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-rw-r--r--Makefile3
-rw-r--r--README4
2 files changed, 4 insertions, 3 deletions
diff --git a/Makefile b/Makefile
index 83a33b44..b0408974 100644
--- a/Makefile
+++ b/Makefile
@@ -1,6 +1,7 @@
pokered.gbc: pokered.o
rgblink -o pokered.gbc pokered.o
- rgbfix -jsv -k 01 -m 0x13 -p 0 -r 03 -t "POKEMON RED" pokered.gbc
+ rgbfix -jsv -k 01 -l 0x33 -m 0x13 -p 0 -r 03 -t "POKEMON RED" \
+ pokered.gbc
cmp baserom.gbc pokered.gbc
pokered.o: pokered.asm constants.asm
diff --git a/README b/README
index a1d7872f..6ababbf7 100644
--- a/README
+++ b/README
@@ -7,8 +7,8 @@ Pokemon Red (UE) [S][!].gb
To assemble, first install RGBDS and put it in your path.
The version of RGBDS needed is rgbds-linux:
-http://github.com/bentley/rgbds-linux/
-git://github.com/bentley/rgbds-linux.git
+https://github.com/bentley/rgbds/
+git://github.com/bentley/rgbds.git
Then copy the Pokémon ROM to this directory as "baserom.gbc".
Then run "make" in your shell.