diff options
-rw-r--r-- | INSTALL.md | 58 | ||||
-rw-r--r-- | Makefile | 21 | ||||
-rw-r--r-- | README.md | 16 | ||||
-rw-r--r-- | audio.asm | 9 | ||||
-rw-r--r-- | blue.asm | 1 | ||||
-rw-r--r-- | constants.asm | 4 | ||||
-rwxr-xr-x | init.sh | 17 | ||||
-rw-r--r-- | main.asm | 276 | ||||
-rw-r--r-- | red.asm | 3 | ||||
-rw-r--r-- | roms.md5 | 2 | ||||
-rw-r--r-- | version.asm | 20 |
11 files changed, 232 insertions, 195 deletions
@@ -1,36 +1,72 @@ # Linux -Linux dependencies. OSX users already have these after installing Xcode. +Dependencies: sudo apt-get install make gcc bison git python python-setuptools + sudo easy_install pip +The assembler used is [**rgbds**](https://github.com/bentley/rgbds). -Set up the **pokered** repository: + git clone git://github.com/bentley/rgbds.git + cd rgbds + sudo mkdir -p /usr/local/man/man{1,7} + sudo make install + cd .. + rm -rf rgbds + +Set up the repository. git clone git://github.com/iimarckus/pokered.git cd pokered + git submodule init + git submodule update + sudo pip install -r extras/requirements.txt + +To build **pokered.gbc** and **pokeblue.gbc**: - sudo ./init.sh + make +This should take about 10 seconds. Subsequent builds are faster. -Now **pokered.gbc** can be built from source. +To build them individually: make red + make blue -This should take about 10-15 seconds. Subsequent builds are faster. +# OS X -To build Pokémon Blue: +Download and install **Command Line Tools for Xcode**. +Then open a terminal and follow the Linux instructions. - make blue +# Windows -# OSX +It's recommended that you use a virtual machine running Linux or OS X. -Download and install **Xcode**. Then follow the Linux instructions. +If you insist on Windows, use [**Cygwin**](http://cygwin.com/install.html) (32-bit). +Dependencies are downloaded in the installer rather than the command line. +Select the following packages: +* make +* git +* python +* python-setuptools -# Windows +To install rgbds, extract the contents of +**http://iimarck.us/etc/rgbds.zip** +and put them in `C:\cygwin\usr\local\bin`. + +Then set up the repository. In the **Cygwin terminal**: + + git clone git://github.com/iimarckus/pokered.git + cd pokered + git submodule init + git submodule update + sudo easy_install pip + sudo pip install -r extras/requirements.txt + +To build: -Not yet. + make @@ -26,18 +26,13 @@ ROMS := pokered.gbc pokeblue.gbc # generate dependencies for each object $(shell $(foreach obj, $(OBJS), \ $(eval $(obj:.o=)_DEPENDENCIES := $(shell $(PYTHON) extras/pokemontools/scan_includes.py $(obj:.o=.asm))) \ - $(eval ALL_DEPENDENCIES += $($(obj:.o=)_DEPENDENCIES)) \ )) all: $(ROMS) red: pokered.gbc blue: pokeblue.gbc -compare: baserom.gbc pokered.gbc - cmp $^ - -redrle: extras/redtools/redrle.c - ${CC} -o $@ $> - +compare: + @md5sum -c --quiet roms.md5 clean: rm -f $(ROMS) rm -f $(OBJS) @@ -45,8 +40,9 @@ clean: rm -f redrle -baserom.gbc: ; - @echo "Wait! Need baserom.gbc first. Check README for details." && false +redrle: extras/redtools/redrle.c + ${CC} -o $@ $< + %.asm: ; .asm.tx: @@ -58,11 +54,14 @@ $(OBJS): $$*.tx $$(patsubst %.asm, %.tx, $$($$*_DEPENDENCIES)) @$(eval TEXTQUEUE :=) rgbasm -o $@ $*.tx + +OPTIONS = -jsv -k 01 -l 0x33 -m 0x13 -p 0 -r 03 + pokered.gbc: $(RED_OBJS) rgblink -n $*.sym -m $*.map -o $@ $^ - rgbfix -jsv -k 01 -l 0x33 -m 0x13 -p 0 -r 03 -t "POKEMON RED" $@ + rgbfix $(OPTIONS) -t "POKEMON RED" $@ pokeblue.gbc: $(BLUE_OBJS) rgblink -n $*.sym -m $*.map -o $@ $^ - rgbfix -jsv -k 01 -l 0x33 -m 0x13 -p 0 -r 03 -t "POKEMON BLUE" $@ + rgbfix $(OPTIONS) -t "POKEMON BLUE" $@ @@ -1,18 +1,20 @@ -# Pokémon Red +# Pokémon Red and Blue -This is a disassembly of Pokémon Red. +This is a disassembly of Pokémon Red and Blue. -It uses the following ROM as a base: +It builds the following roms: - Pokemon Red (UE) [S][!].gb - (MD5: 3d45c1ee9abd5738df46d2bdda8b57dc) +* Pokemon Red (UE) [S][!].gb `md5: 3d45c1ee9abd5738df46d2bdda8b57dc` +* Pokemon Blue (UE) [S][!].gb `md5: 50927e843568814f7ed45ec4f944bd8b` To set up the repository, see [**INSTALL.md**](INSTALL.md). ## See also -* Disassembly of [**Pokémon Crystal**](https://github.com/kanzure/pokecrystal) +* Disassembly of [**Pokémon Crystal**][pokecrystal] +* irc: **nucleus.kafuka.org** [**#skeetendo**][irc] -* irc: **nucleus.kafuka.org** [**#skeetendo**](https://kiwiirc.com/client/irc.nolimitzone.com/?#skeetendo) +[pokecrystal]: https://github.com/kanzure/pokecrystal +[irc]: https://kiwiirc.com/client/irc.nolimitzone.com/?#skeetendo @@ -3,14 +3,7 @@ AUDIO_1 EQU $2 AUDIO_2 EQU $8 AUDIO_3 EQU $1f -INCLUDE "macros.asm" -INCLUDE "constants/music_constants.asm" -INCLUDE "constants/trainer_constants.asm" - -; PC -INCLUDE "hram.asm" -INCLUDE "constants/move_constants.asm" - +INCLUDE "constants.asm" SECTION "Sound Effect Headers 1", ROMX, BANK[AUDIO_1] @@ -1,2 +1 @@ _BLUE EQU 1 -_RED EQU 0 diff --git a/constants.asm b/constants.asm index 3496aa6a..85990c48 100644 --- a/constants.asm +++ b/constants.asm @@ -1,6 +1,4 @@ -_JAPAN EQU 0 -_GREEN EQU 0 -_YELLOW EQU 0 +INCLUDE "version.asm" INCLUDE "macros.asm" diff --git a/init.sh b/init.sh deleted file mode 100755 index 2106f64a..00000000 --- a/init.sh +++ /dev/null @@ -1,17 +0,0 @@ -#!/bin/sh - -# install rgbds -git clone git://github.com/bentley/rgbds.git && \ -cd rgbds && \ -make && \ -mkdir -p /usr/local/man/man{1,7} && \ -make install && \ -cd .. && \ -rm -rf rgbds - -# set up the submodule (extras/) -git submodule init && \ -git submodule update && \ -easy_install pip && \ -pip install -r extras/requirements.txt - @@ -8007,12 +8007,12 @@ Func_310e:: ; 310e (0:310e) .asm_3146 ld b, BANK(Func_1a3e0) ld hl, Func_1a3e0 - jp Bankswitch ; indirect jump to Func_1a3e0 (1a3e0 (6:63e0)) + jp Bankswitch Func_314e:: ; 314e (0:314e) ld b, BANK(Func_1a41d) ld hl, Func_1a41d - jp Bankswitch ; indirect jump to Func_1a41d (1a41d (6:641d)) + jp Bankswitch Func_3156:: ; 3156 (0:3156) ret @@ -8242,7 +8242,7 @@ ResetButtonPressedAndMapScript:: ; 32c1 (0:32c1) TrainerWalkUpToPlayer_Bank0:: ; 32cf (0:32cf) ld b, BANK(TrainerWalkUpToPlayer) ld hl, TrainerWalkUpToPlayer - jp Bankswitch ; indirect jump to TrainerWalkUpToPlayer (56881 (15:6881)) + jp Bankswitch ; sets opponent type and mon set/lvl based on the engaging trainer data InitBattleEnemyParameters:: ; 32d7 (0:32d7) @@ -8368,7 +8368,7 @@ Func_3381:: ; 3381 (0:3381) push hl ld b, BANK(SaveTrainerName) ld hl, SaveTrainerName - call Bankswitch ; indirect jump to SaveTrainerName (27e4a (9:7e4a)) + call Bankswitch ld hl, UnnamedText_33cf call PrintText pop hl @@ -8377,7 +8377,7 @@ Func_3381:: ; 3381 (0:3381) ld [$2000], a ld b, BANK(Func_1a5e7) ld hl, Func_1a5e7 - call Bankswitch ; indirect jump to Func_1a5e7 (1a5e7 (6:65e7)) + call Bankswitch jp WaitForSoundToFinish Func_33b7:: ; 33b7 (0:33b7) @@ -8759,7 +8759,7 @@ Func_3566:: ; 3566 (0:3566) Func_359e:: ; 359e (0:359e) ld b, BANK(Func_13a58) ld hl, Func_13a58 - jp Bankswitch ; indirect jump to Func_13a58 (13a58 (4:7a58)) + jp Bankswitch ; tests if player's money are at least as much as [$ff9f] ; sets carry flag if not enough money @@ -10388,7 +10388,7 @@ Func_3e08:: ; 3e08 (0:3e08) call DisableLCD ld b, BANK(InitMapSprites) ld hl, InitMapSprites - call Bankswitch ; indirect jump to InitMapSprites (1785b (5:785b)) + call Bankswitch call EnableLCD pop hl pop af @@ -10489,7 +10489,7 @@ Load16BitRegisters:: ; 3e94 (0:3e94) Func_3ead:: ; 3ead (0:3ead) ld b, BANK(Func_1eb0a) ld hl, Func_1eb0a - jp Bankswitch ; indirect jump to Func_1eb0a (1eb0a (7:6b0a)) + jp Bankswitch Func_3eb5:: ; 3eb5 (0:3eb5) ld a, [H_LOADEDROMBANK] @@ -10516,7 +10516,7 @@ Func_3eb5:: ; 3eb5 (0:3eb5) .asm_3edd ld b, BANK(Func_fb50) ld hl, Func_fb50 - call Bankswitch ; indirect jump to Func_fb50 (fb50 (3:7b50)) + call Bankswitch ld a, [$FF00+$db] and a jr z, .asm_3eec @@ -11028,7 +11028,7 @@ ENDC jr c, .asm_4459 ld b, BANK(Func_372ac) ld hl, Func_372ac - call Bankswitch ; indirect jump to Func_372ac (372ac (d:72ac)) + call Bankswitch call Func_4496 jr .asm_443b .asm_4459 @@ -11058,7 +11058,7 @@ ENDC Func_448e: ; 448e (1:448e) ld b, BANK(Func_1c98a) ld hl, Func_1c98a - jp Bankswitch ; indirect jump to Func_1c98a (1c98a (7:498a)) + jp Bankswitch Func_4496: ; 4496 (1:4496) ld a, $98 @@ -11255,7 +11255,7 @@ PrintGameVersionOnTitleScreen: ; 4598 (1:4598) ld de, VersionOnTitleScreenText ; $45a1 jp PlaceString -; these point to special tiles specifically loaded for that purpose ad are no usual text +; these point to special tiles specifically loaded for that purpose and are not usual text VersionOnTitleScreenText: ; 45a1 (1:45a1) IF _RED db $60,$61,$7F,$65,$66,$67,$68,$69,"@" ; "Red Version" @@ -13517,7 +13517,7 @@ Func_577d: ; 577d (1:577d) call LoadMapData ld b, BANK(Func_c335) ld hl, Func_c335 - call Bankswitch ; indirect jump to Func_c335 (c335 (3:4335)) + call Bankswitch pop hl pop af ld [hl], a @@ -13756,7 +13756,7 @@ Func_5849: ld [wMusicHeaderPointer], a ld a, $2 ld [$c0f0], a - ld a, $e5 + ld a, MUSIC_SAFARI_ZONE ld [$c0ee], a call PlaySound ld c, $64 @@ -15266,7 +15266,7 @@ Func_6596: ; 6596 (1:6596) call Func_675b ld b, BANK(Func_7176c) ld hl, Func_7176c - call Bankswitch ; indirect jump to Func_7176c (7176c (1c:576c)) + call Bankswitch FuncCoord 0, 4 ; $c3f0 ld hl, Coord ld b, $9 @@ -15305,7 +15305,7 @@ Func_6596: ; 6596 (1:6596) push af ld b, BANK(Func_716f7) ld hl, Func_716f7 - call Bankswitch ; indirect jump to Func_716f7 (716f7 (1c:56f7)) + call Bankswitch pop af ld [wCurrentMenuItem], a ; $cc26 call GetJoypadStateLowSensitivity @@ -15350,7 +15350,7 @@ Func_6596: ; 6596 (1:6596) jp z, LoadTextBoxTilePatterns ld hl, Func_3ee5b ld b, BANK(Func_3ee5b) - jp Bankswitch ; indirect jump to Func_3ee5b (3ee5b (f:6e5b)) + jp Bankswitch .unknownPointerTable_665e: ; 665e (1:665e) dw .asm_65fc @@ -15696,7 +15696,7 @@ Func_68f8: ; 68f8 (1:68f8) push af ld b, BANK(Func_71882) ld hl, Func_71882 - call Bankswitch ; indirect jump to Func_71882 (71882 (1c:5882)) + call Bankswitch pop af ld [$d11e], a call GetMonName @@ -16536,7 +16536,7 @@ Func_6f07: ; 6f07 (1:6f07) call CopyData ld hl, Func_39b87 ld b, BANK(Func_39b87) - call Bankswitch ; indirect jump to Func_39b87 (39b87 (e:5b87)) + call Bankswitch pop hl .asm_6f39 push hl @@ -17902,7 +17902,7 @@ Func_7861: ; 7861 (1:7861) call Predef ; indirect jump to Func_3cdec (3cdec (f:4dec)) ld hl, ReadPlayerMonCurHPAndStatus ld b, BANK(ReadPlayerMonCurHPAndStatus) - call Bankswitch ; indirect jump to ReadPlayerMonCurHPAndStatus (3cd43 (f:4d43)) + call Bankswitch ld hl, UnnamedText_78dc ; $78dc ld a, [H_WHOSETURN] ; $FF00+$f3 and a @@ -19143,7 +19143,7 @@ Func_c49d: ; c49d (3:449d) push bc ld b, BANK(Func_1a609) ld hl, Func_1a609 - call Bankswitch ; indirect jump to Func_1a609 (1a609 (6:6609)) + call Bankswitch jr c, .asm_c4c8 ld a, [W_CURMAPTILESET] ; $d367 add a @@ -27095,7 +27095,7 @@ Func_e7a4: ; e7a4 (3:67a4) ld d, a ld hl, CalcExperience ld b, BANK(CalcExperience) - call Bankswitch ; indirect jump to CalcExperience (58f6a (16:4f6a)) + call Bankswitch pop de ld a, [H_NUMTOPRINT] ; $FF00+$96 (aliases: H_MULTIPLICAND) ld [de], a @@ -27667,7 +27667,7 @@ asm_ef82: ; ef82 (3:6f82) call Func_eedc ld b, BANK(Func_79e96) ld hl, Func_79e96 - call Bankswitch ; indirect jump to Func_79e96 (79e96 (1e:5e96)) + call Bankswitch ld a, $1 ld [$cfcb], a ld a, $ac @@ -28165,7 +28165,7 @@ Func_f2b5: ; f2b5 (3:72b5) ret nz ld hl, Func_79f54 ld b, BANK(Func_79f54) - call Bankswitch ; indirect jump to Func_79f54 (79f54 (1e:5f54)) + call Bankswitch call DiscardButtonPresses ld [wJoypadForbiddenButtonsMask], a call Func_f2dd @@ -28380,7 +28380,7 @@ _AddPokemonToParty: ; f2e5 (3:72e5) ld d, a ld hl, CalcExperience ld b, BANK(CalcExperience) - call Bankswitch ; indirect jump to CalcExperience (58f6a (16:4f6a)) + call Bankswitch pop de inc de ld a, [H_MULTIPLICAND] ; write experience @@ -28676,7 +28676,7 @@ Func_f51e: ; f51e (3:751e) call LoadMonData ld b, BANK(Func_58f43) ld hl, Func_58f43 - call Bankswitch ; indirect jump to Func_58f43 (58f43 (16:4f43)) + call Bankswitch ld a, d ld [W_CURENEMYLVL], a ; $d127 pop hl @@ -29608,9 +29608,9 @@ Func_fb50: ; fb50 (3:7b50) ld [$FF00+$db], a ld b, BANK(Func_52673) ld hl, Func_52673 - jp Bankswitch ; indirect jump to Func_52673 (52673 (14:6673)) + jp Bankswitch -; format: db tileset id, bookshelf tile id, unknown +; format: db tileset id, bookshelf tile id, text id BookshelfTileIDs: ; fb8b (3:7b8b) db $17,$30,$3A db $08,$3D,$3F @@ -31692,7 +31692,7 @@ Func_137aa: ; 137aa (4:77aa) call ClearScreen ld hl, Func_372d6 ld b, BANK(Func_372d6) - call Bankswitch ; indirect jump to Func_372d6 (372d6 (d:72d6)) + call Bankswitch ld a, [$cf0b] cp $1 ld de, YouWinText ; $7853 @@ -31781,7 +31781,7 @@ Func_13870: ; 13870 (4:7870) ret nz ld hl, Func_c49d ld b, BANK(Func_c49d) - call Bankswitch ; indirect jump to Func_c49d (c49d (3:449d)) + call Bankswitch jr nc, .asm_13888 .asm_13884 ld a, $1 @@ -31790,7 +31790,7 @@ Func_13870: ; 13870 (4:7870) .asm_13888 ld hl, Func_128d8 ld b, BANK(Func_128d8) - call Bankswitch ; indirect jump to Func_128d8 (128d8 (4:68d8)) + call Bankswitch jr z, .asm_13884 ld a, [$d0db] and a @@ -33284,7 +33284,7 @@ Func_17d7d: ; 17d7d (5:7d7d) ld [W_ISLINKBATTLE], a ; $d12b ld hl, Func_3ad0e ld b, BANK(Func_3ad0e) - call Bankswitch ; indirect jump to Func_3ad0e (3ad0e (e:6d0e)) + call Bankswitch xor a ld [W_ISLINKBATTLE], a ; $d12b jp Func_2307 @@ -34604,13 +34604,13 @@ PewterCityScript1: ; 19280 (6:5280) call Func_32f9 ld a, $3 ld [$ff00+$8c], a - ld de, MovementData_192ce ; $52ce + ld de, MovementData_PewterMuseumGuyExit ; $52ce call MoveSprite ld a, $2 ld [W_PEWTERCITYCURSCRIPT], a ret -MovementData_192ce: ; 192ce (6:52ce) +MovementData_PewterMuseumGuyExit: ; 192ce (6:52ce) db $00,$00,$00,$00,$FF PewterCityScript2: ; 192d3 (6:52d3) @@ -34670,13 +34670,13 @@ PewterCityScript4: ; 19305 (6:5305) call Func_32f9 ld a, $5 ld [$ff00+$8c], a - ld de, MovementData_19353 + ld de, MovementData_PewterGymGuyExit call MoveSprite ld a, $5 ld [W_PEWTERCITYCURSCRIPT], a ret -MovementData_19353: ; 19353 (6:5353) +MovementData_PewterGymGuyExit: ; 19353 (6:5353) db $C0,$C0,$C0,$C0,$C0,$FF PewterCityScript5: ; 19359 (6:5359) @@ -37050,7 +37050,7 @@ Func_1a514: ; 1a514 (6:6514) ld a, Bank(Func_9876) ld [$c0ef], a ld [$c0f0], a - ld a, $e1 + ld a, MUSIC_MUSEUM_GUY ld [$c0ee], a call PlaySound ld a, [$cf13] @@ -37058,7 +37058,7 @@ Func_1a514: ; 1a514 (6:6514) ld [$cf17], a call Func_3486 ld hl, $ccd3 - ld de, RLEList_1a559 + ld de, RLEList_PewterMuseumPlayer call DecodeRLEList dec a ld [$cd38], a @@ -37067,7 +37067,7 @@ Func_1a514: ; 1a514 (6:6514) ld a, $4f call Predef ld hl, $cc97 - ld de, RLEList_1a562 + ld de, RLEList_PewterMuseumGuy call DecodeRLEList ld hl, $d72e res 7, [hl] @@ -37075,14 +37075,14 @@ Func_1a514: ; 1a514 (6:6514) ld [$cf10], a ret -RLEList_1a559: ; 1a559 (6:6559) +RLEList_PewterMuseumPlayer: ; 1a559 (6:6559) db $00, $01 db $40, $03 db $20, $0D db $40, $06 db $FF -RLEList_1a562: ; 1a562 (6:6562) +RLEList_PewterMuseumGuy: ; 1a562 (6:6562) db $40, $06 db $80, $0D db $40, $03 @@ -37107,7 +37107,7 @@ Func_1a581: ; 1a581 (6:6581) ld a, Bank(Func_9876) ld [$c0ef], a ld [$c0f0], a - ld a, $e1 + ld a, MUSIC_MUSEUM_GUY ld [$c0ee], a call PlaySound ld a, [$cf13] @@ -37116,7 +37116,7 @@ Func_1a581: ; 1a581 (6:6581) xor a ld [$c206], a ld hl, $ccd3 - ld de, RLEList_1a5cd + ld de, RLEList_PewterGymPlayer call DecodeRLEList dec a ld [$cd38], a @@ -37125,7 +37125,7 @@ Func_1a581: ; 1a581 (6:6581) ld a, $4f call Predef ld hl, $cc97 - ld de, RLEList_1a5da + ld de, RLEList_PewterGymGuy call DecodeRLEList ld hl, $d72e res 7, [hl] @@ -37135,7 +37135,7 @@ Func_1a581: ; 1a581 (6:6581) ld [$cf10], a ret -RLEList_1a5cd: ; 1a5cd (6:65cd) +RLEList_PewterGymPlayer: ; 1a5cd (6:65cd) db $00, $01 db $10, $02 db $80, $05 @@ -37144,7 +37144,7 @@ RLEList_1a5cd: ; 1a5cd (6:65cd) db $20, $0F db $FF -RLEList_1a5da: ; 1a5da (6:65da) +RLEList_PewterGymGuy: ; 1a5da (6:65da) db $00, $02 db $80, $0F db $40, $05 @@ -37667,7 +37667,7 @@ Func_1c98a: ; 1c98a (7:498a) jp z, InitGame ld b, BANK(Func_73b6a) ld hl, Func_73b6a - call Bankswitch ; indirect jump to Func_73b6a (73b6a (1c:7b6a)) + call Bankswitch jp InitGame UnnamedText_1c9c1: ; 1c9c1 (7:49c1) @@ -39193,8 +39193,8 @@ ViridianMartScript0: ; 1d49b (7:549b) ret RLEMovement1d4bb: ; 1d4bb (7:54bb) - db $20 - TX_RAM $0240 + db $20, $01 + db $40, $02 db $ff ViridianMartScript1: ; 1d4c0 (7:54c0) @@ -42721,7 +42721,7 @@ Func_27f86: ; 27f86 (9:7f86) set 2, [hl] ld hl, Func_3fba8 ld b, BANK(Func_3fba8) - call Bankswitch ; indirect jump to Func_3fba8 (3fba8 (f:7ba8)) + call Bankswitch ld hl, UnnamedText_27fb3 ; $7fb2 jp PrintText .asm_27fa5 @@ -42729,7 +42729,7 @@ Func_27f86: ; 27f86 (9:7f86) call DelayFrames ld hl, Func_3fb53 ld b, BANK(Func_3fb53) - jp Bankswitch ; indirect jump to Func_3fb53 (3fb53 (f:7b53)) + jp Bankswitch UnnamedText_27fb3: ; 27fb3 (9:7fb3) db $0a @@ -42869,7 +42869,7 @@ MoltresPicBack: ; 2be02 (a:7e02) Func_2bea9: ; 2bea9 (a:7ea9) ld hl, MoveHitTest ld b, BANK(MoveHitTest) - call Bankswitch ; indirect jump to MoveHitTest (3e56b (f:656b)) + call Bankswitch ld a, [W_MOVEMISSED] ; $d05f and a jr nz, .asm_2bee7 @@ -42893,7 +42893,7 @@ Func_2bea9: ; 2bea9 (a:7ea9) set 7, [hl] ld hl, Func_3fba8 ld b, BANK(Func_3fba8) - call Bankswitch ; indirect jump to Func_3fba8 (3fba8 (f:7ba8)) + call Bankswitch ld hl, UnnamedText_2bef2 ; $7ef2 jp PrintText .asm_2bee7 @@ -43710,7 +43710,7 @@ Func_372d6: ; 372d6 (d:72d6) ld [$cfcb], a ld hl, Func_3a948 ld b, BANK(Func_3a948) - call Bankswitch ; indirect jump to Func_3a948 (3a948 (e:6948)) + call Bankswitch ld c, $96 jp DelayFrames @@ -44696,10 +44696,13 @@ Func_37ca1: ; 37ca1 (d:7ca1) jr .asm_37cc7 PointerTable_37ce6: ; 37ce6 (d:7ce6) - dw Unknown_37cea - dw Unknown_37d06 + dw PewterMuseumGuyCoords + dw PewterGymGuyCoords -Unknown_37cea: ; 37cea (d:7cea) +; these are the four coordinates of the spaces below, above, to the left and +; to the right of the museum guy, and pointers to different movements for +; the player to make to get positioned before the main movement. +PewterMuseumGuyCoords: ; 37cea (d:7cea) db 18, 27 dw .down db 16, 27 @@ -44718,7 +44721,10 @@ Unknown_37cea: ; 37cea (d:7cea) .right db $40, $20, $ff -Unknown_37d06: ; 37d06 (d:7d06) +; these are the five coordinates which trigger the gym guy and pointers to +; different movements for the player to make to get positioned before the +; main movement +PewterGymGuyCoords: ; 37d06 (d:7d06) db 16, 34 dw .one db 17, 35 @@ -50927,7 +50933,7 @@ _ScrollTrainerPicAfterBattle: ; 396d3 (e:56d3) call GoPAL_SET ld hl, _LoadTrainerPic ld b, BANK(_LoadTrainerPic) - call Bankswitch ; indirect jump to _LoadTrainerPic (3f04b (f:704b)) + call Bankswitch FuncCoord 19, 0 ; $c3b3 ld hl, Coord ld c, $0 @@ -53397,7 +53403,7 @@ Func_3ad71: ; 3ad71 (e:6d71) call CleanLCD_OAM ld hl, Func_7bde9 ld b, BANK(Func_7bde9) - call Bankswitch ; indirect jump to Func_7bde9 (7bde9 (1e:7de9)) + call Bankswitch jp c, Func_3af2e ld hl, UnnamedText_3af3e ; $6f3e call PrintText @@ -56359,7 +56365,7 @@ Func_3c04c: ; 3c04c (f:404c) call ResetLCD_OAM ld hl, Func_58d99 ld b, BANK(Func_58d99) - jp Bankswitch ; indirect jump to Func_58d99 (58d99 (16:4d99)) + jp Bankswitch Func_3c0ff: ; 3c0ff (f:40ff) push bc @@ -56437,7 +56443,7 @@ Func_3c11e: ; 3c11e (f:411e) .asm_3c17a ld hl, Func_4277 ld b, BANK(Func_4277) - call Bankswitch ; indirect jump to Func_4277 (4277 (1:4277)) + call Bankswitch ld a, [$cffb] add a ld b, a @@ -56522,7 +56528,7 @@ asm_3c202: ; 3c202 (f:4202) ld [H_WHOSETURN], a ; $FF00+$f3 ld hl, AnimationSlideEnemyMonOut ld b, BANK(AnimationSlideEnemyMonOut) - jp Bankswitch ; indirect jump to AnimationSlideEnemyMonOut (792b9 (1e:52b9)) + jp Bankswitch UnnamedText_3c229: ; 3c229 (f:4229) TX_FAR _UnnamedText_3c229 @@ -57077,7 +57083,7 @@ FaintEnemyPokemon ; 0x3c567 ld [$cc5b], a ld hl, Func_5524f ld b, BANK(Func_5524f) - call Bankswitch ; indirect jump to Func_5524f (5524f (15:524f)) + call Bankswitch pop af ret z ld a, $1 @@ -57093,7 +57099,7 @@ FaintEnemyPokemon ; 0x3c567 ld [W_PLAYERMONSALIVEFLAGS], a ld hl, Func_5524f ld b, BANK(Func_5524f) - jp Bankswitch ; indirect jump to Func_5524f (5524f (15:524f)) + jp Bankswitch EnemyMonFainted: ; 0x3c63e TX_FAR _EnemyMonFainted @@ -57130,7 +57136,7 @@ Func_3c664: ; 3c664 (f:4664) call Func_3ce90 ld hl, DrawEnemyPokeballs ld b, BANK(DrawEnemyPokeballs) - call Bankswitch ; indirect jump to Func_3a857 (3a857 (e:6857)) + call Bankswitch ld a, [W_ISLINKBATTLE] ; $d12b cp $4 jr nz, .asm_3c687 @@ -57937,7 +57943,7 @@ Func_3cc13: ; 3cc13 (f:4c13) Func_3cc91: ; 3cc91 (f:4c91) ld hl, Func_58e59 ld b, BANK(Func_58e59) - call Bankswitch ; indirect jump to Func_58e59 (58e59 (16:4e59)) + call Bankswitch ld hl, W_ENEMYMONCURHP ; $cfe6 ld a, [hli] or [hl] @@ -58047,7 +58053,7 @@ Func_3cd60: ; 3cd60 (f:4d60) call ClearScreenArea ld hl, Func_3a902 ld b, BANK(Func_3a902) - call Bankswitch ; indirect jump to Func_3a902 (3a902 (e:6902)) + call Bankswitch FuncCoord 18, 9 ; $c466 ld hl, Coord ld [hl], $73 @@ -58115,7 +58121,7 @@ Func_3cdec: ; 3cdec (f:4dec) call ClearScreenArea ld hl, Func_3a919 ld b, BANK(Func_3a919) - call Bankswitch ; indirect jump to Func_3a919 (3a919 (e:6919)) + call Bankswitch ld de, W_ENEMYMONNAME FuncCoord 1, 0 ; $c3a1 ld hl, Coord @@ -58623,7 +58629,7 @@ Func_3d119: ; 3d119 (f:5119) Func_3d1ba: ; 3d1ba (f:51ba) ld hl, Func_58ed1 ld b, BANK(Func_58ed1) - call Bankswitch ; indirect jump to Func_58ed1 (58ed1 (16:4ed1)) + call Bankswitch ld c, $32 call DelayFrames call Func_3ccfa @@ -58680,7 +58686,7 @@ MoveSelectionMenu: ; 3d219 (f:5219) call CopyData ld hl, Func_39b87 ld b, BANK(Func_39b87) - call Bankswitch ; indirect jump to Func_39b87 (39b87 (e:5b87)) + call Bankswitch ret .writemoves @@ -59086,7 +59092,7 @@ Func_3d4b6: ; 3d4b6 (f:54b6) ld [$cc49], a ld hl, GetMaxPP ld b, BANK(GetMaxPP) - call Bankswitch ; indirect jump to GetMaxPP (e677 (3:6677)) + call Bankswitch ld hl, wCurrentMenuItem ; $cc26 ld c, [hl] inc [hl] @@ -59253,7 +59259,7 @@ Func_3d605: ; 3d605 (f:5605) ld [$cc42], a ld hl, Func_4c05 ld b, BANK(Func_4c05) - call Bankswitch ; indirect jump to Func_4c05 (4c05 (1:4c05)) + call Bankswitch .asm_3d63b call Func_22c3 call DelayFrame @@ -61974,7 +61980,7 @@ asm_3e7ef: ; 3e7ef (f:67ef) call Func_3dc5c ld hl, DisplayEffectiveness ld b, BANK(DisplayEffectiveness) - call Bankswitch ; indirect jump to DisplayEffectiveness (2fb7b (b:7b7b)) + call Bankswitch ld a, $1 ld [$ccf4], a .asm_3e83e @@ -62500,7 +62506,7 @@ Func_3ec32: ; 3ec32 (f:6c32) ld [wMenuJoypadPollCount], a ; $cc34 ld hl, Func_372d6 ld b, BANK(Func_372d6) - call Bankswitch ; indirect jump to Func_372d6 (372d6 (d:72d6)) + call Bankswitch ld a, $1 ld [$cfcb], a call ClearScreen @@ -62510,7 +62516,7 @@ Func_3ec32: ; 3ec32 (f:6c32) call Predef ; indirect jump to Func_7096d (7096d (1c:496d)) ld hl, Func_3ee58 ld b, BANK(Func_3ee58) - call Bankswitch ; indirect jump to Func_3ee58 (3ee58 (f:6e58)) + call Bankswitch ld a, $1 ld [H_AUTOBGTRANSFERENABLED], a ; $FF00+$ba ld a, $ff @@ -62608,15 +62614,15 @@ Func_3ec92: ; 3ec92 (f:6c92) Func_3ed02: ; 3ed02 (f:6d02) ld hl, Func_39680 ld b, BANK(Func_39680) - call Bankswitch ; indirect jump to Func_39680 (39680 (e:5680)) + call Bankswitch ld hl, Func_396a7 ld b, BANK(Func_396a7) - jp Bankswitch ; indirect jump to Func_396a7 (396a7 (e:56a7)) + jp Bankswitch ScrollTrainerPicAfterBattle: ; 3ed12 (f:6d12) ld hl, _ScrollTrainerPicAfterBattle ld b, BANK(_ScrollTrainerPicAfterBattle) - jp Bankswitch ; indirect jump to _ScrollTrainerPicAfterBattle (396d3 (e:56d3)) + jp Bankswitch Func_3ed1a: ; 3ed1a (f:6d1a) ld a, $1 @@ -62977,7 +62983,7 @@ asm_3ef23: ; 3ef23 (f:6f23) ret nz ld hl, Func_13870 ld b, BANK(Func_13870) - call Bankswitch ; indirect jump to Func_13870 (13870 (4:7870)) + call Bankswitch ret nz asm_3ef3d: ; 3ef3d (f:6f3d) ld a, [$d35d] @@ -62988,7 +62994,7 @@ asm_3ef3d: ; 3ef3d (f:6f3d) res 1, [hl] ld hl, Func_525af ld b, BANK(Func_525af) - call Bankswitch ; indirect jump to Func_525af (525af (14:65af)) + call Bankswitch ld a, [W_ENEMYMONID] sub $c8 jp c, Func_3ef8b @@ -62996,7 +63002,7 @@ asm_3ef3d: ; 3ef3d (f:6f3d) call Func_3566 ld hl, ReadTrainer ld b, BANK(ReadTrainer) - call Bankswitch ; indirect jump to ReadTrainer (39c53 (e:5c53)) + call Bankswitch call Func_3ec32 call _LoadTrainerPic xor a @@ -63098,7 +63104,7 @@ Func_3efeb: ; 3efeb (f:6feb) call Func_3c11e ld hl, Func_137aa ld b, BANK(Func_137aa) - call Bankswitch ; indirect jump to Func_137aa (137aa (4:77aa)) + call Bankswitch pop af ld [$d358], a pop af @@ -63510,7 +63516,7 @@ UnnamedText_3f2e4: ; 3f2e4 (f:72e4) Func_3f2e9: ; 3f2e9 (f:72e9) ld hl, Func_783f ld b, BANK(Func_783f) - jp Bankswitch ; indirect jump to Func_783f (783f (1:783f)) + jp Bankswitch Func_3f2f1: ; 3f2f1 (f:72f1) ld hl, W_PLAYERMONCURHP ; $d015 @@ -64333,7 +64339,7 @@ Func_3f85b: ; 3f85b (f:785b) Func_3f884: ; 3f884 (f:7884) ld hl, Func_33f57 ld b, BANK(Func_33f57) - jp Bankswitch ; indirect jump to Func_33f57 (33f57 (c:7f57)) + jp Bankswitch Func_3f88c: ; 3f88c (f:788c) ld hl, W_PLAYERBATTSTATUS1 ; $d062 @@ -64510,7 +64516,7 @@ Func_3f9a6: ; 3f9a6 (f:79a6) Func_3f9b1: ; 3f9b1 (f:79b1) ld hl, Func_52601 ld b, BANK(Func_52601) - jp Bankswitch ; indirect jump to Func_52601 (52601 (14:6601)) + jp Bankswitch Func_3f9b9: ; 3f9b9 (f:79b9) ld hl, SubstituteEffectHandler @@ -64628,7 +64634,7 @@ UnnamedText_3fa77: ; 3fa77 (f:7a77) Func_3fa7c: ; 3fa7c (f:7a7c) ld hl, Func_2bea9 ld b, BANK(Func_2bea9) - jp Bankswitch ; indirect jump to Func_2bea9 (2bea9 (a:7ea9)) + jp Bankswitch Func_3fa84: ; 3fa84 (f:7a84) call Func_3fba8 @@ -67133,7 +67139,7 @@ Func_4120b: ; 4120b (10:520b) ld [rOBP1], a ; $FF00+$49 ld b, BANK(Func_7176c) ld hl, Func_7176c - jp Bankswitch ; indirect jump to Func_7176c (7176c (1c:576c)) + jp Bankswitch Func_41217: ; 41217 (10:5217) ld hl, W_PLAYERNAME @@ -67534,7 +67540,7 @@ Func_414e8: ; 414e8 (10:54e8) Func_41505: ; 41505 (10:5505) ld b, BANK(Func_71882) ld hl, Func_71882 - call Bankswitch ; indirect jump to Func_71882 (71882 (1c:5882)) + call Bankswitch call Func_41558 Func_41510: ; 41510 (10:5510) @@ -68027,9 +68033,9 @@ Func_41842: ; 41842 (10:5842) Func_41849: ; 41849 (10:5849) ld a, $33 - call Predef + call Predef ; indirect jump to Func_79869 ld a, b - jp PlaySound ; indirect jump to Func_79869 + jp PlaySound Func_41852: ; 41852 (10:5852) ld hl, FightIntroBackMon ; $5a99 @@ -68058,7 +68064,7 @@ Func_4188a: ; 4188a (10:588a) call GoPAL_SET ld b, BANK(Func_4538) ld hl, Func_4538 - call Bankswitch ; indirect jump to Func_4538 (4538 (1:4538)) + call Bankswitch ld a, $e4 ld [rBGP], a ; $FF00+$47 ld c, $b4 @@ -68077,7 +68083,7 @@ Func_4188a: ; 4188a (10:588a) call DelayFrames ld b, BANK(Func_70044) ld hl, Func_70044 - call Bankswitch ; indirect jump to Func_70044 (70044 (1c:4044)) + call Bankswitch push af pop af jr c, .asm_418d0 @@ -68087,7 +68093,7 @@ Func_4188a: ; 4188a (10:588a) ld a, Bank(Func_7d8ea) ld [$c0ef], a ld [$c0f0], a - ld a, $dc + ld a, MUSIC_INTRO_BATTLE ld [$c0ee], a call PlaySound call Func_417f8 @@ -70872,7 +70878,7 @@ Func_45827: ; 45827 (11:5827) call Delay3 ld b, BANK(Func_7bf15) ld hl, Func_7bf15 - call Bankswitch ; indirect jump to Func_7bf15 (7bf15 (1e:7f15)) + call Bankswitch ret SilphCoElevatorTextPointers: ; 45833 (11:5833) @@ -73324,12 +73330,12 @@ MomHealPokemon: ; 4818a (12:418a) call GBFadeOut2 call ReloadMapData PREDEF HealPartyPredef - ld a, $E8 + ld a, MUSIC_PKMN_HEALED ld [$C0EE], a call PlaySound ; play sound? .next ld a, [$C026] - cp $E8 + cp MUSIC_PKMN_HEALED jr z, .next ld a, [$D35B] ld [$C0EE], a @@ -73739,7 +73745,7 @@ CeladonMartRoofScript_4840c: ; 4840c (12:440c) RemoveItemByIDBank12: ; 484e6 (12:44e6) ld b, BANK(RemoveItemByID) ld hl, RemoveItemByID - jp Bankswitch ; indirect jump to RemoveItemByID (17f37 (5:7f37)) + jp Bankswitch UnnamedText_484ee: ; 484ee (12:44ee) TX_FAR _UnnamedText_484ee @@ -77628,11 +77634,11 @@ Func_4fda5: ; 4fda5 (13:7da5) ld [W_ENEMYMONID], a ld hl, Func_3eb01 ld b, BANK(Func_3eb01) - call Bankswitch ; indirect jump to Func_3eb01 (3eb01 (f:6b01)) + call Bankswitch call Func_4fe11 ld hl, Func_e7a4 ld b, BANK(Func_e7a4) - call Bankswitch ; indirect jump to Func_e7a4 (e7a4 (3:67a4)) + call Bankswitch ld hl, $cf4b ld a, [$d5a0] and $7f @@ -78863,7 +78869,7 @@ Func_5104e: ; 5104e (14:504e) call PlaySound ld b, BANK(Music_RivalAlternateTempo) ld hl, Music_RivalAlternateTempo - call Bankswitch ; indirect jump to Music_RivalAlternateTempo (9b65 (2:5b65)) + call Bankswitch ld a, $2 ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c call Func_50ee6 @@ -78947,7 +78953,7 @@ Route22Script5: ; 510df (14:50df) call PlaySound ld b, BANK(Music_RivalAlternateStartAndTempo) ld hl, Music_RivalAlternateStartAndTempo - call Bankswitch ; indirect jump to Music_RivalAlternateStartAndTempo (9b75 (2:5b75)) + call Bankswitch ld a, [$cf0d] cp $1 jr nz, .asm_51134 @@ -80524,7 +80530,7 @@ SilphCo7Script4: ; 51cc8 (14:5cc8) call PlaySound ld b, BANK(Music_RivalAlternateStart) ld hl, Music_RivalAlternateStart - call Bankswitch ; indirect jump to Music_RivalAlternateStart (9b47 (2:5b47)) + call Bankswitch ld de, MovementData_51d1d ld a, [$cf0d] cp $1 @@ -81429,7 +81435,7 @@ Func_525af: ; 525af (14:65af) .asm_525f9 ld hl, PlayBattleMusic ld b, BANK(PlayBattleMusic) - jp Bankswitch ; indirect jump to PlayBattleMusic (90c6 (2:50c6)) + jp Bankswitch Func_52601: ; 52601 (14:6601) ld hl, W_ENEMYMONSTATUS ; $cfe9 @@ -81461,7 +81467,7 @@ Func_52613: ; 52613 (14:6613) push hl ld hl, MoveHitTest ld b, BANK(MoveHitTest) - call Bankswitch ; indirect jump to MoveHitTest (3e56b (f:656b)) + call Bankswitch pop hl ld a, [W_MOVEMISSED] ; $d05f and a @@ -81469,27 +81475,27 @@ Func_52613: ; 52613 (14:6613) set 6, [hl] ld hl, Func_3ed27 ld b, BANK(Func_3ed27) - call Bankswitch ; indirect jump to Func_3ed27 (3ed27 (f:6d27)) + call Bankswitch ld c, $1e call DelayFrames ld hl, Func_3fba8 ld b, BANK(Func_3fba8) - call Bankswitch ; indirect jump to Func_3fba8 (3fba8 (f:7ba8)) + call Bankswitch ld hl, Func_3fb6e ld b, BANK(Func_3fb6e) - jp Bankswitch ; indirect jump to Func_3fb6e (3fb6e (f:7b6e)) + jp Bankswitch .asm_52659 ld c, $32 call DelayFrames ld hl, Func_3fb5e ld b, BANK(Func_3fb5e) - jp Bankswitch ; indirect jump to Func_3fb5e (3fb5e (f:7b5e)) + jp Bankswitch .asm_52666 ld c, $32 call DelayFrames ld hl, Func_3dc51 ld b, BANK(Func_3dc51) - jp Bankswitch ; indirect jump to Func_3dc51 (3dc51 (f:5c51)) + jp Bankswitch Func_52673: ; 52673 (14:6673) ld hl, SilphCoMapList @@ -82581,7 +82587,7 @@ Func_5525f: ; 5525f (15:525f) ld d, $64 ld hl, CalcExperience ld b, BANK(CalcExperience) - call Bankswitch ; indirect jump to CalcExperience (58f6a (16:4f6a)) + call Bankswitch ld a, [H_NUMTOPRINT] ; $FF00+$96 (aliases: H_MULTIPLICAND) ld b, a ld a, [$FF00+$97] @@ -82619,7 +82625,7 @@ Func_5525f: ; 5525f (15:525f) push hl ld b, BANK(Func_58f43) ld hl, Func_58f43 - call Bankswitch ; indirect jump to Func_58f43 (58f43 (16:4f43)) + call Bankswitch pop hl ld a, [hl] cp d @@ -82694,19 +82700,19 @@ Func_5525f: ; 5525f (15:525f) ld [$d11e], a ld hl, Func_3ed99 ld b, BANK(Func_3ed99) - call Bankswitch ; indirect jump to Func_3ed99 (3ed99 (f:6d99)) + call Bankswitch ld hl, Func_3ed1a ld b, BANK(Func_3ed1a) - call Bankswitch ; indirect jump to Func_3ed1a (3ed1a (f:6d1a)) + call Bankswitch ld hl, Func_3ee19 ld b, BANK(Func_3ee19) - call Bankswitch ; indirect jump to Func_3ee19 (3ee19 (f:6e19)) + call Bankswitch ld hl, Func_3cd60 ld b, BANK(Func_3cd60) - call Bankswitch ; indirect jump to Func_3cd60 (3cd60 (f:4d60)) + call Bankswitch ld hl, Func_3ee94 ld b, BANK(Func_3ee94) - call Bankswitch ; indirect jump to Func_3ee94 (3ee94 (f:6e94)) + call Bankswitch call SaveScreenTilesToBuffer1 .asm_553f7 ld hl, UnnamedText_554dd ; $54dd @@ -82717,7 +82723,7 @@ Func_5525f: ; 5525f (15:525f) ld d, $1 ld hl, PrintStatsBox ld b, BANK(PrintStatsBox) - call Bankswitch ; indirect jump to PrintStatsBox (12ae4 (4:6ae4)) + call Bankswitch call WaitForTextScrollButtonPress call LoadScreenTilesFromBuffer1 xor a @@ -86655,7 +86661,7 @@ Func_58d99: ; 58d99 (16:4d99) push hl ld hl, Func_3a849 ld b, BANK(Func_3a849) - call Bankswitch ; indirect jump to Func_3a849 (3a849 (e:6849)) + call Bankswitch pop hl call PrintText jr asm_58e3a @@ -86671,7 +86677,7 @@ Func_58d99: ; 58d99 (16:4d99) jr z, .asm_58df5 ld hl, Func_3eb01 ld b, BANK(Func_3eb01) - call Bankswitch ; indirect jump to Func_3eb01 (3eb01 (f:6b01)) + call Bankswitch jr .asm_58daa .asm_58df5 ld hl, UnnamedText_58e45 ; $4e45 @@ -86689,10 +86695,10 @@ Func_58d99: ; 58d99 (16:4d99) call PrintText ld hl, Func_3eb01 ld b, BANK(Func_3eb01) - call Bankswitch ; indirect jump to Func_3eb01 (3eb01 (f:6b01)) + call Bankswitch ld hl, Func_708ca ld b, BANK(Func_708ca) - call Bankswitch ; indirect jump to Func_708ca (708ca (1c:48ca)) + call Bankswitch ld hl, UnnamedText_58e3b ; $4e3b call PrintText @@ -90237,7 +90243,7 @@ RemoveGuardDrink: ; 5a59f (16:659f) jr z, .drinkLoop ld b, BANK(RemoveItemByID) ld hl, RemoveItemByID - jp Bankswitch ; indirect jump to RemoveItemByID (17f37 (5:7f37)) + jp Bankswitch GuardDrinksList: ; 5a5b7 (16:65b7) db FRESH_WATER, SODA_POP, LEMONADE, $00 @@ -95688,7 +95694,7 @@ GiveFossilToCinnabarLab: ; 61006 (18:5006) ld [$FF00+$db], a ld b, BANK(RemoveItemByID) ld hl, RemoveItemByID - call Bankswitch ; indirect jump to RemoveItemByID (17f37 (5:7f37)) + call Bankswitch ld hl, UnnamedText_610b8 call PrintText ld hl, $d7a3 @@ -96581,12 +96587,12 @@ SSAnne7RubText: ; 618ec (18:58ec) ld a, Bank(Func_9876) ld [$c0ef], a .asm_61908 - ld a, $e8 + ld a, MUSIC_PKMN_HEALED ld [$c0ee], a call PlaySound .asm_61910 ld a, [$c026] - cp $e8 + cp MUSIC_PKMN_HEALED jr z, .asm_61910 ; 0x61915 $f9 call Func_2307 ld hl, $d803 @@ -98764,14 +98770,14 @@ Func_70433: ; 70433 (1c:4433) ld a, Bank(Func_9876) ld [$c0ef], a .asm_70495 - ld a, $e8 + ld a, MUSIC_PKMN_HEALED ld [$c0ee], a call PlaySound ld d, $28 call Func_704f3 .asm_704a2 ld a, [$c026] - cp $e8 + cp MUSIC_PKMN_HEALED jr z, .asm_704a2 ld c, $20 call DelayFrames @@ -99360,7 +99366,7 @@ Func_708ca: ; 708ca (1c:48ca) ld [H_WHOSETURN], a ; $FF00+$f3 ld hl, Func_79793 ld b, BANK(Func_79793) - call Bankswitch ; indirect jump to Func_79793 (79793 (1e:5793)) + call Bankswitch ld d, $80 call Func_704f3 .asm_708f6 @@ -100682,7 +100688,7 @@ Func_711c4: ; 711c4 (1c:51c4) Func_711ef: ; 711ef (1c:51ef) ld b, BANK(Func_e9cb) ld hl, Func_e9cb - call Bankswitch ; indirect jump to Func_e9cb (e9cb (3:69cb)) + call Bankswitch call Func_712d9 ld hl, wOAMBuffer ld de, $cee9 @@ -101775,7 +101781,7 @@ Func_71ca2: ; 71ca2 (1c:5ca2) call DelayFrames ld b, BANK(LoadWildData) ld hl, LoadWildData - jp Bankswitch ; indirect jump to LoadWildData (ceb8 (3:4eb8)) + jp Bankswitch Func_71cc1: ; 71cc1 (1c:5cc1) ld hl, wWhichTrade ; $cd3d @@ -103809,7 +103815,7 @@ CeruleanHouse2Blocks: ; 7404c (1d:404c) Func_7405c: ; 7405c (1d:405c) ld b, BANK(Func_701a0) ld hl, Func_701a0 - call Bankswitch ; indirect jump to Func_701a0 (701a0 (1c:41a0)) + call Bankswitch call ClearScreen ld c, $64 call DelayFrames @@ -104055,7 +104061,7 @@ Func_7418e: ; 7418e (1d:418e) push de ld b, BANK(Func_4541) ld hl, Func_4541 - call Bankswitch ; indirect jump to Func_4541 (4541 (1:4541)) + call Bankswitch pop de pop de jr .asm_7419b @@ -104588,7 +104594,7 @@ ViridianGymScript4: ; 7496b (1d:496b) .asm_74980 ld b, BANK(Func_44fd7) ld hl, Func_44fd7 - jp Bankswitch ; indirect jump to Func_44fd7 (44fd7 (11:4fd7)) + jp Bankswitch ViridianGymScript3: ; 74988 (1d:4988) ld a, [W_ISINBATTLE] ; $d057 @@ -111646,7 +111652,7 @@ Func_79f54: ; 79f54 (1e:5f54) call Func_79fc0 ld b, BANK(asm_f055) ld hl, asm_f055 - call Bankswitch ; indirect jump to asm_f055 (f055 (3:7055)) + call Bankswitch ld c, $8 .asm_79f73 push bc @@ -1,2 +1 @@ -_RED EQU 1 -_BLUE EQU 0 +_RED EQU 1 diff --git a/roms.md5 b/roms.md5 new file mode 100644 index 00000000..c4128cfd --- /dev/null +++ b/roms.md5 @@ -0,0 +1,2 @@ +3d45c1ee9abd5738df46d2bdda8b57dc pokered.gbc +50927e843568814f7ed45ec4f944bd8b pokeblue.gbc diff --git a/version.asm b/version.asm new file mode 100644 index 00000000..6f80aa1c --- /dev/null +++ b/version.asm @@ -0,0 +1,20 @@ +if !def(_RED) +_RED EQU 0 +endc + +if !def(_BLUE) +_BLUE EQU 0 +endc + +if !def(_JAPAN) +_JAPAN EQU 0 +endc + +if !def(_GREEN) +_GREEN EQU 0 +endc + +if !def(_YELLOW) +_YELLOW EQU 0 +endc + |