, $11, 2 ; hole db CAVERN, $22, 2 ; hole diff --git a/data/trainers/ai_pointers.asm b/data/trainers/ai_pointers.asm index 7c0c38af..d2e3b11c 100644 --- a/data/trainers/ai_pointers.asm +++ b/data/trainers/ai_pointers.asm @@ -1,8 +1,8 @@ TrainerAIPointers: -; one entry per trainer class -; first byte, number of times (per Pokémon) it can occur -; next two bytes, pointer to AI subroutine for trainer class -; subroutines are defined in engine/battle/trainer_ai.asm + ; one entry per trainer class + ; first byte, number of times (per Pokémon) it can occur + ; next two bytes, pointer to AI subroutine for trainer class + ; subroutines are defined in engine/battle/trainer_ai.asm dbw 3, GenericAI dbw 3, GenericAI dbw 3, GenericAI diff --git a/data/trainers/pic_pointers_money.asm b/data/trainers/pic_pointers_money.asm index 1236e70c..d4007394 100755 --- a/data/trainers/pic_pointers_money.asm +++ b/data/trainers/pic_pointers_money.asm @@ -4,8 +4,8 @@ pic_money: MACRO ENDM TrainerPicAndMoneyPointers:: -; pic pointer, base reward money -; money received after battle = base money × level of highest-level enemy mon + ; pic pointer, base reward money + ; money received after battle = base money × level of highest-level enemy mon pic_money YoungsterPic, 1500 pic_money BugCatcherPic, 1000 pic_money LassPic, 1500 diff --git a/data/trainers/special_moves.asm b/data/trainers/special_moves.asm index 84969367..da19f587 100755 --- a/data/trainers/special_moves.asm +++ b/data/trainers/special_moves.asm @@ -1,9 +1,9 @@ ; unique moves for gym leaders -LoneMoves: -; pokemon index, move to give nth pokemon ; this is not automatic! you have to write the index you want to [wLoneAttackNo] ; first. e.g., erika's script writes 4 to [wLoneAttackNo] to get mega drain, ; the fourth entry in the list. +LoneMoves: + ; pokemon index, move to give nth pokemon db 1, BIDE db 1, BUBBLEBEAM db 2, THUNDERBOLT @@ -14,10 +14,10 @@ LoneMoves: db 4, FISSURE ; unique moves for elite 4 -TeamMoves: -; trainer, move ; all trainers in this class are given this move automatically ; (unrelated to LoneMoves) +TeamMoves: + ; trainer, move db LORELEI, BLIZZARD db BRUNO, FISSURE db AGATHA, TOXIC diff --git a/data/wild/good_rod.asm b/data/wild/good_rod.asm index 145a9e55..700a5516 100755 --- a/data/wild/good_rod.asm +++ b/data/wild/good_rod.asm @@ -1,5 +1,5 @@ ; random choice of 2 good rod encounters GoodRodMons: -; level, species + ; level, species db 10, GOLDEEN db 10, POLIWAG diff --git a/data/wild/super_rod.asm b/data/wild/super_rod.asm index 6c455504..20a52a6c 100755 --- a/data/wild/super_rod.asm +++ b/data/wild/super_rod.asm @@ -1,6 +1,6 @@ ; super rod encounters SuperRodData: -; map, fishing group + ; map, fishing group dbw PALLET_TOWN, .Group1 dbw VIRIDIAN_CITY, .Group1 dbw CERULEAN_CITY, .Group3 |